Plazmic CDK 4.6 caret and focus button issues
I hope I'm posting in the right thread? This is regarding the Plazmic CDK 4.6 for Blackberry - to create your own themes.
Ok. I think I some what get the hang of Plazmic CDK 4.6 except for a few things.
I use ArcSoft PhotoStudio to make color changes to certain things. However, in the Today style, when I try to change the 'caret' color, which is that selection bar, no matter how much I resize it, it always looks really thick, almost covering the top of the 2nd line (see image below).
Also, when I try to change the focus circle, I open it with PhotoStudio and it changes the circle to this circle with a box around it, so when I try to change the color, it turns out like this (see picture below)
I also have issues with using a transparent background if I upload and make minor changes to an icon (see picture below). So I found this american flag icon, altered the pic to make the colors darker, then it adds this white background instead of keeping it transparent.
Is there a better program I could be using? Or any idea how to make these changes with this program? Or where can I find 'caret' and 'focus' icons so I don't have to worry about changing the colors.
Sorry if I sound confusing, hopefully someone understands what I'm saying?
Thanks!
you can only use Plazmik, sorry.
about transparency, when you use your drawing software and save the images, do you use a format that supports transparency ? There are two : GIF and PNG. All others add an opaque background color.
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Total number of backups: 85
Oldest backup: 2012-11-13 14:09:20 +0000
Last backup: 2013-11-10 12:12:44 +0000
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6% WindowServer
2% EtreCheck
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0% Little Snitch Network Monitor
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0% Aurora Wakeup Helper
0% Little Snitch Daemon
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365 MB com.apple.IconServicesAgent
160 MB Finder
127 MB WindowServer
98 MB Mail
94 MB mds_stores
86 MB Dock
78 MB AdobeAcrobat
49 MB Contacts
45 MB soagent
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696 MB Free RAM
1.73 GB Active RAM
1.05 GB Inactive RAM
552 MB Wired RAM
517 MB Page-ins
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Sorry about the length of this but I wanted to addres all Drew's suggestions. And I'm still seeing those intermittent trackpad/button issues.
- thanksI'll try to break down each of these sections & point out any bad signs below.
Hopefully the color helps…
Alex Machi wrote:
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[loaded] com.divx.dms.agent.plist
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OfficeLiveBrowserPlugin.plugin
OVSHelper.plugin
QuickTime Plugin.plugin
RealPlayer Plugin.plugin
SharePointBrowserPlugin.plugin
Silverlight.plugin
Unity Web Player.plugin
User Internet Plug-ins:
CitrixOnlineWebDeploymentPlugin.plugin
SheepSystemsNPAPIPlugin.plugin
Red items are loaded at the system level
Blue items are loaded at the user level
The other stuff gets loaded into apps like Safari - they are internet plugins.
Cleanup:
All the usual caveats apply, backup before you modify the system, delete the items (or move them to another disk or folder if you are worried about deleting the wrong thing) but ensure the originals are gone or updated.
Use the Finders "Go menu > Go to Folder…" to open the hidden ~/Library (your users library).
Reboot for the system changes to take effect.
How to find updates:
The critical launchd jobs & kernel extensions use reverse domain notation e.g.
at.obdev.littlesnitchd.plist means look at http://obdev.at for 'LittleSnitch' updates
You want to try to update or remove all the system level items.
Startup Items: Stored in /Library/StartupItems/
Startup Items have been discontinued by Apple since Mac OS 10.4. They are responsible for making changes at a system level. Remove them all or spend time ensuring ALL related software is up to date. You need a very good reason to have anything installed in here.
Kernel Extensions: Stored in /Library/Extensions/
Kernel Extensions also load third party code, but they insert it into the 'core' of the OS. These can be safe, however you must ensure the related tools or apps are up to date, otherwise the system is basically built upon quicksand. Remove them all & see if the OS works better.
Your LittleSnitch is out of date for example, how about hardware monitor or Rogueamoeba's software?
