Pages not doing what it is supposed to do in exploder

Help!!!!!
I am using CS4 products
I have already started with a bias I do not like explorer. The web page works fine in firefox but not exploder
web page  aboutus.htm
all the other pages work almost to how I want them. I must admit the whole site started out in fireworks CS4, I have only put up four pages at the moment in an attempt to get all bugs out.The files where exported from Fireworks as  htm and css for all the pages and then added spry menu bar in dreamweaver. The main issue is #mainContent div
in all the other pages  - position - width and height are set and all other boxs are blank
         in aboutus.hm  -  position - width and height is set and position is absolute all other boxes are blank - if I  did not set position to absolute the #mainContent would disappear and the header would be in the right place, with the rest of the text starting under the sidebar.
I had problems originally getting flash file to work. I have tried changing all relevent components in the div to get the result I have at the moment.
Am  I missing something??????
Its probably quite a simple solution which I am unable to workout.
Thanks in advance
Ian Cleland
The Walking Man
Message was edited by: Ian Cleland    I replaced the aboutus.htm file with the index.htm and renamed it to aboutus.htm and then placed the *.flv and let dreamweaver do the work.    It appears to be the flash file that is causing the problem, what a pain in the butt, I am back with the same problem I had two week ago.    Can anyone help me??????    I have just put the flash file at the bottom of the sidebar div and it bloody works - what the?????????
That five thing I have learnt today, I might just call it quits while I am in front. There is one more problem
Next problem can anyone tell me why the flash animation in the header of the above page  is couple of pixles out. I am stumped.

Start with clean code.  Most browser rendering issues are caused by code errors.
http://validator.w3.org/check?verbose=1&uri=http%3A%2F%2Fthewalkingman.com.au%2Faboutus.ht m
When all else fails, use conditional comments for IE.
http://css-tricks.com/ie-css-bugs-thatll-get-you-every-time/
Nancy O.
Alt-Web Design & Publishing
Web | Graphics | Print | Media  Specialists
www.alt-web.com/
www.twitter.com/altweb

Similar Messages

  • I have tried this many times.  Our iPOD is not doing what it is suppose to.  When we go under GAMES put everything in it comes up You are not conected to the internet.  Online functionality is not available.  Please someone help us.

    We can not get this thing working.  Done everything through the computer, got confirmation of everything and a sheet for payment on iTUNES for games.  When we go under the icon for games when were put Apple ID and the password it come's up,"YOU ARE NOT CONNECTED TO THE INTERNET.  ONLINE FUNCTIONALITY IS NOT AVAILABLE."  We have been trying for over a week to get this thing going.  Can someone please please help us.

    Forgive what may be a dumb question on my part, but have you confirmed that the iPod is indeed able to successully connect to the Internet by going to a web page in Safari or some such procedure?

  • Cycle keystroke not doing what it's supposed to

    checked keystrokes and it says that cycle is "/" (like it was in 7) and when i press "/" i get the "go to position" box.
    am i doing something wrong? anyone else getting this?
    thanks

    Open key commands and check. L8 has assigned keys by default that you might want to change. Some can´t be changed which is a pitty. Also in the different windows keys can have different functions. You can try initalizing all commands and importing your old commands from your LP7 prefs (user/library/prefs/Logic/com.apple.logic.pro) - that´s what I did and it worked for most of the commands.

  • TS1702 Application was a fraud and it's not doing what it's supposed to do

    I ordered phone tracker gps
    The company is photo off the wall!!
    You are tricked to paying 1.99 and the only thing u can track is your own number, no matter what number you put in!!!
    I want a refund

    Welcome to the Apple Community.
    Select the content which is causing a problem and use the 'Report a problem' button in Your Purchase History on your computer.

