Physics for Director MX 2004 10.1

Here's the situation. I own Director MX 2004 10.1 and I need to do some physics stuff. I developed a nice simulation using Havok that works great in a projector, but it lost one critical functionality in Shockwave that I can't seem to resolve (collisions involving repositioned fixed rigid bodies act as if they were never moved). I know Havok is dead and Ageia PhysX is what I should be using, but I really don't want to upgrade to 11.5 just for Ageia. I was hoping to hold out until D12.
Is it possible to get Ageia for Director 10.1?
Are there any old Havok gurus out there thay know how to move a fixed rigid body and have it repond to collisions in the new location?
Do I have to bite the bullet and buy D11.5?

Maybe Dee McDee is my only salvation!
I have not found anything about Physx and Director.
I use 3D Max with Physx and I know how to export from Max with W3D and import it into Director.
I don’t know what procedure to use to save the physical reactions.
When I save in w3d I have no physical reaction only animations.
Questions:
1) How can I do to import and maintain the physical reactions in Director?
I would, for example, bringing down a wall and then import it into Director.
2) Really Havok doesn’t work in Director 11.5?
I have imported an old movie made with Havok inside Director 11.5 and I make the projector and it works.
Sorry for my bad English.
I don't understand what do you means to "callback" in your previous message.
Thank you very much for your attention.

Similar Messages

  • Director MX 2004 Games - Game Development with Macromedia Director examples

    hi,
    do you know where can I get examples for Director MX 2004
    Games - Game Development with Macromedia Director from?

    Hi,
    Look at the Inspriation Macromedia Direcor Games and
    Entertainment links at:
    http://www.adobe.com/products/director/special/inspiration/games/
    I have cool Director content links at:
    http://www.fbe.unsw.edu.au/learning/director/resources/#cool
    regards
    Dean
    Director Lecturer / Consultant
    http://www.fbe.unsw.edu.au/learning/director
    http://www.multimediacreative.com.au

  • Director MX 2004 and MacOS X 10.5

    Hi
    I'm new to macOS but have to port in nearest future some
    projects ,
    developed for Windows on Mac
    And therefore the question from newbie.
    Is there any possibility to develope in Director under Mac OS
    X 10.5?
    Can Director 11 be started under Rosetta or does Version 10.5
    have no
    Rosetta in it?
    Can older versions of Director (for example MX 2004) be
    started under
    Rosetta on Mac OS X 10.5?
    Any help will be appreciated
    Orest

    Dear Dean,
    First of all, thanks for your answer. Here some screenshot to explain the issue :
    I launch the program on clicking the Play button. Then here is the first screen.
    When the mouse over the 'A' (next) arrow, it displays the encircled text.
    I continu to navigate to further sequences.
    You can see that the page are correctly displayed, with the number of them at the bottom.
    Clicking on next arrow change the number, and the page.
    There is a link to a menu. When you click on it, it display list of thematic and you can see that a field appears with mouse over the icone (red circled one).
    Everything works fine with the program using Director Windows Version.
    But When i use the same program with Director MacOs Version, these issues occured :
    First, when mouse over the next arrow, no text is displayed (cf. first picture)
    Then page number are not displayed :
    To finnish, nothing appears in the last screen :
    the 'A' content is missing
    the 'B' field is empty
    the 'C' field (wich appears on mouse over) is empty too, but when clicking it, this page is loaded.
    To Resum the situation : i took  the program made on MX2004 Macintosh. I put it on a PC system.
    I use th extra/update animation option to convert the program into director 11.
    I open the converted files with director 11 on Windows and it works fine.
    I open the converted files with director 11 on MacOS X and i expect these issues.
    I hope these explanation should help you to understand my problems, and i hope you should help me to find what's going on.
    Thanks.
    Eric

