Performance with 15,000 pix/60Gig
We have a circa 2006 iMac, 2GHz Core Duo with 1.5 Gig of memory (667MHz DDR2 SDRAM).
We are still on OS X 10.4.11, with iPhoto 8.
We just passed the 15,000 photo mark, and the performance continues to slow. This is understandable. I write to see if there are recommendations for improving performance, beyond increasing to 2Gb of RAM.
Q1) Would I see any real, lasting, performance improvement with 2Gb RAM?
Q2) Might some other options, like moving the iPhoto folder to an external drive (our ~240Gb iMac drive still has ~ 37 Gig free) improve performance?
Q3) Are there any other recommendations for improving performance?
Q4) How does our photo library really compare to most users? I suspect with the growing use of digital cameras that it's still "big", but not among the biggest.
Thanks,
Michael
St. Louis, MO
Michael:
Two things that will help speed up iPhoto are memory and free space on the boot drive. Max out the memory if you can afford it and keep a minimum of 15GB free on the boot drive, 20-25 GB if you use iDVD.
Next keep all events closed in the Photos mode. Make sure you have View->Event Names selected and close all events before quitting. You can do that by Control clicking on any event triangle and that will open or close all events.
Turn off sharing, set MobileMe preferences to check manually for new photos, no border or drop shadow in the Appearance pref pane.
Clear out iPhoto's caches. Do you sleep your iMac or shut it down each nite? If it's just sleep do a reboot every now and then. If you haven't run the maintenance scripts you can download and run OnyX to clear the various system, user and font caches using the Automation pane in Onyx as shown in this screenshot. The first reboot will be slower than usual but will return to normal after subsequent reboots.
TIP: For insurance against the iPhoto database corruption that many users have experienced I recommend making a backup copy of the Library6.iPhoto (iPhoto.Library for iPhoto 5 and earlier versions) database file and keep it current. If problems crop up where iPhoto suddenly can't see any photos or thinks there are no photos in the library, replacing the working Library6.iPhoto file with the backup will often get the library back. By keeping it current I mean backup after each import and/or any serious editing or work on books, slideshows, calendars, cards, etc. That insures that if a problem pops up and you do need to replace the database file, you'll retain all those efforts. It doesn't take long to make the backup and it's good insurance.
I've created an Automator workflow application (requires Tiger or later), iPhoto dB File Backup, that will copy the selected Library6.iPhoto file from your iPhoto Library folder to the Pictures folder, replacing any previous version of it. There are versions that are compatible with iPhoto 5, 6, 7 and 8 libraries and Tiger and Leopard. Just put the application in the Dock and click on it whenever you want to backup the dB file. iPhoto does not have to be closed to run the application, just idle. You can download it at Toad's Cellar. Be sure to read the Read Me pdf file.
NOTE: iPhoto 8's new option in the library rebuild pane, "Rebuild the iPhoto Library Database from automatic backup" may make this tip obsolete. We'll know when users have occasion to use it and see if that's the case.
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Photoshop System Info:
Adobe Photoshop Version: 13.1.2 (13.1.2 20130105.r.224 2013/01/05:23:00:00) x64
Operating System: Windows 8 64-bit
Version: 6.2
System architecture: Intel CPU Family:6, Model:14, Stepping:5 with MMX, SSE Integer, SSE FP, SSE2, SSE3, SSE4.1, SSE4.2
Physical processor count: 4
Processor speed: 2665 MHz
Built-in memory: 16379 MB
Free memory: 13443 MB
Memory available to Photoshop: 14697 MB
Memory used by Photoshop: 60 %
Image tile size: 128K
Image cache levels: 2
OpenGL Drawing: Enabled.
OpenGL Drawing Mode: Advanced
OpenGL Allow Normal Mode: True.
OpenGL Allow Advanced Mode: True.
OpenGL Allow Old GPUs: Not Detected.
OpenCL Version: 1.2 AMD-APP (1084.4)
OpenGL Version: 3.0
Video Rect Texture Size: 16384
OpenGL Memory: 2048 MB
Video Card Vendor: ATI Technologies Inc.
