P2/MXF Footage in Premiere Pro CS6 constantly losing its linkage.

P2/MXF Footage in CS6 constantly losing its linkage.  I'll relink the clips as the 'locate footage' box pops up, then a couple of minutes later, all the clips in the bin are showing the question mark and asking me to locate the clips again. It does this over and over.  This happens on both my desktop machine and on my laptop.
Not having this problem with any of the file types at this point.

Just saw an official reply on another similar question asked at the same time as mine and that Adobe is aware of it and it's being worked on. 
Thanks.

Similar Messages

  • MXF issues with Premiere Pro CS6

    Hello,
    I am having trouble using Canon XF300 MXF files in Premiere Pro CS6 v6.0.2. I am using the media browser (tried icon and list view) to import footage (first importing to internal HD via the Canon XF Utility). I can import and play audio and video for all files under 2.05 GB but PPro limits any file longer than 30 seconds to  30 seconds.
    Alos, Canon cameras cut files over 2.05 GB into separate MXFs. Most of my footage are interviews over 10 minutes long so I have 3 or 4 separate MXF spanned files for each clip. Premiere is having most trouble handling these files. First of all it limits them to 30 seconds each. Then, when I import them and drag them into a sequence it will only play audio from the first spanned file, even if video from the second sapnned file is playing.
    I have tried merging all spanned files using Canon XF Utility's 'Export to MXF' function. As a result I have one 10 minute long MXF file but when I import it to PPro it still limits it to 30 seconds.
    I made the change to PPro because of the ability to edit various formats in a single senqunce without tanscoding. I recently purchased a Sony FS700 and FCP7 couldn't really handle the MTS (or clipwrapped movs). Premiere handles them perfectly but can't handle the MXFs. So currently I am finding myself going into FCP7, logging and transfering the MXFs and transcoding them to .movs using the Canon XF plugin for FCP7 and then importing those to Premiere (they work fine this way)...but of course its a hassle to do with hundreds of clips per shoot.
    I also noted that VLC 2.0.x versions can't handle the MXFs so well (video plays fine, audio at double the speed) but VLC version 1.0.3 handles them ok as long as I dont forward the video.
    Any help is greatly appreciated.
    Computer specs: Mac Pro 2.66GHz 12 core, 16 GB RAM running latest Snow Leopard update.
    Clips shot at: 29.97 fps, 50 Mpbs, HD 1920x1080.

    (first importing to internal HD via the Canon XF Utility)
    Try skipping any special software and just use Windows Explorer (or Finder).

  • Premiere Pro CS6 Constantly Crashing

    I am having the worst time using Premiere Pro CS6.  The program is constantly crashing, saying it has encountered a serious error and has to close.  This is happening during the most basic operations like scrubbing the timeline or pressing play.  I am using footage strait from my Canon 7D (h.264) with no effects or filters.  I have all the latest updates to the software and my computer.  No other programs are open during these errors.  I'm using a 2011 MacBook Pro i7 8GB RAM with AMD Radeon HD 6750M 1024 MB and OSX 10.7.4. 
    I wanted this to be an alternative to FCP 7, but so far it is not working out.
    Any ideas?

