Painting Sharpness in an Adjustment Layer

Is there a way you can paint in sharpness or blur for that matter?
Can you use sharpness as an adjustment layer?

Very good point, Robert!  I've been meaning to try that out.
Zeno Bokor wrote:
CPU's haven't gotten fast enough yet
Enter the venerable GPU and its several orders of magnitude more power for graphics.
It's clear Adobe is working to farm more and more of the grunt work tasks to it (e.g., that Liquify demo video for CS6).  Perhaps we may well see more sophisticated adjustment layers in the future.
-Noel

Similar Messages

  • Using adjustment layer mask unable to paint in white to reveal adjustment

    I added adjustment layer to image, changed it to black using white foreground color I unable to reveal the adjustment

    Should not be a problem. Check your Brush Blending Mode in the Options bar

  • Need to create and adjustment layer to compensate for undesirable hue caused by lens

    I’m looking for some help to set up an adjustment layer to compensate for a specific lens colouration issue. Basically I’m using a GoPro (on a drone) but I have fitted an aftermarket flat lens. Sharpness is good, but the lens has a well known issue – it results in pink hue around the edges/corners. Most of the time it is barely noticeable, other times it jumps out. It also depends on the monitor I am using eg. my TV seems to bring it out a lot more than my laptop.
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    Hi Trevor
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    Jacques

  • CS4 won't let me erase part of an adjustment layer

    I have Adobe Photoshop CS4 and what I USED to be able to do with CS3, I can no longer do.  Any suggestions are welcome.
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    Oh!  And this also happens with ANY adjustment layer - curves, levels, etc. etc.

    I agree that the Brush Tool is the logical choice to use. However, one can paint in with the Eraser Tool, by hitting the X key. I'll often have the Eraser Tool setup with, say the Block, and my Brush Tool setup with normal "Brush" characteristics, and go between them, hitting the X key to swap the Eraser from "erasing" to painting.
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  • Photoshop Elements 9 - unable to use brush in adjustment layer

    HI
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    Hoping someone can help.

    Check that you have your brush set to black (foreground color black)
    and that your actually painting on the layer mask (click on the layer mask
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    3. On the first adjustment layer (the one with the color blend mode), move the hue
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    MTSTUNER

  • Photoshop CC2014.2, Mac OS X: Bug with eyedropper and adjustment layer?

    Hi,
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    Can someone please verify this and instruct me where to place a proper bug report?
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    Photoshop CC 2014.2

    Bump. Am I really the only one that encounter this issue? Feeling lonely...

  • Rotate canvis unintuitive, hot key limitations, new adjustment layer features? Brush size slider bad

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    new adjustment layer features: 
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    This is a poorly explained reason about why is so important having a loupe in Photoshop. I've not also, used the best example, but I will. This belongs to the ADDITIONAL FEATURES: Loupe/Magnificator View:. Also, I will try to make my english clrearer, but here it goes:

  • Determining when an adjustment layer holds information.