Video Card Renderer: AMD Radeon HD 7800 Series
Display: 1
Display Bounds: top=0, left=0, bottom=1080, right=1920
Video Card Number: 2
Video Card: AMD Radeon HD 7800 Series
Driver Version:
Driver Date:
Video Card Driver: aticfx64.dll,aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,aticfx32,atiumd64.dll,atidxx64.d ll,atidxx64.dll,atiumdag,atidxx32,atidxx32,atiumdva,atiumd6a.cap,atitmm64.dll
Video Mode: 1920 x 1080 x 4294967296 colors
Video Card Caption: AMD Radeon HD 7800 Series
Video Card Memory: 2048 MB
Video Card Number: 1
Video Card: Microsoft Basic Render Driver
Driver Version: 9.12.0.0
Driver Date: 20121219000000.000000-000
Video Card Driver:
Video Mode:
Video Card Caption: Microsoft Basic Render Driver
Video Card Memory: 0 MB
Serial number: 90970078453021833509
Application folder: C:\Program Files\Adobe\Adobe Photoshop CS6 (64 Bit)\
Temporary file path: C:\Users\RAFFAE~1\AppData\Local\Temp\
Photoshop scratch has async I/O enabled
Scratch volume(s):
C:\, 931.5G, 534.8G free
Required Plug-ins folder: C:\Program Files\Adobe\Adobe Photoshop CS6 (64 Bit)\Required\
Primary Plug-ins folder: C:\Program Files\Adobe\Adobe Photoshop CS6 (64 Bit)\Plug-ins\
Additional Plug-ins folder: not set
Installed components:
ACE.dll ACE 2012/06/05-15:16:32 66.507768 66.507768
adbeape.dll Adobe APE 2012/01/25-10:04:55 66.1025012 66.1025012
AdobeLinguistic.dll Adobe Linguisitc Library 6.0.0
AdobeOwl.dll Adobe Owl 2012/09/10-12:31:21 5.0.4 79.517869
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AdobePIP.dll Adobe Product Improvement Program 7.0.0.1686
AdobeXMP.dll Adobe XMP Core 2012/02/06-14:56:27 66.145661 66.145661
AdobeXMPFiles.dll Adobe XMP Files 2012/02/06-14:56:27 66.145661 66.145661
AdobeXMPScript.dll Adobe XMP Script 2012/02/06-14:56:27 66.145661 66.145661
adobe_caps.dll Adobe CAPS 6,0,29,0
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ahclient.dll AdobeHelp Dynamic Link Library 1,7,0,56
aif_core.dll AIF 3.0 62.490293
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BIBUtils.dll BIBUtils 2012/06/05-15:16:32 66.507768 66.507768
boost_date_time.dll DVA Product 6.0.0
boost_signals.dll DVA Product 6.0.0
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boost_threads.dll DVA Product 6.0.0
cg.dll NVIDIA Cg Runtime 3.0.00007
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CIT.dll Adobe CIT 2.1.0.20577 2.1.0.20577
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dvamediatypes.dll DVA Product 6.0.0
dvaplayer.dll DVA Product 6.0.0
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dvaunittesting.dll DVA Product 6.0.0
dynamiclink.dll DVA Product 6.0.0
ExtendScript.dll ExtendScript 2011/12/14-15:08:46 66.490082 66.490082
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JP2KLib.dll JP2KLib 2011/12/12-16:12:37 66.236923 66.236923
libifcoremd.dll Intel(r) Visual Fortran Compiler 10.0 (Update A)
libmmd.dll Intel(r) C Compiler, Intel(r) C++ Compiler, Intel(r) Fortran Compiler 12.0
LogSession.dll LogSession 2.1.2.1681
mediacoreif.dll DVA Product 6.0.0
MPS.dll MPS 2012/02/03-10:33:13 66.495174 66.495174
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pdfsettings.dll Adobe PDFSettings 1.04
Photoshop.dll Adobe Photoshop CS6 CS6
Plugin.dll Adobe Photoshop CS6 CS6
PlugPlug.dll Adobe(R) CSXS PlugPlug Standard Dll (64 bit) 3.0.0.383
PSArt.dll Adobe Photoshop CS6 CS6
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Required plug-ins:
