PE 11 & PS Elements11 on same PC as CS6 PProCS6 & PS CS6?

I have been asked by a  company to round off  projects they have edited on a HDD useing PE11 , after doing that I must give back the HDD to the company with the finished program, they want to do the output themself of the final product, they are also giving me PE11 and PSE11 . Can I install these programs on the same machine as CS6 PPro and CS6 PS?
Thanks
Gavin

Sure.

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    Adobe Photoshop Version: 2014.2.2 20141204.r.310 2014/12/04:23:59:59 CL 994532  x64
    Betriebssystem: Windows 8.1 64-Bit
    Version: 6.3
    Systemarchitektur: Intel CPU-Familie:6, Modell:13, Stepping:7mit MMX, SSE (ganze Zahl), SSE FP, SSE2, SSE3, SSE4.1, SSE4.2, AVX, Hyper-Threading
    Physischer Prozessor: 6
    Logischer Prozessor: 12
    Prozessor-Taktfrequenz: 3192 MHz
    Eingebauter Speicher: 32708 MB
    Freier Speicher: 25824 MB
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    Bildcache: 8
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    Anzeige: 1
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    glgpu[0].GLDriverDate="20150124000000.000000-000"
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    glgpu[0].glGetProgramivARB[GL_FRAGMENT_PROGRAM_ARB][GL_MAX_PROGRAM_INSTRUCTIONS_ARB]=[2147 483647]
    glgpu[0].glGetIntegerv[GL_MAX_TEXTURE_UNITS]=[8]
    glgpu[0].glGetIntegerv[GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS]=[192]
    glgpu[0].glGetIntegerv[GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS]=[32]
    glgpu[0].glGetIntegerv[GL_MAX_TEXTURE_IMAGE_UNITS]=[32]
    glgpu[0].glGetIntegerv[GL_MAX_DRAW_BUFFERS]=[8]
    glgpu[0].glGetIntegerv[GL_MAX_VERTEX_UNIFORM_COMPONENTS]=[16384]
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    glgpu[0].glGetIntegerv[GL_MAX_VARYING_FLOATS]=[128]
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    glgpu[0].extension[AIF::OGL::GL_ARB_VERTEX_PROGRAM]=1
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    glgpu[0].extension[AIF::OGL::GL_ARB_VERTEX_SHADER]=1
    glgpu[0].extension[AIF::OGL::GL_ARB_FRAGMENT_SHADER]=1
    glgpu[0].extension[AIF::OGL::GL_EXT_FRAMEBUFFER_OBJECT]=1
    glgpu[0].extension[AIF::OGL::GL_ARB_TEXTURE_RECTANGLE]=1
    glgpu[0].extension[AIF::OGL::GL_ARB_TEXTURE_FLOAT]=1
    glgpu[0].extension[AIF::OGL::GL_ARB_OCCLUSION_QUERY]=1
    glgpu[0].extension[AIF::OGL::GL_ARB_VERTEX_BUFFER_OBJECT]=1
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    clgpu[0].CLPlatformVersion="1.2 AMD-APP (1573.4)"
    clgpu[0].CLDeviceVersion="1.2 AMD-APP (1573.4)"
    clgpu[0].CLMemoryMB=8192
    clgpu[0].CLName="Hawaii"
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    clgpu[0].CLDriverVersion="1573.4 (VM)"
    clgpu[0].CUDASupported=0
    clgpu[0].CLBandwidth=2.58141e+011
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    Lizenztyp: Abonnement
    Seriennummer: 96040229042061122766
    Anwendungsordner: E:\Creative Cloud Adobe\Adobe Photoshop CC 2014\
    Pfad für temporäre Dateien: C:\Users\TP-02\AppData\Local\Temp\
    Der virtuelle Speicher von Photoshop hat asynchronen E/A aktiviert
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    H:\, 214,6 GB, 119,8 GB frei
    F:\, 214,6 GB, 153,5 GB frei
    Ordner für erforderliche Zusatzmodule: E:\Creative Cloud Adobe\Adobe Photoshop CC 2014\Required\Plug-Ins\
    Primärer Zusatzmodul-Ordner: E:\Creative Cloud Adobe\Adobe Photoshop CC 2014\Plug-ins\
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       AdobePDFL.dll   PDFL 2014/08/18-15:13:12   79.512424   79.512424
       AdobePIP.dll   Adobe Product Improvement Program   7.2.1.3399  
       AdobeXMP.dll   Adobe XMP Core 2014/08/20-09:53:02   79.156797   79.156797
       AdobeXMPFiles.dll   Adobe XMP Files 2014/08/20-09:53:02   79.156797   79.156797
       AdobeXMPScript.dll   Adobe XMP Script 2014/08/20-09:53:02   79.156797   79.156797
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       AGM.dll   AGM 2014/08/12-23:42:09   79.557478   79.557478
       ahclient.dll    AdobeHelp Dynamic Link Library   1,8,0,31  
       amtlib.dll   AMTLib (64 Bit)   8.0.0.122212002 BuildVersion: 8.0; BuildDate: Wed Jul 30 2014 15:59:34)   1.000000
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       AXE8SharedExpat.dll   AXE8SharedExpat 2013/12/20-21:40:29   79.551013   79.551013
       AXEDOMCore.dll   AXEDOMCore 2013/12/20-21:40:29   79.551013   79.551013