    Happening to me too. Constant "serious error" crashes, usually when I'm doing hardly anything at all. One project was working with just a couple images and it was particuarly awful. Like you, H264 footage are a common thread.
    I'm a Mac Pro 3,1 2x2.8GHz Quad-Core, 10.7.3 (will try updating), 8GB RAM, GTX285, 6.0.1 and CUDA 4.2.7. GPU Driver Version says 7.18.11 270.05.20f02.
    As it stands I can't get anything done. My experience w/ CS6 so far has been to finish one project (2 tracks of DV, one of H264) that was originally started in CS5, and I don't really remember having any problems. Software worked much better than CS5 actually. Tried another one from scratch, same setup, but I encountered the H264 media pending bug that's been reported elsewhere and had to give up, go back to CS5. Project I mentioned above, I could barely do anything w/o the program crashing. This fourth project, another 2 DV/1 H264, I haven't encountered any problems playing back the footage yet, but this is when the software because very unstable.
    My console is FULL of "invalid drawable" errors
    5/30/12 2:40:09.845 PM Adobe Premiere Pro CS6: invalid drawable
    5/30/12 2:40:09.846 PM Adobe Premiere Pro CS6: invalid drawable
    5/30/12 2:40:09.988 PM Adobe Premiere Pro CS6: invalid drawable
    5/30/12 2:40:09.993 PM Adobe Premiere Pro CS6: invalid drawable
    5/30/12 2:40:10.017 PM Adobe Premiere Pro CS6: NSAlert is being used from a background thread, which is not safe.  This is probably going to crash sometimes. Break on _NSAlertWarnUnsafeBackgroundThreadUsage to debug.  This will be logged only once.  This may break in the future.
    5/30/12 2:40:21.354 PM com.apple.launchd.peruser.502: ([0x0-0x5a05a].com.adobe.AdobePremierePro[603]) Exited: Terminated: 15
    5/30/12 2:40:23.049 PM com.apple.spindump: Premiere Pro [603] didn't gather enough samples to report (only 3 samples)
    5/30/12 2:40:26.594 PM [0x0-0x71071].com.adobe.AdobePremierePro: --- OpenGL Info ---
    5/30/12 2:40:26.600 PM Adobe Premiere Pro CS6: invalid drawable
    5/30/12 2:40:26.601 PM [0x0-0x71071].com.adobe.AdobePremierePro: Vendor: NVIDIA Corporation
    5/30/12 2:40:26.601 PM [0x0-0x71071].com.adobe.AdobePremierePro: Renderer: NVIDIA GeForce GTX 285 OpenGL Engine
    5/30/12 2:40:26.601 PM [0x0-0x71071].com.adobe.AdobePremierePro: OpenGL Version: 2.1 NVIDIA-7.18.11
    5/30/12 2:40:26.601 PM [0x0-0x71071].com.adobe.AdobePremierePro: GLSL Version: 1.20
    5/30/12 2:40:26.601 PM [0x0-0x71071].com.adobe.AdobePremierePro: Monitors: 2
    5/30/12 2:40:26.601 PM [0x0-0x71071].com.adobe.AdobePremierePro: Monitor 0 properties -
    5/30/12 2:40:26.601 PM [0x0-0x71071].com.adobe.AdobePremierePro:    Size: (0, 0, 2560, 1600)
