Playing audio from button in Captivate 4

I was wondering if it was possible to play a sound from a button in captivate 4???
I'm attaching sound to a button on a slide, but the sound plays before I even press the button. Is there something I'm doing wrong, or do I need to make the sound button in Flash and import it into my Captivate project?
Thanks in advance for your help!

Hi there
Edit the Button and click the Options tab. Enable the Success caption. The Success caption will then appear when you click the Button.
Edit the properties of the Success caption and add your audio there. If you don't care to see the caption, change the type to Transparent and remove the text.
Cheers... Rick
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    Thank u Thompson For your kind reply. I got the problem solved. It was the the problem of Untrusted Applet as u said.Now i Have signed my applet and this appletplayer plays audio only from the server from where this applet comes and from the localmachine also.Now it is playing fine from the server.
    But i have another problem , If i am asking that in the wrong forum plz forgive, I will ask it it in applet forum also.
    Problem is , I have implemented a joystick with this player. The idea is to combine this player with a text editor so that user can hear audio at the same time he can type in the editor what he hear and he can rewind and forward using joystick(It is actually a footswitch controller) with his leg. This driver i got from Source forgenet works fine in my localmachine and localnetwork also.But i have to install .DLL file in every client machine. This should be avoided.When a client having no jmf and joystick in his machine tries to run this applet through the browser the required Joystick driver and jmf must be installed in client computer also.
    By signing the applet and using ARCHIVE keyword i think jmf part will be ok but what about joystick driver.How i could install it in client machine.Playerapplet throws jjstck.dll not found exception
    plz guide me
    manu

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