Premiere CS6 Audio Question

I currently have Premiere CS5 and one of my biggest pet peeves is dropping and modifying audio transitions. From my Final Cut Pro days I could easily link multiple audio tracks, and when adding or modifying a transition to one it did it to the rest of the linked tracks. I can't do that in CS5, and have to manually add transitions and change their duration separately. This really adds a lot of time to my workflow. Does anyone know if this has been resolved in CS6?

Don't know, probably almost no one does, but the main reason that FCP used to let you do that is because FCP required you to break out your channels in the first place. Adobe doesn't require that (in fact,  you can combine them to keep things simple).
You can double click transitions in CS6 but making adjustments is on a per-transition basis.

Similar Messages

  • Premiere CS6 Audio slow update Fixed

    I refer to this thread..
    http://forums.adobe.com/message/4912885#4912885
    After a recent meeting with filming collegues, I was asked if i knew a solution to this problem. Basically the user didnt have this problem in Premiere CS3 but does now have it in CS6 and coincidentally I have had this problem since installing CS6. I setup a plan for Adobe CC but as the problem was still prevalent in CS7 (CC) I cancelled my plan.
    Problem
    Basically when you scale the timeline to zoom in and edit, it takes ages for the audio waveform to reappear/rebuild in the audio timeline window. I have to wait for sometime 10-15 secs every time i scale the timeline which is a preverbial pain in the A@@.
    I read the forums and saw others having the same problem, adobe advice was get the latest drivers they didnt have the problem which was a bit dismisive. I got the latest video card drivers and no fix.
    It dawned on me this evening that I have tailored by windows to suit my editing needs and my timeline window has an audio level window at the end of it. I decided to move the timeline to occupy the complete bottom of the screen, ergo no windows left and right and BINGO immediate (well nearly) audio waveform update quickly in the timeline window when I scale the timeline.
    So it seems the problem lies with the coding of scaling windows NOT drivers hence a fix needed by adobe for CS6 and cs7/CC, but at least we have a workaround!.
    Hope this helps anyone 8)
    Roddy

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    Would changing my settings from Mercury Playback Engine GPU Accelorator (Open CL) to Mercury Playback Engine (software only) help at all?
    Chipset Model:          NVIDIA GeForce GT 650M
      Type:          GPU
      Bus:          PCIe
      PCIe Lane Width:          x8
      VRAM (Total):          1024 MB
      Vendor:          NVIDIA (0x10de)
      Device ID:          0x0fd5
      Revision ID:          0x00a2
      ROM Revision:          3688
      gMux Version:          3.2.19 [3.2.8]
      Displays:
    Color LCD:
      Display Type:          LCD
      Resolution:          2880 X 1800
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      Pixel Depth:          32-Bit Color (ARGB8888)
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      Built-In:          Yes
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  • Premiere CS6 Audio-Sync Late

    I downloaded and installed Adobe Production Premium CS6 TRIAL on two separate PCs and the issue persists on both.
    Basically after I encode with video in WMV v7 codec the audio is in sync at the beginning but drifts over the course of the movie and by the end (100 minutes later) it is late by 3-4 seconds.
    The video and audio are perfectly in sync in the Premiere video monitor, just not after export.
    Both PCs are fairly new, one 9 months old and the other 2 yrs old, plenty of RAM, Windows 7 Professional, etc. The hardware/software does not seem to be the reason anyhow since CS5.5 encodes it just fine, all in sync.
    The source video is a h264 movie, 720x486 1Mbps. I have a timeline where I match that to a French MP3 audio and export it to the following video/audio specs. The MP3 portion makes no difference since even just exporting the h264 by itself to the codec specs below will result in the original English audio track being late. Even using a different source format makes no difference, same late audio results.
    I tried exporting both directly and from Adobe Media Encoder, same result (as I would have expected).
    The export format is this:
    Video:
    Windows Media Video Version 7
    720x486 Progressive
    CBR, 500kbps
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    Audio:
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    128kbps Stereo 48kHz
    The same exact timeline exported using Premiere CS5.5 work just fine, as I mentioned earlier.
    I tried exporting another timeline to QuickTime Animation (it just happened to be the codec we used for that high-res project) and that is in sync.
    At this point I am at a loss since the sync issue can't be due to the fact that this is the TRIAL version, it would make no sense since the WMV codec is free.
    I think this is clearly a bug. What do you think? Any help is appreciated.
    Valerio

    I had a similar problem with cs6 encoding wmv filess with audio out of synch. ALSO the video looks wicked interlaced, or something. not sure of the technical term for what I am seeing but there are noticable horizontal lines especially noticable when the image pans.  since i edited this in cs6 i couldnt open it in cs 5 so i had to export it as a .mpeg and open THAT in 5 and then recode it to a wmv. which amazingly enough looks just fine (for a wmv). I am about to migrate all this to a new computer with much more RAM , a i7 3930 with a SSD and a gtx570, so I will wait and see how it performs over there.