3D Studio 13.1.2 (13.1.2 20130105.r.224 2013/01/05:23:00:00)
Accented Edges 13.0
Adaptive Wide Angle 13.0
Angled Strokes 13.0
Average 13.1.2 (13.1.2 20130105.r.224 2013/01/05:23:00:00)
Bas Relief 13.0
BMP 13.0
Camera Raw 7.3
Chalk & Charcoal 13.0
Charcoal 13.0
Chrome 13.0
Cineon 13.1.2 (13.1.2 20130105.r.224 2013/01/05:23:00:00)
Clouds 13.1.2 (13.1.2 20130105.r.224 2013/01/05:23:00:00)
Collada 13.1.2 (13.1.2 20130105.r.224 2013/01/05:23:00:00)
Color Halftone 13.0
Colored Pencil 13.0
CompuServe GIF 13.0
Conté Crayon 13.0
Craquelure 13.0
Crop and Straighten Photos 13.1.2 (13.1.2 20130105.r.224 2013/01/05:23:00:00)
Crop and Straighten Photos Filter 13.0
Crosshatch 13.0
Crystallize 13.0
Cutout 13.0
Dark Strokes 13.0
De-Interlace 13.0
Dicom 13.0
Difference Clouds 13.1.2 (13.1.2 20130105.r.224 2013/01/05:23:00:00)
Diffuse Glow 13.0
Displace 13.0
Dry Brush 13.0
Eazel Acquire 13.1.2 (13.1.2 20130105.r.224 2013/01/05:23:00:00)
Embed Watermark 4.0
Entropy 13.1.2 (13.1.2 20130105.r.224 2013/01/05:23:00:00)
Extrude 13.0
FastCore Routines 13.1.2 (13.1.2 20130105.r.224 2013/01/05:23:00:00)
Fibers 13.0
Film Grain 13.0
Filter Gallery 13.0
Flash 3D 13.1.2 (13.1.2 20130105.r.224 2013/01/05:23:00:00)
Fresco 13.0
Glass 13.0
Glowing Edges 13.0
Google Earth 4 13.1.2 (13.1.2 20130105.r.224 2013/01/05:23:00:00)
Grain 13.0
Graphic Pen 13.0
Halftone Pattern 13.0
HDRMergeUI 13.0
IFF Format 13.0
Ink Outlines 13.0
JPEG 2000 13.0
Kurtosis 13.1.2 (13.1.2 20130105.r.224 2013/01/05:23:00:00)
Lens Blur 13.0
Lens Correction 13.0
Lens Flare 13.0
Liquify 13.0
Matlab Operation 13.1.2 (13.1.2 20130105.r.224 2013/01/05:23:00:00)
Maximum 13.1.2 (13.1.2 20130105.r.224 2013/01/05:23:00:00)
Mean 13.1.2 (13.1.2 20130105.r.224 2013/01/05:23:00:00)
Measurement Core 13.1.2 (13.1.2 20130105.r.224 2013/01/05:23:00:00)
Median 13.1.2 (13.1.2 20130105.r.224 2013/01/05:23:00:00)
Mezzotint 13.0
Minimum 13.1.2 (13.1.2 20130105.r.224 2013/01/05:23:00:00)
MMXCore Routines 13.1.2 (13.1.2 20130105.r.224 2013/01/05:23:00:00)
Mosaic Tiles 13.0
Multiprocessor Support 13.1.2 (13.1.2 20130105.r.224 2013/01/05:23:00:00)
Neon Glow 13.0
Note Paper 13.0
NTSC Colors 13.1.2 (13.1.2 20130105.r.224 2013/01/05:23:00:00)
Ocean Ripple 13.0
Oil Paint 13.0
OpenEXR 13.0
Paint Daubs 13.0
Palette Knife 13.0
Patchwork 13.0
Paths to Illustrator 13.0
PCX 13.1.2 (13.1.2 20130105.r.224 2013/01/05:23:00:00)
Photocopy 13.0
Photoshop 3D Engine 13.1.2 (13.1.2 20130105.r.224 2013/01/05:23:00:00)
Picture Package Filter 13.1.2 (13.1.2 20130105.r.224 2013/01/05:23:00:00)
Pinch 13.0
Pixar 13.1.2 (13.1.2 20130105.r.224 2013/01/05:23:00:00)
Plaster 13.0
Plastic Wrap 13.0
PNG 13.0
Pointillize 13.0
Polar Coordinates 13.0
Portable Bit Map 13.1.2 (13.1.2 20130105.r.224 2013/01/05:23:00:00)
Poster Edges 13.0
Radial Blur 13.0
Radiance 13.1.2 (13.1.2 20130105.r.224 2013/01/05:23:00:00)
Range 13.1.2 (13.1.2 20130105.r.224 2013/01/05:23:00:00)
Read Watermark 4.0
Reticulation 13.0
Ripple 13.0
Rough Pastels 13.0
Save for Web 13.0
ScriptingSupport 13.1.2
Shear 13.0
Skewness 13.1.2 (13.1.2 20130105.r.224 2013/01/05:23:00:00)
Smart Blur 13.0
Smudge Stick 13.0
Solarize 13.1.2 (13.1.2 20130105.r.224 2013/01/05:23:00:00)
Spatter 13.0
Spherize 13.0
Sponge 13.0
Sprayed Strokes 13.0
Stained Glass 13.0
Stamp 13.0
Standard Deviation 13.1.2 (13.1.2 20130105.r.224 2013/01/05:23:00:00)
STL 13.1.2 (13.1.2 20130105.r.224 2013/01/05:23:00:00)
