Photoshop CC not detect nVidia GeForce GTX 680 after driver upgrade (Windows 8 64-bit)
i just upgraded the driver for my nVidia GeForce 680 graphics card from the nVidia website. the specifications are shown below. Photoshop CC now says that it can't detect my graphics card. does anyone know the solution to this problem?
nVidia verstion 327.23 WHQL
release date: Sept 9, 2013
operating system: windows 8 64-bit
will adobe have to issue an update to photoshop CC to fix the problem?
hey chris,
thx for relplying. i appreciat it. here is what happened. i did an update through microsoft and downloaded a driver for nVidia. somehow that download caused PS CC to stop recognizing my GTX 680. i'm not sure why. subsequent to that, i went to nVidia's website and downloaded the current driver. i still found that PS CC didn't "see" my graphics card. that is when i wrote this post. after i posted this i rebooted my computer and found that everything now works fine. PS CC now recognizes my GeForce GTX 680 with no problems.
john
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Adobe Photoshop Version: 13.1.2 (13.1.2 20130105.r.224 2013/01/05:23:00:00) x64
Operating System: Windows 7 64-bit
Version: 6.1 Service Pack 1
System architecture: Intel CPU Family:6, Model:13, Stepping:7 with MMX, SSE Integer, SSE FP, SSE2, SSE3, SSE4.1, SSE4.2, HyperThreading
Physical processor count: 12
Logical processor count: 24
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Memory used by Photoshop: 95 %
Image tile size: 1024K
Image cache levels: 6
OpenGL Drawing: Enabled.
OpenGL Drawing Mode: Normal
OpenGL Allow Normal Mode: True.
OpenGL Allow Advanced Mode: True.
OpenGL Allow Old GPUs: Not Detected.
OpenCL Version: 1.1 CUDA 6.5.12
OpenGL Version: 2.1
Video Rect Texture Size: 16384
OpenGL Memory: 2048 MB
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Video Mode: 1920 x 1080 x 4294967296 colors
Video Card Caption: NVIDIA Quadro 4000
Video Card Memory: 2048 MB
Serial number: 96040035116912554961
Application folder: C:\Program Files\Adobe\Adobe Photoshop CS6 (64 Bit)\
Temporary file path: C:\Users\JOHNJM~1\AppData\Local\Temp\
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C:\, 224.2G, 100.5G free
Required Plug-ins folder: C:\Program Files\Adobe\Adobe Photoshop CS6 (64 Bit)\Required\
Primary Plug-ins folder: C:\Program Files\Adobe\Adobe Photoshop CS6 (64 Bit)\Plug-ins\
Additional Plug-ins folder: C:\Photoshop64 Plug-Ins\
Installed components:
ACE.dll ACE 2012/06/05-15:16:32 66.507768 66.507768
adbeape.dll Adobe APE 2012/01/25-10:04:55 66.1025012 66.1025012
AdobeLinguistic.dll Adobe Linguisitc Library 6.0.0
AdobeOwl.dll Adobe Owl 2012/09/10-12:31:21 5.0.4 79.517869
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amtlib.dll AMTLib (64 Bit) 6.0.0.75 (BuildVersion: 6.0; BuildDate: Mon Jan 16 2012 18:00:00) 1.000000
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boost_signals.dll DVA Product 6.0.0
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boost_threads.dll DVA Product 6.0.0
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cgGL.dll NVIDIA Cg Runtime 3.0.00007
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dvacore.dll DVA Product 6.0.0
dvamarshal.dll DVA Product 6.0.0
dvamediatypes.dll DVA Product 6.0.0
dvaplayer.dll DVA Product 6.0.0
dvatransport.dll DVA Product 6.0.0
dvaunittesting.dll DVA Product 6.0.0
dynamiclink.dll DVA Product 6.0.0
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hydra_filters.dll AIF 3.0 62.490293
icucnv40.dll International Components for Unicode 2011/11/15-16:30:22 Build gtlib_3.0.16615
icudt40.dll International Components for Unicode 2011/11/15-16:30:22 Build gtlib_3.0.16615
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JP2KLib.dll JP2KLib 2011/12/12-16:12:37 66.236923 66.236923
libifcoremd.dll Intel(r) Visual Fortran Compiler 10.0 (Update A)
