Pathfinder Outline breaks up anchor points

OK first off I am relatively new to Illustrator, making the transition over from PS and finding everything extremely different and frustrating. Please bear with me but feel free to correct me if any of my terminology is wrong.
The problem I am having begins with trying to break up a complex series of overlapping shapes into very small, individual segments . Through searching, the only way I could find that does basically what I want, breaking up the complex shapes into the smallest possible segments is the Pathfinder: Outline tool.
The only problem with this is, which I didn't even realize at first until I zoomed in much closer, is that after using the Outline tool and then restroking my paths, is that this tool for some reason BREAKS UP AND SEPARATES a lot of the individual anchor points within the shape. What I mean is, where there was one anchor point previously, Outline breaks it into two points, which is perfect, but it then slightly SHIFTS the points away from each other. I'm not sure why it does this, but it leaves me with a bunch of broken/jagged lines where they should be smooth instead. I want the points broken into two, but why do they get shifted??
You can see the circled area in the attached photo for an example of what I mean. That straight line running on a downward slope is now jaggedly broken into two misaligned pieces because those two anchor points were now shifted. I want them to be broken into two but why can't they just have stayed on top of one another in order to keep all the straight lines intact??

Aside from generic precision issues (you know, math functions rounding values etc.) this could be some snapping or pixel grid issue, especially if your artwork is relatively small. Turning of snaps and that may help, but there wil lalways be some cases where this happens and you can't avoid it completely.
Mylenium

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       Patchwork 15.1
       Paths to Illustrator 15.1
       PCX 15.1 (2014.1.0 x001)
       Photocopy 15.1
       Photoshop 3D Engine 15.1 (2014.1.0 x001)
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       Picture Package Filter 15.1 (2014.1.0 x001)
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       Pixar 15.1 (2014.1.0 x001)
       Plaster 15.1
       Plastic Wrap 15.1
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       PNG 15.1
       Pointillize 15.1
       Polar Coordinates 15.1
       Portable Bit Map 15.1 (2014.1.0 x001)
       Poster Edges 15.1
       Radial Blur 15.1
       Radiance 15.1 (2014.1.0 x001)
       Range 15.1 (2014.1.0 x001)
       Read Watermark 4.0
       Render Color Lookup Grid NO VERSION
       Reticulation 15.1
       Ripple 15.1
       Rough Pastels 15.1
       Save for Web 15.1
       ScriptingSupport 15.1
       Shake Reduction 15.1
       Shear 15.1
       Skewness 15.1 (2014.1.0 x001)
       Smart Blur 15.1
       Smudge Stick 15.1
       Solarize 15.1 (2014.1.0 x001)
       Spatter 15.1
       Spherize 15.1
       Sponge 15.1
       Sprayed Strokes 15.1
       Stained Glass 15.1
       Stamp 15.1
       Standard Deviation 15.1 (2014.1.0 x001)
       STL 15.1 (2014.1.0 x001)
       Sumi-e 15.1
       Summation 15.1 (2014.1.0 x001)
       Targa 15.1
       Texturizer 15.1
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       Twirl 15.1
       U3D 15.1 (2014.1.0 x001)
       Underpainting 15.1
       Vanishing Point 15.1
       Variance 15.1 (2014.1.0 x001)
       Virtual Reality Modeling Language | VRML 15.1 (2014.1.0 x001)
       Water Paper 15.1
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       Wave 15.1
       Wavefront|OBJ 15.1 (2014.1.0 x001)
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       Wireless Bitmap 15.1 (2014.1.0 x001)
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    Optional and third party plug-ins:
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       GREYCstoration NO VERSION
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       StarFilter Pro 3 3.0.5.1
       SuperPNG 2.0
    Plug-ins that failed to load: NONE
    Flash:
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    Installed TWAIN devices: NONE

  • Too many anchor point when brushes expand in CS6

    I have recently upgraded to CS6 from CS2. I do a lot of digital inking in Illustrator as part of my job. In CS2 I would create a simple tapered brush using 4 anchor points. When I would draw a brush stroke say with two anchor points, and then expand that brush stroke. Illustrator CS2 would convert the outlined tapered brush stroke back to the the original 4 anchor point path that I had originally created with maybe one extra point if the stroke curved  drastically. Now is CS6 illustrator creates that same expanded brush with 9 to 12 anchor points in the path. This makes the program completly useless for my task. Is there anyway to correct this?

    Just in case you didn't get it. Here is a link to a brush sample. It's a simple art brush. Nothing sophisicated.
    https://www.dropbox.com/s/dyrtw6q2gpu26a1/brush%20sample.ai

  • Disappearing paths and anchor points

    Using a MacBook Pro with Adobe CS3, the anchor points and drawing lines have disappeared from both the outline and art views.  The lines are still visible, but none of the anchor points can be seen to edit the lines.  How do I make them visible again?

    Thank you that worked.  I am not sure how this happened as it is a complex geologic map that I was not looking forward to redoing for publication.

  • Select range of anchor points

    Hello, I am new to the forums but not so new to Illustrator. I am working on a scanned black and white image that I image traced in Illustrator. I am now in the process of seperating certain parts of the image from each other for changing colors. I know how to do this, but my way is by using direct select and going in and picking out points and joining them which is going to take ages. Is there any way to say select a range of anchor points on a path (not the whole path, but not individual points either) like shift clicking a range of files in windows explorer? Are there any other ways I can go about this in a more time efficient manner? Any help would be greatly appreciated! I am using the Creative Cloud.

    It might help if you could show an example, and be a bit more specific.
    Are you separating white areas or paths from black? When autotracing black and white imagery, I usually select any white fill and then Select > Same > Fill Color, and delete. Most of the time, the black is a compound object. As far as selecting series of points (assuming you are dealing with only one color, and not a repeating set of paths underneath), direct-select and shift-key-drag over points you want selected.
    However, if you are wanting a complex black object to be made into various colors, separated by new paths you draw, then draw your paths, select the new paths and the shape underneath, and click on the left-most icon under Pathfinders in the Pathfinder Palette. You can also do this using Shape Builder by highlighting everything, choosing Shape Builder Tool, and clicking on one area. You can add other areas to your shape by click-dragging from one area to another.
    If this isn't addressing your issue, then please post a screen shot and give us more details.

  • Too many anchor points, and simplify messes up the pic

    I'm making a picture and I have a problem - I need a maximum of 2000 anchor points, and I have about 11k.
    Seems like I have a lot of unnecessary points, but when I try to simplify the picture gets all messed up. Any other way to fix this?
    Here's part of the picture, you can clearly see that a lot of the points don't have to be there..

    It looks as if you have a lot of areas with the same color inside itself...
    And/or different colors hidden by overlaps.--which is exactly why I said the Merge Pathfinder will probably reduce the number of anchors. There is no need to tediously select objects of same color. Merge unions adjacent areas of same color and removes hidden areas of overlap in one move.
    Photo of a heart...
    That could be anything from a valentine to a medical procedure photo. You need to show what you're working with.
    This picture project is such a huge pain in the *ss...
    So is trying to help someone, blind.
    JET

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