Premiere keeps quitting after start up, "a serious error has occured and needs to shut down" ?

Hi there, I've been cutting a job over the last week and recently PP has been quitting and I get "a serious error has occured and pp needs to shut down".
I've reinstalled pp and to no avail.
even with new projects the same happens.
I have a crash report if that helps.

Hi corey maynard films,
Thanks for sharing the crash report, I have checked and found that you have two cards
1. Graphics: Intel HD Graphics 4000, Intel HD Graphics 4000, Built-In, 1024 MB
2. Graphics: NVIDIA GeForce GT 650M, NVIDIA GeForce GT 650M, PCIe, 1024 MB
Please goto System Preferences - Energy saving and Uncheck Automatic graphics switching box.
and let us know if this fix the issue.
Thanks,
Sandeep

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    Path: /Applications/Adobe Premiere Pro CC/Adobe Premiere Pro CC.app/Contents/MacOS/Adobe Premiere Pro CC
    Identifier: com.adobe.AdobePremierePro
    Version:         7.2.2 (7.2.2)
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    Responsible:     Adobe Premiere Pro CC [1600]
    User ID:         503
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    Report Version:  11
    Anonymous UUID: 4D877ADB-C93F-9E89-9DFC-8B32EE1F7623
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    VM Regions Near 0x8:
    -->
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    0 libsystem_kernel.dylib                 0x00007fff8ac2d716 __psynch_cvwait + 10
    1 libsystem_pthread.dylib              0x00007fff8acfdc3b _pthread_cond_wait + 727
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    48 com.adobe.Frontend.framework           0x00000001000c77fc HandleMenuCommand(NSMenuItem*) + 108
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    52 com.adobe.dvacore.framework             0x00000001002e9605 void dvacore::config::ExecuteTopLevelFunction<void>(boost::function0<void>, bool*) + 165
    53 com.adobe.Frontend.framework           0x00000001000c76a9 -[PremiereCocoaMacApplication handleMenuCommand:] + 121
    54 com.apple.AppKit                       0x00007fff87b42340 -[NSApplication sendAction:to:from:] + 327
    55 com.apple.AppKit                       0x00007fff87b5d2a8 -[NSMenuItem _corePerformAction] + 394
    56 com.apple.AppKit                       0x00007fff87b5cfe4 -[NSCarbonMenuImpl performActionWithHighlightingForItemAtIndex:] + 117
    57 com.adobe.dvaui.framework                 0x0000000103f9b8e4 -[DVAMacMenu performActionForItemAtIndex:] + 52
    58 com.apple.AppKit                       0x00007fff87bac48d -[NSMenu _internalPerformActionForItemAtIndex:] + 35
    59 com.apple.AppKit                       0x00007fff87bac309 -[NSCarbonMenuImpl _carbonCommandProcessEvent:handlerCallRef:] + 104
    60 com.apple.AppKit                       0x00007fff87b530d6 NSSLMMenuEventHandler + 716
    61 com.apple.HIToolbox                  0x00007fff869171d4 DispatchEventToHandlers(EventTargetRec*, OpaqueEventRef*, HandlerCallRec*) + 892
    62 com.apple.HIToolbox                  0x00007fff86916787 SendEventToEventTargetInternal(OpaqueEventRef*, OpaqueEventTargetRef*, HandlerCallRec*) + 385
    63 com.apple.HIToolbox                  0x00007fff8692a880 SendEventToEventTarget + 40
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    65 com.apple.HIToolbox                  0x00007fff86993238 SendMenuCommandWithContextAndModifiers + 59
    66 com.apple.HIToolbox                  0x00007fff869931e0 SendMenuItemSelectedEvent + 178
    67 com.apple.HIToolbox                  0x00007fff869930bf FinishMenuSelection(SelectionData*, MenuResult*, MenuResult*) + 94
    68 com.apple.HIToolbox                  0x00007fff8699b095 MenuSelectCore(MenuData*, Point, double, unsigned int, OpaqueMenuRef**, unsigned short*) + 718
    69 com.apple.HIToolbox                  0x00007fff8699acc1 _HandleMenuSelection2 + 446
    70 com.apple.AppKit                       0x00007fff87ac573c _NSHandleCarbonMenuEvent + 284
    71 com.apple.AppKit                       0x00007fff879246be _DPSNextEvent + 2170
