Pan & Zoom image in Multistate object

Hi Guys,
I tried to create a multistate object with images that have a pan & zoom function, this works fine when I previewed this
in the contentviewer on the desktop. But when I previewed it on my iPad de images won't show, however the scrollbars for the
images are visible. Anybody an idea how to solve this problem?

I solved it!
You don't have to wait for the update of the iPad contenviewer!
Check out this link:
http://blogs.adobe.com/jlockman/2012/02/08/nested-overlay-solution-for-dps/

Similar Messages

  • Pan & Zoom with overlay functions

    Hi.
    Want to craete a zoom & pan image, that also has overya layers that can be swicthed on/off.
    Say theer are 8 levelo of overlaid information activated from a static key sitting outside teh pan/zoom area. Selecting these turns on/off indivusla overlay layers insode of a zoom/pan area.
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    Many thanks

    If I understand your question correctly, you'd like to have some overlays on top of a pan & zoom image ? It wouldn't be too difficult to let some buttons switch a few Object State to several overlays. However these states won't scale accordingly with the pan & zoom, if that's what you want...

  • Pan & Zoom - Different renditions

    I have a 4 pan and zoom objects that are just fine in a 1024 x 768 for horizontal and vertical rendition of my article.
    I created an alternate layout for the iPad 3/4 - 2048 x 1536 for horizontal and vertical. I cannot upload my article to my folio because of a Content generation error.
    [Error: An image in an image pan overlay is smaller than the frame on the page.]
    I just deleted the article I have for the 1024 x 768 rendition and re-added to my SD Folio and it uploaded just fine. What seems to be the problem here??

    The source image for the 1024x768 pan & zoom image remains the same size when you create the 2048x1536 folio, but the frame doubles in size. In other words, if you have a 1000x1000 image zooming in a 400x400 frame on the SD iPad, the HD iPad showing the 2x rendition will display the same 1000x1000 image in an 800x800 frame. In your example, the frame doubled in size and became larger than the image's dimensions.
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  • Pan | Zoom: how to get image offsets when panning

    Hello,
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    Hello,
    I am trying to use the Pan | Zoom control to show images, allowing zoom and pan. I haven't found yet a way to infer the X,Y offset of the part of the image that it's displayed in the imageviewer visible rectangle. I need these details in order to print objects and markers at the right place over the image.
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    Thanks,
       Mario

  • Zoom and Pan of image

    My objective is to be able to zoom in on an image and be able
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    Is there any tutorials that anyone knows of.
    Thanks for your time

    You can use ActionScript to create a mouse event to your
    image (convert it to a movie clip) and when the user clicks on the
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    zooming in but if the image gets bigger you do see more.
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  • "Stuttering" when panning/zooming a still image...?

    Hello.
    I'm working on a small project which is basically a series of zooms/pans on still images. The pans/zooms are quite slow and take place over about 6-8 seconds. There's nothing too fancy going on here, but I notice that when I do a RAM preview or render out a comp, I get small "stutters" in some of them. Does anyone have any ideas why this would be happening and any suggestions on making these animations a little more "smooth". I mean, these things aren't complex at all, and overall they're quite smooth, but there's still times when I get these stutters and I can't figure out why they'd be happening? Would appreciate some advice!
    Thanks,
    Kristin.

