Photoshop CS6 Color Management Inaccuracy

Adobe:  Just a reminder, this color-management problem that I reported against Photoshop CS5 is still around:
http://forums.adobe.com/message/3475331
It's illustrated here in this screen grab, showing the visibly inaccurate result of Photoshop's transform, done in the GPU, from RGB values in the ProPhoto RGB color space to the sRGB IEC61966-2.1 color space.  Note the circular banding and color shifts in what should be a perfect gray gradient.
Do you think you could find it in your hearts to fix this before moving on to layer more features on an imperfect code base?
Thanks.
-Noel

I would like to include myself in the list to request the Adobe Photoshop CS6 team to look into the discolorization issue. I am using the entry level nVIDIA GT 430 for its basic openCL features for PhaseONE CaptureONE PRO.
I created a 16-Bit monochromatic image in CaptureONEPRO 7 and opened in CS6. My RGB working profile is ProPhoto and my 16-BIT BW TIFF is in the ProPhotoRGB space. With the GPU settings to "Normal" and "Advanced," I could see the discolorization and banding on my images. I have found that if I go to "View" and click on "Gamut Warning," the discolorizatioin seem to disaappear.
Having the GPU to "Basis" clears everything up as Noel Carboni first reported. I only have the banding and discolored appearing when GPU is on "Normal" or "Advanced."
Yours sincerely,
Ronald

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