    72 com.apple.AppKit                       0x00007fff87923a2b -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 122
    73 com.apple.AppKit                       0x00007fff87917b2c -[NSApplication run] + 553
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    75 com.adobe.Frontend.framework           0x000000010004942a FE::Application::Run(std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&) + 4058
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    78 com.adobe.AdobePremierePro             0x00000001000018bc main + 524
    79 com.adobe.AdobePremierePro             0x00000001000016a4 start + 52
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    1 libdispatch.dylib             0x00007fff8a0b543d _dispatch_mgr_invoke + 239
    2 libdispatch.dylib             0x00007fff8a0b5152 _dispatch_mgr_thread + 52
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    2 com.adobe.dvatransport.framework     0x0000000100cc4dc7 boost::asio::detail::task_io_service::do_run_one(boost::asio::detail::scoped_lock<boost:: asio::detail::posix_mutex>&, boost::asio::detail::task_io_service_thread_info&, boost::system::error_code const&) + 375
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    5   com.adobe.dvatransport.framework     0x0000000100cb4069 SkyConnectionEnv::StaticThreadFunc(SkyConnectionEnv*) + 9
    6 com.adobe.boost_threads.framework    0x00000001002928ae thread_proxy + 158
    7 libsystem_pthread.dylib              0x00007fff8acfb899 _pthread_body + 138
    8   libsystem_pthread.dylib              0x00007fff8acfb72a _pthread_start + 137
    9 libsystem_pthread.dylib              0x00007fff8acfffc9 thread_start + 13
    Thread 3:
    0 libsystem_kernel.dylib                 0x00007fff8ac2d716 __psynch_cvwait + 10
    1 libsystem_pthread.dylib              0x00007fff8acfdc3b _pthread_cond_wait + 727
    2 com.adobe.dvatransport.framework     0x0000000100cc4cdb boost::asio::detail::task_io_service::do_run_one(boost::asio::detail::scoped_lock<boost:: asio::detail::posix_mutex>&, boost::asio::detail::task_io_service_thread_info&, boost::system::error_code const&) + 139
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    4 com.adobe.dvatransport.framework     0x0000000100cc46ea boost::asio::detail::posix_thread::func<boost::asio::detail::resolver_service_base::work_ io_service_runner>::run() + 42
    5 com.adobe.dvatransport.framework     0x0000000100cc57d3 boost_asio_detail_posix_thread_function + 19
    6 libsystem_pthread.dylib              0x00007fff8acfb899 _pthread_body + 138
    7 libsystem_pthread.dylib              0x00007fff8acfb72a _pthread_start + 137
    8 libsystem_pthread.dylib              0x00007fff8acfffc9 thread_start + 13
    Thread 4:
    0 libsystem_kernel.dylib                 0x00007fff8ac2d716 __psynch_cvwait + 10
    1 libsystem_pthread.dylib              0x00007fff8acfdc3b _pthread_cond_wait + 727
    2 com.apple.CoreServices.CarbonCore     0x00007fff8cc1c800 TSWaitOnCondition + 108
    3 com.apple.CoreServices.CarbonCore     0x00007fff8cc1c9ff TSWaitOnConditionTimedRelative + 172
    4 com.apple.CoreServices.CarbonCore     0x00007fff8cbed145 MPWaitOnQueue + 192
    5 com.adobe.dvacore.framework              0x00000001003851cc dvacore::threads::ThreadSafeDelayQueue::PopWithTimeout(std::auto_ptr<dvacore::threads::Al locatedFunctionT<boost::function<void ()> > >&, int) + 140
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    7 com.adobe.dvacore.framework              0x000000010037534c boost::function0<void>::operator()() const + 28
    8 com.adobe.dvacore.framework              0x0000000100380133 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 115
    9 com.adobe.boost_threads.framework    0x00000001002928ae thread_proxy + 158
    10 libsystem_pthread.dylib            0x00007fff8acfb899 _pthread_body + 138
    11 libsystem_pthread.dylib            0x00007fff8acfb72a _pthread_start + 137
    12 libsystem_pthread.dylib            0x00007fff8acfffc9 thread_start + 13
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    1 libsystem_pthread.dylib              0x00007fff8acfdc3b _pthread_cond_wait + 727