       Bib.dll   BIB 2014/08/12-23:42:09   79.557478   79.557478
       BIBUtils.dll   BIBUtils 2014/08/12-23:42:09   79.557478   79.557478
       boost_date_time.dll   photoshopdva   8.0.0  
       boost_signals.dll   photoshopdva   8.0.0  
       boost_system.dll   photoshopdva   8.0.0  
       boost_threads.dll   photoshopdva   8.0.0  
       cg.dll   NVIDIA Cg Runtime   3.0.00007  
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       CIT.dll   Adobe CIT   2.2.6.32411   2.2.6.32411
       CITThreading.dll   Adobe CITThreading   2.2.6.32411   2.2.6.32411
       CoolType.dll   CoolType 2014/08/12-23:42:09   79.557478   79.557478
       dvaaudiodevice.dll   photoshopdva   8.0.0  
       dvacore.dll   photoshopdva   8.0.0  
       dvamarshal.dll   photoshopdva   8.0.0  
       dvamediatypes.dll   photoshopdva   8.0.0  
       dvametadata.dll   photoshopdva   8.0.0  
       dvametadataapi.dll   photoshopdva   8.0.0  
       dvametadataui.dll   photoshopdva   8.0.0  
       dvaplayer.dll   photoshopdva   8.0.0  
       dvatransport.dll   photoshopdva   8.0.0  
       dvaui.dll   photoshopdva   8.0.0  
       dvaunittesting.dll   photoshopdva   8.0.0  
       dynamiclink.dll   photoshopdva   8.0.0  
       ExtendScript.dll   ExtendScript 2014/01/21-23:58:55   79.551519   79.551519
       icucnv40.dll   International Components for Unicode 2013/02/25-15:59:15    Build gtlib_4.0.19090  
       icudt40.dll   International Components for Unicode 2013/02/25-15:59:15    Build gtlib_4.0.19090  
       igestep30.dll   IGES Reader   9.3.0.113  
       imslib.dll   IMSLib DLL   7.0.0.154  
       JP2KLib.dll   JP2KLib 2014/06/28-00:28:27   79.254012   79.254012
       libifcoremd.dll   Intel(r) Visual Fortran Compiler   10.0 (Update A)  
       libiomp5md.dll   Intel(R) OpenMP* Runtime Library   5.0  
       libmmd.dll   Intel(r) C Compiler, Intel(r) C++ Compiler, Intel(r) Fortran Compiler   12.0  
       LogSession.dll   LogSession   7.2.1.3399  
       mediacoreif.dll   photoshopdva   8.0.0  
       MPS.dll   MPS 2014/08/18-23:43:19   79.557676   79.557676
       pdfsettings.dll   Adobe PDFSettings   1.04  
       Photoshop.dll   Adobe Photoshop CC 2014   15.2.2  
       Plugin.dll   Adobe Photoshop CC 2014   15.2.2  
       PlugPlugExternalObject.dll   Adobe(R) CEP PlugPlugExternalObject Standard Dll (64 bit)   5.0.0  
       PlugPlugOwl.dll   Adobe(R) CSXS PlugPlugOwl Standard Dll (64 bit)   5.2.0.54  
       PSArt.dll   Adobe Photoshop CC 2014   15.2.2  
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       SCCore.dll   ScCore 2014/01/21-23:58:55   79.551519   79.551519
       ScriptUIFlex.dll   ScriptUIFlex 2014/01/20-22:42:05   79.550992   79.550992
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       TfFontMgr.dll   FontMgr   9.3.0.113  
       TfKernel.dll   Kernel   9.3.0.113  
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       TFUGEOM.dll   Adobe, UGeom©   9.3.0.113  
       updaternotifications.dll   Adobe Updater Notifications Library   8.0.0.14 (BuildVersion: 1.0; BuildDate: BUILDDATETIME)   8.0.0.14
       VulcanControl.dll   Vulcan Application Control Library   5.0.0.82  
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       WRServices.dll   WRServices Fri Mar 07 2014 15:33:10   Build 0.20204   0.20204
       wu3d.dll   U3D Writer   9.3.0.113  
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       Adaptive Weitwinkelkorrektur 15.2.2
       Aquarell 15.2.2
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       BMP 15.2.2
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       Buntstiftschraffur 15.2.2
       Chrom 15.2.2
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       Conté-Stifte 15.2.2
       De-Interlace 15.2.2
       Diagonal verwischen 15.2.2
       Dicom 15.2.2
       Differenz-Wolken 15.2.2 (2014.2.2 x001 x003)
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       Dunkle Malstriche 15.2.2
       Durchschnitt berechnen 15.2.2 (2014.2.2 x001 x003)
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       Erfassungsbereich 15.2.2 (2014.2.2 x001 x003)
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       Farbpapier-Collage 15.2.2
       Farbraster 15.2.2
       Fasern 15.2.2
       FastCore-Routinen 15.2.2 (2014.2.2 x001 x003)
       Feuchtes Papier 15.2.2
       Filtergalerie 15.2.2
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       Fotokopie 15.2.2
