Premiere CS4 and HV30 (HDV 1080i 24p with 2-3 pulldown scheme)
Hi,
I am currently capturing video shot with an HV30. The footage was shot in HDV PF24 mode along with the CINE MODE selected. The results look great but I am wondering about the frame rate being reported per clip in CS4.
The project was setup using the HDV 1080p24 preset but I am guessing that could be wrong. I didn't see an HDV 1080i 24p preset but probably should have created one. The clips are showing in the bin as 29.97 and not showing 23.97 like the Sequence. I know the camera recorded the 24p in a 60i wrapper but I thought the preset would have covered that. When I select interpret footage the remove pulldown isn't available.
Is there anything I should have done differently? or is there anything I need to do at all?
I have shot with the HV20 and CS3 in the past without this being a problem.
ideas? or kind pushes in the right direction :)
Thanks
-Ken
I am not sure about PAL. I can tell you I am not having sync issues with my setup.
I will try the HDV 60i preset. Does anyone else have input about the HV30? I would be interested in hearing what others have experienced with the camera and CS4 or CS3 for that matter.
Thanks
-Ken
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Date: Thu, 13 Sep 2012 12:13:15 -0600
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Subject: I had to reinstall CS4 and now raw images taken with my Canon 7D will not open in ACR.
Re: I had to reinstall CS4 and now raw images taken with my Canon 7D will not open in ACR.
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I am using Adobe Suite CS4 and have had no problems with it until today. InDesign, Photoshop and Illustrator keep crashing!! I've uninstalled and reinstalled to no avail. I've also cleared the cache. Help!
Ok, thanks for your help. I believe I pasted all the info from your answer. Since Photoshop and inDesign are crashing as well, will you need that too?
May 8 16:04:41 iMac com.apple.launchd.peruser.501[126] ([0x0-0x4d04d].com.adobe.illustrator[493]): Job appears to have crashed: Segmentation fault: 11
May 8 16:04:42 iMac ReportCrash[496]: Saved crash report for Adobe Illustrator[493] version 367 (14.0.0) to /Users//Library/Logs/DiagnosticReports/Adobe Illustrator_2014-05-08-160442_-iMac.crash
May 8 16:04:42 -iMac ReportCrash[496]: Removing excessive log: file://localhost/Users/xxxxxx/Library/Logs/DiagnosticReports/Adobe%20Illustrato r_2014-05-06-152657_-iMac.crash
Process: Adobe Illustrator [273]
Path: /Applications/Adobe Illustrator CS4/Adobe Illustrator.app/Contents/MacOS/Adobe Illustrator
Identifier: com.adobe.illustrator
Version: 367 (14.0.0)
Code Type: X86 (Native)
Parent Process: launchd [131]
Date/Time: 2014-05-06 15:29:44.038 -0700
OS Version: Mac OS X 10.7.5 (11G63b)
Report Version: 9
Interval Since Last Report: 353 sec
Crashes Since Last Report: 6
Per-App Interval Since Last Report: 11182846 sec
Per-App Crashes Since Last Report: 7
Anonymous UUID:
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_ADDRESS at 0x00000000ffffff5a
VM Regions Near 0xffffff5a:
--> shared memory 00000000ffff0000-00000000ffff2000 [ 8K] r-x/r-x SM=SHM
Application Specific Information:
objc[273]: garbage collection is OFF
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 AdobePDFL 0x024104cd ASrealloc + 737
1 AdobePDFL 0x0236f588 CosDocEnumEOFs + 27326
2 AdobePDFL 0x0236d907 CosDocEnumEOFs + 20029
3 AdobePDFL 0x0236fd46 CosDocEnumEOFs + 29308
4 AdobePDFL 0x0227d782 ASTextIsEmpty + 1146
