Optimization: Export for AS from library vs load from folder

I have seen that exporting with AS3 from library is a lot better than loading a whole music loop. ie: A tenth of the size so would it be best to always do it that way for a game for example.
But if I'm building an English teaching app with 100's of words and sentences it's easier to connect up via xml and load from folder. Which would be the best option here?
Cheers

http://mp3.about.com/od/essentialsoftware/tp/bestaudioeditors.htm
and mp3 is compressed but you can always save at a lower bitrate.  that's what flash does when it compresses mp3s.

Similar Messages

  • How do I batch "Export For Web" from Quicktime, one at a time

    I have 20 quicktime movies in folder A.
    I would like to "Export for Web" for all 3 options (iPhone, iPhone (cellular), and Desktop) to folder B.
    How do I create an automator script to complete this action one at a time, until they are finished converting?
    Also, I do not want to delete the originals.
    I have never used Automator, but I'm guessing it should be easy to execute a shut down command when it is done...
    Thanks a lot!

    iTunes does not handle the import of photos/videos from the iPhone's Camera Roll.
    If this is not the computer you sync your iPhone with, you should have been provided a warning message that your iPhone is associated with an iTunes library on another computer and when trying to transfer any iTunes content from a different computer, a warning message is provided indicating that all iTunes content on the iPhone will be erased first.
    When connecting an iPhone to iTunes on another computer, none of the options under the various tabs for the iPhone sync preferences with iTunes are selected automatically. This means you had to select Sync Contacts under the Info tab for your iPhone sync preferences with iTunes on your wife's computer.
    Assuming you are syncing contacts with a supported address book app on your computer, connect your iPhone to Tunes on your computer and without syncing, under the Info tab for your iPhone sync preferences below the Advanced section, select Contacts for replace info on this iPhone followed by a sync.
    For importing photos/videos from the Camera Roll which can be done with a computer that is not used for syncing the iPhone since syncing with iTunes is not involved.
    http://support.apple.com/kb/HT4083

  • Import / Export Fail .. shared library not loaded

    I have installed Oracle 8i (8.1.0.2) on Redhat Linux 6.1 The installation and DB creation went off fine. I am able to run and connect from SQLPLUS Svrmgr etc
    But the problem i am facing is on running IMP or EXP it give the error
    "Error in loadinf shared libraries. libclntsh.8.0 cannot open shared object file. no such file or directory"
    I checked for the file and it is present in the $ORACLE_HOME/lib directory.
    Any ideas what have i missed ?
    TIA
    Charanjiv
    null

    Hi,
    U should set env. variable LD_LIBRARY_PATH. It is like PATH variable, can be pointed, where the shared libraries are existing.
    I think, this file may be calling some other sahred libraries, existing in some other directories.
    Do these things.
    1. At ur HOME directory, by using find command findout, where are shared libraries are existing.
    find . -name "*.so" -print
    Then u will get the path name
    2. If there is any other paths, add these paths with this env. variable. Using this command u can find out.
    echo $LD_LIBRARY_PATH.
    Pls keep this env. variable in profile file.
    With regards,
    Boby Jose thekkanath,
    Dharma Computers(P) Ltd.
    Bangalore-India

  • Exporting for TV from FCP X

    Hey team,
    I need to complete a job for a SD TV station...
    They have given me the following specs:
    702 x 576 pixels in an aspect ratio of 16:9 FHA (Full Height Anamorphic)
    25 frames per second (50 fields) interlaced - now known as 576i/25.
    colour sub-sampled at a ratio of 4:2:2
    They also send these two websites:
    http://en.wikipedia.org/wiki/Standard-definition_television
    http://www.gdbint.com.au/tech/16x9/
    How can I acheive this?
    I am using the latest Final Cut Pro X and have Compressor as well...
    I am unsure of the settings that I need to punch into FCPX and/or compressor if necessary.
    Thanks,

    Demus811 wrote:
    They have given me the following specs:
    702 x 576 pixels in an aspect ratio of 16:9 FHA (Full Height Anamorphic)
    25 frames per second (50 fields) interlaced - now known as 576i/25.
    colour sub-sampled at a ratio of 4:2:2
    You need to ask them what codec they want. Assuming that 4:2:2 chroma subsampling is correct, create a ProRes 4:2:2 project with 16:9 aspect ratio. Run your edit through Compressor to transcode to the required codec.
    You might also want to ask them for the bitrate.