  • Premiere cs6 audio balance help

    I'm trying to finish a multi-camera show, and the house feed I'm using as the best source shows up in the side vu meter with the left channel markedly lower in level than the right....for the life of me I can't find any source helps on how or even if I can adjust the balance in the mult-camera timeline...and I'm hesitant to be making a sub track for fear of sync problems......any input anyone?

    More information needed for someone to help... please click below and provide the requested information
    -Premiere Pro Video Editing Information FAQ http://forums.adobe.com/message/4200840

  • IMAC Premiere CS6 and GPU's question. (Updated)

    The only new iMac's which might support GPU CUDA operation in Premiere CS6, are the 27 inch ones using the GTX 675MX or the GTX 680MX video chipset. Neither of these are on the cuda supported list but of course they could be added to the appropriate file to enable them to work. Is there anyone out there successfully using them in GPU acceleration mode? If so please let me know if they do work and which of the two you have. I can then argue my case with the boss.
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    Bye Andrew

    Ok, I've upgraded to Mountain Lion now and that hasn't made Premiere any faster. However I've just been looking at the Scratch Disk configuration and they are all set to 'Same as Project'.
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    For reference the scratch disk options are currently:
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    2) Captured Audio - Same as Project
    3) Video Previews - Same as Project
    4) Audio Previews - Same as Project
    Currently my 'Media Cache Files' are being sent to disk 1 and this is also where my 'Media Cache Database' is located.
    So what should I change?

  • Premiere CS6: Mutlicam audio "unlocked" from video

    Hi all, I'm new to Premiere CS6 after working with Liquid for years, so apologies if this is a stupid question. I tried to scan the forums for an answer but didn't find anything, so here goes:
    I am syncing three separate video files using Multicam with the same Marker point. (No timecode) The resulting Multicam file syncs up perfectly, video AND audio, in the left-hand window. But when I select new Mark In and Mark Out points on the file to add footage to the Timeline, the audio track no longer syncs up. It's almost like I've changed the video Mark In spot, but not the audio one... Which makes no sense, since the Multicam file should be its own separate entity?
    The flipside: When I add that piece of footage to the Timeline, the audio (in the Timeline) is re-synced once more. So my end result has video and audio perfectly in sync... but when I'm auditioning footage in the upper left-hand window, the audio doesn't line up.
    Like I said, I'm sure there's some simple solution I'm missing here. Thanks in advance for your help.
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    Hmmm. Well, I imported each video clip into the Media Bin, then screened them one-by-one in the Source Monitor. At the appropriate mark-in spot, I set a Mark In on each clip.
    Next, I highlight all three clips simultaneously in the Media Bin, then right-click to choose "Create Multi-Cam Sequence." And I select "Marker Point." Premiere then creates a new clip in the Media Bin, renamed "Clip1MutliCam" (for example). I click on THAT clip and all 3 angles appear in the Source Window.
    My problem arises when I start adding Mark In & Mark Out to the Multicam Clip so I can add footage to the Timeline. The audio goes out of sync in the Source Monitor... But the same footage, when placed on the Timeline, has synced audio once again. So the issue is in the Source Window only.
    Sorry for not explaining that one better. I haven't tried syncing clips in a sequence. Again, I'm just a novice at this... My method seemed very similar to how Liquid does MultiCam, so I assumed it would work in similar fashion.