    Is it possible using javascript to determine when an adjustment layer holds information? I'll go into some detail as to what I mean.
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    I was not really happy with the way I was testing for default settings. I was afraid that the simple replace text I was using might fail in some cases. It turns out that I was right. So here is a new set of functions. These I feel good about using.
    All of the functions need this CRC code.
      JavaScript source code        March 10, 2006
      Copyright (c) 2003-2006 Scandinavian Digital Systems AB
      Internet: http://www.digsys.se
      Freeware: The source code and its methods and algorithms may be
                used as desired without restrictions.
      CRC-32 (as it is in ZMODEM) in table form
      Copyright (C) 1986 Gary S. Brown. You may use this program, or
      code or tables extracted from it, as desired without restriction.
      Modified by Anders Danielsson, February 5, 1989 and March 10, 2006.
      This is also known as FCS-32 (as it is in PPP), described in
      RFC-1662 by William Allen Simpson, see RFC-1662 for references.
    var Crc32Tab = new Array( /* CRC polynomial 0xEDB88320 */
      C/C++ language:
      unsigned long Crc32Tab[] = {...};
    0x00000000,0x77073096,0xEE0E612C,0x990951BA,0x076DC419,0x706AF48F,0xE963A535,0x9E6495A3,
    0x0EDB8832,0x79DCB8A4,0xE0D5E91E,0x97D2D988,0x09B64C2B,0x7EB17CBD,0xE7B82D07,0x90BF1D91,
    0x1DB71064,0x6AB020F2,0xF3B97148,0x84BE41DE,0x1ADAD47D,0x6DDDE4EB,0xF4D4B551,0x83D385C7,
    0x136C9856,0x646BA8C0,0xFD62F97A,0x8A65C9EC,0x14015C4F,0x63066CD9,0xFA0F3D63,0x8D080DF5,
    0x3B6E20C8,0x4C69105E,0xD56041E4,0xA2677172,0x3C03E4D1,0x4B04D447,0xD20D85FD,0xA50AB56B,
    0x35B5A8FA,0x42B2986C,0xDBBBC9D6,0xACBCF940,0x32D86CE3,0x45DF5C75,0xDCD60DCF,0xABD13D59,
    0x26D930AC,0x51DE003A,0xC8D75180,0xBFD06116,0x21B4F4B5,0x56B3C423,0xCFBA9599,0xB8BDA50F,
    0x2802B89E,0x5F058808,0xC60CD9B2,0xB10BE924,0x2F6F7C87,0x58684C11,0xC1611DAB,0xB6662D3D,
    0x76DC4190,0x01DB7106,0x98D220BC,0xEFD5102A,0x71B18589,0x06B6B51F,0x9FBFE4A5,0xE8B8D433,
    0x7807C9A2,0x0F00F934,0x9609A88E,0xE10E9818,0x7F6A0DBB,0x086D3D2D,0x91646C97,0xE6635C01,
    0x6B6B51F4,0x1C6C6162,0x856530D8,0xF262004E,0x6C0695ED,0x1B01A57B,0x8208F4C1,0xF50FC457,
    0x65B0D9C6,0x12B7E950,0x8BBEB8EA,0xFCB9887C,0x62DD1DDF,0x15DA2D49,0x8CD37CF3,0xFBD44C65,
    0x4DB26158,0x3AB551CE,0xA3BC0074,0xD4BB30E2,0x4ADFA541,0x3DD895D7,0xA4D1C46D,0xD3D6F4FB,
    0x4369E96A,0x346ED9FC,0xAD678846,0xDA60B8D0,0x44042D73,0x33031DE5,0xAA0A4C5F,0xDD0D7CC9,
    0x5005713C,0x270241AA,0xBE0B1010,0xC90C2086,0x5768B525,0x206F85B3,0xB966D409,0xCE61E49F,
    0x5EDEF90E,0x29D9C998,0xB0D09822,0xC7D7A8B4,0x59B33D17,0x2EB40D81,0xB7BD5C3B,0xC0BA6CAD,
    0xEDB88320,0x9ABFB3B6,0x03B6E20C,0x74B1D29A,0xEAD54739,0x9DD277AF,0x04DB2615,0x73DC1683,
    0xE3630B12,0x94643B84,0x0D6D6A3E,0x7A6A5AA8,0xE40ECF0B,0x9309FF9D,0x0A00AE27,0x7D079EB1,
    0xF00F9344,0x8708A3D2,0x1E01F268,0x6906C2FE,0xF762575D,0x806567CB,0x196C3671,0x6E6B06E7,
    0xFED41B76,0x89D32BE0,0x10DA7A5A,0x67DD4ACC,0xF9B9DF6F,0x8EBEEFF9,0x17B7BE43,0x60B08ED5,
    0xD6D6A3E8,0xA1D1937E,0x38D8C2C4,0x4FDFF252,0xD1BB67F1,0xA6BC5767,0x3FB506DD,0x48B2364B,
    0xD80D2BDA,0xAF0A1B4C,0x36034AF6,0x41047A60,0xDF60EFC3,0xA867DF55,0x316E8EEF,0x4669BE79,
    0xCB61B38C,0xBC66831A,0x256FD2A0,0x5268E236,0xCC0C7795,0xBB0B4703,0x220216B9,0x5505262F,
    0xC5BA3BBE,0xB2BD0B28,0x2BB45A92,0x5CB36A04,0xC2D7FFA7,0xB5D0CF31,0x2CD99E8B,0x5BDEAE1D,
    0x9B64C2B0,0xEC63F226,0x756AA39C,0x026D930A,0x9C0906A9,0xEB0E363F,0x72076785,0x05005713,
    0x95BF4A82,0xE2B87A14,0x7BB12BAE,0x0CB61B38,0x92D28E9B,0xE5D5BE0D,0x7CDCEFB7,0x0BDBDF21,
    0x86D3D2D4,0xF1D4E242,0x68DDB3F8,0x1FDA836E,0x81BE16CD,0xF6B9265B,0x6FB077E1,0x18B74777,
    0x88085AE6,0xFF0F6A70,0x66063BCA,0x11010B5C,0x8F659EFF,0xF862AE69,0x616BFFD3,0x166CCF45,
    0xA00AE278,0xD70DD2EE,0x4E048354,0x3903B3C2,0xA7672661,0xD06016F7,0x4969474D,0x3E6E77DB,
    0xAED16A4A,0xD9D65ADC,0x40DF0B66,0x37D83BF0,0xA9BCAE53,0xDEBB9EC5,0x47B2CF7F,0x30B5FFE9,
    0xBDBDF21C,0xCABAC28A,0x53B39330,0x24B4A3A6,0xBAD03605,0xCDD70693,0x54DE5729,0x23D967BF,
    0xB3667A2E,0xC4614AB8,0x5D681B02,0x2A6F2B94,0xB40BBE37,0xC30C8EA1,0x5A05DF1B,0x2D02EF8D);
