Out Of Memory Error every time my playhead reaches a slug I placed in timel

The past two days in one particular project I get an Error: Out Of Memory every time I play from the timeline and the playhead reaches the slugs I placed for the commercial breaks. I thought maybe the problem was with the commercial sequence I placed over the slug but I deleted it and still get the problem. When I get the message and then advance the playhead a little further to the right, but still over the slug, and press play I get a loud static cracking sound and the error message reappears. When I advance the playhead and hit play again FCP crashes. This happens in this order every time I reach a slug in the timeline. I am using FCP 6.0.5 (reinstalled last night) the project is HDV 1080i60 and I have a Mac Pro Quad Core with 6 GB of memory and I am saving to a esata Raid drive. I have ordered new memory although I do not think that is the problem. Why does stuff like this happen every time a deadline approaches?

meh... spoke too soon! I find that edit-to-tape (assembly edit on Sony HVRM-15 DVCAM mode) is unreliable whenever there is a slug in the timeline. Typically playhback crashes a few seconds after we hit the slug.
Im working around this by either using "black" clips rather than slug, or by dumping out the entire sequence to a separate QT movie, and then sending that out to tape.
Its puzzling that my current-gen quad-core mac pro (4GB memory total, NVIDEA 8800 card, seagate 250GB internal video drives) seems to be having such a hard time handling this...

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