Photoshop Corrupting Files When Rendering Gradients

Hello there, I'm a first time poster, with a long time problem.
My Photoshop is corrupting files in a very destructive fashion, and it seems to be tied to the live rendering of gradients. Not just blur filters, as in this thread (http://forums.adobe.com/thread/751036?start=200&tstart=0) but opacity adjustments in layers, and hue/brightness shifts. This happens usually in files with large dimensions, but not necessarily complicated layer structures.
This type of corruption, which renders blocks, tesselated shapes, or inverts/fills odd layers, seems to be a problem for multiple users, but I haven't seen a solution.
I think I may be the first person to link it directly to the live rendering of gradients- rather than just the blur filters. Anything that has to render a gradated shift across the image seems to be the culprit. Usualy starting as a solid, and ending as a transparent. However, simply adjust hue/brightness over an opaque layer will make the corruption happen as well. Which leads me to believe that this corruption is caused by live on screen rendering of gradient shifts.
Does anyone have any further thoughts or potential solutions?
Here are my specs:
CS6 13.0.4 x 64
Mac OSX v.10.7.5
3.2 GHz Quad-Core Intel Xeon
12 GB 1066 MHz DDR3

I do not understand what you writing in either append.  Please post some  screen capture that show us  the problems your having. Its hard to be the first person to do anything . Your most likely not the first one.

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