    function Crc32Add(crc,c)
      'crc' should be initialized to 0xFFFFFFFF and after the computation it should be
      complemented (inverted).
      CRC-32 is also known as FCS-32.
      If the FCS-32 is calculated over the data and over the complemented FCS-32, the
      result will always be 0xDEBB20E3 (without the complementation).
      return Crc32Tab[(crc^c)&0xFF]^((crc>>8)&0xFFFFFF);
      C/C++ language:
      inline unsigned long Crc32Add(unsigned long crc, unsigned char c)
        return Crc32Tab[(unsigned char)crc^c]^(crc>>8);
      Application functions that calculates CRC of a string
    function Crc32Str(str)
      var n;
      var len=str.length;
      var crc;
      crc=0xFFFFFFFF;
      for (n=0; n<len; n++)
        crc=Crc32Add(crc,str.charCodeAt(n));
      return crc^0xFFFFFFFF;
      Hex convert functions
    function Hex32(val)
      Convert value as 32-bit unsigned integer to 8 digit hexadecimal number prefixed with "0x".
      var n;
      var str1;
      var str2;
      n=val&0xFFFF;
      str1=n.toString(16).toUpperCase();
      while (str1.length<4)
        str1="0"+str1;
      n=(val>>>16)&0xFFFF;
      str2=n.toString(16).toUpperCase();
      while (str2.length<4)
        str2="0"+str2;
      return "0x"+str2+str1;
    isDefaultHueSatAdjustment();
    function isDefaultHueSatAdjustment(){
         if(app.activeDocument.activeLayer.kind != LayerKind.HUESATURATION ) return;
         var ref = new ActionReference();
         ref.putEnumerated( charIDToTypeID("Lyr "), charIDToTypeID("Ordn"), charIDToTypeID("Trgt") );
         var desc = executeActionGet(ref).getList(stringIDToTypeID('adjustment')).getObjectValue(0);
         var rawData = desc.getData(stringIDToTypeID('legacyContentData'));
         var str = Hex32(Crc32Str(rawData));
         if( str == '0xB83ED6B1' ) return true;
         return false;
    isDefaultColorBalanceAdjustment();
    function isDefaultColorBalanceAdjustment(){
         if(app.activeDocument.activeLayer.kind != LayerKind.COLORBALANCE ) return;
         var ref = new ActionReference();
         ref.putEnumerated( charIDToTypeID("Lyr "), charIDToTypeID("Ordn"), charIDToTypeID("Trgt") );
         var desc = executeActionGet(ref).getList(stringIDToTypeID('adjustment')).getObjectValue(0);
         var rawData = desc.getData(stringIDToTypeID('legacyContentData'));
         var str = Hex32(Crc32Str(rawData));
         if( str == '0x16CEAACC' ) return true;
         return false;
    isDefaultCurvesAdjustment();
    function isDefaultCurvesAdjustment(){
         if(app.activeDocument.activeLayer.kind !=  LayerKind.CURVES ) return;
         var ref = new ActionReference();
         ref.putEnumerated( charIDToTypeID("Lyr "), charIDToTypeID("Ordn"), charIDToTypeID("Trgt") );
         var desc = executeActionGet(ref).getList(stringIDToTypeID('adjustment')).getObjectValue(0);
         var rawData = desc.getData(stringIDToTypeID('legacyContentData'));
         var str = Hex32(Crc32Str(rawData));
         if( str == '0xF5315AF8' ) return true;
         return false;
    isDefaultLevelsAdjustment();
    function isDefaultLevelsAdjustment(){
         if(app.activeDocument.activeLayer.kind != LayerKind.LEVELS ) return;
         var ref = new ActionReference();
         ref.putEnumerated( charIDToTypeID("Lyr "), charIDToTypeID("Ordn"), charIDToTypeID("Trgt") );
         var desc = executeActionGet(ref).getList(stringIDToTypeID('adjustment')).getObjectValue(0);
         var rawData = desc.getData(stringIDToTypeID('legacyContentData'));
         var str = Hex32(Crc32Str(rawData));
         if( str == '0x02A5FFD5' ) return true;
         return false;
    isDefaultBWAdjustment();
    function isDefaultBWAdjustment(){
         if(app.activeDocument.activeLayer.kind != LayerKind.BLACKANDWHITE ) return;
         var ref = new ActionReference();
         ref.putEnumerated( charIDToTypeID("Lyr "), charIDToTypeID("Ordn"), charIDToTypeID("Trgt") );
         var desc = executeActionGet(ref).getList(stringIDToTypeID('adjustment')).getObjectValue(0);
         var rawData = desc.getData(stringIDToTypeID('legacyContentData'));
         var str = Hex32(Crc32Str(rawData));
         if( str == '0x8BE5167D' ) return true;
         return false;