libmmd.dll Intel(r) C Compiler, Intel(r) C++ Compiler, Intel(r) Fortran Compiler 12.0
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pdfsettings.dll Adobe PDFSettings 1.04
Photoshop.dll Adobe Photoshop CS6 CS6
Plugin.dll Adobe Photoshop CS6 CS6
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PSArt.dll Adobe Photoshop CS6 CS6
PSViews.dll Adobe Photoshop CS6 CS6
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tbb.dll Intel(R) Threading Building Blocks for Windows 3, 0, 2010, 0406
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Adaptive Wide Angle 13.0
Angled Strokes 13.0
Average 13.1.2 (13.1.2 20130105.r.224 2013/01/05:23:00:00)
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Crosshatch 13.0
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Dicom 13.0
Difference Clouds 13.1.2 (13.1.2 20130105.r.224 2013/01/05:23:00:00)
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Dry Brush 13.0
Eazel Acquire 13.1.2 (13.1.2 20130105.r.224 2013/01/05:23:00:00)
Embed Watermark 4.0
Entropy 13.1.2 (13.1.2 20130105.r.224 2013/01/05:23:00:00)
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SoftImage 13.0 (13.0 20120315.r.428 2012/03/15:21:00:00)
StarFilter Pro 3 3.0.5.1
SuperPNG 2.0
Wavefront RLA 13.0 (13.0 20120315.r.428 2012/03/15:21:00:00)
Web Photo Gallery 12.0 (12.0x001)
Plug-ins that failed to load: NONE
Flash:
Mini Bridge
Photo Collage Toolkit
Kuler
Installed TWAIN devices: NONE -
Update for the NVIDIA GeForce GTX 680MX 2048 MB for MacPro3.1 primo 2008?
Has there been an update for the NVIDIA GeForce GTX 680MX 2048 MB for MacPro3.1 primo 2008?
I have had the MacPro restarts due to internal problems and the fault report going to Apple shows it is the N NVIDIA GeForce GTX creates the problems.
I am running Apple products like Aperture 3.5.1 iTunes 11 etc…
Besides the cresting the overall performance is SLOW
My MacPro:
Running OS X 10.9.1. on the MacPro3.1 primo 2008, 2 x 2,8 GHz Quad-Core Intel Xeon
NVIDIA GeForce GTX 680:
Chipset-model: NVIDIA GeForce GTX 680
Type: GPU
Bus: PCIe
Kortplads: Slot-1
Bredde på PCIe-kanal: x16
VRAM (i alt): 2048 MB
Producent: NVIDIA (0x10de)
Enheds-id: 0x1180
Revision-id: 0x00a2
ROM-revision: 3731
Skærme:
CG246:
Opløsning: 1920 x 1200
Pixeldybde: 32 bit farve (ARGB8888)
Dublering: Fra
Online: Ja
Rotation: Understøttet
Cintiq 12WX:
Opløsning: 1280 x 800 @ 60 Hz
Pixeldybde: 32 bit farve (ARGB8888)
Skærms serienummer: 8HC000414
Hovedskærm: Ja
Dublering: Fra
Online: Ja
Rotation: Understøttet
Please advise :-)
/ Kim AndersenDear Ms. Andersen:
Evga handles GeForce GTX 680 MX. Apple has nothing to do with it. However, I can try to help you a little bit
go here for Evga's Mac support: http://www.evga.com/support/download/default.aspx
This is one of those video cards that needs 2 power cables connected to the mother board for it to work propertly. It needs 195 watts of power, which the PCI-E slot will not provide on its own. If you have the power cables connected up okay, then the only advice I can give you is to telephone EVGA and see about a possible replacement. Apple's policy, as I understand it, is to replace same with same, even if you have the money and are willing to pay extra. This is a 3rd party video card and as such, Apple is not responsible for any problems wth it. I don't understand either: based on my knowledge of Norwegian, your screen size is 1280x800 and your bit depth is 32 bit, and you have 2 gigs Vram, so you should have no problem.
maybe you have a bad card
good luck to you
JOhn b -
Kernel Panic caused by Nvidia GeForce 7300 GT after Upgrade
Kernel Panic caused by Nvidia GeForce 7300 GT after Upgrade
Mac Pro 2,66 Ghz Dual Core Intel Xeon
driving 2 Apple Cinema Displays 23 (out of order since update) and 30
running Mac OS X Lion 10.7.2
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Hi!