Launchd jobs: several types
LaunchAgents - Stored in /Library/LaunchAgents
LaunchDaemons - Stored in /Library/LaunchDaemons
User LaunchAgents - Stored in ~/Library/LaunchAgents
These are all background jobs, they are not necessarily bad, but if they are loading old code it could be doing untold damage to the performance & stability of the entire OS. Focus on the System level jobs (the ones inside /Library - the system level) also remove ['failed'] jobs.
EtreCheck gives a status on launchd jobs…
[loaded] - a running job
[not loaded] - jobs that are set not to run, basically harmless, remove them unless you plan to use the associated software (if it is up to date)
[failed] - jobs in a crashed or unknown state, it could be forking processes or using all the system resources, remove these.
User login items:
Applications and helpers that are managed inside 'Systems Preferences > Users and groups > Login Items tab'.
These are loaded at the 'User level', consider removing all of them whilst you troubleshoot. When you decide to re-add them ensure the software is up to date.
3rd Party Preference Panes: & Internet Plug-ins:
/Library/PreferencePanes/ and ~/Library/PreferencePanes/
/Library/Internet Plug-Ins/ and ~/Library/Internet Plug-Ins/
Once again these items all must be up to date, or remove them from your system. If the prefpanes manage additional software use the uninstaller or see the developers site for uninstall instructions.
Read the list of Internet plug-ins carefully, there are often duplicate Flash player versions that won't help stability, it's just wasted space too.
Don't forget to also update Safari's extensions in it's preferences (if you have any).
Re-run EtreCheck after cleaning up to see if items have returned (some apps will reload the background jobs when re-opened, so either update or remove the software).
Hope that isn't too daunting, the OS should be better if there are less old items running at the system level. -
Next and Previous Buttons, n00b edition
OK, I am trying to construct a "timeline" flash file, where
basically you click either a next or previous button to move
through different frames, and I think I know how to do everything
other than the next and previous buttons. Two questions:
Would this be easier as AS2.0 or AS3.0?
If I use AS3, would this code work, and is "my_mc" simply the
name of the layer with the navigable frames?
next_btn.addEventListener(MouseEvent.MOUSE_UP,buttonPressed);
prev_btn.addEventListener(MouseEvent.MOUSE_UP,buttonPressedprev);
function buttonPressed(event:MouseEvent){
my_mc.nextFrame()
function buttonPressedprev(event:MouseEvent){
my_mc.prevFrame()
Sorry if this is confusing, I am such a n00b I don't even
know how to ask questions properly.sholditch,
> This is a huge help and one of the better explanations
of AS
> coding I've ever seen. Thanks a ton.
Thanks!
> However, I think I may be jumping ahead too much.
Sure, no worries. It's definitely dizzying at the beginning.
> Follow up questions, n00b style:
>
> 1. What would be the equivalent of the nextFrame()
method
> for previous? Tried searching help and googling, but
getting
> too much other stuff to wade through.
Google absolutely rocks, but I hear ya ... you have to be
willing to
wade through numerous search results. Fortunately, the Help
docs usually
get you directly to your answer -- and quickly, at that -- if
you just know
how to navigate them. If you're using Flash CS3, the Help
docs are local,
though optionally available online. If you're using Flash
CS4, the docs are
online and open in a browser, in either case, what you're
looking for
specifically is the ActionScript 2.0 Language Reference (if
you're using
AS2) or the ActionScript 3.0 Language and Components
reference (if you're
using AS3).
AS2:
http://help.adobe.com/en_US/AS2LCR/Flash_10.0/help.html?content=Part2_AS2_LangRef_1.html
AS3:
http://help.adobe.com/en_US/AS3LCR/Flash_10.0/index.html
In the case of AS2, you'll click on the lefthand side. Open
up
"ActionScript 2.0 Language Reference," then "ActionScript
classes," and
you're in. In the case of AS3, you'll see the classes already
listed on the
lefthand side.
Now ... you've coded up your button, which means you
consulted the
Button (AS2) or SimpleButton (AS3) class to see what was
available to you.
