Premiere CS3 Audio Gain issue

My machine at work was just upgraded to Premiere CS3 and I've noticed a couple of issues (bugs?) with it. I'll list them separately to keep things nice and neat. I did a search of both the forums and knowledgebase, but was unable to find what I was looking for.
When adjusting the volume for an audio clip using Audio Gain, the waveform for that clip is being adjusted as well. If you raise the volume, the waveform gets bigger. If you lower the volume, the waveform gets smaller. This wasn't the case in 1.5 and 2.0. Is there a way to disable this in CS3? Adjusting volume levels of, in my case, music tracks (mp3's, wav's) then trying to edit to the beat is much harder now since the waveform for that clip has been made smaller.
Thanks in advance for any help you guys might have. :)

That is awesome...I had not even noticed that happening on the waveforms. For all of the previous issues with waveforms redrawing and such, it's nice to see an improvement in that area.
And yeah, definitely not a bug. Howard's right...your statement alone makes the problem clear when you say you are adjusting volume using audio gain. Audio gain is for input, volume adjusts for output and you are correctly trying to adjust output level but you really ought to use the volume control in the effects tab for that, especially if you intend to increase/decrease volume during the presentation.
Fun.

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    I'm grateful for any help here...thanks!
    Jim

    Well, I'm about 98% sure it isn't a hardware problem.  I had already pulled the RAM and tried some backup RAM I have sitting in the box (8 gigs of Corsair), went thru the harddrives weeks ago with Chkdsk and everything was a-ok there (a couple of bad clusters on the old C drive, but that has since been replaced and is on the shelf as a backup), motherboard seems to be fine, re-seated all cards and cables, etc..  Again I even slapped a new 500 watt PS in just in case (the old one was a 400 watt and with all the crap I have on this system, thought it might have been a voltage drop off issue...nadda).   I did have a bit of a heat problem a while back...one of the case cooling fans was going bad and the CPU was getting just hot enough to trip the system (about 5 degrees over).  That said, that also shows up in the BIOS monitor as well and was easy enough to track down.  Either way, the bad cooling fan has been replaced and I even added a "squirrel cage" style fan as well...system is running nice and cool now.
    BTW...I used to be A+ certified on both PC's and Macs when I was a hardware tech (not to mention HP, IBM and Lexmark certified, Cat 5 installer, etc), so I like to think I know my hardware fairly well.  Not just a weekend warrior on that front...used to do it for a living.
    I had also already tried manually resizing the paging file as well...tried different sizes, tried spreading it out across the drives, etc..  Didn't really make a difference either way and again the only time the virtual memory low comes up is if I try to open Photoshop or Maya while this big project is open in Premiere.  That said, Photoshop and Maya both tend to be pigs when it comes to memory/RAM (Photoshop especially).  Doesn't seem to happen with Illustrator or any other program....just PS and Maya if this project is open in Premiere.  
    One other oddity I have noticed recently is actually with Maya.  Before all of this started...in other words, before that last MS critical update and 3 days of reinstalling software...I used to be able to do a background render with Maya and still be able to keep working on stuff.  I'd fire off batch render and then I could move on to other things...editing images in Photoshop (CS 5 there if it matters), surfing the web and even doing some light stuff in Premiere.  Since this problem has been occuring however, I have noticed that the Maya batch renders are REALLY slowing down the system big time.  Difficult to even check my email while a batch is running.  Likewise, I have noticed that since I upgraded the Maya from 2011 to 2013, Maya has a nasty tendency to freeze during a batch render.  If I have a long batch render, I'll set it up to run over night...when I get up the next moring, the render itself will still be running (you can see Mayabatch.exe still going in processes under Task Manager) but Maya is totally frozen up.  Now I did that update at the same time as the rest of this mess happened so I don't know if these problems are due to the Maya upgrade or the (apparent) Windows problem...I'm inclined to believe the latter.
    BTW...after having a project file get corrupted yesterday during one of these shut downs, I've been double saving the files (so as to have a backup) and that too seems to have made things a bit better.  Hasn't actually shut down on me when I've been doing this.  That said, it's also a serious pain in the butt having to save that way too.
    With that, looking thru the rest of Hunt's article there, I did kill indexing services...at least on the work drives.  it's about the only thing there that I haven't tried, so we'll see what happens this afternoon.  I seriously doubt that would be the problem though as usually that would give an error or a lockup and not an instant shut down, but we'll see.

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