Please help me...
My Photoshop CC don't detect my NVIDIA GeForce GTX 850M.
I read a lot of topics in network - nothing help me...:
1) I update my GPU Driver to newest.
2) I set a 3d settings in Nvidia Control Panel.
3) I try to change a lot of settings in Photoshop (nothing happen)
4) I restarted my computer 100 times.
My seetings:
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click "add" then "Browse" and the find "sniffer.exe"
C:/Program files/adobe/adobe photoshop/sniffer.exe
Than just open photoshop normally and it should work. -
New iMac NVIDIA GeForce GTX 775M (GPU NOT Detected)
I have The New Imac With NVIDIA GeForce GTX 775M with 2GB and in PREMIERE CC I have CUDA detected but in After Effects CS6 (11.03) latest Update until now, dosent detect GPU it says its not compatible, and uses OpenGL and the CUDA area is Grayed out,. why does Premiere pro cc recognizes my card and After Effects wont,. I did the sniff thing up in Terminal and added my card in the list and , still nothing,. can someone, please help me understand this,.
> I have The New Imac With NVIDIA GeForce GTX 775M with 2GB and in PREMIERE CC I have CUDA detected but in After Effects CS6 (11.03) latest Update until now, dosent detect GPU it says its not compatible, and uses OpenGL and the CUDA area is Grayed out,. why does Premiere pro cc recognizes my card and After Effects wont,.
That card was not tested with After Effects CS6 (11.0). That card didn't even exist when After Effects CS6 (11.0) was being developed and tested.
See this page for details of changes for After Effects CC (12.1) regarding GPU usage:
http://adobe.ly/AE_CC_12dot1_GPU -
Mercury CUDA not enabling when using NVIDIA GeForce GTX 285 on Apple Mac Pro after Mavericks install
Been using the same setup since CS5 with the Mercury CUDA running perfectly. After recent upgrade of OS X to 10.9 Mercury CUDA is no longer available and only lets me run with the OpenGL or software options. Im using a NVIDIA GeForce GTX 285 for apple computers. Here are the results for the GPUSniffer program in the latest Premiere Pro 7.1.0 files. The LAST line make me chucle because it the first on the list of supported card in the "cuda_supported_cards.txt" file. Anybody else seen this?
--- OpenGL Info ---
Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce GTX 285 OpenGL Engine
OpenGL Version: 2.1 NVIDIA-8.18.27 310.40.05f01
GLSL Version: 1.20
Monitors: 1
Monitor 0 properties -
Size: (0, 0, 1920, 1080)
Max texture size: 8192
Supports non-power of two: 1
Shaders 444: 1
Shaders 422: 1
Shaders 420: 1
--- GPU Computation Info ---
Found 1 devices supporting GPU computation.
OpenCL Device 0 -
Name: GeForce GTX 285
Vendor: NVIDIA (Apple platform)
Capability: 1.2
Driver: 1
Total Video Memory: 1024MB
* Not enabled by default because it did not match the named list of cards.found a link from a couple of days ago on a creative cow forum post one of the poster saying they are from adobe stating this
Re: Mercury Playback Engine MacPro
by Peter Garaway on Nov 12, 2013 at 9:49:16 am
Hi Wendell,
Sorry for the inconvenience. NVIDIA is currently working on drivers that support CUDA on Mavericks 10.9 with some of the older NVIDIA cards such as the GTX 285 and the Quadro 4800.
For others interested, the Quadro 4000, K5000 and GTX 680 ect... work with CUDA in 10.9.