  • Director MX 2004 on Mac OS X Tiger 1.4.7

    Hi
    I'm a Director-developer on Windows
    Now I have to port some my projects on Mac
    I've just PC available with Intel processor
    I could Install Mac OS X Tiger 1.4.7 on it, but now I have a
    problem to
    install there a trial of director MX 2004 (sit-file)
    As I understand, Director was developed for Power PC
    Processors, and my Mac
    OS X runs at Intel
    From documentation I know, that such applications can be
    started under
    Rosetta emulator
    But I do now find that emulator on my system and can not
    start the
    installation
    Can any one help me with this?
    Is Rosetta supported on Tiger 1.4.7 and how can I made
    Director MX 2004 run
    on that system?
    Any help will be appreciated
    Sorry for my Incompetent questions, but I'm totally new on
    Mac OS
    Thank you in advance for any answer
    game_dev

    Thank you Andrew
    I'm one step further, but still stucking
    I've installed Stuff expander, extracted installation files
    from .sit and
    installed trial of macromedia director
    But then when I'm trying to start application per Icon
    "Director MX 2004"
    following message is showed
    "You cannot open the application 'Director MX 2004' because
    it may be
    damaged or incomplete"
    I Used Apple+I but do not see and option "Open using rosetta"
    - can this be
    the cause of my problem?
    Any help will be appreciated
    Orest
    "Andrew Morton" <[email protected]> wrote in
    message
    news:fru1b6$j0n$[email protected]..
    > game_dev wrote:
    >> I can not find this option in General section
    >>
    >> Does this mean that rosetta is not installed on my
    PC?
    >
    > [I know that strictly speaking a Mac is a PC, but could
    you please write
    > Mac when you're referring to a Mac PC? Ta.]
    >
    > Under the Apple menu, use "About This Mac" to make sure
    it is an Intel
    > Mac.
    >
    > To open the .sit file, you may need to install Stuffit
    Expander from
    >
    http://my.smithmicro.com/mac/stuffitexpander/download.html
    >
    > It is only applications on a Mac which show the "Open
    using rosetta"
    > option. Hmmm.... if the installer is presented as a
    "package" then it
    > looks like you have to open the package to get to the
    installer app.
    > Google is your friend.
    >
    > Oh, and the current version of Tiger is 10.4.11.
    >
    > Andrew
    >

  • Director MX 2004 compatibility with Windows 64Bit

    Hello
    I'm buying a new desktop system and I was asked in the shop
    if I wanted windows xp with 32bit or 64bit. Yes, I opted for xp
    instead of Vista.
    I'm just wondering if Director MX 2004 is fully compatible
    with the 64bit version? Or, are there any issues I should be wary
    about.
    The guy in the shop recommended the 64bit since the RAM could
    be upgraded more.
    Any feedback appreciated. Sorry if this is not LINGO related.
    Andy

    HTML is HTML.  The product you use doesn't matter much except in terms of "ease of use" and quality of code it generates.  MX is a dinosaur.  Depending on how you built your sites with it, you may need to update your code to modern web standards.  But your site's code will remain editable in any version of DW.
    That said, a LOT has changed in 10 years.  So if you don't have really strong coding skills in HTML and CSS, you will struggle with newer versions of DW.  The interface is different, too, so it will take some adjustment.
    CS6 is the only version you can still purchase.
    Creative Suite 6
    All the rest are available only through subscription to the Creative Cloud.
    Creative Cloud pricing and membership plans | Adobe Creative Cloud
    Nancy O.

  • Director MX 2004 ActiveX

    Hi
    Does anyone know a link to some documented help on how to use
    Director MX 2004 in AW7 ?
    There is mention of using an Active X is this the Shockwave
    ActiveX ? If so how do I use it to display Director movies?
    Help please I am on a trial and need to know if incorporating
    Director MX into AW7 works ok
    Thanks
    Kevin

    Yes, you need to use the Shockwave ActiveX control. This also
    means
    your target machines need the shockwave player installed
    also.
    You need to insert the ActiveX control and name it something
    unique.
    Then after the ActiveX on the flowline in a calc put :
    SetSpriteProperty(@"Director", #SRC,
    Filelocation^"directorfile.dcr")
    substitute @"Director" for whatever you called the icon.
    That should get you started.
    Mark
    kjedwards wrote:
    > Hi
    >
    > Does anyone know a link to some documented help on how
    to use Director MX 2004
    > in AW7 ?
    >
    > There is mention of using an Active X is this the
    Shockwave ActiveX ? If so
    > how do I use it to display Director movies?
    >
    > Help please I am on a trial and need to know if
    incorporating Director MX into
    > AW7 works ok
    >
    > Thanks
    >
    > Kevin
    >