  • Quicktime Export For Web files inaccessible

    I accidentally posted this in the QT for Windows section, but I'm a Mac guy.
    This is totally bizarre. As of this afternoon, all of the QT files (generated with Export for Web from QT7.6) that I've posted over recent days and weeks, on multiple servers, played back by different computers at different locations, running QT 7.6.4 and 7.6.6, OSX 10.5.8 to 10.6.3, WILL NOT PLAY. How is this possible?
    If I connect directly to the original .mov file (as opposed to the "alias" .mov file generated by Export for Web), then it will play. If I connect to the .m4v file, my browser wants to download it, and then play it.
    What's going on here? Apparently I'm not the only one to have this problem. Is this due to some sort of DRM update put in place on account of the iPad introduction? iTunes and QT have been updated on at least one of the computers I've tried this with, and it didn't make a difference.
    Hello??? Is anybody out there?

    Here are several examples:
    Posted on March 12: http://vista.adventureadv.com/jackall/Aragon-proof1/index.html
    Posted yesterday on my server:http://vista.adventureadv.com/jackall/cherry-proof1/index.html
    Posted yesterday on my remote server (hosted by 1&1): http://www.adventureadv.com/cherry-proof1/index.html
    In case you think I screwed up the original exported HTML file: http://vista.adventureadv.com/jackall/cherry-proof1/readme-cherry.html
    http://www.adventureadv.com/cherry-proof1/readme-cherry.html
    Direct link to the QT file: http://vista.adventureadv.com/jackall/cherry-proof1/cherry-720.mov
    Also, the server named vista is a Mac server running OSX Server 10.4-something - despite its name, it is not a Windows Vista machine.

  • Every time I try to export my movie from iMovie, I keep getting a message that states, "Unable to prepare project for publication. The project could not be prepared for publication because an error occurred. (-50). HELP

    Every time I try to export my movie from iMovie, I keep getting a message that states, "Unable to prepare project for publication. The project could not be prepared for publication because an error occurred. (-50). HELP

    Hi
    Error -50 paramErr  Error in user parameter list
    Can there be any external hard disks - if so How is/are it/they formatted ? Must be Mac OS Extended (hfs) if used for Video.
    UNIX/DOS/FAT32/Mac OS Exchange - works for most but not for VIDEO.
    What this means in Your situation is above me.
    • free space on internal boot hard disk? How much ?
    Video codec
    • streamingDV, AIC etc. (not .avi, .mp4, .m4v, .wmv etc as they are containers not codecs)
    Pictures
    • in what format ? .jpg, .bmp, .tif, else ?
    Audio
    • from where/what format ? iTunes, .avi, .mp3, .aiff, else ?
    Trash the Preference file:
    The "com.apple.iMovie.plist" file
    Many users has not observed that there are TWO libraries.
    • Library - at root level
    • Library - in user/account folder - THIS IS THE ONE to look into
    from Luke Burns
    I fixed the problem.. but it was very, very strange. I had a very long section for credits and set the line spacing to 1.0.. for some reason this caused it. I removed it, and it worked fine. I put it back, and I couldn't preview or play the video.
    I don't know why that could cause that big of a problem, but it did..
    Klaus1
    You need more free space on your hard drive.
    jonorparkerjon
    After phone support from apple I ended up creating a new project and adding all 117 clips back in individually till I found out what clips flagged and would not allow me to export. I had 3 I deleted and replaced and everything works now 1hr after tedious work....
    Where do Your material come from
    • Camera
    • External hard disk
    • USB-memory
    And all are connected so that iMovie can find it ?
    from: jonorparkerjon
    After phone support from apple I ended up creating a new project and adding all 117 clips back in individually till I found out what clips flagged and would not allow me to export. I had 3 I deleted and replaced and everything works now 1hr after tedious work....
    from Karsten S
    Shorter clips than 1,5 sec might be one of the culptrits
    Bengt cont.
    Set-Up might differ
    • Mac OS - most probably X.7 or more
    • iMovie version - more than iM'11 v. 9.0.4
    Action taken
    • Finalizing project - I never do as I never understood the gain to do so
    • Share as HD to iDVD - never give any gain but if it works the resulting DVD is less quality than if SD-quality was shared
    fps - set
    •I only use PAL (25fps)
    Yours Bengt W