  • Adjustment layer applied to part of image applies it to whole image?

    I make a selection around some white teeth and I want to add some yellow to them. I make a new hue/saturation adjustment layer and want to just change this new layer, though for some reason, it is applying the change to the whole image. It is also doing this when I try to do a Levels adjustment layer to the selection I made into a new layer.
    What am I doing wrong?
    Thanks.

    Probably the selection simply contained a ton of semi-transparent pixels. Nothing stops you from adjusting the layer mask post-facto, though - it is just that, after all and can be painted on or mangled with modal adjustments by itself like any otehr layer mask. Try that....
    Mylenium

  • Adding to the selection of a current hue/saturation adjustment layer?

    I made a selection on a car, used a Hue/Saturation adjustment layer to change that selected color, though I went and used the Magic Wand to add more to my selection and that new part of the selection is not affected by the previous Hue/Saturation adjustment layer. How is this done? Do I have to make a new Hue/Saturation adjustment layer for the added selection Using Cs5.
    Thanks.

    There's selection of the color range the Hue/Saturation layer will work on.  That's controlled by the little sliders that appear when you choose, for example, "Reds".  You can do things like widen or narrow the range of colors included, as well as widen or narrow the ramps defining how much that colors near the edges of the ranges will be affected.
    There's also the possibility that you defined a layer mask when making the Hue/Saturation layer, which will define which pixels in the image will be affected.  If so, you need to click on the layer mask in the Layers panel and paint on it (white to choose which parts the Hue/Saturation layer will work on, black to choose which parts not to work on).  You can, of course, paint grayscale on the layer mask to have certain pixels partially affected.
    Hope this helps.
    -Noel

  • Brushes greyed out with Hue Saturation adjustment layer

    Hi,
    I was editing a photo using a hue saturation adjustment layer in CS6 and wanted to paint on the mask to hide some small areas. However, the brushes palette is greyed out. Any ideas what's causing this?
    Kindest regards

    What version photoshop cs6 are you using?
    Have you applied all the latest updates from within photoshop under Help>Updates?
    Resetting the photoshop preferences might fix it as well:
    http://forums.adobe.com/thread/375776?tstart=0

  • Sharpen Adjustment Layer

    Hello
    I've been searching for a way to apply a smart sharpen filter as an adjustment layer. So far it looks like it's not possible, but there's been a bit of info regarding smart object layers which may be able to do the trick. Anyone know if this can be done (non-destructively sharpening an image, the same way any other adjutsment layer works)