    There are certain speeds that sync up with frame rates so that they cause judders, jitters, stuttering or whatever you want to call it. The slower the frame rate the more obvious the problem.
    If you've ever watched a western on TV or at the movies you've seen the stagecoach wheels turn backwards at various speeds. This is an example of the problem. It's actually called a stroboscopic effect. Mechanics, in the good old days when cars had carburetors and distributors, used to hook up a timing light to the #1 spark plug so that a light flashed on a timing mark on the crankshaft pulley. This light had the effect of stopping the rotation visually. That's exactly what's happening when you are moving your photograph across the frame at one of the critical speeds. Your eye is fooled and your brain can't process the movement smoothly.
    There are also other cases where the sub pixel interpolation between frames causes areas of detail to flicker between frames. The latter problem can be seen by viewing your comp a frame at a time while zoomed in to say 800% and observing the edge detail. This problem can be especially nasty when you're trying to do a smooth title or credit roll. The horizontal lines that make up fine type can almost completely vanish between fields or frames if the text is moving at the wrong speed. You can test this out by creating a single pixel high horizontal line in AE and animating it from bottom to top of the frame. The only speed where you'll get a nice solid line in every frame or field is one that is an exact multiple of the frame rate. IOW, 1 frame 1 pixel of movement, 1 frame 2 pixels of movement, and so on. Move at 1 frame and 1.33 pixels of movement and the line will appear to completely disappear then return.
    If you are working at 24fps progressive you'll find that the juddering caused by motion at critical speeds is much more problematic than projects at 29.97 fps. Interlacing, as was mentioned before, helps and gives you a wider range of motion, but interlacing can introduce more pronounced flickering in the detail if you are right at one of these critical speeds.
    This problem extends to shooting as well. Cinematography manuals contain critical panning speed charts that list the number of degrees per second you can pan with various lens (angle of view) and shutter speed combinations. There isn't a videographer out there that's tried shooting 24P video and not ended up with an unusable pan due to these critical speeds.
    The solution to successfully animating detailed images is to use the right speed (pixels per second) for your frame rate, add extra motion blur to hide the problem, or reduce the amount of detail in the image. These are the only solutions that I know of. They all limit design and timing, but what good is your design if it makes your eyes go buggy.
    The best way I know if to tell if the problem is a playback issue is to use a device or program that tells you when you're dropping frames. You can use QT (by looking at the playback rate) or in FC or PPro by having the program report dropped frames. If it's a data rate issue you need more horsepower or a better codec. 

  • Placing images into a multistate object

    Hey folks,
    Trying to figure out what's going on here. Thanks to some helpful folks here, I'm making inroads with JS programming, but I'm still hitting some bumps in the road.
    I've got a handful of graphics that I'm importing, and now I want to to turn them into a multistate object. Here's what I'm doing:
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    tabletSlideshow.viewPreferences.horizontalMeasurementUnits = MeasurementUnits.PIXELS;
    tabletSlideshow.viewPreferences.verticalMeasurementUnits = MeasurementUnits.PIXELS;
    var slideshowImages = File.openDialog("Choose the images you want incuded", "Files:*.jpg", true);
    if((slideshowImages != "")&&(slideshowImages != null)){
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    mySlideshow = tabletSlideshow.pageItems;
    app.select(mySlideshow);
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    tabletSlideshow.pages.item(0).pageItems(mySlideshow).multiStateObjects.add();
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    I know it's something silly, I just can't put my finger in it. I've managed to do:
    var myState = tabletSlideshow.pages.item(0).multiStateObjects.add();
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    N

    I don't have any experience with multistate objects, but:
    for (i=0; i<slideshowImages.length; i++)
    tabletSlideshow.pages.item(0).place(slideshowImages[i]);
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    mySlideshow = tabletSlideshow.pageItems;
    app.select(mySlideshow);
    You should indent your loops!
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    Also:
    myState.states.add([j]);
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    Then you probably want to call the addItemsAsState() method on your MSO, with the placed item as the parameter.

  • I have cross dissolve transitions set between images and videos, and I have the pan/zoom hold setting at "0." Despite the "0" setting, my images are static until the cross dissol

    I have cross dissolve transitions set between images and videos, and I have the pan/zoom hold setting at "0." Despite the "0" setting, my images are static until the cross dissolve is complete. I want the pan/zoom feature to start the moment the subsequent image becomes visible. Is there a solution?

    tonyproam
    I am not sure if I am zeroing in on what you seek so please clarify...on
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    Do you mean fading in visible versus or completely visible at the end of the transition? Whatever the case, I have not
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    However, here are my suggestions for you to consider...
    1. What is the alignment of the Cross Dissolve transition - Left Clip, Between Clips, or Right Clip. If Between Clips, please try Left Clip alignment.
    2. What is the duration of the Cross Dissolve transition - you could try varying the transition duration. If less than 1 second, then please read the
    details for minimum transition duration in the following
    http://atr935.blogspot.com/2014/03/pe-minimum-duration-for-transition.html
    Please let me know if any of the above worked for you in what you were seeking regarding pan and zoom effect and video transitions.
    Thank you.
    ATR

  • Pan and Zoom Images

    Hi Guys,
    When I watch the demo QT of Pages 2 the narrator shows you how to place a picture in one of the image placeholder and then she can pan and zoom the image just by double clicking on it. I have tried this and it wont work...any advice!
    DS

    Peggy, love your help in Pages.
    I am very confused by the Quicktime Quicktour of pages too.
    1. Drag an image to the placeholder.
    2. Create a mask to the exact size of the place holder.
    3. Then I can double click and pan the image inside the place holder.
    How do I zoom in on the picture?
    Do I have to make the mask to "drag and zoom" on the placed images.
    Reference manual and help menu have no reference to this feature (that I can find).
    Thank you very much!
    MacBook   Mac OS X (10.4.9)  

  • The Pan|Zoom component on a website?