Sumi-e 13.0
Summation 13.1.2 (13.1.2 20130105.r.224 2013/01/05:23:00:00)
Targa 13.0
Texturizer 13.0
Tiles 13.0
Torn Edges 13.0
Twirl 13.0
Underpainting 13.0
Vanishing Point 13.0
Variance 13.1.2 (13.1.2 20130105.r.224 2013/01/05:23:00:00)
Variations 13.1.2 (13.1.2 20130105.r.224 2013/01/05:23:00:00)
Water Paper 13.0
Watercolor 13.0
Wave 13.0
Wavefront|OBJ 13.1.2 (13.1.2 20130105.r.224 2013/01/05:23:00:00)
WIA Support 13.1.2 (13.1.2 20130105.r.224 2013/01/05:23:00:00)
Wind 13.0
Wireless Bitmap 13.1.2 (13.1.2 20130105.r.224 2013/01/05:23:00:00)
ZigZag 13.0
Optional and third party plug-ins:
DAZ Studio 3D Bridge 12.0
DazUpdateScene 12.0
Plug-ins that failed to load: NONE
Flash:
Mini Bridge
Kuler
Installed TWAIN devices: NONEGreat news!
I followed your suggestion, Noel, and uninstalled my drivers with the Catalyst Uninstall Utility (which I hadn't used before), rebooted, reinstalled Catalyst 13.2 Beta 7, rebooted, deleted the PS Prefs, started PS, and now the performance is radically improved!
It baffles me why I would need to do a clean driver uninstall in a new system environment that has only ever had this video card, and is only a few months old, but that action seems to be what's improved the situation. Note that because I deleted the PS preferences, the good performance now occurs with the default Use Graphics Processor enabled, and Drawing Mode set to Advanced (with every feature in the Advanced dialog checked except 30bit display).
Having no reference point, I can't tell for sure if performance is as good as it theoretically ought to be for my system specs, but using the standard 13px brush is only slightly laggy behind the cursor, even if I become reckless and squiggle on the canvas violently. It wasn't just sluggish response before: Photoshop seemed to be in pain trying to draw the line segments as it laboured to catch up to the cursor. That is pretty much gone now.
Much more tellingly, zooming and panning the canvas is like it ought to be, responsive and clean, more or less like it was for me in CS4 with my old Nvidia 9600GT. The poor performance with zooming and panning was the most worrying aspect of the issue. It's a great relief to see these working more properly now.
I have to confess I'm a little embarrassed to have drug you through all this hassle only to discover that something as rudimentary as properly cleaning out the drivers would be the apparent solution. I never would have imagined that doing that, with such a new and stable system, would make any difference, since I don't have a legacy of older drivers dotting my hard drive. In any event, I'm really grateful that you guys took the time to try to help me.
In the interest of completeness, here's the relevant portion of my system info after doing the reinstall steps I mentioned above:
Adobe Photoshop Version: 13.1.2 (13.1.2 20130105.r.224 2013/01/05:23:00:00) x64
Operating System: Windows 8 64-bit
Version: 6.2
System architecture: Intel CPU Family:6, Model:14, Stepping:5 with MMX, SSE Integer, SSE FP, SSE2, SSE3, SSE4.1, SSE4.2
Physical processor count: 4
Processor speed: 2665 MHz
Built-in memory: 16379 MB
Free memory: 13680 MB
Memory available to Photoshop: 14695 MB
Memory used by Photoshop: 60 %
Image tile size: 1024K
Image cache levels: 4
OpenGL Drawing: Enabled.
OpenGL Drawing Mode: Advanced
OpenGL Allow Normal Mode: True.
