Photoshop CS5 Very Slow Liquify
I've noticed that in Photoshop CS5, Liquify just works terribly slowly. When I click and drag to distort an image, the image gets distorted sometimes even 10 seconds after I've lifted my hand. Sometimes I have to wait 30-40 seconds for the distortions to happen before I can regain control of Photoshop.
Also, panning is a bit more choppy than in CS4, which annoys me a lot, as it was the case with CS4 compared to CS3, etc... I predict that panning in CS7 will look like a slideshow.
And another thing, when you Flick-Pan, and release the mouse, the canvas flies across the screen, and during that flying animation, in CS4, you could still zoom in and out with the keyboard. In CS5, you have to wait until the canvas has slowed down to a stop to be able to zoom. This is also a strange feature.
Adobe said CS5 will have performance improvements, and I can see filters, adjustments and brushes perform a tiny bit better, but basic things like panning, zooming and liquify got MUCH worse and less responsive, and this is not worth the tradeoff for me, since I use these features very frequently, many times a second.
I use a Wacom Bamboo Fun tablet most of the time, and I noticed that Liquify is much faster (although still too slow for me to use it) when I use my trackpad instead of the pen.
I'm using the Photoshop CS5 trial now, and I have Photoshop CS3 and CS4 both installed on the same computer, so I can tell that CS3 ran much faster, CS4 was a bit slower and CS5 is a LOT slower. I'm using a late 2008 15 inch Unibody MacBook Pro with 9600M / 9400M graphics, 4GB RAM and 2.53 GHz CPU, and speed gets a bit better when using the 9600M.
Here are my questions:
Has anyone else had any of these problems, especially Liquify?
Has anyone else used CS5 and noticed that Liquify runs just fine?
Does anyone have any suggestions of what I could try to cure any of these problems?
Is it possible that this is the way Photoshop CS5 should run on my computer, due to my hardware limitations and bloated software?
How long is it going to take to fix this liquify problem?? Come one guys I need it to work now and better than in CS4 not worse!!! Otherwise why did I spend almost 1K to upgrade???
Looking into the problem isn't enough!!! I need a solution since I use the liquify tool for almost 99.9% of my images (fashion/beauty photography retouching).
Is there a temporary fix??? using the CS4 liquify plugin into the CS5 software?????
do a google search on slow liquify and see what comes up..... still pretty nice and insecure requests for the reason why it is so slow because users think it is their machine (computer) but if I don't get an answer and fi very soon (couple of days at the most) this nice and insecurity will vanish for a HUGE ADOBE *** kicking campaign !!! Since photoshop is known for their arrogantly slow updates for their software and waits till the next big update to correct things....I am not going to wait 18 months for you guys to fix the liquify problem!!!
SO GET TO IT NOW!!!!! So I can do my work and make enough money to keep spending on adobe upgrades!
And as a side note...didn't you "wizzards" have enough time to discover this BIG problem beforehand?? Or were you to busy fighting with Apple about your huge Flash problem??
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http://macperformanceguide.com/index_topics.html#OptimizingPhotoshopCS5
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Any thoughts?if you have 4GB RAM, the system would need about 1-2GB,
so if you quit all other apps and only run PS, it has 2-3GB RAM left.
you can set RAM-usage in percentage, in the settings menu of photoshop,
i set it to 70%, the rest is for osx.
so lets say PS uses 2GB RAM in your case, the more hires images you open at once and the more layers they have,
and the bigger they are, the 2GB RAM are gone and PS will use the scratch disc for the mentioned images you opened at once, which is also configured in the settings menu. usage of a scratch disc (PS writes data to the scratch disc permanently) will slow down overall performance, it may lagg and everything is slower than before (in my experience). best for scratch disc usage is a separate, fast, internal disc, as huge as possible (50-250GB discsize and empty, no files on it, so that PS can write continously, in order to avoid disc-fragmentation, which would slow down the writing process additionally)
thats the reason i would add 8GB RAM.
RAM is very important for photoshop CS5.
(also processor clock speed and number of cores - in the moment 2 cores are enough
as CS5 isnt optimized yet for more than 4 or 6 cores. more to come soon, i hope...
in my case, i added 24GB RAM, cause i want to avoid usage of a scratch disc at all. this is a huge gain of performance for myself.
i never liked my old scratch disc, as working was terrible slow with it. i also had only 4GB RAM in my last mac, and working was no fun
i work on large format files, 50-100cm at 300dpi and lots of layers, each layer has to be seen like an image itself, so each layer rises RAM consumption.
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you can read detailed instructions, on how to speed up things in PS here: (where i took it for myself)
http://macperformanceguide.com/index_topics.html
subtopic:
http://macperformanceguide.com/OptimizingPhotoshopCS5-Intro.html
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peter -
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BR.
WernerThe CC 2014 update 2014.2.1 is a month old and ACR 8.7 is two days old. Something strange is happening to you. First try resetting your Photoshop Preferences. This is a Adobe Photoshop User forum your not dealing with Adobe here. You seem to think you are and your attitude seems like you not open to to possibility that your system may have a problem. I think you may have one..
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I had added a link to my previous post to a page regarding performance that you may want to check out.
Thank you, I'll check it out.
What are your Preferences > Performance settings?
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I have a separate scratch disc.
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15 History states.
No other programs open.
How many documents (of what sizes) do you have open?
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Does restarting Photoshop have any effect on the issue?
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>>Forget about adding anything else to Photoshop, please work on speeding up exisiting functions.<<
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http://kb2.adobe.com/cps/404/kb404439.html
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I have rebooted numerous times. Interesting that you are aware of others with this issue.
I was thinking specifically of this thread: http://forums.adobe.com/thread/1026715
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Get specific instructions from the shop that is going to print it.
You keep confusing ppi with dpi. The resolution of an image file really is expressed in ppi, pixels per inch, not "dpi" which is dots per inch. The precise terminology is as follows:
DPI = Dots per inch = units used to measure the resolution of a printer
LPI = Lines per inch = The offset printing 'lines' or dots per inch in a halftone or line screen.
PPI = Pixels per inch = the number of pixels per inch in screen/scanner file terms.
Here's a link to a discussion that may interest you:
http://graphicdesign.stackexchange.com/questions/487/what-ppi-should-a-large-format-artwor k-for-print-be-done-at
It includes the following chart and subsequent comments :
"The rule of thumb is that we need 1.5 to 2 times the LPI in PPI to get acceptable results.
"Viewing Distance Present Study
20 feet greater than 10 LPI
18 feet 18.75 LPI or greater
16 feet 18.75 LPI or greater
14 feet 37.5 LPI or greater
12 feet 37.5 LPI or greater
10 feet 50 LPI or greater
8 feet 65 LPI or greater
6 feet 85 LPI or greater
4 feet 100 LPI or greater
2 feet 133 LPI or greater
1 foot 150 LPI or greater
6 inches 150 LPI or greater
"Presumably, for a banner 3m x 5m, you'd be standing at a minimum of, say, 10 feet. (Just eyeballing the wall here.) So, by this table, you'll need 50 LPI minimum. That would mean your raster graphics should be about 100 PPI, or 75 PPI at 12-14 feet. Considering that and the fact that 2x LPI is pretty conservative for reproducing fidelity (often 1.5xLPI is "enough"), this agrees with [the given] advice of 75 PPI being acceptable."
Talk to your printer. I suspect they will want a file at under 75 ppi, or even much less. Follow the printer's advice/request.
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