    Stumbled across the Pan|Zoom and want to use it on my website, have a large scale image to place in a small area, much to what the webpage I came across does: http://www.adobe.com/devnet/flex/samples/fig_panzoom/
    Have managed produce it with my image in a SWF and Air file, although I am used to putting the swf into a html page, but then launch the page, the image doesn't show and the application does not work, as it needs the other files/code to run it.
    Am I totally off track, as I want it just in one self containing swf... I am very much a newbie to flex/flash builder 4.
    Any help would be greatful, haven't altered any of the orginal code just the image within it.
    Thanks,
    Matt

    Hi,
    I found a technique to pan/zoom somewhere on the 'net, can't remember where, but I adapted it to pan/zoom an image.
    (Flex 3)
    <?xml version="1.0" encoding="utf-8"?>
    <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute" width="100%" height="100%"
        verticalScrollPolicy="off" horizontalScrollPolicy="off"
        creationComplete="initApp()" >
    <mx:Script>
        <![CDATA[
            private var draggedObject:DisplayObject;
            private var imageMatrix:Matrix;
            private function initApp():void{
                imageMatrix = img1.transform.matrix;
           private function startDragging(event:MouseEvent):void{
                draggedObject = DisplayObject(event.currentTarget);
                this.addChild(draggedObject);
                event.currentTarget.startDrag();
            private function stopDragging(event:MouseEvent):void{
                event.currentTarget.stopDrag();
            private function onMouseWheel(event:MouseEvent) : void{
                // set the origin of the transformation
                // to the current position of the mouse           
                var originX:Number = stage.mouseX;
                var originY:Number = stage.mouseY;           
                // zoom
                imageMatrix = img1.transform.matrix;
                if( event.delta > 0 ){                   
                    //limit zoom:
                    if (imageMatrix.a > 3){
                        return;
                    // zoom in
                    scaleAt( 6/5, originX, originY );
                }else{
                    //limit zoom:
                    if (imageMatrix.a < .26){
                        return;
                    // zoom out                   
                    scaleAt( 5/6, originX, originY );
            public function scaleAt(scale:Number, originX:Number, originY:Number) : void{
                // get the transformation matrix of this object
                imageMatrix = img1.transform.matrix;
                // move the object to (0/0) relative to the origin
                imageMatrix.translate( -originX, -originY );           
                // scale
                imageMatrix.scale( scale, scale );           
                // move the object back to its original position
                imageMatrix.translate( originX, originY );           
                // apply the new transformation to the object
                img1.transform.matrix = imageMatrix;
                //set the label's text:
                txtZoomLevel.text = 'Zoom Level: ' + imageMatrix.a.toPrecision(2).toString();           
        ]]>
    </mx:Script>
        <mx:Image id="img1"
            mouseDown="startDragging(event)"
            mouseUp="stopDragging(event)"
            mouseWheel="onMouseWheel(event)"
            source="assets/images/test/DSC01916.JPG"
            x="50" y="50"
            >       
            <mx:filters>
                <mx:DropShadowFilter/>
            </mx:filters>
        </mx:Image>
        <mx:Text x="15" id="txtZoomLevel" width="137"
            color="#ffffff" text="Zoom Level:" bottom="20"/>
    </mx:Application>

  • Pan & Zoom Not Working in PP4

    Using PP CS4 with 8 years experience with Premiere, am having trouble with this effect. Effect Controls > Motion > Position & Scale controls are all there but the resizing for keyframes is not having any visible effect in either Source or Program monitors. The clip remains exactly as it was imported at full, uncropped view. Please help. Thx