  • Extract Pages- and the Split- not doing what I expect them to

    I have a document created in Illustrator (CS4) which has multiple artboards. I want it split into multiple documents, one art board—> one document with only that artwork. When I use the Extract PAges… and the Split… comands to generate multiple documents, I get the multiple docs (same number of docs created as pages in original doc).
    Only thing is every doc has all the artboards and all the artwork as the original doc. I could understand all the artwork being there but all the artboards also?? What's going on?
    Appreciate any pointers on this.
    Trying to write a JSX to run in AI but struggling so far. Thread for AI solution started here: AS) export single page PDFs from multi-artboards

    I don't expect mind reading but I'l settle for careful reading
    I tried to explain how pages and artboards are qualitatively different objects only to be told they are the same thing and that's all I needed to say.
    I tried to explain that opening the very same file in Illustrator showed a lot more objects than it did in Acrobat. You probably don't remember because you breezed over something that you didn't think you needed to know because you were, at each stage, a step ahead of me (slow down already!).
    From my second post:
    I can't remember if Splitting gave enumerate files or the one file but either way ALL the artwork was in the enumerate files if they got made [.…] I ended up saving as CS3 .ai files which gives a Save artboards to seperate files option and, unlike the artboard range option on Save As PDF, it actually works.
    From my third post
    An artboard is not a page as far as Acrobat and Illustrator apps are concerned. I was trying to highlight the distinctly different way the two apps handle them. I can watch a one page with just one shape document in Acrobat become a 20 artboard, 40+ objects layout in Illustrator. Same document interpreted as one Page in Acrobat and 23 artboards in AI.
    I was on this forum because even a manual Document Menu> Split… command is not doing what I expected with the AI generated 23pp PDF file. I expected the 23 individual 'artboards' and content to each make a separate file.
    Thom Parker wrote:
    I don't remember you mentioning that you re-imported the PDF files into Illustrator.  This is an important detail. You also posted to an Acrobat scripting forum and never said you were not interested in an Acrobat Script.  You also never explained the problem you were seeing.  You were never clear.
    Covered that but note Illustrator doesn't import PDF files. .ai .eps and .pdf are all native files for Illustrator and just open, sometimes with an additional dialogue to choose a page from multiple pages. It imports .dwg, .svg and that sort of thing relying on translator plugins. This is the fourth time I'm saying I should have posted in Acrobat Win or Mac not scripting, apologies I was scripting when I made OP and probably frustrated. You were more clear it's true, clearly ignoring what I was getting at in each post re artboard cf. page objects.
    You see, in a PDF file each page has it's own content stream, i.e., a stream of vector graphics operators.  Graphics can be drawn anywhere in the coordinate space, but the page view is clipped by a crop rectangle.  So graphics can exist in the stream, but never be visible to the user because they are outside the crop.  I get the impression that in Illustrator the Artboards all exist in a single coordinate space? And that the conversion to PDF places this entire coordinate space into a single content stream. Then each page would be a different crop of the same content stream.  If this is the case then I believe there are PDF optimization operations in Acrobat that would fix your problem by removing all content outside the crop. 
    Yeah I've hacked lots of PDF files in AI. They use more than one clipping rect per page from memory. Correct, the artboards are defined in a single co-ord space it would seem — artboards are discretely and independently located on the document canvas and can even overlap each other. Yes those operations might work, I never though of that, I came across an Illustrator based solution early on in this thread. There's no conversion going on in Acrobat though I think, the file stays native PDF from AI to Acrobat and back to AI. As I've noted it's the way Acrobat displays or parses the data that in effect hides all the 'off-page' objects but open the same file in AI and it's all still there. 
    You know, we can't read minds, you actually have to explain what it is you need.
    I didn't know it, but I needed to get a confirmation on the artboardRange property bug in Illustrator CS4 and/or a confirmation that artboards are not treated as page objects, and I ended up having to lecture you on something you may have no interest in, sorry if I've been a pain. This is part of bigger bug elsewhere that I've been trying to get resolved or around on and off for a month. Every turn another bug, it gets confusing and frustrating at times

  • FN Key not doing what its suppose to

    Hi I just got a a GE62 apache and I am very happy with it ,apart from my FN key it does do not do what it is supposed to do it does other thing for an exsample if I press the FN +arrow left (volume) it changes size of the window I am in , again if I want to dim the keyboard lights I press the FN + Numpad + it opens the magnifier whats up???

    SORTED,
    i Did a bios update after the EC update and its all good now.

  • I try download for premier pro and after affects but says page not found what happens?

    I try download for premier pro and after affects but says page not found what happens?