    5/30/12 2:40:26.601 PM [0x0-0x71071].com.adobe.AdobePremierePro:    Max texture size: 8192
    5/30/12 2:40:26.601 PM [0x0-0x71071].com.adobe.AdobePremierePro:    Supports non-power of two: 1
    5/30/12 2:40:26.613 PM [0x0-0x71071].com.adobe.AdobePremierePro:    Shaders 444: 1
    5/30/12 2:40:26.613 PM [0x0-0x71071].com.adobe.AdobePremierePro:    Shaders 422: 1
    5/30/12 2:40:26.613 PM [0x0-0x71071].com.adobe.AdobePremierePro:    Shaders 420: 1
    5/30/12 2:40:26.646 PM Adobe Premiere Pro CS6: invalid drawable
    5/30/12 2:40:26.647 PM [0x0-0x71071].com.adobe.AdobePremierePro: Monitor 1 properties -
    5/30/12 2:40:26.647 PM [0x0-0x71071].com.adobe.AdobePremierePro:    Size: (2560, 0, 1360, 768)
    5/30/12 2:40:26.647 PM [0x0-0x71071].com.adobe.AdobePremierePro:    Max texture size: 8192
    5/30/12 2:40:26.647 PM [0x0-0x71071].com.adobe.AdobePremierePro:    Supports non-power of two: 1
    5/30/12 2:40:26.652 PM [0x0-0x71071].com.adobe.AdobePremierePro:    Shaders 444: 1
    5/30/12 2:40:26.652 PM [0x0-0x71071].com.adobe.AdobePremierePro:    Shaders 422: 1
    5/30/12 2:40:26.652 PM [0x0-0x71071].com.adobe.AdobePremierePro:    Shaders 420: 1
    5/30/12 2:40:26.660 PM [0x0-0x71071].com.adobe.AdobePremierePro: --- GPU Computation Info ---
    5/30/12 2:40:26.660 PM [0x0-0x71071].com.adobe.AdobePremierePro: Found 2 devices supporting GPU computation.
    5/30/12 2:40:26.660 PM [0x0-0x71071].com.adobe.AdobePremierePro: CUDA Device 0 -
    5/30/12 2:40:26.660 PM [0x0-0x71071].com.adobe.AdobePremierePro:    Name: GeForce GTX 285
    5/30/12 2:40:26.660 PM [0x0-0x71071].com.adobe.AdobePremierePro:    Capability: 1.3
    5/30/12 2:40:26.660 PM [0x0-0x71071].com.adobe.AdobePremierePro:    Driver: 4.02
    5/30/12 2:40:26.660 PM [0x0-0x71071].com.adobe.AdobePremierePro:    Total Video Memory: 1023MB
    5/30/12 2:40:26.661 PM [0x0-0x71071].com.adobe.AdobePremierePro: OpenCL Device 1 -
    5/30/12 2:40:26.661 PM [0x0-0x71071].com.adobe.AdobePremierePro:    Name: GeForce GTX 285
    5/30/12 2:40:26.661 PM [0x0-0x71071].com.adobe.AdobePremierePro:    Capability: 1.1
    5/30/12 2:40:26.661 PM [0x0-0x71071].com.adobe.AdobePremierePro:    Driver: 1
    5/30/12 2:40:26.661 PM [0x0-0x71071].com.adobe.AdobePremierePro:    Total Video Memory: 1024MB
    5/30/12 2:40:26.662 PM [0x0-0x71071].com.adobe.AdobePremierePro:    Not chosen because it did not match the named list of cards
    5/30/12 2:40:47.412 PM Adobe Premiere Pro CS6: GetDYLDEntryPointWithImage(/System/Library/Frameworks/AppKit.framework/Versions/Current/A ppKit,_NSCreateAppKitServicesMenu) failed.
    5/30/12 2:40:48.188 PM Adobe Premiere Pro CS6: invalid drawable
    5/30/12 2:40:48.198 PM Adobe Premiere Pro CS6: invalid drawable
    5/30/12 2:40:48.205 PM Adobe Premiere Pro CS6: invalid drawable