  • Premiere Pro CS6 Audio Issues

    We have been testing Premiere CS6 on our first job for the last week. However, we are running into some major audio issues:
    1. When clip is loaded into the source viewer, and you jump to through the cilp, the audio lags behind until you stop and wait a few seconds for the audio to catch up. This is a major hinderance when trying to edit quickly with clients in session. This also happens on the timeline when jumping around. These problems never occured in Avid or FCP running the same media.
    2. With no rhyme or reason, the audio (from source and timeline) sometimes just doesnt play. The meteres will be moving and the video will play, but the audio wont be coming out. Sometimes you hear a noise as if someone was playing with the audio cables. Also, sometimes the meters dont even move, to suggest there is no audio again video is playing, when infact there is.
    These problems have occured accros multiple machines, with media running from both our server, and local hard drives. Our facility runs a NAS that pushes 110/MB/s over ethernet from a 16TB RAID6 (that is SAS connected to the server). One machine is running OSX 10.8, with Black Magic Intensity Pro, 20GB Ram, NVidia Quadro 4000. Another is running OSX 10.8, with AJA IO Express, 16GB Ram, NVidia 4000. and the last is running 10.6.8 with Black Magic Intesnsity Pro, 12GB ram, and NVidia GTX something or other (unsupported card).
    Has anyone else gotten these issues? Like i said, i have tested the media from the server and from the local hard drives. We are pushing Apple Pro Res HQ, have also tested Pro Res LT, Pro Res 444 and Canon H.264.

    For me it wasn't a RAM issue, I had more than enough to process the audio I had in my project.  This quote from a Creative Cow post worked for me.
    "Try deleting your .cfa files for the media in question, and then don't mess with the project until they are done re-conforming."
    Here's the original post:
    http://forums.creativecow.net/thread/3/926011
    I don't know how to figure out which .cfa files are associated to specific media files, so I just went to where they were cached and deleted all of them.  Open your project again and you'll see a little yellow bar in the lower left-hand corner of the Timeline window showing  that it's re-conforming your media.  Don't even think of touching the computer while it's doing this... I was so paranoid that I didn't do anything else (check e-mail, open a web browser, work on a Word doc, etc.) until Premiere was totally finished.  After that my audio played fine for the rest of the project.
    One thing that's tricky and took me a while to figure out is that if you're using multiple drives, you have to be careful to make sure you're getting ALL of the .cfa files.  If you've set the project to cache your files on a external drive, and then open a  project on a different drive without having that external connected, Premiere will set the cache folder to its default location (usually on your host computer's main hard drive).  I didn't realize this, and had the audio drop-out issue, so I deleted the .cfa files but the drop-out didn't go away.  I found out that Premiere had reset my media cache folder, and had cached the corrupted .cfa files on my main hard drive.  Once I deleted them there and let the computer re-conform, the  audio played well again.
    Hope this helps, let me know if you have any questions.

  • Audio Settings for Premiere CS6

    Hi, I currently run a Mac Pro with a 27 inch Apple Monitor with built in camera.  The machine is also running Mountain Lion 10.8.5.  Could someone give me some clarification as to why the Audio Settings for Premiere CS6 are the way they are?
    Example with a Macbook Pro and an iMac when I plug in a headphone I can get the sounds from Premiere pro as well as something from youtube to the headphones.  However in the case of the Mac Pro with the Apple Monitor, when the headphones are plugged in the youtube sounds come through but the Premiere sounds go through the monitor.  I'm aware of the audio settings but I suspect this is working by design because of the different audio options the Mac Pro have and there is nothing broken about this.
    Please advise.
    Thank you.

    I've always found this a bit annoying.
    The intended behaviour is that if you go into Premiere's audio settings, and choose "System Default Input/Output", it should change along with the system (so that the audio comes out wherever YouTube does). In practice, I've found this to be inconsistent in pre-CC versions of Premiere (CC fixes this).
    One tip that may be helpful for you in general on a Mac Pro:
    1. If you don't already have the volume icon in the menu bar (by the clock), enable that in System Preferences > Sound.
    2. Option-click on the icon and you'll get a quick menu of your output options

  • Why does Adobe Premiere CS6 slow playback after importing some audio?

    Adobe Premiere CS6.0 v6.0.2
    Mac Pro:
    1, 4 core - 3.2ghz CPU
    16gb ram (4 sticks of 4gb @ 1066 MHz)
    1 Tb dive with OS/Apps on
    2Tb 7200 RPM media drive
    ATI Radeon HD 5770
    Sequence:
    30Fps
    1920x1080
    Media:
    mostly .MFX files from a Canon XF100 however these clips commonly play nice with Premiere.
    Issue:
    After importing some audio clips (.wav/.mp3, possibly other extensions) to the timeline on occasion the video playback will become choppy and the audio will slow down 3% creating any voices in the video to become deeper and slows down.  Choppy video playback as well.  The problem is very annoying but  it can be temporarily fixed with a computer restart but it will come back.
    Things to note:
    Creating a rendered ID (Exporting the movie out to a .mov) the slowed choppy video does not appear in the final movie.
    Temp. Solution:
    The only way I can fix this problem is by restarting the computer.  Simply restarting Adobe Premiere and closing any non-essential applications does not fix the problem.
    Any ideas on how to fix this are much apperciated.