    Just for clarification, are you using the Pan & Zoom for a SlideShow in Encore, or are you using the Fixed Effects>Motion>Scale & Motion>Position in PrPro?
    If the latter, then I would post to the PrPro CS4 and Earlier Forum.
    In the meantime, and in case you ARE encountering this issue in PrPro, let's go over the steps to do Pans & Zooms in the Effects Control Panel.
    First, in your Timeline, Select your Still Image (or Video Clip).
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    Place the CTI (Current Time Indicator) /Playhead at the first Frame of that Still/Clip.
    Look at the Fixed Effects list in Effects Control Panel, and for Motion, twirl that Open, to reveal both Scale and Position. Twirl those Open, to reveal their sliders.
    For a Zoom, click the little Stopwatch icon next to it, to toggle Keyframe animation ON, and place a Keyframe on that First Frame.
    At this point, that Keyframe will have a value of 100%, or original size. If one needs to adjust that, say for a Zoom Out to full Scale, but needs to start Zoomed In, set it to where you wish to start.
    Move to the time (on the Timeline, or on the mini-timeline in Effects Control Panel - the CTS's are linked), where you want the Zoom Out to end, and click the New Keyframe button, the filled circle in the ◄●► icon. A new Keyframe is added at that spot. Now, adjust the Scale to what is desired there.
    One can adjust the Interpolation between those Keyframes, if desired, but that is something that one will be better off, if they read the full section on Keyframe Interpolation in the Help Files.
    If one wishes to add a Pan, then the same process is repeated, but for the Fixed Effect>Motion>Position.
    Good luck, and hope that helps,
    Hunt

  • Pan & Zoom multilayered PSDs. Help needed

    Hi All,
    I've got an edit I need to finish pronto then another one this coming monday and need to get some questions answered before then or in serious trouble!
    Additional details: Running FCP 5
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    Making it squashed, even though my new project that I had set up was Pal DV Anamorphic (16x9). It dispalayed the newly created large psd as eveen more anamorphic - more like cinema scope!!
    I looked it the motion tap and the distort aspect ratio in the motion tab was zero.
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    I then imported that and all was fine, it imported it at the correct ratio.
    Also major question.
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    When I import them and insert them into the new seq I can set that seq to Unlimited RT low playback to see the move easily.
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    I don't know After Effects well enough to attempt the edit on that, and I don't know motion at all.
    The photographer/ client says he's done all his previous edits in FCP.
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    Minimizing render time, work flow etc
    Has anyone used Lyric Media's Pan Zoom Pro?? (Or was that used by people with FCP 4 and now FCHD can acheive Pan & Zooms really well???)
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    d

    Tom/ anyone else who can help,
    (note: also posted on 2pop erlier, just incase Tom/anyone else read that one, saving you the trouble of reading twice!)
    Sorry back again,
    very nearly sorted after breakthrough last night.
    Just need to clear up one more thing:
    An FCP editor mate says he keeps the graphics he's given high res i.e. 300dpi, he says you can zoom in and keep the quality.
    Can fcp handle bigger image resolutions? I know it can only go up to 4000 pixels squared but what dpi can it go up to. I always thought it would only work in 72 dpi.
    Before finding about about fcp being able to handle higher than 72dpi, after numerous tests and conversations with you, I'd come to the conclusion that:
    If designing in Photoshop for Final Cut Pro
    If you don't use photoshop's PAL DV presets take this into consideration:
    In graphics for 4:3 FCP projects:
    768x576 convert to 720x576
    1536x1152 convert to 1440x1152
    always divide graphics width in photoshop by:
    1.06666666667
    In graphics for 16:9 FCP projects:
    1024x576 convert to 720x576
    2048x1152 convert to 1440x1152
    always divide graphics width in photoshop by:
    1.42222222222
    I'm not sure of the actual size of the images the client is going to give me & I desperately don't want to get into the problem I had yesterday of distorted aspect ratios when importing to FCP.
    The only question is
    If he gives me a photo that's 300dpi I'm going to have a problem with knowing exactly what size the image will be in photoshop regarding rescaling etc.
    When he gives me the graphics, I'll check the dimetions in photoshop.
    I should check if it's a rectangular or suare pixel doc first correct?
    My thinking is that it'll be square pixel coming from a digital camera, and we'll prob work in 4:3 (i've just been given video rushes to combine with the edit at 4:3 res)
    Regarding the graphics,
    Should I work in a high res and keep the pixel dimentions as high as I need up to 4000pix squared or should I keep it at 720x576 and keep the res high?
    FCP works better with images at 720x576 they don't need rendering regardless of the dpi?? ANd also when you step into the PSD nest it gives you an option of Unlimited RT, it even has a dark green line in Safe RT.
    Whereas when I work in images over 720x576, (say double that at 1440x1152) the PSD seq FCP creates when importing the multi-layered graphic has a red render line and won't let me work in Unlimited RT or Safe RT, it just gives the option of: 'use playback settings' or 'full quality'.
    would it be good to create a photoshop template, so that I can drop the graphics I'm given into that, then manipulate it accordingly??
    All advice welcome!!
    Sorry finding if still finding it slightly confusing!
    Almost there!!!!
    thanks for reading
    d