OpenGL Allow Advanced Mode: True.
OpenGL Allow Old GPUs: Not Detected.
OpenCL Version: 3.0
OpenGL Version: 3.0
Video Rect Texture Size: 16384
OpenGL Memory: 2048 MB
Video Card Vendor: ATI Technologies Inc.
Video Card Renderer: AMD Radeon HD 7800 Series
Display: 1
Display Bounds: top=0, left=0, bottom=1080, right=1920
Video Card Number: 2
Video Card: AMD Radeon HD 7800 Series
Driver Version:
Driver Date:
Video Card Driver: aticfx64.dll,aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,aticfx32,atiumd64.dll,atidxx64.d ll,atidxx64.dll,atiumdag,atidxx32,atidxx32,atiumdva,atiumd6a.cap,atitmm64.dll
Video Mode: 1920 x 1080 x 4294967296 colors
Video Card Caption: AMD Radeon HD 7800 Series
Video Card Memory: 2048 MB
Video Card Number: 1
Video Card: Microsoft Basic Render Driver
Driver Version: 12.100.17.0
Driver Date: 20130226000000.000000-000
Video Card Driver:
Video Mode:
Video Card Caption: Microsoft Basic Render Driver
Video Card Memory: 0 MB
As you can see, the Microsoft Basic Render Driver still appears as a Video Card in the list. This presumably has something to do with Windows 8, and I really don't know if its presence here is still a sign that my card is not being used to its optimal capability. I have a hunch that the slight lag that I am still experiencing with the brush when Use Graphics Processor is on -- totally absent with the acceleration turned off -- implies that Photoshop is still unable to take maximum advantage of my card. I would assume that the brush tool should be more responsive with acceleration on than off, in a rig without any issues, but that's just assumption on my part. If you turn off Use Graphics Processor on your systems, is the brush tool more or less responsive?
But again, panning the canvas with the hand tool is now extremely responsive, without any screen tearing or visible lag, and that's a massive improvement over the total meltdown of performance I was suffering from before.
Thanks again very much for your help. I'm grateful to all of you who took the time to chime in. -
Performance problem: 1.000 queries over a 1.000.000 rows table
Hi everybody!
I have a difficult performance problem: I use JDBC over an ORACLE database. I need to build a map using data from a table with around 1.000.000 rows. My query is very simple (see the code) and takes an average of 900 milliseconds, but I must perform around 1.000 queries with different parameters. The final result is that user must wait several minutes (plus the time needed to draw the map and send it to the client)
The code, very simplified, is the following:
String sSQLCreateView =
"CREATE VIEW " + sViewName + " AS " +
"SELECT RIGHT_ASCENSION, DECLINATION " +
"FROM T_EXO_TARGETS " +
"WHERE (RIGHT_ASCENSION BETWEEN " + dRaMin + " AND " + dRaMax + ") " +
"AND (DECLINATION BETWEEN " + dDecMin + " AND " + dDecMax + ")";
String sSQLSentence =
"SELECT COUNT(*) FROM " + sViewName +
" WHERE (RIGHT_ASCENSION BETWEEN ? AND ?) " +
"AND (DECLINATION BETWEEN ? AND ?)";
PreparedStatement pstmt = in_oDbConnection.prepareStatement(sSQLSentence);
for (int i = 0; i < 1000; i++)
pstmt.setDouble(1, a);
pstmt.setDouble(2, b);
pstmt.setDouble(3, c);
pstmt.setDouble(4, d);
ResultSet rset = pstmt.executeQuery();
X = rset.getInt(1);
I have yet created index with RIGHT_ASCENSION and DECLINATION fields (trying different combinations).
I have tried yet multi-threads, with very bad results
Has anybody a suggestion ?
Thank you very much!How many total rows are there likely to be in the View you create?
Perhaps just do a select instead of a view, and loop thru the resultset totalling the ranges in java instead of trying to have 1000 queries do the job. Something like:
int iMaxRanges = 1000;
int iCount[] = new int[iMaxRanges];
class Range implements Comparable
float fAMIN;
float fAMAX;
float fDMIN;
float fDMAX;
float fDelta;
public Range(float fASC_MIN, float fASC_MAX, float fDEC_MIN, float fDEC_MAX)
fAMIN = fASC_MIN;
fAMAX = fASC_MAX;
fDMIN = fDEC_MIN;
fDMAX = fDEC_MAX;
public int compareTo(Object range)
Range comp = (Range)range;
if (fAMIN < comp.fAMIN)
return -1;
if (fAMAX > comp.fAMAX)
return 1;
if (fDMIN < comp.fDMIN)
return -1;
if (fDMAX > comp.fDMAX)
return 1;
return 0;
List listRanges = new ArrayList(iMaxRanges);
listRanges.add(new Range(1.05, 1.10, 120.5, 121.5));
//...etc.
