Post-Render time waste for H264 & ProRes Export on Windows?

There is one thing that bothers me all the time.
If i render to some 1 Gbit/s windows network location, everything is fine until multiplexing starts, and it goes like this:
1. Premiere CC creates .m4v file for video and .aac file for audio - thats OK.
2. Then multiplexing starts and some temp file like "s3r4." is created - no problem.
3. After that Premiere creates desired ".mp4" file with suffix ".mp4._00_" and copies "s3r4." to that file
4. Than it renames ".mp4._00_" to ".mp4" and render is finished
The thing i don't get here is why Premiere have to copy already multiplexed file "s3r4." to "_00_" file
and than rename it back to mp4? This procedure takes a lot of extra time if you have some huge file size (4GB? 8GB?)
The other thing: i have also installed Drastic MediaReactor for Direct ProRes export from Premiere CC on Windows.
Files are huge, no multiplexing in this case, but still after render Premiere starts
it's unneeded copy process of ".mov" file to ".mov._00_" and than back to ".mov".
I've tried to "end task" and just use the uncopied ".mov" which is available immediately
after render and it works fine and has no problems at all. I have also contaceted
Drastic Tech on this case and they said they have nothing to do with this copy/pasting.
That's why i don't know why Premiere has to copy/paste post-render files to the same location after render.
In case of ProRes they can reach ~20GB and you can imagine how long does it takes to copy/paste
such file especially to a network location.
Why instead of "copy" Premiere can't just use a "rename"? That could be blazing fast!

Try exporting to a local hard drive instead of one on a network.

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