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6 AdobePDFL 0x02127966 PDFontPSFlushIncrGlyphList + 66308
7 AdobePDFL 0x02129f93 PDFontPSFlushIncrGlyphList + 76081
8 AdobePDFL 0x0212cae6 PDFontPSFlushIncrGlyphList + 87172
9 AdobePDFL 0x02111b26 PDFLPrintDoc + 6322
10 AdobePDFL 0x021dccac PDSetHostEncoding + 2412
11 AdobePDFL 0x021dce02 PDSetHostEncoding + 2754
12 AdobePDFL 0x02114eba PDFLInitFriends + 2122
13 AdobePDFL 0x021149c8 PDFLInitFriends + 856
14 com.adobe.illustrator.plugins.PDF Suite 0x16884096 PluginMain + 163654
15 com.adobe.illustrator.plugins.PDF Suite 0x16883b61 PluginMain + 162321
16 com.adobe.illustrator.plugins.PDF Suite 0x168840f2 PluginMain + 163746
17 com.adobe.illustrator.plugins.PDF Suite 0x16862872 PluginMain + 26402
18 com.adobe.illustrator.plugins.PDF Suite 0x16862c7b PluginMain + 27435
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29 com.adobe.illustrator 0x00a181df AWS_CUI_GetVersionComments(OpaqueWindowPtr*, adobe::q::QDocument&, adobe::q::QString&, adobe::q::QAttributeList&, adobe::q::QDocument*, adobe::q::QProject*, long) + 43387
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34 com.adobe.illustrator.plugins.PDF Format 0x10122118 0x1010f000 + 78104
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42 com.adobe.illustrator.plugins.PDF Format 0x101442e7 PluginMain + 2927
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62 com.apple.HIToolbox 0x9359ead1 AEProcessEvent + 162
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64 com.apple.HIToolbox 0x934984ce TEventHandler::EventHandler(OpaqueEventHandlerCallRef*, OpaqueEventRef*, void*) + 58
65 com.apple.HIToolbox 0x9358bc0c _InvokeEventHandlerUPP(OpaqueEventHandlerCallRef*, OpaqueEventRef*, void*, long (*)(OpaqueEventHandlerCallRef*, OpaqueEventRef*, void*)) + 36
66 com.apple.HIToolbox 0x93407313 _ZL23DispatchEventToHandlersP14EventTargetRecP14OpaqueEventRefP14HandlerCallRec + 1602
67 com.apple.HIToolbox 0x93406790 _ZL30SendEventToEventTargetInternalP14OpaqueEventRefP20OpaqueEventTargetRefP14H andlerCallRec + 482
68 com.apple.HIToolbox 0x934065a8 SendEventToEventTargetWithOptions + 75
69 com.apple.HIToolbox 0x9341c1c6 _ZL29ToolboxEventDispatcherHandlerP25OpaqueEventHandlerCallRefP14OpaqueEventRef Pv + 3152
70 com.apple.HIToolbox 0x934077ce _ZL23DispatchEventToHandlersP14EventTargetRecP14OpaqueEventRefP14HandlerCallRec + 2813
71 com.apple.HIToolbox 0x93406790 _ZL30SendEventToEventTargetInternalP14OpaqueEventRefP20OpaqueEventTargetRefP14H andlerCallRec + 482
72 com.apple.HIToolbox 0x9341b571 SendEventToEventTarget + 76
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74 com.apple.HIToolbox 0x9358bc0c _InvokeEventHandlerUPP(OpaqueEventHandlerCallRef*, OpaqueEventRef*, void*, long (*)(OpaqueEventHandlerCallRef*, OpaqueEventRef*, void*)) + 36
75 com.apple.HIToolbox 0x93407313 _ZL23DispatchEventToHandlersP14EventTargetRecP14OpaqueEventRefP14HandlerCallRec + 1602
76 com.apple.HIToolbox 0x93406790 _ZL30SendEventToEventTargetInternalP14OpaqueEventRefP20OpaqueEventTargetRefP14H andlerCallRec + 482
77 com.apple.HIToolbox 0x934065a8 SendEventToEventTargetWithOptions + 75
78 com.apple.HIToolbox 0x9341c1c6 _ZL29ToolboxEventDispatcherHandlerP25OpaqueEventHandlerCallRefP14OpaqueEventRef Pv + 3152
79 com.apple.HIToolbox 0x934077ce _ZL23DispatchEventToHandlersP14EventTargetRecP14OpaqueEventRefP14HandlerCallRec + 2813
80 com.apple.HIToolbox 0x93406790 _ZL30SendEventToEventTargetInternalP14OpaqueEventRefP20OpaqueEventTargetRefP14H andlerCallRec + 482