  • Director MX 2004 Mac OS X numeric keypad

    Hi,
    I am new to this so please excuse the basic question. I would
    like to use the numeric keypad for number entry in Director MX 2004
    on a Mac. It doesn't seem to work because I think the keys are
    assigned to shortcuts. The only keys that work are 2 and 9. Is
    there any way to turn this off so I can use the keypad for typing
    numbers? Number lock doesn't seem to do anything and there doesn't
    seem to be anywhere to change the settings in preferences. Thank
    you in advance for your help.

    This might be more trouble than it's worth in authoring mode.
    You probably need to install a blank menu to trap these events with
    your own menu system (see 'installmenu' int the help).
    In a projector or shockwave however, I believe this issue is
    gone. In authoring you can use the standard top row of the keyboard
    instead.
    hth
    johnAq

  • Director MX 2004 and Flash Actionscript 2

    Can anyone show me how to program director MX 2004 to run a
    few Actionscript 2 programmed .swf (not frame-by-frame programmed)
    in a row?

    Rob,
    Thanks for your replay. Here is what I want to do:
    I have a Flash animation all done in Actionscript to playback
    a few slides with title and description. The pictures are loaded in
    the .swf runtime and the location of the pictures, duration,
    transition, and text attributes are controlled by external XML.
    Since this is all done with Actionscript, the Timeline is not
    really an indication of real time (like in frame-by-frame
    animation). How can I program Director to play the whole Flash
    animation and stop when done?
    How can I upload a test file to you to illustrate what I'm
    talking about?

  • Director mx 2004 log in system

    hello
    i am using director mx 2004 and i need to create a login and register system where it saves the clients details in a database so they can re login and carry on with the quiz, so would be saving a few details in the database linked to director, it is not going to be a big project only 3 names would be saved in the database, but i have no clue how to start doing this in director mx 2004,
    thanks

    You say "database". Do you plan to run the application on one computer only, and allow 3 different users, or do you intend to the application to run on any computer anywhere in the world, but only for the users whose login name and password is stored in a central server on the Internet?
    Do you know the login names and passwords in advance, or will these be created dynamically at run-time?
    In other words, what is this exercise intended to teach you?
    How to work with data in multiple parts (name + password x 3 users)
    How to create a database-type of functionality within Director
    How to interact with an external database
    Clearly defining the questions you have to answer is the first step to finding the answers.

  • Is there a marker limit in Director MX 2004?

    I'm using Director MX 2004, and I have a very large project with lots of markers. Markers have quite long names too. Now I'm having some weird behavior when inputting new markers and naming them... I have tried many times to add new markers, but for some reason as soon as I move a newly added marker the name of the marker goes empty, and the name is added to the previous marker. For example, if I have a marker called "Markername 1" and I add a new marker with a name "Markername 2" and then move the marker with "Markername 2", it loses its name and the first marker is called "Markername 1Markername 2"... is there some limits in markers or what could cause this weird behavior?