    Try converting your MP3 to AIFF ,QT or something else Macs like. See if that helps.

  • Adobe Premiere Pro CS6 - Audio issues

    Hello everyone,
    First of all I would like to apologize for my pretty weak english.
    I've been using Premiere CS6 for a while and I've never encountered any major issue that couldn't be fix... until now.
    I'm working on a project that has several audio tracks, I've just finished my editing and I was going to export an aaf/omf for the audio. However when I loaded  my project, everything seemed to be fine, my playback was smooth and working well, all my clips and audio tracks were present in my timeline but there wasn't any audio being played.
    The audio meters don't react, I don't have any effects on my audio tracks, there isn't anything muted and when I click on the audio tracks, the audio waveform is in red and is represented as a line.. Here is a screenshot :
    When I relink to the original audio tracks, It doesn't fix the issue. The only way to make it works is to re import the tracks, and to drag'n'drop them into my timeline. In some way, i'll have to redo ALL the audio work and that's pretty tiresome.. (especially for the audio that is linked to video..)
    The AAF fails (It tells me that It can't export audio clips that are linked to video clips..). OMF export works, it weights 800ish mo but it's empty...
    Thanks in advance to anyone that could save my time on this issue.
    Have a nice day/night to everyone.
    Antoine

    http://forums.adobe.com/thread/1063076?start=0&tstart=0

  • Premiere CS6 won't import mov files, the message: "file has no video or audio streams" shows up instead. How can I import the files?

    Premiere CS6 won't import mov files, the message: "file has no video or audio streams" shows up instead. How can I import the files?

    MOV is a wrapper that can contain many different codecs. The message you get is indicative of a distribution codec inside the MOV wrapper. You may need to convert the material to an editable codec before importing.

  • Troubleshooting Audio Recording Premiere CS6

    I'm having a problem recording audio in Premiere CS6, it appears that the input isn't getting to Premiere at all. It works fine in Audition and I have recorded there and imported to Premiere, but...I have checked the preferences and the correct mike is selected, I've picked other inputs with the same results. I'm using a USB (Logitech) microphone, my other input is my webcam.
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    Dave

    Hi,
    Are you on Windows or Mac?
    Thanks,
    Rameez

  • Export Premiere CS6 (h.264) - Audio out of sync with several players...

    I've had this problem before, but unfortunately it happened again.
    I exported an mp4 with h.264 compression. The file plays perfectly with VLC player and everything is in sync. Of course, in Premiere (CS6) everything is in sync as well.
    It is also synced correctly with Windows Media Player, as long as you don't 'scroll' or skip parts in the video. If you do that, the audio gets out of the sync...
    With QuickTime it is completely out of sync. Vimeo plays it back perfectly, with YouTube it is out of sync...
    How is this possible? What is causing this?
    I thought that it could have had something to do with the video and audio tracks not being of the same length. I have already mastered the audio tracks into 1 track (wav) and made the same length as the video tracks, before I exported... On previous projects I have have not done that, and the audio was slightly out of sync there as well on Youtube.
    What did I do wrong? Any settings I could have done wrong? Is this a bug of Premiere? What can I do to prevent this?

    Yea, that sounds plausible but from the other hand, this happens only with (my) exported clips from Premiere...
    When I download or watch clips from the internet that are mp4 files with h.264 compression, there is no problem. I just skip through a file of 4GB and it plays back fine. Also the clips from my camera (which are h.264 files) play back fine with everything in sync.
    Also, I almost never see sync problems on YouTube.
    There is something else going on here... It must be.

  • Adobe Premiere CS6 degrading audio quality

    Hello everyone.  I am new to video editing but have been learning very fast.  However, I am having an issue that I can't seem to find an answer to. 
    When I import anything into Premiere, the audio quality gets noticably muffled.  I have tried exporting at the highest quality settings, but I don't think that's the problem becuase it sounds muffled in the playback in Premiere itself. 
    Does anyone have a solution? 
    Thanks so much!

    FAQ: What information should I provide when asking a question on this forum?

  • Premiere cs6 64 bits sem audio nos arquivos m2ts e sem os presets

    Olá, qual solução para Premiere cs6 64 bits sem audio nos arquivos m2ts e sem os presets.
    Obrigado
    Vitor

    http://forums.adobe.com/community/international_forums/espanol

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