81 com.apple.HIToolbox 0x9341b571 SendEventToEventTarget + 76
82 com.apple.HIToolbox 0x9358ba58 ToolboxEventDispatcher + 82
83 com.apple.HIToolbox 0x9358bb87 RunApplicationEventLoop + 236
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Thread 1:: Dispatch queue: com.apple.libdispatch-manager
0 libsystem_kernel.dylib 0x95f0a90a kevent + 10
1 libdispatch.dylib 0x96fb6e04 _dispatch_mgr_invoke + 969
2 libdispatch.dylib 0x96fb5853 _dispatch_mgr_thread + 53
Thread 2:
0 libsystem_kernel.dylib 0x95f0a02e __workq_kernreturn + 10
1 libsystem_c.dylib 0x95542ccf _pthread_wqthread + 773
2 libsystem_c.dylib 0x955446fe start_wqthread + 30
Thread 3:
0 libsystem_kernel.dylib 0x95f0a02e __workq_kernreturn + 10
1 libsystem_c.dylib 0x95542ccf _pthread_wqthread + 773
2 libsystem_c.dylib 0x955446fe start_wqthread + 30
Thread 4:
0 libsystem_kernel.dylib 0x95f0983e __psynch_cvwait + 10
1 libsystem_c.dylib 0x95544e78 _pthread_cond_wait + 914
2 libsystem_c.dylib 0x954ec82a pthread_cond_wait + 48
3 com.adobe.amt.services 0x047c9552 AMTConditionLock::LockWhenCondition(int) + 46
4 com.adobe.amt.services 0x047c4995 _AMTThreadedPCDService::PCDThreadWorker(_AMTThreadedPCDService*) + 115
5 com.adobe.amt.services 0x047c95b0 AMTThread::Worker(void*) + 20
6 libsystem_c.dylib 0x95540ed9 _pthread_start + 335
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Thread 5:
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1 libsystem_c.dylib 0x95544e78 _pthread_cond_wait + 914
2 libsystem_c.dylib 0x95544f7b pthread_cond_timedwait_relative_np + 47
3 com.apple.CoreServices.CarbonCore 0x9ad0f3a7 TSWaitOnConditionTimedRelative + 178
4 com.apple.CoreServices.CarbonCore 0x9ad0f11d TSWaitOnSemaphoreCommon + 490
5 com.apple.CoreServices.CarbonCore 0x9ad0ef2e TSWaitOnSemaphoreRelative + 24
6 com.apple.CoreServices.CarbonCore 0x9ad84398 TimerThread + 292
7 libsystem_c.dylib 0x95540ed9 _pthread_start + 335
8 libsystem_c.dylib 0x955446de thread_start + 34
Thread 6:
0 libsystem_kernel.dylib 0x95f0983e __psynch_cvwait + 10
1 libsystem_c.dylib 0x95544e21 _pthread_cond_wait + 827
2 libsystem_c.dylib 0x954f542c pthread_cond_wait$UNIX2003 + 71
3 com.apple.CoreServices.CarbonCore 0x9ad9de62 TSWaitOnCondition + 124
4 com.apple.CoreServices.CarbonCore 0x9ad0f37d TSWaitOnConditionTimedRelative + 136
5 com.apple.CoreServices.CarbonCore 0x9ad7167f MPWaitOnQueue + 200
6 AdobeACE 0x0130a38d 0x12d9000 + 201613
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8 com.apple.CoreServices.CarbonCore 0x9ad725e0 PrivateMPEntryPoint + 68
9 libsystem_c.dylib 0x95540ed9 _pthread_start + 335
10 libsystem_c.dylib 0x955446de thread_start + 34
Thread 7:
0 libsystem_kernel.dylib 0x95f0983e __psynch_cvwait + 10
1 libsystem_c.dylib 0x95544e21 _pthread_cond_wait + 827
2 libsystem_c.dylib 0x954f542c pthread_cond_wait$UNIX2003 + 71
3 com.apple.CoreServices.CarbonCore 0x9ad9de62 TSWaitOnCondition + 124
4 com.apple.CoreServices.CarbonCore 0x9ad0f37d TSWaitOnConditionTimedRelative + 136
5 com.apple.CoreServices.CarbonCore 0x9ad7167f MPWaitOnQueue + 200
6 AdobeACE 0x0130a38d 0x12d9000 + 201613
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Thread 8:
0 libsystem_kernel.dylib 0x95f0983e __psynch_cvwait + 10
1 libsystem_c.dylib 0x95544e21 _pthread_cond_wait + 827
2 libsystem_c.dylib 0x954f542c pthread_cond_wait$UNIX2003 + 71
3 com.apple.CoreServices.CarbonCore 0x9ad9de62 TSWaitOnCondition + 124
4 com.apple.CoreServices.CarbonCore 0x9ad0f37d TSWaitOnConditionTimedRelative + 136
5 com.apple.CoreServices.CarbonCore 0x9ad7167f MPWaitOnQueue + 200