  • DBD: Error while trying to load the transport provider for odbc. Failed to load the library. System error: The specified module could not be found.

    Hello Everyone,
    We are getting an error while trying to create an Universe via Microsoft -> MS Analysis Services 2014 -> OLEDB for OLAP Provider under Connection in UDT -"DBD: Error while trying to load the transport provider for odbc. Failed to load the library. System error: The specified module could not be found."  We have installed BI 4.1 SP05 in our system. As per earlier posts in scn in BO XI 3.x this issue used to be for improper installation of Integration KIT but in our scenarion Integration KIT is within the BO 4.1 package so no seperate installation is required. Moreover I have checked whether all the driver is present under file: "C:\Program Files (x86)\SAP BusinessObjects\SAP BusinessObjects Enterprise XI 4.0\dataAccess\connectionServer\drivers" and seems everything is fine. But still I am getting this error. One important point is we could use IDT because in IDT still we don't have option to connect with 'Microsoft Analysis Services - 2014 (XMLA)' as we are using Microsoft Analysis Services 2014 version.
    Kindly help if anyone has faced the same problem with SAP BO 4.1.
    Thanks and Best Regards,
    Ghosal

    Hello Everybody,
    The problem is solved now after installing "OLEDB drivers from SQL Server 2012 Feature Pack". We had OLEDB drivers that comes directly from SQL Server but that did not worked out in our case.
    Thanks for your support.
    Best Regards,
    Ghosal

  • How do I see my pictures that are in my aperture library in finder?  I would like I be able to select  photos in finder when I am making photo books online without having to export them first from aperture jinto a new folder. Is there any way to view

    How do I see my pictures that are in my aperture library in finder?  I would like I be able to select  photos in finder when I am making photo books online without having to export them first from aperture jinto a new folder. Is there any way to view and download my pictures directly from finder?

    SamanthaR22 wrote:
    How do I see my pictures that are in my aperture library in finder?  I would like I be able to select  photos in finder when I am making photo books online without having to export them first from aperture jinto a new folder. Is there any way to view and download my pictures directly from finder?  [Emphasis added.]
    The digitization of data has introduced a complexity to our interactions with it that we continue to struggle with.  "Picture" and "Photo" now mean different things in different contexts.  In this case (and in general) defining our terms clearly is the first step towards understanding what we are trying to do.  Understanding is the path that allows us to do it.
    All pedantic, but please stick with me here  .
    You record a set of instantaneous data with a camera.
    That data is processed by your camera and saved to a file.
    The file format is usually either RAW or JPG.
    You transfer those files to your computer, and you import them into the program Aperture (often in one operation).
    From each camera-file imported, Aperture creates a record in its database (called, imho unhelpfully, a Library) and an Image that you see in the Aperture Browser and Viewer.
    Aperture links the Image and the imported file.
    The imported file is called, within Aperture, an Original.
    Every Image has an Original.
    The Image is not the Original.  The Image is what you see in Aperture.
    The Original is a file that is stored on your computer.
    You can make changes to an Image.
    Aperture calls these changes Adjustments.
    Adjustments are saved to another file attached to the record in the database.  Let's call this file the Changes File.
    Aperture uses these two files attached to the record in the database to create the Image.
    Image = Original + Changes File.
    The Image is not a file.
    Because the Image is not a file, it cannot be shared with other programs.  It exists only inside of Aperture.
    In order to share an Image with another program, you must first create a file of the Image.
    You do this by exporting Images ("File ▹ Export ▹ Version" is the command in Aperture; should be, imho, "File ▹ Export ▹ Image").
    You may ask, "Why all the complexity?  Why doesn't Aperture save Images as files?"  The answer is simple:  Images can require less — and in many cases very very much less — storage space than files of Images.  Rather than save a full-size file for every Image, Aperture saves only instructions on how to make that full-size file.  The gain in storage efficiency is huge.  The trade-off is that although your Images are always available to be made into share-able files, you must create those files when needed (which you do by exporting selected Images).
    Here is your question reworded with more precise terms:
    SamanthaR22 might have written:
    How do I access Images in my Aperture Library in the Finder?  I would like I be able to select files in the Finder when I am making photo books online without having to create them by exporting Images from Aperture into a new Finder folder. Is there any way to view and download my Images directly from the Finder?
    No, there is not.  Images exist only in Aperture, and are not accessible for use in other programs.  You must create, for each Image in your Aperture Library, a new file outside of your Aperture Library in order to use it with another program.
    Aperture does allow you to create and save within your Library share-able files of your Images.  These files are called Previews.  You specify the file parameters in Aperture Preferences on the Previews tab.  These files are available to other programs via the OS X Media Browser.  These files are what you get when you drag selected Images out of the Aperture program and drop them on another program or on your desktop (which is part of the Finder).
    HTH.
    —Kirby.

