Pixel Bender Plug-Ins in AE CS6

Hi,
i just noticed that my Pixel Bender Plug-ins do not show up in the Effects and Presets Area in my AE CS6.
I copied the *.pbg files into the Plug-ins-Directory of AE CS6.
What's the problem here?
Thanks.

I think one of the main points of Pixel Bender was, that everybody could code
some quick'n'dirty tool and use it right within After Effects. There have been
a lot of new, simple tools that where never created when SDK was around.
It's really sad that this possibility disappears now. If you want to let people
move to the SDK I hope you will provide really simplified wizards and an
excellent development UI integration. Not having a C/C++ background makes
it almost impossible to set up everything correctly to compile for example
a simple color transformation plugin with GPU acceleration.
Nevertheless it would be a miracle if PB gets released as Open Source,
from the amount of feedback this would be an excellent solution keeping
and even extending the possibilities of todays complex production pipelines.

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