6 AdobeACE 0x0130a38d 0x12d9000 + 201613
7 AdobeACE 0x01309d85 0x12d9000 + 200069
8 com.apple.CoreServices.CarbonCore 0x9ad725e0 PrivateMPEntryPoint + 68
9 libsystem_c.dylib 0x95540ed9 _pthread_start + 335
10 libsystem_c.dylib 0x955446de thread_start + 34
Thread 9:
0 libsystem_kernel.dylib 0x95f07c22 mach_msg_trap + 10
1 libsystem_kernel.dylib 0x95f071f6 mach_msg + 70
2 com.macromedia.Flash Player.authplaylib 0x1390763e ExternalPlayer_Initialize + 1865604
3 libsystem_c.dylib 0x95540ed9 _pthread_start + 335
4 libsystem_c.dylib 0x955446de thread_start + 34
Thread 10:
0 libsystem_kernel.dylib 0x95f0983e __psynch_cvwait + 10
1 libsystem_c.dylib 0x95544e78 _pthread_cond_wait + 914
2 libsystem_c.dylib 0x954ec82a pthread_cond_wait + 48
3 com.macromedia.Flash Player.authplaylib 0x13733ba6 0x1344c000 + 3046310
4 com.macromedia.Flash Player.authplaylib 0x13755f81 ExternalPlayer_Initialize + 90311
5 com.macromedia.Flash Player.authplaylib 0x13733f98 0x1344c000 + 3047320
6 libsystem_c.dylib 0x95540ed9 _pthread_start + 335
7 libsystem_c.dylib 0x955446de thread_start + 34
Thread 11:
0 libsystem_kernel.dylib 0x95f0983e __psynch_cvwait + 10
1 libsystem_c.dylib 0x95544e78 _pthread_cond_wait + 914
2 libsystem_c.dylib 0x954ec82a pthread_cond_wait + 48
3 com.macromedia.Flash Player.authplaylib 0x13733ba6 0x1344c000 + 3046310
4 com.macromedia.Flash Player.authplaylib 0x13755f81 ExternalPlayer_Initialize + 90311
5 com.macromedia.Flash Player.authplaylib 0x13733f98 0x1344c000 + 3047320
6 libsystem_c.dylib 0x95540ed9 _pthread_start + 335
7 libsystem_c.dylib 0x955446de thread_start + 34
Thread 12:
0 libsystem_kernel.dylib 0x95f0983e __psynch_cvwait + 10
1 libsystem_c.dylib 0x95544e78 _pthread_cond_wait + 914
2 libsystem_c.dylib 0x954ec82a pthread_cond_wait + 48
3 com.macromedia.Flash Player.authplaylib 0x13733ba6 0x1344c000 + 3046310
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6 libsystem_c.dylib 0x95540ed9 _pthread_start + 335
7 libsystem_c.dylib 0x955446de thread_start + 34
Thread 13:
0 libsystem_kernel.dylib 0x95f0983e __psynch_cvwait + 10
1 libsystem_c.dylib 0x95544e78 _pthread_cond_wait + 914
2 libsystem_c.dylib 0x954ec82a pthread_cond_wait + 48
3 com.macromedia.Flash Player.authplaylib 0x13733ba6 0x1344c000 + 3046310
4 com.macromedia.Flash Player.authplaylib 0x13755f81 ExternalPlayer_Initialize + 90311
5 com.macromedia.Flash Player.authplaylib 0x13733f98 0x1344c000 + 3047320
6 libsystem_c.dylib 0x95540ed9 _pthread_start + 335
7 libsystem_c.dylib 0x955446de thread_start + 34
Thread 14:
0 libsystem_kernel.dylib 0x95f07d36 mach_wait_until + 10
1 libsystem_c.dylib 0x954ee439 nanosleep + 388
2 com.adobe.illustrator.plugins.Scripting Support 0x0e46489d PluginMain + 458031
3 com.adobe.illustrator.plugins.Scripting Support 0x0e4648fd PluginMain + 458127
4 com.adobe.illustrator.plugins.Scripting Support 0x0e468402 PluginMain + 473236
5 com.adobe.illustrator.plugins.Scripting Support 0x0e464bbf PluginMain + 458833
6 libsystem_c.dylib 0x95540ed9 _pthread_start + 335
7 libsystem_c.dylib 0x955446de thread_start + 34
Thread 0 crashed with X86 Thread State (32-bit):
eax: 0xffffff4a ebx: 0x0236f46a ecx: 0x0000000f edx: 0xbfff75ae
edi: 0xffffff4a esi: 0x00000642 ebp: 0xbfff7558 esp: 0xbfff7540
ss: 0x00000023 efl: 0x00010282 eip: 0x024104cd cs: 0x0000001b
ds: 0x00000023 es: 0x00000023 fs: 0x00000000 gs: 0x0000000f
cr2: 0xffffff5a
Logical CPU: 0
Binary Images:
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Compatible HDV formats between Premiere CS4 and AE CS4?