  • Flash Builder flash pro project doesnt show code hintings for library assets exported for AS ?

    Flash Builder flash pro project doesnt show code hintings for library classes exported for AS ? So is there any way I can fix this ? Only way I could think of is export a swc from the fla... is there a more convenient way to do this ?

    anyone ?

  • Exporting Multiple Images from Library - Resized CP4 to CP5 Project

    I am getting corrupt files when attempting to export multiple images at once:
    OS: Occurs on both Win 7 and XP
    Source: CP4 project imported to CP5. Original CP4 project was captured at 1024x768 and later resized to 1024x738.
    1. Open Library Backgrounds folder.
    2. Select more than one background image
    3. Right-click over selected objects
    4. Click Export from the context menu
    'Browse for folder' dialog appears.
    5. Select a folder
    6. Click OK
    Files are created in folder, but are corrupt. When exporting the same images individually, they come out fine. Individual image export file size ends up ~ 2MB each. Multiple image export file sizes end up ~60kb. All are exported as .bmp (not given a choice when exporting multi-select).
    Multiple file export works fine in a new CP5-native project.
    I've reported it as a bug.

    What version of Aperture do you have? This is simple with AP3. Fle -> Export -> Project as New Library. At the far end, Import Library....
    Regards
    TD

  • Listening for UncaughtErrorEvents from SubApp loaded by SWFLoader

    I can't seem to get my uncaughtErrorEvents listener to fire when attached to the loader.uncaughtErrorEvents  or loaded content's loaderInfo.uncaughtErrorEvents when loading a swf via SWFLoader.
    I have a main Flex Application ('A.swf') loading a SubApplication  (defined in' B.swf') via a SWFLoader and I need to listen for  UncaughtErrorEvent from the SubApplication. I'm not able to get my event  listeners to be called when I throw an error from within the SubApp  ('B.swf').
    After reading the asDoc for UncaughtErrorEvent and  UncaughtErrorEvents It states that the UncaughtErrorEvent should go through the normal capture, target, and bubble phases through the loaderInfo hierarchy. This doesn't seem to be the case or I'm not understanding the documentation/usage.
    I have added an event listener to A.swf's loaderInfo  (The 'outter' main app) and also to B.swf's loaderInfo (though the Docs  say not to do it here it is part of the event sequence in the capture  and bubble phase...) as well as the SWFLoader internal  FlexLoader.uncaughtErrorEvent (per Docs) like so:
    SWFLoader's internal FlexLoader uncaughtErrorEvents
    swfLoader.content.loaderInfo.loader.uncaughtErrorEvents.addEventListener(UncaughtErrorEvent.UNCAUGHT_ERROR, uncaughtErrorFunction );
    and the loaded SWF's loaderInfo:
    swfLoader.content.loaderInfo.uncaughtErrorEvents.addEventListener(UncaughtErrorEvent.UNCAUGHT_ERROR, uncaughtErrorFunction );
    When I throw an Error from the SubApplication (B.swf). Only the 'outter' main app's (A.swf) event listener gets called. Which you expect, at first, if it is in the capture phase, but it isn't in that eventPhase at all. When debugging the eventPhase is in the EventPhase.AT_TARGET phase while being handled by A.swf's LoaderInfo, howeever the ASDoc says the Target phase should be B.swf's LoaderInfo.
    Is this a bug between Flash player and Flex where the event isn't flowing correctly as stated in the ASDoc for UncaughtErrorEvent?

