PP 2014.1 - Broken link to Media Encoder

Using a project created under PP 2014, I have been able to change the Lumetri via Dynamic Link to Speed grade, but I cannot Export the Sequence to Media Encoder.
Process used is as under previous version of PP:
Select sequence
Go File - Export - Media - select existing export format for DVD
Queue
AME opens but the file does not show.
PP is Not Responding
So End Task and restart same project in PP and this time use Export instead of Queue and it works.
Dynamic Link to AME is now broken!
Now I have to wait unable to use PP while each sequence is exported.
Is there a fix for this new problem?

Nothing new under the sun. Every release of an update requires several months of bug fixes before it becomes somewhat stable.
There is a reason why many choose not to update at the earliest moment, but wait 6 months or longer for the first bugs to be resolved.
This is especially true with CC, now that Adobe appears to have moved the beta-testing phase to the end-user, meaning you and other early adapters have been promoted to 'guinea pig', whether you like it or not.

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        __TEXT                 0000000100000000-0000000100088000 [  544K] r-x/rwx SM=COW  /Applications/Adobe Media Encoder CC 2014/Adobe Media Encoder CC 2014.app/Contents/MacOS/Adobe Media Encoder CC 2014
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    16  com.adobe.ame.application     0x00000001000376e7 AME::app::MCInitializer::MCInitializer() + 12039
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    18  com.adobe.ame.application     0x000000010000d2ba AME::app::AMEApp::InitApplication(exo::app::AppInitArgs&) + 1802
    19  com.adobe.exo.framework       0x00000001057d2bd5 exo::app::AppBase::Initialize(exo::app::AppInitArgs&) + 1141
    20  com.adobe.ame.application     0x00000001000167e6 AME::RunTheApp(exo::app::AppInitArgs&, std::vector<std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> >, std::allocator<std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > > >&) + 3270
    21  com.adobe.ame.application     0x0000000100047828 main + 440
    22  com.adobe.ame.application     0x00000001000032f4 start + 52

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    Even worse with the AE compositions. If i change something in AE then export from Premiere i need to quit and reload Media Encoder to get the last changes.
    Really fast export from Premiere to Speedgrade and from Speedgrade to Premiere.
    But !!! Lumetri fx is not compatible with AE.  And Speedgrade doesn't support BlackMagic but only this nVidia Sdi thing.
    And why we could not export h264 from AE anymore ???
    Quiet disappointing :-(

    Using Premiere Pro CC 2014.0.1 (build 21) and Media Encoder 2014.0.1 (build 8.0.1.48) on OS X 10.8.5
    If I Export a video from Premiere, I can continue using Premiere, but if I Queue an export, returning to Premiere produces the beach ball of death. If I give it time, the beach ball goes away and the arrow returns, but trying to click anywhere in Premiere simply returns the beach ball. There is nothing to be done but Force Quit Premiere. I can leave Premiere and run any other application, but if I leave to execute the Media Encoder queue, I cannot return to Premiere and use Premiere. I can visit Media Encoder (call it to the foreground) and return to Premiere after the queue is done.
    My current workaround is to use Export from Premiere and not use Queue from Premiere.

  • Adobe Media Encoder CC renders do not reflect changes to Dynamically Linked After Effects Comps

    When rendering a Premiere timeline with a dynamically linked After Effects composition, Adobe Media Encoder will sometimes use an older version of the linked composition (even after I have saved changes in the After Effects comp).
    For example, if I correct a spelling mistake on some text in After Effects, save the composition, and then add the sequence to the render queue in Premiere, the final output from media encoder still has the old spelling.
    If I do a straight export from Premiere instead of adding to render queue, the output is always correct. I've noticed this problem on several different Windows 8.1 systems.
    All versions of the software are up to date as of today.
    Why is this? Is it something to do with the disk cache in After Effects? Does media encoder have it's own cache that I need to clear?

    Hi, I've been having this same issue.  Here are some additional things I've noticed about it:
    Changes are reflected properly when played back on timeline in Pr CC 2014.
    Happens regardless if the dynamic link file was rendered or not, thus deleting the render files does not fix the issue.
    The issue can persist through saving, closing, and reopening both AE and Pr. 
    I'm using OSX 10.9.4, so this is not just a PC issue.
    Other than manually watching for every change to be reflected in the render, there is no way to know a problem has occurred.  Needless to say this can be incredibly costly.
    Please address this quickly, it's completely unacceptable that what we render out could be a different version from what we see on the timeline.
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    Does the issue persist through closing all CC apps, including Media Encoder.
    Does rendering directly out of Pr, i.e. not using Media Encoder, fix the issue.

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