  • I can't change the pan / zoom duration in Premiere Elements 13

    Ok I'm getting really frustrated especially after I just watched a video tutorial which clearly shows how to do this in Premiere Elements 10 and I have JUST purchased version 13!
    What I'm not able to adjust is the speed or duration between focus frames in a pan / zoom; after it's set up.
    You are supposed to be able to go into the PAN TOOL, and either click on the pan duration, or in the In the Pan Time dialog, scrub the time duration to the desired value, or enter a value in the dialog box, OR simply adjust / drag the focus frame markers in the timeline (like in the video tutorial I watched...) to change the pan duration.  In my software at least NONE of these work.  (All these from:  Adobe Premiere Elements Help | Pan and zoom to create video-like effect)
    I can't click on the pan duration, well if I do nothing happens, I can't even get a Pan Time Dialog box; so I can't do it that way; and lastly I can't click and adjust the focus frame markers in the timeline....none of it works and I can hardly believe that this is correct...the only way that I can adjust the pan time, is to delete the effect completely and start it over...this can't be correct can it??
    Any help would be appreciated!!!

    Ok yep you are great, so I'm sorry I'm attempting to do it on video clips, not stills. 
    I was aware that the last versions of PE had similar Pan and Zoom workspaces, that's why I knew or thought I knew that my situation could be solved.
    The first link that you recommend is exactly where I got the third paragraph of my question, so I had already reviewed that and to me when you read the directive it still makes it sound like you can adjust the focus frame markers....?  (very confusing)
    The second link you sent might have helped me realize that the tool doesn't work the same way for Stills and it does for Video clips; (I really think like on the Adobe web site this difference should be markedly more clear to help with confusion; but in their defense maybe it's me being slow to understand)
    I was able to figure out some of the difference through perseverance last night, and did figure out (like your last link explains) that you can move the CTI and then add a new focus frame...BUT I still have my original question...how can you adjust the pan duration on a video clip after it's been made and you have left the pan and zoom tool like if you want to edit that timing... I think the answer is that you can't lol, I think it has to be deleted or a new focus frame added and the other deleted to adjust the timing...am I correct?
    This quote is taken from the Adobe web site one of the links you shared 
    You can work with focus frames in videos the same way that you work with focus frames for images. However, only those options that are relevant to movie clips appear in the pan and zoom tool.
    I think maybe the last sentence is attempting to explain that but it's just so ambiguous...
    Just trying to figure it out!  I do appreciate your help! 

  • Ease in/Ease out is clunky for pan/zooms

    I'm using FCP 5 with 10.5.6. When panning and zooming around in a still image (photo), I just can't get an easy landing or stop at the end of the motion, no matter how I adjust the ease in/ease out speed. After choosing Ease in/ Ease out on a keyframe, I shove the little blue speed-control bead toward or away from the keyframe along the motion path, but that distance is limited, and I see very little difference in the result. The motion still stops with a perceptible jerk or clunk.
    I have used applications like Photo-to-Movie that have great control on the speed of pans and zooms, and the motion of a pan or zoom starts or stops very gently and almost imperceptibly. Photo-to-Movie costs only $25, so I can't see why an expensive professional program like Final Cut can't do the same thing. I can do smooth pan/zooms in PTM, export the result as a DV clip, and then drop the clip into Final Cut, but I can't adjust the motion within FCP. And working in an outside application to import the results is a real slow-down.
    Assuming that the Ease in/Ease out control is all the control you have for smoothing pan/zooms in FCP, and it's inadequate, is there any plug-in for FCP 5 (free or at least inexpensive) that will produce gentle starts and stops?
    Tom