String sSQL =
"SELECT RIGHT_ASCENSION, DECLINATION FROM T_EXO_TARGETS " +
"WHERE (RIGHT_ASCENSION BETWEEN " + dRaMin + " AND " + dRaMax + ") " +
"AND (DECLINATION BETWEEN " + dDecMin + " AND " + dDecMax + ")";
Statement stmt = in_oDbConnection.createStatement();
ResultSet rset = stmt.executeQuery(sSQL);
while (rset.next())
float fASC = rset.getFloat("RIGHT_ASCENSION");
flaot fDEC = rset.getFloat("DECLINATION");
int iRange = Collections.binarySearch(listRanges, new Range(fASC, fASC, fDEC, fDEC));
if (iRange >= 0)
++iCount[iRange]; -
Hi,
I try to display a report with 250 000 rows in bi publisher 11.1.1.6.
Running the SQL Request in TOAD take 20s.
From bi publisher 11.1.1.6 this operation take more than 2 hour without result.
The temp file show an xml file which increase (53 M to 70M to 100 M)
I configure jvm (1.6_029) with the following parameters : Xms512m - Xmx2048 -XX:MaxPermSize=3072m
My configuration is the following :
REHL5 64bits
8G RAM
100G file system and 50 GB tmp file for bi publisher
4 CPU
Jdk Parameters:
Xms512m -Xmx2048m -XX:MaxPermSize=3072m -XX:UseParallelGC.
Total CPU usage : 25%
Live Threads : 85 threads
Used : 665 Mb
Commited : 908 Mb
GC time :
8.047 s on PS MarkSweep (3 collections)
8.625 s on PS Scavenge (242 collections)
Any idea to increase performance or other will be appreciate.
Thank you
MamsIf you are generating a PDF output, select "PDF Compression" option in the properties. Ensure you reduce all the log levels to "Low". Ensure there are no (or minimal) calculations/formulas in the report template.
-
Poor performance with SVM mirrored stripes
Problem: poor write performance with configuration included below. Before attaching striped subdevices to mirror, they write/read very fast (>20,000 kw/s according to iostat), but after mirror attachment and sync performance is <2,000 kw/s. I've got standard SVM-mirrored root disks that perform at > 20,000 kw/s, so something seems odd. Any help would be greatly appreciated.
Config follows:
Running 5.9 Generic_117171-17 on sun4u sparc SUNW,Sun-Fire-V890. Configuration is 4 72GB 10K disks with the following layout:
d0: Mirror
Submirror 0: d3
State: Okay
Submirror 1: d2
State: Okay
Pass: 1
Read option: roundrobin (default)
Write option: parallel (default)
Size: 286607040 blocks (136 GB)
d3: Submirror of d0
State: Okay
Size: 286607040 blocks (136 GB)
Stripe 0: (interlace: 4096 blocks)
Device Start Block Dbase State Reloc Hot Spare
c1t4d0s0 0 No Okay Yes
c1t5d0s0 10176 No Okay Yes
d2: Submirror of d0
State: Okay
Size: 286607040 blocks (136 GB)
Stripe 0: (interlace: 4096 blocks)
Device Start Block Dbase State Reloc Hot Spare
c1t1d0s0 0 No Okay Yes
c1t2d0s0 10176 No Okay YesI have the same issue and it is killing our iCal Server performance.
My question would be, can you edit an XSAN Volume without destroying the data?
There is one setting that I think might ease the pressure... in the Cache Settings (Volumes -> <Right-Click Volume> -> Edit Volume Settings)
Would increasing the amount of Cache help? Would it destroy the data?!?!? -
I bought a new, faster, more storage Windows 8 computer.
I had 40,000 pix on old computer tagged with names, event, location, date with PE 11. Also several projects involving hundreds of pix.
Carbonite restored all files (250 gig) from old computer to new, and their tech support says they all are on the new computer.