    Chunick wrote:
    Director is so much more powerful than laying stuff out on the timeline over and over, project after project. I would challenge you to explore Lingo a bit more and learn what possibilities it opens up to make your projects of 3000-4000 labels much easier. We, as humans are natural pattern seekers, and that's where programming can help the most. If we can see the pattern - the repetition - then there's usually code that we can write that gets rid of the manual layout of something of that scale that you describe so that you'd just have to create a few markers and have the code dynamically generate the layout from the data/assets.
    So, have fun with Director and explore... to steal from Mark, "Keep on Learnin'".
    WOW. This sort of reply is a perfect example of why so many long-time Director users like myself rarely post, but instead just roll our eyes and walk away. The hubris in this last comment is amazing.
    Let's review the thread. Someone posts that they are having problems adding new markers. You and both Mark responded. FWIW, I also would recommend the list solution that substitutes the actual name for a more systematic labeling method, so that's a great and helpful idea. But your first post, that noboby has ever experienced this over the last nine years, is incorrect. I've complained about the "marker bug" on numerous occasions over the years, probably dating back to MX, though I guess everyone just ignored the comment. So I chime in on this thread that I have, in fact, numerous large movies that exhibit the erratic label issues.Then comes your amazing reply to my comment about the unpredictable bug, which could be summarized as "My vision for Director involves templates, and anyone who deviates from my vision must be a moron who is completely ignorant of the complexity of Director."
    LOL
    So if you get your wish, will the stage of D12 would be locked down at 10 frames for the rest of us? Just because you can't step outside of the box you've put yourself in and EVER see the need for a movie with more than a handful of frames, does that imply that every other serious Director user has to limit themsleves with those same constraints?
    I don't disagree with you that the power of Director is in creating an underlying architecture that allows sophisticated interactions to be used over and over with minimal fuss at the individual screen level. I haven't written a "go to" command in years! Why do you assume that I spend all my time "laying stuff on the timeline"? What is amazing is that you make these sweeping generalizations about every other user, based only on your initial programming biases, even when you have no idea of the complexity of my project or its intended use.
    Like you, the bulk of my plumbing when setting up this large number of screens involves submitting (and cleaning up) large, complex data arrays (AKA - lists of lists). I have over 30,000 lines of Lingo for these input lists alone, which reference the 150,000 lines of lingo for my generic interactions. And of course this all ties in to a huge local DB, where I have over 500,000 fields, and the user generates another 10,000 new entries in the DB during their 100+ hours spent in the application.
    But what does this "plumbing" have to do with markers? My vision for reusable code is to handle the hard stuff out of sight, and allow me to quickly create unique screen markers that have a "hand crafted" feel to every screen. I do this not because templates are beyond my conceptual grasp, but rather because I have rejected the idea of templates, for my projects, as creative "laziness". Easy to implement, but boring, tedious, and visually unappealing, Sure, templates may work for many other applications, especially those where the user experience is not so important. But in my case, where each projects involves about 40,000 hours of work gathering unique materials and constructing them into an interactive, it flies in the face of the very nature of the project itself. My users will spend 2-3 hours per week in my application, for an entire year. Why should I bore them more than necessary, just because I want to save 200 hours of layout on a 40,000 hour project? Each of my projects, over their lifetime, will have over 5 million hours of user time spent inside them. I'm currrently working on one that will have 10 times that amount. Since many labels will have users spending over 10,000 hours looking / interacting with it, my question is not "how can I save 5 minutes of layout/programming time per screen', but rather "is this screen visually, technically, and pedagogically worth thousands of user hours?"
    So I use markers, in combination with my code, to reject the template mold, allowing me to quickly lay a few simple elements on each screen and create a customized, hand crafted look and feel to the entire experience. It is a very different approach than yours, and I'm glad you are happy with your view of the interactive world. But as for me, I use Director precisely because itt is possible to mix a powerful scripting environment, that reaches deep into the OS, with the ability to quickly customize each screen/label and provide an appealing visual experience for the user.
    While you think I should "explore Lingo a bit more and learn what possibilities it opens up", I'd suggest you learn to put aside your predetermined solutions to problems that you have not even encountered yet. Who knows where new creative ideas will take you...

  • The Shockwave for Director plugin is no longer working in Firefox 7 for mac

    Dear Firefox,
    I run a website which uses Adobe's Shockwave for Director plugin to view an animation. This plugin worked perfectly in Firefox for mac, up until Firefox 7. Firefox now sees it only as an unknown added plugin and the animation can no longer open. I have the latest plugin version installed from Adobe, which works fine in Firefox 7 for windows, in Safari (mac, win) and Internet Explorer (win). The Flash plugin is also working fine.
    In the preference panel, I have allowed Adobe to install plugins. Do I need to change other settings? Is something stopping Firefox for mac from properly loading the plugin?
    Many thanks for your help.