    Downloads available:
    Suites and Programs:  CC 2014 | CC | CS6 | CS5.5 | CS5 | CS4 | CS3
    Acrobat:  XI, X | 9,8 | 9 standard
    Premiere Elements:  13 | 12 | 11, 10 | 9, 8, 7
    Photoshop Elements:  13 |12 | 11, 10 | 9,8,7
    Lightroom:  5.7.1| 5 | 4 | 3
    Captivate:  8 | 7 | 6 | 5
    Contribute:  CS5 | CS4, CS3
    Download and installation help for Adobe links
    Download and installation help for Prodesigntools links are listed on most linked pages.  They are critical; especially steps 1, 2 and 3.  If you click a link that does not have those steps listed, open a second window using the Lightroom 3 link to see those 'Important Instructions'.

  • Best Buy Appliance Delivery Not Doing What They Said They Would Do. Order Cancelled.

    I recently purchased a refrigerator from bestbuy.com and chose the option to have it delivered on Tuesday the second of December (today). I received an order confirmation e-mail from best buy on the day of purchase (November 28) which stated the following (taken directly from the e-mail):
    The scheduled appointment date of your item(s) below is Tuesday, December 2, 2014
    We'll call you by 9PM the night before your appointment with an estimated arrival time window at the phone number(s) you provided at the time of purchase (with either live or pre-recorded calls).
    Thank you for shopping with us.
    Sincerely,
    Karalyn Sartor
    Vice President Customer Care
    Yesterday, on Monday the 1st of December, I got a knock on the door from the Best Buy delivery team. They had my refrigerator and were here to deliver it. I was not ready for them to deliver the refrigerator at that time, at all, as I was not expecting it. I asked the driver to please deliver it on the scheduled date. The change in scheduling happened without a postive notification.
    I checked afterward and saw that their was en e-mail sent during the evening of November 30 informing me that the refrigerator would be delivered on Monday the 1st. This e-mail was in my spam folder and I did not see it. I did not expect it either as I was under the impression that I would be called by phone prior to delivery (as stated in the original purchase confirmation e-mail). So some mistake/change in scheduling happened. Not a big deal to me.
    Thirty minutes ago I called the 1-888 number mentioned in the e-mail to inquire about what time I could expect my refrigerator to be delivered. I was told it was rescheduled for December 20th, which is not acceptable to me.
    I was told the earliest delivery date that they could honor would be for monday the 8th of December. That is unacceptable to me as well. I was advised I had no other options for delivery other than to receive it on the 8th of December, 6 days after the aggreed upon delivery date.
    In the end I cancelled the order. As a customer I do not like to be treated this way (to be told one thing at first (delivery date and that I would be called by phone), to have that one thing change, and to not be told in a *reasonable* manner that the one thing had changed.
    Best Buy customer service, If you would like to contact me you have my e-mail address. You also have my correct phone number for calling me, which your system verified when it looked up my order by phone. Until then, please consider me an unsatisfied customer that will look very closely at other buying options for all my future appliance and home electronics needs.
    Thank You.
    P.S. - The person I spoke to on the phone to inquire about and cancel my order was very courteous and professional.

    To Whom It May Concern,
    I posted earlier regarding a refrigerator delivery problem. http://forums.bestbuy.com/t5/Delivery-Installation/Best-Buy-Appliance-Delivery-Not-Doing-What-They-S...
    I've since read a few of the other posts and think I see some common issues that many others have been having:
    1. Not calling the customer. We (customers) expect someone will call us the day before a scheduled delivery date to confirm the item is being delivered and approximately what time to expect it. The confirmation e-mail you send even states that this will happen.
    2. Not notifying the customer regarding changes. We (customers) expect someone will notify us if delivery dates are changed. This is especially important if the delivery date has been moved forward, as in my case. My particular problem would have been avoided entirely if someone from Best Buy would have notified me that the refrigerator I ordered would arrive one day ahead of schedule. An e-mail is not a good enough notification when you move the shipping date forward. How do you even know I have read/received it and will be home?
    3. Not working with the customer. I've read a few forum posts where some mistake has happened, and now shipping is delayed by a signifcant amount of time (a week or more). If you (Best Buy) had some better way of working with whoever does your delivery for you, things would be better.
    In my example the original delivery date was for today (Dec 2nd). You decided to deliver a day early on the 1st without making sure I knew you were coming on a differnet day than scheduled. So I wasn't ready. At this point I believe you (Best Buy) should have tried to correct this by rescheduling the delivery so that it happened on the original delivery date, December 2nd. You could have also arranged to deliver it later that same day, I would have been ok with that and had time to make things ready. Instead the delivery got rescheduled for the 20th of December by the system, and your customer service could only move it up to December 8. In a situation like this I think it would be better if you worked more with the customer (pay a driver an hour or two of overtime to get the goods delivered on the day you said you would or delay someone else who placed their order after I placed mine). Instead I was given one and only option, delivery on December 8.
    In the end I took the other option, cancelling my order. You have lost my business on this sale and I now have a lower opinion of Best Buy as a company and a brand than I did before. This could have been avoided if you did any of the above three things.
    Thank you for your time.