  • Trouble importing .mxf files into Premiere Pro CS6

    Having problems importing MXF. file types into my Premiere CS6 project. I will go to import the folder and the yellow loading bar will come up to say that it's importing. Then it will freeze and the color wheeled loading symbol will come up (I'm using a Mac) and will just sit there. From there I'm forced to do a force quit on my project and re-open it again. Is there any way to fix this issue and if so what is the problem causing this issue?
    Also my mac is running on OSX v10.7.5 and Premiere is running on cs6 v6.0.2

    Yes, MXF should play perfectly in PP CS6, but if you can't work this out at this point, you may wrap your MXF video to something intermediate. as a matter of face, Adobe Premiere Pro CS6 seems to work fine if you import your MXF clips directly from a camera or camcorder, but if have already copied MXF recordings your HDD or you downloaded them from somewhere else, the import error may occur.
    So i suggest you convert the MXF footage to something mezzanine we would recommend DNxHD.mov (if you are on a PC) or Apple ProRes .mov (if on a mac). those two intermediate codecs are good mezzanine codecs that handle recompression well and standup well in other areas of post-production (color grading, graphics, compositing, etc,). You can see what I wrote about the solution. "Why Premiere Pro CS6 can't import MXF files?" i hope that it is helpful to you.

  • Canon 7D grainy footage in Premiere Pro CS6

    Hi there,
    I recently updated to CS6, I have some footage filmed on Canon 7D in full HD. I import into Premiere Pro 720p sequence and the untreated footage looks extremely grainy at full resolution playback. The same footage looks absolutely fine in Windows Media Player. Can you tell what wrongs?
    Thanks,
    Martin

    Please NOTE that the PPro CS6 screen may look a bit different (I use CS5)
    For CS5 and later, the easy way to insure that your video and your project match
    See 2nd post for picture of NEW ITEM process http://forums.adobe.com/thread/872666
    -and a FAQ on sequence setting http://forums.adobe.com/message/3804341

  • Adobe Premiere Pro CS6 constantly crashes when importing video files

    I have not used Premiere Pro in a while, but recently when I tried to import video files (from .m4v, .mp4 and .mov) the program stops working, the "importing" window doesn't progress and I get the rainbow wheel of "death".
    I read some other posts where some are having similar situations and some users suggested moving the file from an external hard-drive to an internal one (I have a 1TB external hard-drive) but that didn't do squat either.
    Once the program is frozen I'm forced to "force quit" the program.
    Does anyone know what I can do?

    I am having the same problems, but my program locks up when trying to playback .MTS files that are shot natively on my GH2.  It will not render or export anything & when you try and scrub or playback footage it gets the spinning wheel of death.  To finish my last project, I had to transcode all the .MTS files to .MP4 files and it worked fine.  Also, anytime I shut down PP, I have to force quit the program for it to shut down.  Here are the detailed info you asked for...
    What version of Premiere Pro? Include the minor version number (e.g., Premiere Pro CS5.5 with the 5.5.2 update).Premiere Pro CC (trial) 7.1.0 - 141 (because I uninstalled CS5, 5.5, & 6 thinking they may be the problems.
    Have you installed the recent updates? (If not, you should. They fix a lot of problems.) YES, up to date
    What operating system? This should include specific minor version numbers, like "Mac OSX v10.6.8"---not just "Mac”. OSX 10.9
    What kind(s) of source footage? When telling about your source footage, tell us about the codecs, not just the container types. For example, "H.264 in a .mov container", not just "QuickTime”..MTS files from a GH2
    If you are getting error message(s), what is the full text of the error message(s)?It tells me that it is an unknown error (I do not have a copy of the original error message)
    What were you doing when the problem occurred?Trying to playback (wheel of death), Trying to Render and export (starts rendering, then just sits there and then gives the unknown error)
    Has this ever worked before?I have worked on this projects for a few months, then just out of the blue it started with these problems about 1 week ago.
    What other software are you running?none
    Do you have any third-party effects or codecs installed?some from Video Copilot and Plural eyes 3 (NOT used on this project)
    Tell us about your computer hardware. Be especially certain to tell us about third-party I/O hardware (e.g., AJA, Matrox, Blackmagic, MOTU).
    iMac 27in Mid 2011 3.4 Intel Core i7 16 GB 1333 Mhz DDR3 AMD Radeon HD6970M 2048 MB OSX 10/9 (13A603)
    No external devices, except a external hard drive.  I changed from a Thunderbolt Seagate 1TB (single 7200 RPM) to a Drobo Mini 2 TB RAID 5 in the MIDDLE of this problem, thinking the issue was the drive was to slow to keep up - NOT the case… it still happens with the new drive.
    Are you using Mercury Playback Engine GPU Acceleration?I am not completely sure to be honest - I believe it is the factory settings.
    Does the problem only happen with your final output, with previews, or both?both!

  • Can't Preview HDV Capture In Premiere Pro CS6

    I can't preview my HDV footage in Premiere Pro CS6.
    I know I'm not supposed to be able to see anything in the Capture Window when I'm actually capturing HDV, but it says I should be able to see my footage when I am just previewing in the Capture Window.
    Canon HV20
    i7 2600K
    Windows 7 64 Bit
    ASUS P67 MOBO
    16GB RAM
    GTX 470
    Corsair AT 850 Watt PSU
    Thanks!

