Per channel curves?

In most converters today it is possible to apply color curves. Will it remain as it always was or we can expect this feature in LR3?
I understand that could be nicely done in Photoshop, but I'm sure the feature would be useful.
Thanks.

You forgot one more thing to draw.
The color channels should be visible on the compisite RGB curve. Otherwise, you have no idea that you might have some manipulations in them.
Oh, and by the way, it'a nice way to add Levels too, without adding much UI overhead. The sliders are handy for adjusting teh white and black points (dragging the points themselves on the curve is a bit challenging).

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