  • HT201177 My new MacBook Retina cannot play any videos on any browser. This includes the Apple videos. It keeps saying Missing Plug-In. I am not sure what I am supposed to do. Can someone please help me out?

    My new MacBook Retina cannot play any videos on any browser. This includes the Apple videos. It keeps saying Missing Plug-In. I am not sure what I am supposed to do. Can someone please help me out?

    My iPod mini, 4gb is hard to get serviced obviously because they dont make them anymore
    It is as simple to get it serviced as the day you purchased it.
    How is it hard to get it serviced?
    How long have you had your iPod?
    i get maybe 4-5 hours of battery life, maybe even 6 if im lucky
    That is not good but it's not "terrible".
    If you've had it less than a year, send it back to Apple to replace the battery.
    thought that i might buy an attachment type accesorie that i plug into the usb port on my ipod
    It's called a dock connector, not a USB port.
    i found a product in the online store, that i guess you place the ipod mini on, and it gives you up to 20 or so more hours of time but then it says that you have to have a firewire port or cable?
    What is it? The firewire port is on the computer, not the iPod.
    If the original battery is going bad, the first thing to do is get that sorted out.

  • TS1538 red dot glowing on proximity sensor of my iphone 4 and it is dead. it is not connecting with itunes. tried hard reset it's not working as well. also followed iphone troubleshooting assistant but also it's not working. what am i supposed to do now?

    red dot glowing on proximity sensor of my iphone 4 and it is dead. it is not connecting with itunes. tried hard reset it's not working as well. also followed iphone troubleshooting assistant but also it's not working. what am i supposed to do now?

    Make an appointment at the Genius Bar at your local Apple Store or take the phone into an Authorized Apple Service provider.

  • ? I do not understand what I am supposed to do. I do not know about points or anything else.

    what am I doing and what happed to my question that I sent,,,where did it go.....how to I ever find the so called easy to find HELP and support.......everytime I click on something I am in trouble....
    someone please help me ........someone email me with some kind of instructions....I do not know what is going on.....I need to talk to someone about my Elements 8 in Editing about things that are not working..... my email address is [email protected]
    this is probaly not working either...

    I am new to all of this and new also to Photoshop elements 8 and Premiere 8. Now this is the fourth time that I have written my question. I was in element 8 in EDIT . After I chose NEW --- BLANK  I got a box to choose data about a LAYER’s  demensions. I entered a 6x6 inch size and clicked OK at which time a white empty box appeared.  I had been instructed to at this time to bring in the picture that I was going to edit etc. The picture centered itself right in the middle of the white square box. The picture had little square marks at each corner and each middle of all the sides. It also had a big X from corner to corner. My next instruction was to move my mouse pointer to the upper right corner and hold down the clicker and drag to the upper right corner of the white box. My picture was supposed to expand to the same size as the white box but it did not. All it would do is move as is .
    I noticed that when I started to do as instructed for the expanding that my pointer was an arrow when it was outside the big white box, but when I moved the mouse pointer into the white box area, the arrow changed to a horizontal set of three very little dash marks. I had no idea what that was all about but I continued to do as instructed and clicked on the corner of the picture to star the expansion move. I thought that I should have had an arrow as my pointer and that when I would click onto the corner that an expand symbol like this ...   <—> diagonally would appear but it didn’t..
    This is getting a bit long, suffice to say that I had gone to many people and PC places to solve this but to no avail....I found today my elements 8 disks so what is on my PC is not a DEMO it is legit as I thought it was but maybe it is corrupt. What do you think?   How do I get an answer to this. I could not figure out where and how to find things?  The terminologies of the adobe so called help and support doesn’t help either.  Oh by the way, Thanks for at least contacting me....bless you...thanks...also your instructions say that I am suppose to NOW choose   a POST    where is that at ?  all I see is a SEND, so I’ll choose that! Again Thanks