Sorry if this has been covered before.
I'm new to CS4 Production Premium, (but not Premiere in general), and I'm having trouble finding a compatible format that I can use between AE CS4 and Premiere CS4. I'm using 1080i HDV captured from a Canon XHA1.
Premiere CS4 reads it just fine, but I cant get it into AE.
Thanks in advance for any comments.
Andyonce I understood it was only a one way street per use.
It can be sort of two-way.
http://help.adobe.com/en_US/PremierePro/4.0/WS4674B366-D7E4-4778-94BE-B663666435F8.html -
Any known issues with Premiere CC and imported HDV clips?
I'm having consistent difficulty with Premiere CC playback of HDV video that originated in FCP 7. This was not an issue in Premiere CS6. The problem is dropout and pixelization which is consistent, pass after pass, and occurs at the same TC location on some clips. It is almost like some clips are corrupted in a consistent manner, while others are not, and don't seem to become corrupted.
For a variety of reasons, I still shoot HDV on a Z1U, and use an old FCP7 workstation to digitize media. I then import these individual video clip files into CS6. These are clips that play correctly in FCP, Premier CS6, and in the Finder, and Quicktime Pro, but not Premiere CC.
I have Dropboxed a sample clip to my service contact at AJA, and she is reporting the same issue with Premiere CC. (The technical support at AJA is the best I've experienced in over 30 years of video production).
The same issue presents itself with HDV clips that were converted to such from .m2v via Clipwrap.
Any other types of media play correctly within Premiere CC. For example, I have a CS6 project that is nothing but After Effect CS6 anims comiled into a program in Premiere CS6; it plays perfectly. So do any media that Premiere CC puts through its own conversion or import "routine," like AVCHD. Even XDCAM clips that went into FCP via XDCAM Transfer play well.
Any thoughts?Tim,
I would assume the clips work fine in FCP7, so you're not totally busted. Maybe try using Compressor or AME, like the other guy said, to export them in another format; I'd recommend Apple ProRes 422. Fallback is to work in FCP7, as the tapes are gone.
When I 1st posted this problem, I left for vacation. I saw briefly that someone suggested a plugin in another reply, but I haven't had a chance to pursue that yet. I'm in northern Michigan (USA) with limited access to email. I'll do some follow up this Monday when I return. Good luck!!
Sent from my iPhone
Phil Mariasy
Allied Media Group
[email protected]
419-297-2730
151 N. Michigan
Ste. 300
Toledo, OH 43604 -
Adobe Premiere Elements 4.0-HDV 1080i-project
Do I get an improvement of a non-HDV-inputfilm if I open it as a HDV 1080i-project and finish it as an HDV 1080i-project compared with the case where I open it as a non-HDV-project?
I have recently completed 9 Export to Tape and Blu-ray Discs using Premiere Elements 4 (using the H.264 and HDV/mpeg-2 codecs) all were broadcast quality as seen on a split screen Sony 1920 x 1080 46 ". Even the non tape based Canon 5D mark II H.264 mov clips incorporated were perhaps slightly better than the Canon HDV Camcorder only because of the superior nature of the 35mm EF IS Lens used. Incidentally I use Premiere Pro to edit and go to Pro Tape but use the mt2 file generated by PP to go to blu-ray disc, it is a simpler process.there appears to be no loss of quality .
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Jerky Playback Premiere CS4 and Win 7?
Hey
I tried scanning through a bunch of posts to see if anyone else was getting a similiar issue, but couldn't find an answer.
I recently just upgraded my system :
Windows 7 64bit
Adobe CS4 suite
i7 920 processor
Asus P6T SE mobo
6gigs of RAM
ATI Radeon 4800hd graphics card
250gig 7200rpm OS and Prog Drive
640gig video Drive
300gig Scratch Drive
Fresh Install, not an upgrade.