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    9 com.adobe.PlayerHost.framework         0x0000000105463319 ML::PlayerModule::CallPlugin(int, void*, void*) + 153
    10 com.adobe.PlayerHost.framework        0x0000000105488da6 ML::VideoPlayer::CallPlayModuleSelector_Update() + 86
    11 com.adobe.PlayerHost.framework        0x000000010547720d ML::VideoPlayer::ForceDisplayRedraw(ML::PlayerOutputQuality) + 205
    12 com.adobe.PlayerHost.framework        0x000000010546a90d ML::PlayModuleThreadQueue::ExecuteDeferredCall(ASL::ObjectPtr<ML::DeferredCallBase, ASL::AtomicValue>) + 333
    13 com.adobe.PlayerHost.framework        0x0000000105469824 ML::PlayModuleThreadQueue::ServiceQueue() + 340
    14 com.adobe.dvacore.framework             0x000000010038324f dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 303
    15 com.adobe.dvacore.framework             0x000000010037534c boost::function0<void>::operator()() const + 28
    16 com.adobe.dvacore.framework             0x0000000100380133 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 115
    17 com.adobe.boost_threads.framework   0x00000001002928ae thread_proxy + 158
    18 libsystem_pthread.dylib            0x00007fff8acfb899 _pthread_body + 138
    19 libsystem_pthread.dylib            0x00007fff8acfb72a _pthread_start + 137
    20 libsystem_pthread.dylib            0x00007fff8acfffc9 thread_start + 13
    Thread 6:
    0 libsystem_kernel.dylib                 0x00007fff8ac2d716 __psynch_cvwait + 10
    1 libsystem_pthread.dylib              0x00007fff8acfdc3b _pthread_cond_wait + 727
    2 com.apple.CoreServices.CarbonCore     0x00007fff8cc1c800 TSWaitOnCondition + 108
    3 com.apple.CoreServices.CarbonCore     0x00007fff8cc1c9ff TSWaitOnConditionTimedRelative + 172
    4 com.apple.CoreServices.CarbonCore     0x00007fff8cbed145 MPWaitOnQueue + 192
    5 com.adobe.dvacore.framework              0x00000001003851cc dvacore::threads::ThreadSafeDelayQueue::PopWithTimeout(std::auto_ptr<dvacore::threads::Al locatedFunctionT<boost::function<void ()> > >&, int) + 140
    6 com.adobe.dvacore.framework              0x00000001003831b0 dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 144
    7 com.adobe.dvacore.framework              0x000000010037534c boost::function0<void>::operator()() const + 28
    8   com.adobe.dvacore.framework              0x0000000100380133 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 115
    9 com.adobe.boost_threads.framework    0x00000001002928ae thread_proxy + 158
    10 libsystem_pthread.dylib            0x00007fff8acfb899 _pthread_body + 138
    11 libsystem_pthread.dylib            0x00007fff8acfb72a _pthread_start + 137
    12 libsystem_pthread.dylib            0x00007fff8acfffc9 thread_start + 13
    Thread 7:
    0 libsystem_kernel.dylib                 0x00007fff8ac29a1a mach_msg_trap + 10
    1 libsystem_kernel.dylib                 0x00007fff8ac28d18 mach_msg + 64
    2   libclh.dylib                        0x00007fff8e83ade9 0x7fff8e22b000 + 6356457
    3   libclh.dylib                        0x00007fff8e2f0d42 0x7fff8e22b000 + 810306
    4   libclh.dylib                        0x00007fff8e83bc39 0x7fff8e22b000 + 6360121
    5 libsystem_pthread.dylib              0x00007fff8acfb899 _pthread_body + 138
    6   libsystem_pthread.dylib              0x00007fff8acfb72a _pthread_start + 137
    7 libsystem_pthread.dylib              0x00007fff8acfffc9 thread_start + 13
    Thread 8:
    0 libsystem_kernel.dylib                 0x00007fff8ac29a56 semaphore_wait_trap + 10
    1 libsystem_platform.dylib             0x00007fff91329451 _os_semaphore_wait + 16
    2 libdispatch.dylib             0x00007fff8a0b999a _dispatch_barrier_sync_f_slow + 310
    3 com.apple.opencl                         0x00007fff8ae6ddb0 clFlush + 80
    4 com.adobe.GPUFoundation.framework 0x000000010910e3dd GF::OpenCLCommandQueue::CreateRecordedEvent() + 77
    5 com.adobe.GPUFoundation.framework 0x0000000109122167 GF::LowPass(boost::shared_ptr<GF::Device> const&, float4*, float4*, int, dvamediatypes::PixelFormat, int, int, float, float) + 5943