  • HT3867 can't connect to my wi fi ,internet wi fi is turned on but can't connect it to Ipod touch.when i touch network brings me to dhcp page not sure what to do on that page. older itouch

    cannot connect to home wi fi with ipod touch , its an older touch that I received from grandson . in the house he had used my home wi fi . he had gotten a newer one. not sure what i am doing wrong . network is showing when i tap onto it it brings me to ip address page not to where I would put in password

    Does the iPod connect to other networks?
    Does the iPod see the network?
    Any error messages?
    Do other devices now connect?
    Did the iPod connect before?
    Try the following to rule out a software problem:                 
    - Reset the iOS device. Nothing will be lost
    Reset iOS device: Hold down the On/Off button and the Home button at the same time for at
    least ten seconds, until the Apple logo appears.
    - Power off and then back on the router
    - Reset network settings: Settings>General>Reset>Reset Network Settings
    - iOS: Troubleshooting Wi-Fi networks and connections
    - Wi-Fi: Unable to connect to an 802.11n Wi-Fi network
    - iOS: Recommended settings for Wi-Fi routers and access points
    - Restore from backup. See:
    iOS: How to back up
    - Restore to factory settings/new iOS device.
    If still problem make an appointment at the Genius Bar of an Apple store since it appears you have a hardware problem.
    Apple Retail Store - Genius Bar

  • Code not doing what its supposed to

    I am working on a project. Everthing was working fine... except I started to realise that things were doing things it is not supposed e.g. If I add a button (a simple button). During run time it does not appear. I then started deleting code to create a run time error but during run time the project works 100%. The net result is, I cannot do anything to the project because the outcome is always the same??????????
    Can somebody please advise me?
    Dimitri

    Try a clean build (in Flash Builder: Project -> Clean). If it does not help, clear the cache of your browser (the one you run your app on). Usually these two things are enough, at least for me.