    Have you tried this one?
    https://addons.mozilla.org/en-US/firefox/addon/roomy-bookmarks-toolbar/

  • Firefox 4b8 not working with Shockwave for Director 11.5.9.615

    Have installed Firefox 4b8 and Shockwave for Director 11.5.9.615.<br />
    Also have Firefox 3.6.13 with '''separate profile'''. <br />
    Director plugin works fine in Firefox 3.6.13 but not in Firefox 4b8. <br />
    Loading a Shockwave for Director page is initially blocked in both Firefox versions by NoScript;
    *clicking on the space for the game/whatever loads in Firefox 3.6.13
    *clicking on the space for the game/whatever in Firefox 4b8, the entire space for the game/whatever disappears and never re-appears
    What I have already tried:
    #Uninstalled Shockwave for Director and re-installed - no change
    #Firefox 4b8 in Safe Mode - no change
    #Tested Firefox 4b8 on Mozilla plugins site - shows correct current version
    #Tested Firefox 4b8 on Adobe site with games - won't work (Firefox 3.6.13 works on same site)
    #Copied '''''np32dsw.dll''''' to Firefox 4b8 installation folder/plugins, ran same tests -no change
    Any suggestions?

    Found a solution based somewhat on cor-el's reply with some interesting differences in Firefox 3.6.13 and 4b8. '''<u>cor-el</u>''', please see my question at the end.
    I added the item (boolean) ''dom.ipc.plugins.enabled.np32dsw.dll'' in about:config and set it to false. There was no change. I changed the value of that item to true and the box/area where the SWF item was to be located on the page did not disappear as before -- that was an improvement! -- but the SWF item would not load.
    I then discovered that I needed to allow a site (temporarily) in NoScript and everything worked.
    Some interesting differences and findings in Firefox 3.6.13 and 4b8 regarding this situation; all based on the same web site behavior with the 2 versions of Firefox:
    #preference ''dom.ipc.plugins.enabled.np32dsw.dll''
    #*Firefox 3.6.13 '''does not''' require the preference to exist in order to work
    #*Firefox 4b8 '''requires''' the preference, set to true, for everything to work as expected '''
    #**the preference ''dom.ipc.plugins.enabled'' can be set to <u>'''false'''</u> or to true with no negative difference in behavior (<u>the preference ''dom.ipc.plugins.enabled'' when set to false seems to be ignored when ''dom.ipc.plugins.enabled.np32dsw.dll'' is set to true</u>)
    #NoScript (same version and exactly the same settings in NoScript for both versions of Firefox)
    #*Firefox 3.6.13 '''does not''' require user to temporarily allow any other domain for the item to work properly
    #*Firefox 4b8 '''requires''' the user to temporarily allow another domain for the item to work properly
    '''<u>cor-el</u>:'''
    *Should I post this in Bugzilla for investigation?
    *It would be good to know what the difference is in 4b8 that necessitates the 2 above items in 4b8 and not in 3.6.13 on the same web site.

  • Variable list for reports SBO 2004

    Hi all!
    Where can I find the variable list for reports (release 2004)?
    Thanks in advance for your help.
    Kindest regards,
    Veronica Vezzali

    Hi Veronica,
    AFAIK, there is not such a document. I have asked for it too a couple of times, but nothing. There is an old one (6.2 I think) regarding to an specific document (can´t remember which one). But nothing else.
    If someone knows about it, I´ll be very interested too.
    Regards,
    Ibai Peñ

  • How to import Support Package 13(SAPKW70013) for SAP NetWeaver 2004s BI

    Hi,
    How to import Support Package 13 for SAP NetWeaver 2004s BI (BI Patch 13 or SAPKW70013)
    Note no for that is : 1019055.
    Thanks in Adavance,
    Dushyant.

    Hi,
    RTC for BI 7.0 SAP_BW SP 13 is scheduled in CW 21, that is coming week, after that you should be able to download it from service market place.
    @others: Dont get confused about SPS release with SP release. BI has intermediate release which is SP release, SPS is SP-Stack release (which is NetWeaver release).
    SP 12 correspond to SPS 12 which is sceduled CW 21.
    Hope this helps.
    Best Regards,
    Rajani

  • How can I update shockwave for director?

    Hi
    My Shockwave For Director plug-in is out of date but when I try to download it from Adobe's website stage 2 is skipped & the update will not even download let alone install.  Could anyone help please?
    I am currently using 12.0.4.14
    Thank you!

    If you are running Windows, this link always points to the latest version of the full installer

Maybe you are looking for