(I'm speaking hypothetically, of course. When you've become
more
comfortable with the docs, this will often describe your
initial steps.)
You want to code up a button symbol, so that means you've
looked up the
Events heading for the appropriate class to see what this
object can react
to, such as a button click. You've found your event --
onRelease or
MouseEvent.CLICK -- and have associated that event with a
custom function.
Now, you're on to the next step. In this case, the object
you're
looking for is no longer a button. It's a movie clip, because
you want this
function to send the main timeline forward or backward.
Again, your first
question is always: a) what object am I dealing with? Here,
it's the
MovieClip class, so that's where you flip to. Your second
question is: b)
what category am I looking for? If characteristics, look up
Properties; if
something the object can do, look up Methods; if something
the object can
react to, look up Events. In this case, you want to send the
timeline
somewhere. That's something the timeline (that is, this
particular movie
clip) can do. The things-an-object-can-do category is
Methods, so that's
where you flip to.
You'll see a decent selection in either language, including
the common
gotoAndPlay(), gotoAndStop(), and so on. You'll also see
nextFrame() and
prevFrame(). Bingo! (Note, both versions of the language rely
on something
called inheritance, which behaves just like it sounds. Just
as we humans
inherit traits from our predecessors, most classes inherit
traits from other
classes up the family tree. In the AS3 docs, you'll see a
"Show Inherited
Public Methdods [or Properties, or Events]" hyperlink. If you
need more
detail, be sure to click that link. In the AS2 docs, the
inherited items
are listed in a box beneath each heading. Any given class may
or may not
have inherited items.)
So you really don't have to wade too far. Think of what
object you're
dealing with, then jump to the relevant category.
> 2. How do I make the next and previous buttons the only
> controls that will move to the next or previous frames?
I
> plugged in the code into a separate as_layer and when I
> test the scene it just goes through the frames
automatically.
Movie clips (including the main timeline) just animate
naturally -- they
*want* to move -- so if you want a timeline to stop, you have
to instruct it
to. Here again, you'll look up the MovieClip class and,
because you want to
find out how to *do* something (how to stop this movie clip),
you'll jump to
the Methods section. Sure enough, there's a MovieClip.stop()
method.
In frame 1 of your main timeline, simply type stop(), and
that'll do it.
The reason it works is because you're invoking a MovieClip
method on a
MovieClip instance -- the main timeline. If you wanted to
stop a movie clip
symbol, you'd have to give it an instance name, then invoke
the method on
that particular instance, like this:
myMovieClip.stop();
... in which case, myMovieClip is the instance name, and this
clip happens
to site in the same timeline as this code appears.
Alternatively, you could enter the timeline of that movie
clip and
simply put stop() in its own first frame. That would do it
too. In either
case, you've invoked a MovieClip method on a particular movie
clip. All you
ever need is an object reference (implicit, because you're in
that object's
scope) or an instance name (or a variable that, by some other
mechanism,
refers to a particular object) and then you're set. With that
reference in
hand, you simply name the reference, put a dot, then invoke
the desired
property, method, or event.
In the case where you simply invoke stop() on the main
timeline, you
*could* reference the main timeline directly, like this:
this.stop();
The "this" keyword is a special reference that refers to
whatever scope
its in. Because your code appears inside a keyframe, its
scope is the movie
clip in which that keyframe appears, therefore "this" -- in
that context --
refers to that movie clip. But as I showed earlier, you can
also simply
leave off the prefix object reference because Flash will know
what you mean
(that is, which movie clip you mean).
Eventually, when you're more comfortable, you'll reference
instances of
other kinds of objects, such as sounds, text formatting
objects, and more.
In those cases, your object reference -- an instance name, or
a variable --
will act the same way, but you'll only be able to invoke
functionality from
the relevant class.
If you have Sound instance, for example, you couldn't do
this:
mySound.gotoAndPlay(15);
... because sounds don't have timelines, and the Sound
class's Methods
section doesn't feature a gotoAndPlay() method. And that
totally makes
sense, right?