    Thanks for the reply Alex.
    The Outer main swf and the SubApp swf are in different ApplicationDomains (sibilings to each other) so they should not be sharing the class that is throwing the error. I should note that these two Applications are purely based on MX components, this is important later on.
    I was originally throwing the error from a Button click handler from B.swf:
    <mx:Button label="Throw Error" click="callLater( throwUncaughtError )" />
    I was wrapping the handler function in a callLater because without it the error is not caught at all and the default flash dialog console just appears with the error. The A.swf's loaderInfo.uncaughtErrorEvents handler was not even firing unless I wrapped it a callLater.
    I realized that Flash Builder's default to link the 4.1 SDK library via Runtime shared libraries was what was causing the A.swf's loaderInfo.uncaughtErrorEvent to fire in the AT_TARGET phase when using callLater. This is because the UIComponent's callLater method queue structure is shared between the two SWFs and therefore inside a function executing off the method queue A.swf's loaderInfo IS the TARGET... explainable, but at first thought that isn't how I'd expect this to work.
    I then decided to test this out by setting the SDK library to merge into the code for both A.swf and B.swf and removing the  callLater. IT WORKS!  B.swf's (the SubApp) loaderInfo.uncaughtErrorEvents handler fires and I prevent the default (flash error console from appearing) and can stopImmediatePropagation so A.swf's loaderInfo.uncaughtErrorEvents handler doesn't fire.
    Perfect besides having to merge the SDK libraries into each swf independently.... size killer.
    In summary, using the same exact code for A.swf and B.swf:
    1. When the SDK libraries are RSL - no UncaughtErrorEvents, neither A.swf's or B.swf's, is called. Instead the default flash error console appears with no chance to handle the uncaught error.
    2. When the SDK libraries are Merged into the code - both A.swf's and B.swf's uncaughtErrorEvents  will be called, according to the asDoc documented sequence; B.swf's uncaughtErrorEvents in the AT_TARGET phase and A.swf's uncaughtErrorEvents in the BUBBLE phase.
    Moreover, if I build a pure Spark implementation everything works even when referencing the SDK libraries as RSL.
    Does this indicate a bug in the globalplayer (flash player code)'s logic for handling UncaughtErrorEvents listeners within the loaderInfo hierarchy when the Flex SDK is Shared code between the SWFs?
    OR
    Since it works in Spark, is it an issue with how the flex2.compiler.mxml.Compiler turns MX based mxml components into generated AS classes (it hooks up the inline event listeners of child UIComponentDescriptor using a generic object and the click function is specified as a STRING and has to use untyped bracket notation to lookup on the UICompoent when adding it as a listener:
    new mx.core.UIComponentDescriptor({
                  type: mx.controls.Button
                  events: {
                    click: "___B_Button1_click"
                  propertiesFactory: function():Object { return {
                    label: "Throw Error"
    Where as Spark does this correctly and generates Factory functions for setting up child UIComponents when converting Spark component mxml to AS:
    private function _B_Button1_c() : spark.components.Button
        var temp : spark.components.Button = new spark.components.Button();
        temp.label = "Throw Error";
       temp.addEventListener("click", ___B_Button1_click);
        if (!temp.document) temp.document = this;
        mx.binding.BindingManager.executeBindings(this, "temp", temp);
        return temp;
    * @private
    public function ___B_Button1_click(event:flash.events.MouseEvent):void
        throwUncaughtError()
    Sadly, moving to pure Spark would be a big hit is my project's schedule and at this point and likely isn't feasible. I have examples (with view source) built in MX for both the RSL and MERGE cases, I just don't know how to attach them here.
    Sorry for the long comments and thanks again!