    Thanks Ann!
    I just figured it out.
    I'm using 2 monitors in extended mode.
    One is a VGA flat panel and the other is a DVI flat panel.
    I had the Capture Window open on my VGA monitor.
    When I moved the Capture Window to my DVI monitor, I got a preview picture.
    It's funny, when I move the Capture Window from the DVI to the VGA while playing, playing stops.
    And when I move it bak to the DVI, it continues to play.
    Maybe because the VGA isn't digital?
    Both monitos are hooked up to my GTX 470 GPU, so it seems wierd.
    Any feedback on this would be welcomed.
    Thanks again!

  • Inquiring about mpg4 rapping from sony xdcam to premiere pro cs6.

    I am currently using a sony ex1r and am trying to import the footage into premiere pro cs6, I copied the file to the desktop (BPAV) file, but the
    software premier Pro cs6 keep saying that there is no audio/video files or stream not supported,  i.e. corrupted  files after I tried to use the media Browser. etc.  Is there a better way or can I get some help I tried to see if there are any upgrades in the system  I am curently using verson 6.05 I am not aware if there are any other uptates available. I cannot find anything on line to
    correct this situation, are you able to point me in the right direction, you can email me with some way of resolving this situation at  [email protected]

    You can download a fully functional demo of Sony Vegas 12 Pro.  That's what I did.  So far I like it and will be making the switch to Sony Vegas 12 Pro.
    They also have Suite version which include HitFilm 2 Ulimate.  This program is like After Effects.  I haven't started playing with that yet.
    Also, there is Movie Studio 12 Platinum Visual Effects Suite 2.  That's a mouth full.  Anyhow, it is based on Sony Vegas 12 and it comes with HitFilm 2 Express.  The Express version is a stripped down version of HitFilm 2 Ulimate.  The Express version is still a great program for adding effects.  For some people Movie Studio 12 is all they will need,
    Both version, Vegas and Movie Studio, have GPU acceleration which is really nice. 
    I also just picked up Corel PaintShop Pro X5 Ultimate.  It sells for $69.95 and it can open and save .PSD files.  So I don't have to worry about all of the .PSD files I saved in Photoshop
    Right now I have CS5 and CS6.  Premiere CS6 has a lot of bug, the AVCHD spanning clips, slow motion that jitters, caching problem, slower exports, etc.
    Dave

  • Adobe Premiere Pro cs6 is not loading thumbnails plz help

    hey there hoping some 1 can help me I've got an extremely large project going on, project file is just over 400 mb and there is alot of content, alot ,alot , scatted over a few external drives and the internal and most of the are usb 2 connected to windows 8 pro 64bit intel core i7 3820cpu 16 gigs of ram and ssd drive and we are running premiere pro cs6 , and recently its taking for ever to open up and then way to long to load all the thumbnails, i really dont know what to do , and im really new to this forum
    thanks
    Bryce

    Hey there, hoping some 1 can help me. I've got an extremely large project going on, project file is just over 400 mb and there is alot of content, alot ,alot , scatted over a few external drives and the internal one.  Most of the drives are usb 2 connected to windows 8 pro 64bit intel core i7 3820cpu, with 16 gigs of ram and ssd drive, and we are running premiere pro cs6. Recently it's taking for ever to open up and then way to long to load all the thumbnails, i really dont know what to do , and im really new to this forum
    thanks. (By the way, are you a grammar teacher who's taken to moonlighting for Adobe? Just answer the freakin' question. This was written by Bryce's boss, Paul.)
    Bryce

  • Premiere Pro CS6 and MXF Compatibility.