Best,
Peter Garaway
Adobe
Premiere Pro
I have latest CUDA drivers, so i guess i am just waiting till a proper update that have the fixes to support my card. -
Photoshop CS6 doesn't recognize my NVIDIA GeForce GTX 675M GPU?
I just bought a brand new Alienware M17x R4 with Windows 8 Pro x64 and Photoshop CS6 won't recognize my NVIDIA GeForce GTX 675M GPU?
I've already updated Windows 8, Photoshop and the Nvidia graphics driver.
Any ideas? I spent so much on a nice graphics card but now it seems PS CS6 can't even use it. It's using the Intel HD4000 instead:
I also tried this: http://forums.adobe.com/message/4545768#4545768
And deleted the settings but that didn't help.
According to this, my graphics card should work, it's a NVIDIA GeForce GTX 675M, which is a 600 series GPU: http://helpx.adobe.com/photoshop/kb/photoshop-cs6-gpu-faq.html#tested_cards
Tested video cards for Photoshop CS6
Adobe tested the following video cards before the release of Photoshop CS6. This document lists the video card by series. The minimum amount of RAM supported on video cards for Photoshop CS6 is 256 MB. Photoshop 13.1 cannot display 3D features if you have less than 512 MB VRAM on your video card.
Important: This document is updated as newly released cards are tested. However, Adobe cannot test all cards in a timely manner. If a video card is not listed here, but was released after May 2012, you can assume that the card will work with Photoshop CS6.
Adobe tested laptop and desktop versions of the following cards. Be sure to download the latest driver for your specific model. (Laptop and desktop versions have slightly different names.)
nVidia GeForce 8000, 9000, 100, 200, 300, 400, 500, 600 series
I've run out of ideas. Any suggestions?Okay, I figured it out...duh.
My bad...or rather, Nvidia's bad!
In their app profiler, they set Photoshop to use the "default" settings, which defaults to the integrated graphics. By changing the profile to make it use the discreet graphics, it worked!
This also fixed my issue of the background flashing / flickering.
I know that's a known bug with Windows 8 + AMD (http://helpx.adobe.com/photoshop/kb/image-background-transparent-or-flickers.html)
However, Adobe should look into this same bug occuring with the Intel HD4000 integrated GPU, because this happened with my laptop.
Maybe that bug doesn't occur on systems that only have an integrated GPU, but on systems with Optimus, it's definitely a reproducible issue.
When I switch back to integrated, the issue pops up again.
It's nice that Nvidia provides an option for us to either use the integrated or discreet graphics, however, Adobe needs to follow through and make sure that Photoshop doesn't wig out when we're using the integrated GPU. Sometimes, your customers need to do work on battery power, so the integrated flickering /flashing /transparent background bug definitely needs to be fixed.
Personally, I can get 6hrs out of this laptop running the integrated GPU, but when I use the discreet, that cuts it down to only 2hrs. -
Photoshop CS5 and NVIDIA GeForce GTX 295 Crash
My specifications:
Photoshop CS5 (x64)
Windows 7 x64
NVIDIA GeForce GTX 295 (latest v197.45 driver)
Intel i7 920 2.67 GHz
My card is listed as a tested card for CS5 and NVIDIA says this is compatible with CS5, but today after using it, my screen went blank and the display driver recovered itself. It took about 5 minutes until Photoshop CS5 became responsive again and the GPU features were disabled. I am going to try GPU advanced mode and basic mode instead of normal mode to see what happens, but this is a shame that I have issues like this. I also had issues with CS4 like this.
What I did to cause this issue: I clicked" Place.." to place an object and that is when it crashed. It only happens randomly as I use Photoshop. Please NVIDIA or Adobe fix this issue. I love the GPU features and I want to run them, but this crashing is annoying for spending so much on buying this product. I hate to have to pay to contact Adobe technical support, it should be included with the purchase of software!