    6   com.adobe.GPUFoundation.framework 0x0000000109127bb4 GF::Motion(boost::shared_ptr<GF::Device> const&, void const*, int, int, int, int, int, int, int, void*, int, int, int, int, int, int, int, dvamediatypes::PixelFormat, float, float, float, float, float, float, float, float, IR_BlendMode, bool, bool, dvamediatypes::RenderQuality) + 1380
    7 com.adobe.RendererGPU.framework    0x00000001112f9486 RendererGPU::ApplyIntrinsics(boost::shared_ptr<GF::Device> const&, RendererGPU::IntrinsicParameters const&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame> const&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame> const&, dvamediatypes::RenderQuality) + 1446
    8 com.adobe.RendererGPU.framework    0x00000001112bc8ff RendererGPU::CompositorNode::Process(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&) + 4447
    9 com.adobe.RendererGPU.framework    0x00000001112bf404 RendererGPU::FilterNode::ProcessFrameOnDevice(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&) + 1460
    10 com.adobe.RendererGPU.framework   0x00000001112f5d04 RendererGPU::IntrinsicNode::Process(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&) + 756
    11 com.adobe.RendererGPU.framework   0x00000001112bf404 RendererGPU::FilterNode::ProcessFrameOnDevice(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&) + 1460
    12 com.adobe.RendererGPU.framework   0x00000001112c69a3 RendererGPU::SelectInputBaseNode::Process(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&) + 115
    13 com.adobe.RendererGPU.framework   0x00000001112cdcf3 RendererGPU::NestedTimelineSource::Process(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&) + 19
    14 com.adobe.RendererGPU.framework   0x00000001112bf404 RendererGPU::FilterNode::ProcessFrameOnDevice(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&) + 1460
    15 com.adobe.RendererGPU.framework   0x00000001113499bc RenderNodeBase::ProcessFrameOnDevice(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&) + 76
    16 com.adobe.RendererGPU.framework   0x00000001112bf1f2 RendererGPU::FilterNode::ProcessFrameOnDevice(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&) + 930
    17 com.adobe.RendererGPU.framework   0x00000001112c69a3 RendererGPU::SelectInputBaseNode::Process(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&) + 115
    18 com.adobe.RendererGPU.framework   0x00000001112c46d8 RendererGPU::MediaNode::Process(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&) + 24
    19  com.adobe.RendererGPU.framework   0x00000001112bf404 RendererGPU::FilterNode::ProcessFrameOnDevice(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&) + 1460
    20 com.adobe.RendererGPU.framework   0x00000001112bbd5b RendererGPU::CompositorNode::Process(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&) + 1467
    21 com.adobe.RendererGPU.framework   0x00000001112bf404 RendererGPU::FilterNode::ProcessFrameOnDevice(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&) + 1460
    22 com.adobe.RendererGPU.framework   0x00000001112ac35d RendererGPU::(anonymous namespace)::RendererGPU::ProduceFrame(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&, std::string*, ASL::ParamRect<int>) + 1981
    23 com.adobe.PlayerMediaCore.framework         0x000000012127a8f0 AdobePlayer::RenderRequest::ProduceFrame(ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&, RenderParams const&, std::string*, ASL::ParamRect<int>) + 96
    24 com.adobe.PlayerMediaCore.framework         0x000000012125121f AdobePlayer::GPUAcceleratedRenderer::RenderImpl(boost::shared_ptr<AdobePlayer::RenderRequ est> const&) + 303
    25 com.adobe.dvacore.framework             0x000000010038324f dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 303
    26 com.adobe.dvacore.framework             0x000000010037534c boost::function0<void>::operator()() const + 28
    27 com.adobe.dvacore.framework             0x0000000100380133 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 115
    28 com.adobe.boost_threads.framework   0x00000001002928ae thread_proxy + 158
    29 libsystem_pthread.dylib            0x00007fff8acfb899 _pthread_body + 138
    30 libsystem_pthread.dylib            0x00007fff8acfb72a _pthread_start + 137
    31 libsystem_pthread.dylib            0x00007fff8acfffc9 thread_start + 13
