Premiere CS4, NO hardware video output aceleration?

All Premieres for Windows, from early ones up to CS3 were supporting hardware acceleration in "video space" for output via OVERLAY or DIRECTDRAW (VMR that is just a bit slower). That allowed to archive very low CPU utilization, very FAST video frame draw and refresh, very clean colours... And possibility to mirror on full-screen devices (e.g. TV, calibrated monitors etc.)
Today I'm testing new CS4(with updates)... And they removed this so essential feature!
WHY!? How could they stop supporting Overlay ?
Do they, in Adobe, think that everybody in industry are so crazy to move to Vista that has no 2D video acceleration?
Do they think it is very funny to catch dropped frames and frame disruptions during playback?
I have not very slow station on C2Q9650 with tons of hard drives and accelerated by nVidia that I love for good YUV overlay support, various outputs and easy colour setup...
And with CS4 I dropped on the level of 90th with buggy S3/Trident video and Pentium-Pro.. The performance so horribly degraded.
ADOBE! Come to senses, bring back 2D accelerated video output to Premiere Pro CS4 ! You are ruining whole experience!

Do you understand difference between 1) clip mixing/effect processing and 2)video overlay matrixing/up-downscaling in native accelerated YUV space?
Yes - CUDA is ideal for clip mixing and effect processing, predominately in RGB24+ spaces.
I personally use OGL accelerated FFT3D filtering via AVISYNTH. It unloads 30% of CPU time for other preprocessing code.
But this is NOT video output mixing/ fast DAC output!
It uses the same RGB GPU RAM space as conventional 2D/desktop graphics uses.
Overlay uses separate accelerated hardware block that works without double framebuffering for scaling, but scales on the fly.
Overlay works in native YUV colour space, what is much faster. And overlay multiplexes output to various display devices via hardware without penalty!
Actually, what was done is SOFTWARE rendering on GPU device. This is NOT hardware accelerated output!
Yes, you can buy a $3000 GPU and overtake $0.001 classic overlay accelerated chip block... with HUGE graphics board which needs regular maintenance!
(and still you'll get some frame phase dislocations on output device. Main DACs are not necessarily field/frame phase-locked as Overlay block) 
Bye-Bye notebooks for "field operations"! Welcome oilcan for regular gpu-fan lubrication!   

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