  • MouseEvent not doing what I want

    Below is a working program. What I want is when I click on the program it's suppose to go to the other method (i.e. like a story book going to the next page) but sometimes I have to double click for it go to and sometimes it doesn't work at all. Can someone help me fix this so that is goes to the next method called. I thought I could fix this by having a getClickCount()but it doesn't work one-by-one; sometimes, i have to click 2 or 3 times to have to go to the next one. And yes, I am new to the whole program deal. So if some of you big worms can help, I would greatly appreciate it.
    Roman03
    * The basic framework for a wanna be story book
    * @author Michael
    * @version 0.00001
    import java.awt.*;
    import javax.swing.*;
    import java.awt.event.*;
    public class Zelda extends JFrame implements MouseListener
         private static final int GAME_STATE_INTRO = 0;
    private static final int GAME_STATE_SETUP = 1;
    private static final int GAME_STATE_PARTONE = 2;
    private static final int GAME_STATE_PARTTWO = 3;
    private int clicks;
    private int gameState;
    // private int gameCity;
    String name = "heroShot.gif";
    Image image = Toolkit.getDefaultToolkit().getImage(name);
    String sname = "snowMan.gif";
    Image simage = Toolkit.getDefaultToolkit().getImage(sname);
    * Entry point for code execution.
    public static void main(String[] args) {
    new Zelda();
    * Constructor for objects of class BattleshipApp
    public Zelda()
    this.setSize(600, 500);
    this.show();
    this.setTitle("Roman Empire Software");
    this.addMouseListener(this);
    this.gameState = GAME_STATE_INTRO;
    * Draws the game window.
    public void paint(Graphics gfx) {
    if (this.gameState == GAME_STATE_INTRO) {
    this.drawTitleScreen();
    else if (this.gameState == GAME_STATE_SETUP) {
    this.drawGrid();
    if (clicks == 2) {
    this.drawPartOne();
    if (clicks == 3) {
    this.drawPartTwo();
    * Draws the 'Welcome to Battleship' screen.
    private void drawTitleScreen() {
    // Get an object representing the area within the window borders.
    Container clientArea = this.getContentPane();
    // Get the Graphics object associated with the client area.
    Graphics gfx = clientArea.getGraphics();
    // Get the size of the client area.
    int width = clientArea.getWidth();
    int height = clientArea.getHeight();
    gfx.setColor(Color.black);
    gfx.fillRect(0, 0, width, height);
    gfx.setColor(Color.green);
    gfx.drawString("Welcome to the New Roman Empire", 200, 325);
    gfx.setColor(Color.gray);
    gfx.drawString("(click mouse to continue)", 228, 275);
    gfx.drawString("(This is the first screen)", 225, 300);
    gfx.drawImage( image, 180, 0, this );
    gfx.drawString("Clicks " + clicks, 400, 400);
    private void drawGrid() {
    // Get the info for the work area.
    Container workArea = this.getContentPane();
    Graphics workAreaGfx = workArea.getGraphics();
    // Fill the work area with black.
    workAreaGfx.setColor(Color.black);
    int width = workArea.getWidth();
    int height = workArea.getHeight();
    workAreaGfx.fillRect(0, 0, width, height);
              workAreaGfx.setColor(Color.green);
    workAreaGfx.drawString("(click mouse to continue)", 250, 375);
    workAreaGfx.drawImage( image, 0, 0, this );
    this.gameState = GAME_STATE_PARTONE;
    workAreaGfx.drawString("Clicks " + clicks, 400, 400);
    workAreaGfx.drawString("This is still a working program ", 250, 200);
    workAreaGfx.drawString("I am still working out the bugs ", 250, 220);
    workAreaGfx.drawString("(This is the Second screen)", 250, 240);
    // Code to draw the grid lines.
    // First, set the line color.
    private void drawPartOne() {
    // Get the info for the work area.
    // Get an object representing the area within the window borders.
    Container clientArea = this.getContentPane();
    // Get the Graphics object associated with the client area.
    Graphics gfx = clientArea.getGraphics();
    // Get the size of the client area.
    int width = clientArea.getWidth();
    int height = clientArea.getHeight();
    gfx.setColor(Color.black);
    gfx.fillRect(0, 0, width, height);
    gfx.setColor(Color.green);
    gfx.drawString("Why ain't this thing working?", 200, 325);
    gfx.setColor(Color.blue);
    gfx.drawString("Some times it's the snow hero that does it", 200, 425);
    gfx.setColor(Color.gray);
    gfx.drawString("(click mouse to continue)", 128, 575);
    gfx.drawString("(This is the third screen)", 225, 300);
    gfx.drawImage( simage, 18, 11, this );
    gfx.drawString("Clicks " + clicks, 400, 400);
    private void drawPartTwo() {
    // Get the info for the work area.
    // Get an object representing the area within the window borders.
    Container clientArea = this.getContentPane();
    // Get the Graphics object associated with the client area.
    Graphics gfx = clientArea.getGraphics();
    // Get the size of the client area.
    int width = clientArea.getWidth();
    int height = clientArea.getHeight();
    gfx.setColor(Color.black);
    gfx.fillRect(0, 0, width, height);
    gfx.setColor(Color.green);
    gfx.drawString("Junk text who cares", 250, 125);
    gfx.setColor(Color.green);
    gfx.drawString("Blah Blah just have to put some text", 100, 225);
    gfx.setColor(Color.blue);
    gfx.drawString("Some times it's the snow hero that does it", 300, 225);
    gfx.setColor(Color.gray);
    gfx.drawString("(click mouse to continue)", 28, 575);
    gfx.drawString("(This is the forth screen)", 225, 300);
    //gfx.drawImage( simage, 118, 11, this );
    gfx.drawString("Clicks " + clicks, 400, 400);
    * MouseListener methods.
    public void mouseClicked(MouseEvent event) {}
    public void mouseEntered(MouseEvent event) {}
    public void mouseExited(MouseEvent event) {}
    public void mousePressed(MouseEvent event) {}
    public void mouseReleased(MouseEvent event) {
    clicks = event.getClickCount();
    Graphics gfx = this.getGraphics();
         this.gameState = GAME_STATE_SETUP;
              this.repaint();
              if (event.getClickCount() == 2 )
    this.gameState = GAME_STATE_PARTONE;
              this.repaint();
         else if (event.getClickCount() == 3 ) {
    this.gameState = GAME_STATE_PARTTWO;
              this.repaint();