    We have recently had a problem with audio dropping out during export using Premiere Pro CS6. This particular project file used a combination of footage from a Canon XH-A1 and a Canon XF305. It was created in CS5 (Not CS5.5) and was recently converted to a CS6 Project file. When we would export the sequence the video would have missing audio in several places.
    We think it may be a compatibility issue with the MXF conatiner used by the XF305. I have seen other people mention issues they have encountered using a similar set up. Is this something that may be a an issue for us if we move forward using CS6 and the XF305 on all of our projects?
    The problem was resolved by taking all the footage offline in CS6, deleting the render files, moving the cache folder and bringing everything back online.
    We just want to make sure that everything is compatible like it should be and if not what kind of patches we could expect in the future? It would be preferable not to have to transcode our footage prior to importing into Premiere Pro.

    I had this once too, and I "fixed" it by deleting the XMP files.
    Ulf

  • Why are Adobe Premiere Pro CS6 source and program monitors playing each others footage?

    Why are Adobe Premiere Pro CS6 source and program monitors playing each others footage? I import my footage into the project like normal. I drag it to the source monitor on the left hand side to set in and out points then I drag it to the time line. The footage drops into the time line with no problem but when I go to play the footage in the time line it plays back on the source monitor and not on the program monitor like it is suppose to. Other times ill drag the clip to the time line and trim it there and it will be fine and show up on the program monitor.  Then ill go try to set a clip to have in and out points (which is suppose to show up in the source monitor) but it shows up in the program monitor. The clip is not even in the time line it should not be on that monitor! I have updated the program to the late update. I have re installed the program numerous times and I have even ran the Adobe Clean up program. Couldn't find much on this problem. Please help thank you! I have a PC. My computer is also way over the recommended minimum specifications to have the program installed on.

    Definitive Answer (I believe): It's all about this setting, "Write XMP ID To Files On Import" - which confirms that Adobe Premiere Pro is deliberately modifying the .mov file: http://helpx.adobe.com/premiere-pro/using/preferences.html#WSE3BD4A43-7022-4fe6-97F5-95313 935347B
    These posts give some background as to why having this setting enabled would be beneficial: one benefit being to be able to skip conforming files by matching the conformed file with the original using the embedded XMP tag :-
    http://helpx.adobe.com/premiere-pro/using/preferences.html#WSE3BD4A43-7022-4fe6-97F5-95313 935347B
    http://www.dvinfo.net/forum/adobe-creative-suite/498627-why-premiere-modifying-video-files .html
    https://forums.creativecow.net/thread/205/876064
    (Found using Google search term "adobe premiere pro date modified")

  • Replace footage will crash Premiere Pro CS6

    Hi,
    I have a serious problem with Premiere Pro CS6 when I want to replace footage in the project. I need to replace .R3D files to ProRes files that I encoded via MediaEncoder.
    When I replace the clip (.R3D to ProRes) in project browser, Premiere crashes every time announcing:
    "Sorry, a serious error has occurred that requires Adobe Premiere Pro to shut down..."
    When reopening the project (the recovery project Premiere Pro tried to save while crashing), the name of the file is still the same, but the content of the file has changed to the ProRes clip (they are different in resolution). When I replace the clip again, the name of the clip also changes and does not crash - however the clip was already changed even the name wasn't.
    If I then replace another clip (.R3D to ProRes), Premiere will crash again. This happens every time I try to replace a new clip (.R3D to ProRes).
    If I replace the other way around (ProRes to .R3D), Premiere will not crash.
    Please help. This is very annoying problem, and I need this resolved as soon as possible!
    Thanks!
    (MacPro, OSX 10.7.5, PremierePro CS6)

    Hi again,
    nobody has an idea why this happens?
    Well, I made further experiments, sent crash reports to Adobe, no reply.
    The problem is still: when trying to replace footage (.R3D => AppleProRes), PremierePro crashes every time.
    The following announcement pops out (to click OK):
    Adobe Premiere Pro
    Sorry, a serious error has occurred that requires Adobe Premiere Pro to shut down. We will attempt to save your current project.
    Earlier PremierePro crashed and had to force-quit. Now I just have to quit it - it stays on but does not work and makes a pop-up (to click Continue):
    Premiere Pro has encountered an error.
    [/Volumes/BuildDisk/builds/slightlybuilt/PremierePro/UIFramework/Make/Mac/../../Src/Worksp ace.cpp-209]
    Again, if trying to replace footage the other way around (AppleProRes => .R3D), PremierePro does not crash.
    Please, help soon! Thanks.

