Photoshop CC 3D - placed bitmap image on extruded surface goes nasty when rendered

The extruded face with System Copy on it has gone really nasty. It looked great before I rendered it!
Here's it's sister, which I daren't render...
This is a production project - so I'm VERY ANXIOUS TO FIX IT!!!!

Did you ever get this figured out? I'm having the same problem.
The texture on the front and back surfaces look fine, but the extrusion surface gets blurred.
In my case, I discovered the blur happens along a UV line.
Here's a partial render:
As you can see, the blur is happening along a diagonal line. When I look at the UV texture, I realized that line is part of the texture mapping:
So how can we fix this blurring on the diagonal UV line?
I have my object's texture mapping set to "scale." (Anything will stretch the very few pixels the UV Texture creates.

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  • How do I overlay n number of  bitmap images using Java.

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  • Problem Placing an Image

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