Did all the win 7 and premiere updates and the ATI updates.
My problem is I have loaded up a project that I originally edited in CS3 premiere, loaded it into CS4, let everything load and index.
My playback is pretty jerky. My new system is way faster then my last setup and yet it is running very very poor.
The footage in question is DV footage. shot on DVX100b (24pa) I made sure and checked that CS4 imported it into a proper sequence and everything seems to be lined up properlly.
Am I doing something wrong?
I checked some HDV footage that wasnt playing on my previous set up, which now playsback in a premiere timeline on current setup.
Are there any codecs that I should download? I dont want to rape the system with random codecs and crap.
any info would be greatly appreciated.
Thanks
AbesThanks everyone for pitching in. I didnt reply sooner because my deadline was
pressing hard. Finally managed to create output with CS4
. Also found that the reason my old PP1.5 was crashing was because I was trying to load a project that had already been saved out by me in CS4 What an idiot LOL I put it down to pressure.
But, on to the meat of the issue. First, in answer to an earlier question, yes once i have rendered a preview my monitor scrubs and plays properly however, Its totaly counter intuative to the way one edits a movie. the whole pre-rendering twaddle interferes with the creative process in my opinion. In PP1.5 even if sometimes a little scratchy a simple cross or additive dissolve would preview perfectly fine. This meant that the software didnt encroach upon what should be a transparent to the editor process. I come from 16 and 35mm film and video as a background and of course this stuff has come a long way since then, Im talking 1969 by the way.
But surely in so many ways PP CS4 is almost a monster step backwards.
If basic footage needs pre-rendering to work well in the time line, why isnt that an option at import time ? Then at least dissolves and the like would be the only thing the processors need to worry about if the basic image blitting to screen has been taken care of by what I imagine is some kind of proxy.
OK thats my 4 penneth as they say in my mother blighty.
regards Paul C Buckland -
Please help me ...premiere cs4 and hollywood fx
i'm try setup with vestions,but i don't see Pinnacle in premiere.
There WAS a way to change the file extensions for Hollywood FX, and that would work with certain versions of PrPro. Do not recall the version limitations, or the exact steps to take. Think that I have a bookmark someplace. If I can find it, I will post it. Maybe will work in CS4, but maybe stopped being viable with CS3 - just do not remember.
Good luck,
Hunt -
Premiere CS4 and Audition / Soundbooth - Exporting Multitrack Audio
This seems like it should be a well-discussed topic, but I cannot find any difinitive answers on the matter.
What is the best way (if there is one at all) to export the audio portion of a video project with the intention of editing it in a proper auidio editing environment? (Assuming I do not want to bounce down to a single, stereo mix.)
My specific issue is this: I recorded a live concert using four cameras. I want the final audio to be a mix of the recording from the board and the mics in the various cameras. (The cameras offer a bit of room ambience and some crowd noise which the on-stage mics did not capture.)
My cameras do not accept a timecode input, so a lot of time was spent syncing up the four cameras' footage. Now I want to mix down the four cameras and the one from-the-board audio-only track. But Premiere Pro CS4's audio editing functions are a bit ... clunky? I do all my audio editing in Cakewalk's Sonar, but am willing to give Audition a try. But I can't figure out how to get all my audio files into the audio editing program without having to sink some time into re-syncing them.
Can I export as a multitrack .aiff or .wav? Then edit that package of tracks in my DAW, then re-export / import back into premiere? Has anyone tackled something like this before?
Thanks, in advance, for your help.What are your exact steps to edit in SB or AU? Do you first Rt-click on the Audio Clip and choose Edit in SoundBooth (or Audition)? Do you Render and Replace (basically what happens with the previous method), and then Open that resulting file in SB, or AU?
From SB, or AU, how do you Save your file - exact steps please?
Good luck,
Hunt -
Premiere CS4 and Lagarith Codec Issue !
Gentlemen !
Windows 7 Ultimate
Premiere CS4
6GB Ram
I was working on a project using 720P footage and finished the project, then I sent it to AME to encode the output file to Windows AVI using lagarith Codec.
The final output AVI video plays perfect on my PC but when I took it to our satellite channel , we were getting the error code something like "Codec missing or needed to play this file "
I guess they try to download the Lagarith Codec , but for reason still didn't work and was displaying the same error.