I bought the new PE 12 and installed it on new computer. It has only found 4,000 pix. I don't at all like PE 12 after enjoying PE2-11 and managing all my pix with it. PE11 was clearer in the pix presentation.
Apparently when imported to the new computer, I lost the tags that went to events, location, and the person tags did not separate family from friends etc. I can't even find my projects.
I was so frustrated with PE12, that I installed PE11, but everytime I try to open the Organizer, it doesn't open.
Help. I am so frustrated. I am pretty sure before I made the transition that I had written all tags to files. When I put PE11 on the new computer, why won't it give me what I had on the old.
This is probably my 10th generation computer change, and I never had such problems before with PE.I am using 10 and 11 instead of 11 and 12. I tried to go back and edit,
but couldn't figure out how. Sorry, typing errorC.
In a message dated 2/6/2013 7:02:33 P.M. Eastern Standard Time,
[email protected] writes:
Re: How can get 40,000 pix from old computer restored by Carbonite to new
computer into PE 11 or 12?
created by Jeff A Wright (http://forums.adobe.com/people/JeffAWright)
in Photoshop Elements - View the full discussion
(http://forums.adobe.com/message/5050443#5050443) -
Report performance with Hierarchies
Hi
How to improve query performance with hierarchies. We have to do lot of navigation's in the query and the volume of data size very big.
Thanks
P GHI,
chk this:
https://www.sdn.sap.com/irj/servlet/prt/portal/prtroot/docs/library/uuid/1955ba90-0201-0010-d3aa-8b2a4ef6bbb2
https://www.sdn.sap.com/irj/servlet/prt/portal/prtroot/docs/library/uuid/ce7fb368-0601-0010-64ba-fadc985a1f94
https://www.sdn.sap.com/irj/servlet/prt/portal/prtroot/docs/library/uuid/4c0ab590-0201-0010-bd9a-8332d8b4f09c
Query Performance Is "Aggregates" the way out for me?
/people/vikash.agrawal/blog/2006/04/17/query-performance-150-is-aggregates-the-way-out-for-me
° the OLAP cache is architected to store query result sets and to give all users access to those result sets.
If a user executes a query, the result set for that querys request can be stored in the OLAP cache; if that same query (or a derivative) is then executed by another user, the subsequent query request can be filled by accessing the result set already stored in the OLAP cache.
In this way, a query request filled from the OLAP cache is significantly faster than queries that receive their result set from database access
° The indexes that are created in the fact table for each dimension allow you to easily find and select the data
see http://help.sap.com/saphelp_nw04/helpdata/en/80/1a6473e07211d2acb80000e829fbfe/content.htm
° when you load data into the InfoCube, each request has its own request ID, which is included in the fact table in the packet dimension.
This (besides giving the possibility to manage/delete single request) increases the volume of data, and reduces performance in reporting, as the system has to aggregate with the request ID every time you execute a query. Using compressing, you can eliminate these disadvantages, and bring data from different requests together into one single request (request ID 0).
This function is critical, as the compressed data can no longer be deleted from the InfoCube using its request IDs and, logically, you must be absolutely certain that the data loaded into the InfoCube is correct.
see http://help.sap.com/saphelp_nw04/helpdata/en/ca/aa6437e7a4080ee10000009b38f842/content.htm
° by using partitioning you can split up the whole dataset for an InfoCube into several, smaller, physically independent and redundancy-free units. Thanks to this separation, performance is increased when reporting, or also when deleting data from the InfoCube.
see http://help.sap.com/saphelp_nw04/helpdata/en/33/dc2038aa3bcd23e10000009b38f8cf/content.htm
Hope it helps!
tHAK YOU,
dst -
Are there Issues with poor performance with Maverick OS,
Are there issues with slow and reduced performance with Mavericks OS
check this
http://apple.stackexchange.com/questions/126081/10-9-2-slows-down-processes
or
this:
https://discussions.apple.com/message/25341556#25341556
I am doing a lot of analyses with 10.9.2 on a late 2013 MBP, and these analyses generally last hours or days. I observed that Maverick is slowing them down considerably for some reasons after few hours of computations, making it impossible for me to work with this computer... -
Performance with the new Mac Pros?
I sold my old Mac Pro (first generation) a few months ago in anticipation of the new line-up. In the meantime, I purchased a i7 iMac and 12GB of RAM. This machine is faster than my old Mac for most Aperture operations (except disk-intensive stuff that I only do occasionally).