    Well, first off, you should use mousepressed instead of mousereleased because it will fire right when you click the mouse button... it's prefered by most people I know.
    Secondly, it only doesn't work because of the way you have it trying to refresh.
    Take a look at this code:
       import java.awt.*;
       import javax.swing.*;
       import java.awt.event.*;
       public class Zelda extends JFrame implements MouseListener
          private static final int GAME_STATE_INTRO = 0;
          private static final int GAME_STATE_SETUP = 1;
          private static final int GAME_STATE_PARTONE = 2;
          private static final int GAME_STATE_PARTTWO = 3;
          private int clicks;
          private int gameState;
          String name = "heroShot.gif";
          Image image = Toolkit.getDefaultToolkit().getImage(name);
          String sname = "snowMan.gif";
          Image simage = Toolkit.getDefaultToolkit().getImage(sname);
          public static void main(String[] args) {
             new Zelda();
          public Zelda()
             this.setSize(600, 500);
             this.show();
             this.setTitle("Roman Empire Software");
             this.addMouseListener(this);
             this.gameState = 0;//GAME_STATE_INTRO;
          public void paint(Graphics gfx) {
             if (gameState == GAME_STATE_INTRO) {
                drawTitleScreen();
             else if (gameState == GAME_STATE_SETUP) {
                drawGrid();
             if (gameState == GAME_STATE_PARTONE) {
                drawPartOne();
             if (gameState == GAME_STATE_PARTTWO) {
                drawPartTwo();
          private void drawTitleScreen() {
             Container clientArea = this.getContentPane();
             Graphics gfx = clientArea.getGraphics();
             int width = clientArea.getWidth();
             int height = clientArea.getHeight();
             gfx.setColor(Color.black);
             gfx.fillRect(0, 0, width, height);
             gfx.setColor(Color.green);
             gfx.drawString("Welcome to the New Roman Empire", 200, 325);
             gfx.setColor(Color.gray);
             gfx.drawString("(click mouse to continue)", 228, 275);
             gfx.drawString("(This is the first screen)", 225, 300);
             gfx.drawImage( image, 180, 0, this );
             gfx.drawString("Clicks " + clicks, 400, 400);
          private void drawGrid() {
             Container workArea = this.getContentPane();
             Graphics workAreaGfx = workArea.getGraphics();
             workAreaGfx.setColor(Color.black);
             int width = workArea.getWidth();
             int height = workArea.getHeight();
             workAreaGfx.fillRect(0, 0, width, height);
             workAreaGfx.setColor(Color.green);
             workAreaGfx.drawString("(click mouse to continue)", 250, 375);
             workAreaGfx.drawImage( image, 0, 0, this );
             this.gameState = GAME_STATE_PARTONE;
             workAreaGfx.drawString("Clicks " + clicks, 400, 400);
             workAreaGfx.drawString("This is still a working program ", 250, 200);
             workAreaGfx.drawString("I am still working out the bugs ", 250, 220);
             workAreaGfx.drawString("(This is the Second screen)", 250, 240);
          private void drawPartOne() {
             Container clientArea = this.getContentPane();
             Graphics gfx = clientArea.getGraphics();
             int width = clientArea.getWidth();
             int height = clientArea.getHeight();
             gfx.setColor(Color.black);
             gfx.fillRect(0, 0, width, height);
             gfx.setColor(Color.green);
             gfx.drawString("Why ain't this thing working?", 200, 325);
             gfx.setColor(Color.blue);
             gfx.drawString("Some times it's the snow hero that does it", 200, 425);
             gfx.setColor(Color.gray);
             gfx.drawString("(click mouse to continue)", 128, 575);
             gfx.drawString("(This is the third screen)", 225, 300);
             gfx.drawImage( simage, 18, 11, this );
             gfx.drawString("Clicks " + clicks, 400, 400);
          private void drawPartTwo() {
             Container clientArea = this.getContentPane();
             Graphics gfx = clientArea.getGraphics();
             int width = clientArea.getWidth();
             int height = clientArea.getHeight();
             gfx.setColor(Color.black);
             gfx.fillRect(0, 0, width, height);
             gfx.setColor(Color.green);
             gfx.drawString("Junk text who cares", 250, 125);
             gfx.setColor(Color.green);
             gfx.drawString("Blah Blah just have to put some text", 100, 225);
             gfx.setColor(Color.blue);
             gfx.drawString("Some times it's the snow hero that does it", 300, 225);
             gfx.setColor(Color.gray);
             gfx.drawString("(click mouse to continue)", 28, 575);
             gfx.drawString("(This is the forth screen)", 225, 300);
             gfx.drawString("Clicks " + clicks, 400, 400);
          public void mouseClicked(MouseEvent event) {
             gameState++;
             if(gameState > 3)
                gameState = 0;
             repaint();
          public void mouseEntered(MouseEvent event) {
          public void mouseExited(MouseEvent event) {
          public void mousePressed(MouseEvent event) {
          public void mouseReleased(MouseEvent event) {
       }