  • I just bought iMovie for ipad and i cant load videos from gallery

    I just bought iMovie for ipad and i cant load videos from gallery. Generally i cant load any file, but music files into iMovie
    I have tried to delete and reinstall it, turn on and off the ipad, go to iphoto and export files to imovie, but nonthing works... Help?

    Ziatron is correct that Flash does not work on an iPad, but it does work on a Mac. See Adobe Flash Player 11.2.202.160.

  • Apple loops for garageband pack doesn't show the folder content (loops, files...)  in ableton live suite 8 library browser, but I can see all the loops in the folder from finder. how can i fix this? help please.

    apple loops for garageband pack doesn't show the folder content (loops, files...)  in ableton live suite 8 library browser, but I can see all the loops in the folder from finder. how can i fix this? help please.

    Thanks Barney, I tried that but all that comes up in Spotlight are the log files that show the file paths! I don't know how Steam works. Are all the files held by Steam on their server perhaps?

  • How to prevent iTunes for Windows from "Updating iTunes Library"? (Library is on a NAS and managed by iTunes for Mac. Now getting update wars between Mac and Windows versions of the player.

    How to prevent iTunes for Windows from "Updating iTunes Library"?
    My library is on a NAS and managed by iTunes on a Mac. I can connect from wife's Windows laptop using iTunes for Windows but every time I do, it Updates iTunes Library. Next time I log in from my Mac it Updates iTunes Library in return. It appears I'm experiencing "Update Wars" between the Mac and Windows versions of iTunes. I would like to allow my wife to stream iTunes songs to her new laptop but I don't want any updates from this source... prefer to manage the library from my Mac and not allow Windows to do any thing other than listen to existing playlists.
    Thanks for any help/suggestions.

    Connect the PC to the library on the NAS. Wait while "updated".
    Under Edit > Preferences > Advanced make sure the media folder is correctly pointed at the media folder on the NAS. If not correct, close iTunes, wait a few moments, then open iTunes again.
    Close iTunes on the PC. Do not open iTunes on the Mac.
    Copy the library files, iTunes Library.itl, iTunes Library Extras.itdb, iTunes Library Genius.itdb, sentinel and the folder Album Artwork into an empty iTunes folder on the PC, for example C:\iTunes.
    Click the icon to start iTunes and immediately press and hold down SHIFT. Keep holding until prompted to choose or create a library. Click choose and browse to the copied .itl file, e.g. C:\iTunes\iTunes Library.itl
    The library should now work properly on the PC, however check the setting for the media folder. If needs be correct, close iTunes and reopen.
    Open iTunes on the Mac. It will update again, but that should be last time.
    tt2

  • Would like to use WD MyBook external SOLELY for my iPhoto library and remove it from my hard drive to clear up space. How do I do this?

    I just bought a 3TB My Book that I would like to store my iPhoto library on and remove it from my hard drive completely. I am running Time Machine with another external drive as back up and would like to use Time Machine to also back up my photos that will be on my My Book external. How do I move my iPhoto library to my new external and delete it from my hard drive? The catch is that I only want this new external to be for my iPhoto. I don't want Time Machine to start backing up my entire hard drive, since I already have an external dedicated to back up. I have not attached my external yet because I am afraid it will automatically start backing up my entire hard drive. I am very experienced on a Mac but not very technical so please, no big words and THANKS MUCH in advance!!

    First format the drive to OS X Extended (journaled) with ownership set to be ignored:
    Next drag your iPhoto library from your Pictures folder to the EHD.  When the copying is complete launch iPhoto with the Option key held down and in the window that comes up select the library on the EHD:
    Check the file path under the window to make sure the correct library has been selected.
    Once you've confirmed that the EHD library is working properly and has all of your photos you can delete the library in your Pictures folder.
    OT

Maybe you are looking for