I am ready to purchase a "real" Mac, but I'm hesitating because the improvements just don't seem that great. I have two questions:
1. Has anyone evaluated qualitative performance with the new ATI 5870 or 5770? Long ago, Aperture seemed pretty much GPU-constrained. I'm confused about whether that's the case anymore.
2. Has anyone evaluated any of the new Mac Pro chips for general day-to-day use? I'm interested in processing through my images as quickly as possible, so the actual latency to demosaic and render from the raw originals (Canon 1-series) is the most important metric. The second thing is having reasonable performance for multiple brushed-in effect bricks.
I'm mostly curious if anyone has any experience to point to whether it's worth it -- disregarding the other advantages like expandability and nicer (matte) displays.
Thanks.
BenThanks for writing. Please don't mind if I pick apart your statements.
"For an extra $200 the 5870 is a no brainer." I agree on a pure cost basis that it's not a hard decision. But I have a very quiet environment, and I understand this card can make a lot of noise. To pay money, end up with a louder machine, and on top of that realize no significant benefit would be a minor disaster.
So, the more interesting question is: has anyone actually used the 5870 and can compare it to previous cards? A 16-bit 60 megapixel image won't require even .5GB of VRAM if fully tiled into it, for example, so I have no ability, a priori, to prove to myself that it will matter. I guess I'm really hoping for real-world data. Perhaps you speak from this experience, Matthew? (I can't tell.)
Background work and exporting are helpful, but not as critical for my primary daily use. I know the CPU is also used for demosaicing or at least some subset of the render pipeline, because I have two computers that demonstrate vastly different render-from-raw response times with the same graphics card. Indeed, it is this lag that would be the most valuable of all for me to reduce. I want to be able to flip through a large shoot and see each image at 100% as instantaneously as possible. On my 2.8 i7 that process takes about 1 second on average (when Aperture doesn't get confused and mysteriously stop rendering 100% images).
Ben -
Performance with Boot Camp/Gaming?
Hi,
I just acquired a MBP/2GHz IntelCD/2GB RAM/100GB/Superdrive, with Applecare. Can anyone comment about the performance with
Boot Camp -- running Windows XP SP2, and what the gaming graphics are like?
Appreciate it, thanks...
J.
Powerbook G4 [15" Titanium - DVI] Mac OS X (10.4.8) 667MHz; 1GB RAM; 80GBWell, I didn't forget to mention what I did not know yet.... So that's not exactly correct..
As per Apple's support page, http://support.apple.com/specs/macbookpro/MacBook_Pro.html
My new computer does have 256MB of video memory... -
Performance with external display
Hello,
when I'm connecting my 19'' TFT to the MacBook the performance (with the same applications runnig) is realy bad. It tooks longer to switch between apps and if I don't use an app for some time, it can took up to 30 sec to "reactivate" the app.
Because the HD is working when I switch apps, it looks like the OS is swapping. My question: Would it help to upgrade the MacBook to 2GB ram? AFAIC the intel card uses shared memory.
Thanks for your help
Till
MacBook 1.83 GHz/1GB Mac OS X (10.4.8)How much RAM do you have? Remember that the MB does not have dedicated VRAM like some computers do and that it uses the system RAM to drive the graphics chipset.
I use my MB with the mini-DVI to DVI adapter to drive a 20" widescreen monitor without any of the problems that you describe, but I have 2GB of RAM. If you only have the stock 512MB of RAM, that may be part of what you are seeing.
Maybe you are looking for
-
My macbook pro no longer connects to my TV with the mini dvi to hdmi adapter. A while ago the computer fell down and hit the cable. How can I tell if the computer is working ok. Doesn't show mirroring any more. Was working while watching a movie but
-
How to use counter to test High frequency ?Any tutorial ? Thanks!
thanks
-
Simple manual file rearrangement in Finder
I've been using my iMac for almost 2 weeks now and stumbled upon a problem of some sort: I am unable to manually drag and drop my photos inside the Finder to rearrange their order. I dont need all the other automated sorting options. All i need is to
-
After export (H.264 1920x1080 25fps) black squares flashing in the top right corner. In Premiere everything is ok. I only haveproblems in the exported file. Anybody any ideas? Version is Premiere Pro CC
-
Not the most up to date firefox
firefox seemed to have downgraded, every time I update it I get a message that it isn't up to date. I can tell just by the look that it is an older version or at least appears like one.