  • 60GB Ipod not doing what it said on the box

    I am having a big proble with my 60gb video Ipod...
    I'll be lucky if the battery lasts for more than 10 hours and also it will say i have full battery, then suddenly go to a quater then back up to two thirds within 5 minutes..why is this?
    I only purchased it just over a week ago
    What should i do? I havn't managed to find an email address to contact Apple about this so if anyone has it that will be useful

    I am going to try the "load an album and put it on
    repeat" test to check...It was only that it was 5
    hours mostly which i felt is surly way too low. I've
    tried everything else on that page except the test
    stated above and sending to get a new battery put in.
    Make sure that it has a full charge. The point at which the charge symbol changes to a plug is NOT the point at which it is charged 100%. At that point it reaches 80% charge and trickle charges for roughly another couple of hours. This takes longer if you're using the ipod while it charges. Whatever you do, it should have a full four hours.
    The quoted times are WITHOUT eq. Eq uses battery power. Leave the headphones plugged in and the volume on half. The playlist or album should be MORE than 25 minutes long, or the ipod will read the disk only once and play from the buffere thereafter. Unplug the USB cable. Do not use the stopwatch to time it, because that uses battery power.
    If your battery is new, it may not have reached full capacity yet. Contrary to common belief, your battery does NOT need to be fully charged and drained several times. This is actually not recommended by Sony (who make the Lithium-ion battery). Simply normal use and charging conditions the battery and it takes a few cycles. Sony recommend less charging more often and warn against letting their Lithium-ion batteries drain completely.
    Good luck.

Maybe you are looking for

  • Reduce opacity of gridlines in lens correction

    Is it just me or are the gridlines whiter in the manual lens corrrection? Can you make them feinter in any way?

  • H.263 and MPEG-4 codec

    Hi All, I badly require java source codes for H.263 and MPEG-4 codec. If anybody can help me to find these, I greatly appreciate. Even some help to develop one by my own would be a great help. Thanks in advance. Eranga

  • Why does my shape change when I change stroke attribute?

    Hello, I am having problems with my vector shapes automaticly changing shape (the position of every point that makes up the shape) when I increase the weight of the stroke or at color of the stroke. I hope that is clear. For example: I have a Circle,

  • Why are mxml docs showing as Unix executables?

    Every time I save an mxml file, either from Flex builder, TextMate, or BBEdit its icon shows as a Unix executable (and it does indeed have execute set). Why is this, and how can I ensure it always just shows as a plain text file, which is what it is?

  • I bought Photoshop Elements 10 from the Apple App store

    I downloaded the camera raw update 6.6 but it will not install. I get an error about this application is not supported. There is no update menu on the Elements 10 on my version of Photoshop Elements.