    I recorded a smart sharpen adjustment layer action for CS3 been using it for years. You can download it look at it and make any changes you want. here a link http://www.mouseprints.net/old/dpr/SharpenAdjustmentLayer.atn it has a couple of interactive steps the stop messages may be turned off. The sharpen adjustment layer is a smart object layer that is blended into the layer below in luminosity mode and its blend if adjusted to protect the highlights and shadows. There is also a filter mask which is an edge mask so the smart smart sharpen filter only sharpens edge areas.  Also added  a reveal all layer mask you can paint on to hide over sharpening, You can also adjust the effect by changing the layer opacity and fill. I tend to over sharpen a bit and adjust the effect. The action works on layered as well as flat documents looks like this:
    Over sharpening with smart sharpen filter using a way to big radius and a the different blur mode not just lens blur can bring out brush strokes somewhat like Noel did and you can see a color preview.  I added a white layer so I can show what the luminosity layer looks like in an animated gif
    Here the animated gif you may need to click on it to see the animation.

  • In Photoshop CC (2014), Hue/Saturation adjustment layer properties disappear

    I am running Photoshop CC (2014) under Windows 7 Professional.  The program is up to date.
    Today, while editing an 8-bit image, I added a Hue/Saturation adjustment layer.  Then, in the properties panel for this layer, with the on-image adjustment tool selected, I clicked a color in the image to get a range of colors whose saturation I wanted to adjust.  Next, using the saturation slider in the properties panel, I increased the saturation of this range of colors. Finally, I closed the properties panel by clicking on the double arrow in the upper right corner.
    Later, I wanted to modify this adjustment layer.  I double-clicked on the layer thumbnail to reopen the properties panel, and found that, although the previous increase in saturation was still operating, the saturation slider was back at its default position, and the range of colors that I had previously established was gone.  Thus, I could not make further adjustments to this range of colors.
    I then did some further experimentation:  I deleted the first Hue/Saturation adjustment layer, and created a new Hue/Saturation adjustment layer. I then again established a range of colors as above, again increased the saturation of these colors, and then again closed the properties panel by clicking on the double arrow in the upper right corner.  This time, however, when I wanted to try to modify this adjustment layer, instead of double-clicking on the layer thumbnail to reopen the properties panel, I right-clicked on the layer and then clicked on "Edit adjustment..."  This opened the properties panel, which, this time, correctly showed my original adjustments -- the saturation slider showed the positive adjustment that I had previously made, and the range of colors established earlier was still shown. But then, on a hunch, I added a Curves adjustment layer above the Hue/Saturation adjustment layer.  Now, when I again opened the properties panel of the Hue/Saturation adjustment layer (by right-clicking on the layer and then clicking on "Edit adjustment..."), my previous settings were gone -- the saturation slider was at its default position and the range of colors was gone!  (But the increase in saturation was still operating.)
    Thus, it appears that there is a bug in the functioning of the properties panel of the Hue/Saturation layer: In short, once you have added a further adjustment layer, you can't then go back and make changes to the properties of the Hue/Saturation layer.  I would be interested to hear if others have noticed this.  Also, is Adobe planning to address this?

    OK, I am not entirely sure I have understood your post completely, but when you edit a colour range with a Hue/Sat layer, and click off and back on again, it will default to showing the RGB values, which you may not have made any adjustment to.  If you pick the previous colour from the image, or a similar colour, it _will_ show you the adjustments.  So long as your picked colour is contained within the range of the previous adjustment.
    Ypu could also use the RGB drop down (actually they call it Master nowadays), and chose the colour that is closest to your previously picked colour.  I expect you are away that you can edit the colour range being operated on by dragging the four sliders on the two colour bars at the bottom of the Properties panel.
    Does that make sense, or am I going in the wrong direction?

  • Adjustment Layer Crashes Premiere or Damages Project

    Nearly every time I have tried to use an adjustment layer in Premiere Pro CS6, the application has hung if I tried to scrub through the video. Yesterday I decided to try placing an adjustmnet layer and only using the play function rather than scrubbing and it seemed to work alright. However, this morning premiere will no longer open the project file. Instead it give me the error message "The project could not be loaded, it may be damaged or contain outdated elements." This is an extremely heinous bug! Can anyone help or is this feature really just unusable?!!
    Additionally, because I was so fastidious about saving, given the previous crashes, the only functioning autosave is 6 hours out of date!
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    I use ALs a lot, and haven't yet seen this behavior.
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