How to fix this without having to go to basic GPU mode or disabled GPU mode?function(){return A.apply(null,[this].concat($A(arguments)))}
SteveR From UK wrote:
With my own problems and a keen observer of this thread it making me think that I should stay away from Nvidia cards cards completed and go ATI
It comes down to policies within companies that in some cases we simply cannot know.
For example:
Does nVidia or ATI have a better plan to support cards with new drivers into the future? My experience is that right now, with my particular video card, ATI does a better job of making new features available (and making them work right) than nVidia. Is this based on support policy or simply what the engineers can and can't do? Maybe it's partially a matter of funding.
Who has a better handle on how to develop unified software and keep it working on all a whole family of cards? What is their software quality? I am active on Windows forums, and it sure seemed to take nVidia a lot longer to stabilize their drivers for Windows 7 than ATI.
Who has a better test lab? You can imagine that if one company has a better built/funded/maintained test lab, they're more likely to make new versions of drivers for old cards work properly if they have a computer set aside somewhere with that old card in it just waiting to try out new drivers. Unfortunately you can imagine with these companies making many, many new models all the time that funding that lab (and funding the MAINTENANCE of that lab) could get to be HUGE!
Lastly, how much do Marketing or other greedy business people influence company direction, vs. Engineers? Imagine a Marketing person's thoughts: "Stop making new drivers for that old card; we're not selling those and haven't for a long time. If a person has one and can't run the latest game or graphics software, he'll go buy a new one, and that's more money for us."
By the way, just to get an idea of how many different cards we're talking about, look at the sheer number of models listed in the various lists on this page: http://www.videocardbenchmark.net/
Just food for thought.
-Noel -
[BUG] Photoshop CC crashed immediately after selecting NVIDIA GeForce GTX 680M GPU
I just started using Photoshop CC trial and I immediately ran into problem with my video card.
First Photoshop doesn't recognized my GPU which is Nvidia GTX 680M. I'm using a new Alienware R4 with Win8 pro, I then searched the forum and followed this thread
Photoshop CS6 doesn't recognize my NVIDIA GeForce GTX 675M GPU?http://forums.adobe.com/thread/1157982
After following the instruction now Photoshop CC is supposely using my NVIDIA GPU, but it immediately crashed after launching, for both 32 bits and 64 bits. My NVIDIA driver version is 320.49 600 series, the latested one I just updated. If I deselect the NVIDIA option in the control panel I no longer suffer the crash problem but as you know there is a reported problem with Intel HD4000 integrated GPU where screen flickering keeps happening if you use a toolbox. To avoid the problem the only thing I can do is to deselect the use GPU option in CC option (changing the mode advanced setting doesn't help). By deselcting the GPU option get rid of the problem but there is another problem with zooming: it cannot zoom in real time anymore, instead it's having a toolbox where you choose a reagion and it will jump to that region, and I can only zoom in by doing this, not zooming out.
So basically I had a problem with NVIDIA which crashes CC immediately and a problem with Intel HD4000 integrated GPU with flickering screen and another problem with no GPU selected where I cannot zoom in real time. Whatever I do always give me some sets of problem that I can't solve.
BTW I haven't try CS6 yet, I may proceed to download a trial copy and I thought CC and CS6 are using the same core. Nevertheless, those problem should definately be looked into.
Any helps? Thanks in advance.If you check that user's Profile, you'll discover it is not actually nVidia per se
Profile
Username: Sora
Age: 7 ¾
Favourite activity: Playing computer games
Spots: In abundance
Ambition: To have a clue
For what it’s worth, I have most of the CC apps installed on an MSI GT70 ONE with GTX680M — driver 9.18.13.614 dated 8/28/2012 and using Windows 8, and while I have not used them all on that laptop, the ones I have appear to be working faultlessly. -
What video card do I need to make Photoshop CC 2014 to use 3D? I have NVIDIA GeForce GTX 780M 4096 MB graphics.
A couple of questions:
1. Have you tried resetting your preferences?
2. If you go to Preferences > Performance - is "Use Graphics Processor" enabled? If not, can you select it?
Your system should be fine to support 3D in PS CC 2014. Once I have more information from you we can move onto next steps if necessary.
Thanks,
Adam
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