  • How can I make ShadowPlay footage play nice in Premiere Pro CS6?

    nVidia recently released the beta for their new capture technology, "ShadowPlay" which makes it a lot easier for youtubers like me to capture footage of PC games. However, Premiere Pro CS6 fails to handle the audio well, throwing it way out of sync. This apparantly happens because Premiere doesn't support variable framerates especially well. I have no interest in editing in Vegas Pro, but i'd be happy to take the extra time to make the file work well in Premiere. I'm not highly knowledgable though so I'm not sure what, if any, the process would be to do this, so I'd greatly appreciate any help!

    >figure a VIDEO EDITING SOFTWARE'S forums would know more about editing video
    Yes... and everything I know (plus Steven in #2) is that PProCS6 does not do well with variable frame rate video... and is not likely to ever be updated to add that capability
    Which is why I suggested contacting nVidia... since the file format is from them, not from Adobe
    I don't/won't use PProCC so have NO idea if it works better with your type of file
    I think you can try PProCC free for 30 days, so you can find out for yourself... check in the Cloud forum to find out about 30 day trials
    Cloud Forum http://forums.adobe.com/community/creative_cloud

  • Importing graded footage back to Premiere Pro CS6

    I am trying to color correct/grade my clips. I sent it to Speedgrade through Premiere Pro (CS6) but after rendering it out as a DPX, and trying to send it back to Premiere Pro (DPX as image sequence), not all graded clips were there. (Clip is 4:40 min) but only 1:39 min is what was imported back to Premiere Pro.

    I've found on occasion that I've tried to export and didn't catch that the export dialog thought I was only trying to export something highlighted or had another setting for "area selected". I would guess you've run afoul of something similar ... or a box that was checked you might not even realize was there. As I just found trying to (for the first time in a year) export an EDL from PrPro to Sg. I had to puzzle out something like three different places the two programs were trying to help me before I could get the blasted EDL and footage both imported to the same Sg timeline.
    As an alternative to DPX there is of course two different EDL processes ... one where you simply export an EDL and then after creating your Sg project, navigate to that through Sg's Media panel, drag it to the timeline, then using the Media Panel navigate to the folder containing your clips, then use the "load from desktop" option to populate your timeline.
    The other ... you export both the EDL and the sequence from timeline, and then put one on the new Sg project timeline, drag the other on top. It takes a bit longer to do the export from PrPro of the footage which is probably not needed most of the time.
    I've just put up on the forum an explanation of how to do this with progressive footage and avoid the hiccups the two programs can throw at you. The first one ... if all your media is in a single folder-tree ... is very quick & easy. That EDL export is nearly instantaneous, and the clips load over it just bango ... now, I used to have problems at times exporting (rendering) a timeline out of Sg. I don't know if an EDL process can work sending grading back to PrPro, I think you'd have to render out. But many people did that all the time without problems.
    Neil

  • Does Premiere pro CS6 let you edit footage in After effects CC?

    I was thinking about buying after effects cc but then i wonder if you still can have a good workflow between adobe after effects cc and adobe premiere pro cs6?
    /Ted

    Well, if you want just After Effects CC 2014, it is $20 per month. To get After Effects and Premiere Pro would be $40. But getting everything, almost all of the Adobe products, is only $10 more for a total of $50.
    If you are in the USA. Otherwise it can be much more expensive.
    To buy After Effects CS6 to work with your Premiere Pro CS6, it would cost around $900.

Maybe you are looking for