> If you have a beginner's guide to actionscripting,
focused
> on AS3, I will buy it today.
I'm happy to keep answering your questions here, but yes, I
do have a
few books you might be interested in. If you're using Flash
CS3, you might
consider Tom Green's and my Foundation Flash CS3 for
Designers (friends of
ED) (
http://tinyurl.com/2k29mj),
and if you're using Flash CS4, you'll want
the current version of that book (
http://tinyurl.com/5j55cv).
Bear in mind,
these are "foundation" books, so they cover all of Flash, not
just
ActionScript. Still, there's tons of ActionScript in either
one
(exclusively AS3, by happenstance), and we've received
positive feedback on
the ActionScript Basics chapter, in particular.
I also recently finished an AS2-to-AS3 migration book for
O'Reilly
http://tinyurl.com/2s28a5),
but that one may not be especially useful for
you, because it focuses more on developers who have a basic
understanding of
AS2 but feel bewildered when it comes to AS3.
There's also my blog, (quip.net/blog), which has tons of AS2
stuff, and
is slowly growing new AS3 content. One of my co-authors for
the O'Reilly
book, Rich Shupe, co-authored an ActionScript 3.0 book
specifically for
beginners, so take a look, read the reviews, and see if the
publisher offers
sample chapters. They often do, and that's usually a good
indicator -- to
me, anyway -- of how a particular author's style gels (or
doesn't gel) with
your particular learning style.
David Stiller
Contributor, How to Cheat in Adobe Flash CS3
http://tinyurl.com/2cp6na
"Luck is the residue of good design." -
[RESOLVED] Double text label on focused button in the Eclipse
Hi!
After update in addition to this I get one more thing: in the Eclipse (both in a CDT and in a PDT) labels on a focused button gets doubling now.
It looks like this:
There is no such an artefacts in other java (and non-java) apps which I have.
Any ideas?
Offtopic: may someone for whom English is native language to comment my grammar? :-)
Last edited by beaux_monde (2014-02-07 13:55:19)It looks like I resolved this issue by myself.
I use qtcurve. And if I uncheck "Embolden text" in a "Default Button" in a qtcurve settings label doubling goes away... But this was detected in the Eclipse only. -
Web browser resets scroll position and focus when page load completes
when a page is loading, the scroll position of the page reverts to the top-left and focus in a form element is lost whenever an element or the whole page finishes loading
Post relates to: Pre p100eww (Sprint)Possibly related to the OP's question, I wish we could get the composition page to scroll when typing a reply here on the forum (while using my Pre plus).
Quoting a reply fills half the text box, then once I reach the bottom of the box, I can't scroll any further downward to complete my reply...
WyreNut
I am a Volunteer here, not employed by HP.
You too can become an HP Expert! Details HERE!
If my post has helped you, click the Kudos Thumbs up!
If it solved your issue, Click the "Accept as Solution" button so others can benefit from the question you asked! -
Use "next" and "previous" buttons in two scroll panes
Hello, I have a question about how to use next and previous buttons in two scroll panes. In fact, I plan to display two similar files (HTML) in two scroll panes seperately. the purpose is to find their differences, highlight these differences and finally traverse these differences one by one by using next and previous buttons.
To realize this function, how should I mark their differences so that next and prevous buttons can recognize their locations? does anyone have idea?
Thank you very much.Can "focus" resolve this problem? But how should I add focus to a line in one HTML files? Thank you.
-
Lumia 928 don't works focus button
Hello.
I bought my 928 past June, and midrange button to put focus stopped work.
I mean, the picture is taken, but without focus. To take a good photo, I must touch phone screen.
The phone did not any blow. It's new yet.
Can someone give me a feedback?
Thank you
DiegoI think you ran into a quirky bug that hasn't been fixed yet. In your target MSOs, try setting a Cross Fade with a minimal delay, such as 0.125 seconds. Then it should work.
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