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       Gerissene Kanten 15.2.2
       Glas 15.2.2
       Google Earth 4 15.2.2 (2014.2.2 x001 x003)
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       Grobes Pastell 15.2.2
       HDRMergeUI 15.2.2
       HSB/HSL 15.2.2
       IFF-Format 15.2.2
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       JPEG 2000 15.2.2
       Kacheleffekt 15.2.2
       Kacheln 15.2.2
       Kanten betonen 15.2.2
       Kohleumsetzung 15.2.2
       Konturen mit Tinte nachzeichnen 15.2.2
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       Körnung 15.2.2
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       Kreide & Kohle 15.2.2
       Kreuzschraffur 15.2.2
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       Kunststofffolie 15.2.2
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       LAGE 15.2.2 (2014.2.2 x001 x003)
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       Malmesser 15.2.2
       Matlab-Vorgang 15.2.2 (2014.2.2 x001 x003)
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       Mezzotint 15.2.2
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       MMXCore-Routinen 15.2.2 (2014.2.2 x001 x003)
       Neigung 15.2.2 (2014.2.2 x001 x003)
       Neonschein 15.2.2
       NTSC-Farben 15.2.2 (2014.2.2 x001 x003)
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       Objektivunschärfe 15.2.2
       Ölfarbe getupft 15.2.2
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       Patchwork 15.2.2
       PCX 15.2.2 (2014.2.2 x001 x003)
       Pfade -> Illustrator 15.2.2
       Photoshop 3D-Modul 15.2.2 (2014.2.2 x001 x003)
       Photoshop Touch 14.0
       Pixar 15.2.2 (2014.2.2 x001 x003)
       PNG 15.2.2
       Polarkoordinaten 15.2.2
       Portable Bit Map 15.2.2 (2014.2.2 x001 x003)
       Prägepapier 15.2.2
       PRC 15.2.2 (2014.2.2 x001 x003)
       Punktieren 15.2.2
       Punktierstich 15.2.2
       Radialer Weichzeichner 15.2.2
       Radiance 15.2.2 (2014.2.2 x001 x003)
       Rasterungseffekt 15.2.2
       Risse 15.2.2
       Schwamm 15.2.2
       Schwingungen 15.2.2
       Selektiver Weichzeichner 15.2.2
       Solarisation 15.2.2 (2014.2.2 x001 x003)
       Spritzer 15.2.2
       Standardabweichung 15.2.2 (2014.2.2 x001 x003)
       Stempel 15.2.2
       STL 15.2.2 (2014.2.2 x001 x003)
       Strichumsetzung 15.2.2
       Strudel 15.2.2
       Stuck 15.2.2
       Sumi-e 15.2.2
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       Targa 15.2.2
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    www.mainland.se

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    update by downloading the files directly and then applying them:
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    Consider using a topic with durable subscriptions rather than queues to
              accomplish the duplicate forwards. This would be higher performing.
              If you then use the BEA messaging bridge to forward from the queue to the topic
              no application code is required.
              On another note, if the message copy must be atomic (all or nothing) use a
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              to encase the receive and the duplicate sends in one tx. Otherwise a crash
              may lead to a partial copy, and it will be hard for your app to determine
              who received what already, causing lost messages and/or duplicates...
              Gunaseelan Venkateswaran wrote:
              > Hi,
              >
              > I welcome suggestions regarding what is the best approach on
              > copying each and every incoming message in one queue to (other)multiple queues in
              > the same weblogic server instance using JMS programming.
              >
              > One approach is to have an MDB listening to one queue
              > and write to all other queues involved in the same weblogic server instance.
              >
              > Are there other ways ?? (Non-programatically -- using message
              > selectors/filters and specifying target queues --just a thought)
              >
              > Environment is WebLogic Server 6.1 on SunOS 5.8 / HP-UX 11.0.
              >
              > Thanks
              >
              > Regards
              > Gunaseelan Venkateswaran
              

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