    Thanks for all the comments everyone, and thank you also Tom Wolsky for your great tutorial books and DVDs that have helped me to gain some competence with Final Cut. I recommend them highly to anyone learning the program.
    To shed some light on the purpose of my original post, the project I'm working on contains both video footage and still images. In this video I'm demonstrating how to paint pictures, while using still images of historic paintings as examples of how the old-time painters did things, compared to what I'm doing now.
    So in this video I alternate from live demonstrations of painting, to still images of old paintings, slowly panning and zooming around the old paintings and stopping to analyze portions of them.
    I find that there is something comfortable and soothing about good pan/zooms as compared to the unsettling feelings and irritation caused by watching jerky starts and stops, with unnatural acceleration and deceleration between.
    You have all made it clear to me (thanks again) that it is a matter of the mathematics involved in Final Cut's treatment of pan/zooms that makes it hard to get smooth movements of that type in FC. I still think it's odd that I can get wonderful pan/zooms from a cheapie little program like Photo-to-Movie but not a pro application like Final Cut, but at least PTM can get the job done for me, although it is a slowdown to have to use it. I first have to create the pan/zooms on still images in PTM and then export them as DV clips to drop into Final Cut. If a pan/zoom then needs adjustment, I have to throw the clip away, go back to PTM and modify the movement, and then export a fresh clip. Very slow.
    By the way, I visited the Photo to Movie website, which I haven't done for a long time, and I see that the price of the program has now doubled to $50. The authors have apparently gotten big ideas and have added transitions, titles, and other kinds of editing besides just movement. On their demo webpage <http://tinyurl.com/yfej3j4> you can see sample pans and zooms created by the program. The third sample movie down from the top, with the zebras, shows some of the types of motion I'm after, such as the scene that zooms gently in on the turtle's head or the dog near the end of that movie. Note how smooth the starts/stops are.
    In my own YouTube movie <http://tinyurl.com/yh8hl38>, which I created in Final Cut in 2008, the paintings that leap out at you with music at the beginning were also created in Photo to Movie and dropped into Final Cut. In that case the motion is almost violent, and no doubt I could have done it just as easily in Final Cut, but at that time I was new to keyframing in Final Cut and had gotten so accustomed to the ease of doing such things in PTM that I used it for that too. A few minutes further along in that video you can see the kind of gentle pan/zooming by PTM that I'm trying to create again now in a new video. My failed attempts to do it in Final Cut a couple days ago are what led me to ask for help here.
    Maybe if I can gain a better grasp of Motion 2 I could do better with it than my first attempt yesterday, and I could also also round-trip between Motion and Final Cut to quickly adjust the movements, but I just don't know the program well enough yet to do that. I'll search for tutorials and demo movies on Motion. Someone above has also said that Motion 2 is inferior to version 3 in this respect, and I don't have 3, so I guess I'm stuck with Photo to Movie for the present to get smooth pan/zooms.
    Thanks again everyone for all the enlightenment on this subject.
    Tom B.

  • Pan & Zoom in PRE7

    I have Photoshop Elements7 and Premiere 7 and I have a few basic questions.
    I prefer the pan & zoom effects in PSE7 over the presets in PRE7 when I make DVD slide shows.
    I don't like the black box effect surrounding the image when zooming in PRE7 so is it possible to duplicate the PSE7 effect in PRE7?
    Is there any "ideal" image size when importing my images?  I understand the final image size would be 720 x 576  for a PAL system.
    I note PRE7 manual states it can handle up to 4096 x 4096 pixels but I think that would use up an incredible amount of space on the DVD however as I understand it providing the files are in PSD format PRE7 will size them automatically to 720 x 576 for the PAL system.  To allow for upsizing in a zoom I would need to have the image sizes say 1200 x 800.
    Are my assumptions correct?
    Regards,
    Doug.

    I don't know about your manual, but my books recommend you keep your images no larger than 1000x750 pixels in size. 4096x4096 would likely stop all but the most powerful computers right in their tracks -- and even if it did work, the program would likely choke during output to DVD.
    So trust me. Keep it at 1000x750 or smaller.
    There are a number of ways to do pans and zooms in Premiere Elements, so I'm not sure what you're comparing when you say pan & zoom effects vs. pan & zoom presets.
    The presets are set up for various sizes of photos, as can be determined by the names of the preset For instance the 920x1280 Zoom In preset will work perfectly with a 920x1280 pixel photo. If you match the photo sizes with the preset you won't get a black box around the outside.
    But the best way to get good, custom pans & zooms is to use keyframing.
    I cover keyframing in my books -- and show you some advanced tricks with keyframing in my new "Cool Tricks & Hot Tips for Adobe Premiere Elements." I've also got a Steve's Tips article "Basic Keyframing PDF" you can download from the Muvipix.com site for free. I also cover it in my free "Basic Training with Premiere Elements" tutorials.
    Finally, if you prefer to use presets, I've got a set of free presets made to fit perfectly with 1000x750 pixel presets. Instructions on how to use these presets are included with the download.You can download it here.
    http://Muvipix.com, by the way, is a great resource for learning and mastering this program!

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