Do you have any idea , which codec I can use , which can be more standard so their system can play it .
I was asked to provide them with .Mov (Quicktime) or Windows AVI file type !
Thanks !!Ok Thanks again Benn !
Well, here is the situation.
My footage is HD 720p
My project and sequence settings match my source footage perfectly
I rendered my song for 2 different formats, once I rendered it for YouTube, which I used a YT preset from AME, and it plays perfect.
Now I have to have another version of this song in SD format, it could be Quicktime or Microsoft- Windows AVI.
I tried Miacrosoft AVI, the audio plays fine but the video is in Slow Motion, also out of sync with audio...
I tried Windows media , but the fina videol size is only 59MB
Any Help will be Appreciated ! -
Premiere CS4 and AfterEffects 6.5, will it work??
I have premiere pro 1.5 and after effects 6.5. I now have a HD Sony camera and need to upgrade to premiere cs4.
i really don't use after effects all that much but hope too.
will the old after effects be useable with premiere cs4 or just a memory??
thanks for any insight you can provide
cheers
brianAfter Effects as a stand alone program will still be plenty usable (assuming it supports the media from your new camera). What you won't get is Dynamic Link.
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PROBLEM EDITING AUDIO BETWEEN PREMIERE CS4 AND AU OR SB
I have a problem editing my audio files in audition or soundboth, when I return to premiere after have edited the file in AU or SB, I can't see the wave in premiere but I can hear the audio.
I have to rebote premiere to see the wave.
What could be happening?
could you help me, please?
Excuse me for my english, I speak spanish.What are your exact steps to edit in SB or AU? Do you first Rt-click on the Audio Clip and choose Edit in SoundBooth (or Audition)? Do you Render and Replace (basically what happens with the previous method), and then Open that resulting file in SB, or AU?
From SB, or AU, how do you Save your file - exact steps please?
Good luck,
Hunt -
Should Sony camera that shoots 24p with 3:2 pulldown be captured at 29.97 fps ?
I have a Sony HVR-V1u that can shoot hdv 24p and dv 24p. I read somewhere if a camcorder records 24p with a 3:2 pulldown you should capture at 29.97 fps. Adode support say I should match the presets in Premiere with my camera settings. Can anyone advise?
"When using the “24p scan” setting, captured images are recorded
as 60i through means of 2-3 pull-down conversion."
Maybe you misunderstood what I intended to say: AFAIK there is no camera that adjusts tapespeed to reflect the recording mode. Sure there are cameras that are truly progressive, but that does not mean that tapespeed is reduced by 20% . The mechanism would be too expensive and error prone. -
Premiere CS4 and Panasonic Mxf Capture
Hi
I am trying to capture the MXF footage off a Panasonic HVX200E camera but am having no success.
The camera ckeeps coming up with the text '1394 Device Disconnect'. Meaning that it hasn't achieved a connection to the PC. I find this strange as Premiere can capture from the tape but not the cards.
PC Mode is set to 1394Device.
Has anyone done this and if so, is there anything that I am missing to get the files to import into Premiere ?
Thanks
NPresets work fine except when shooting 24p 24pa. You have to 'interpret footage' and deal with interlacing in the preview. Don't worry though 'just a few extra clicks'. In premiere you can lasso the bunch and do it all at once but not in AE. Decide to add a clip later in the edit 'Interpret Footage'. When you bring CS3 comps into CS4 the files framerates are correct, this just for new projects. Oh yeah except in After Effects, old project or next 'Interpret' each clip.
But hey at least you don't have to 'Interpret' each clip when mixing different media formats right? -
Hello,
I was given a .swf file, the video shows an object in rotation. However, when I put into cs4, it reads as a still image and the video will not rotate. All I have is the .swf file, not the orginal project. Any ideas? Is it possible to open the .swf in Flas and export it as a avi or mov? The only solution I found was converting it to a .mov using a third party software, but I lose the alpha channel.
Thanks for all your helpI've successfully imported and edited SWFs in Premiere Pro, but I've seen the issue you're talking about, as it's happened to me several times before I found what was causing it. Make sure that in your Media Preferences (Edit > Preferences > Media) the option "Write XMP ID to Files on Import" is UNCHECKED. This option causes Premiere to write a bit of information into the header of any imported media file that helps the system track it. Unfortunately, this breaks SWF files--you'll actually need an original copy of the file because you can't fix the file once the damage is done. Hope you have backups!
If that option is already unchecked, post back...
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