    Thread 9:
    0 libsystem_kernel.dylib                 0x00007fff8ac29a1a mach_msg_trap + 10
    1   libsystem_kernel.dylib                 0x00007fff8ac28d18 mach_msg + 64
    2 com.apple.CoreFoundation         0x00007fff8521cfc5 __CFRunLoopServiceMachPort + 181
    3 com.apple.CoreFoundation         0x00007fff8521c5e9 __CFRunLoopRun + 1161
    4 com.apple.CoreFoundation         0x00007fff8521bf25 CFRunLoopRunSpecific + 309
    5 com.apple.AVCVideoServices      0x00000001210bed72 AVS::AVCVideoServicesThreadStart(AVS::AVCVideoServicesThreadParams*) + 194
    6 libsystem_pthread.dylib              0x00007fff8acfb899 _pthread_body + 138
    7   libsystem_pthread.dylib              0x00007fff8acfb72a _pthread_start + 137
    8 libsystem_pthread.dylib              0x00007fff8acfffc9 thread_start + 13
    Thread 10:
    0 libsystem_kernel.dylib                 0x00007fff8ac29a1a mach_msg_trap + 10
    1 libsystem_kernel.dylib                 0x00007fff8ac28d18 mach_msg + 64
    2 com.apple.CoreFoundation         0x00007fff8521cfc5 __CFRunLoopServiceMachPort + 181
    3 com.apple.CoreFoundation         0x00007fff8521c5e9 __CFRunLoopRun + 1161
    4 com.apple.CoreFoundation         0x00007fff8521bf25 CFRunLoopRunSpecific + 309
    5 com.apple.AVCVideoServices      0x00000001210bed72 AVS::AVCVideoServicesThreadStart(AVS::AVCVideoServicesThreadParams*) + 194
    6 libsystem_pthread.dylib              0x00007fff8acfb899 _pthread_body + 138
    7 libsystem_pthread.dylib              0x00007fff8acfb72a _pthread_start + 137
    8 libsystem_pthread.dylib              0x00007fff8acfffc9 thread_start + 13
    Thread 11:
    0 libsystem_kernel.dylib                 0x00007fff8ac2d716 __psynch_cvwait + 10
    1 libsystem_pthread.dylib              0x00007fff8acfdc3b _pthread_cond_wait + 727
    2 com.apple.CoreServices.CarbonCore     0x00007fff8cc1c800 TSWaitOnCondition + 108
    3 com.apple.CoreServices.CarbonCore     0x00007fff8cc1c9ff TSWaitOnConditionTimedRelative + 172
    4 com.apple.CoreServices.CarbonCore     0x00007fff8cbed145 MPWaitOnQueue + 192
    5 com.adobe.dvacore.framework              0x00000001003851cc dvacore::threads::ThreadSafeDelayQueue::PopWithTimeout(std::auto_ptr<dvacore::threads::Al locatedFunctionT<boost::function<void ()> > >&, int) + 140
    6 com.adobe.dvacore.framework              0x00000001003831b0 dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 144
    7 com.adobe.dvacore.framework              0x000000010037534c boost::function0<void>::operator()() const + 28
    8 com.adobe.dvacore.framework              0x0000000100380133 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 115
    9 com.adobe.boost_threads.framework    0x00000001002928ae thread_proxy + 158
    10 libsystem_pthread.dylib            0x00007fff8acfb899 _pthread_body + 138
    11 libsystem_pthread.dylib            0x00007fff8acfb72a _pthread_start + 137
    12 libsystem_pthread.dylib            0x00007fff8acfffc9 thread_start + 13
    Thread 12:
    0 libsystem_kernel.dylib                 0x00007fff8ac2d716 __psynch_cvwait + 10
    1 libsystem_pthread.dylib              0x00007fff8acfdc77 _pthread_cond_wait + 787
    2 com.apple.CoreServices.CarbonCore     0x00007fff8cc1c9e7 TSWaitOnConditionTimedRelative + 148
    3 com.apple.CoreServices.CarbonCore     0x00007fff8cbed145 MPWaitOnQueue + 192
    4 com.adobe.dvacore.framework              0x00000001003851cc dvacore::threads::ThreadSafeDelayQueue::PopWithTimeout(std::auto_ptr<dvacore::threads::Al locatedFunctionT<boost::function<void ()> > >&, int) + 140
    5 com.adobe.dvacore.framework              0x00000001003831b0 dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 144
    6 com.adobe.dvacore.framework              0x000000010037534c boost::function0<void>::operator()() const + 28
    7   com.adobe.dvacore.framework              0x0000000100380133 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 115
    8   com.adobe.boost_threads.framework    0x00000001002928ae thread_proxy + 158
    9 libsystem_pthread.dylib              0x00007fff8acfb899 _pthread_body + 138
    10 libsystem_pthread.dylib            0x00007fff8acfb72a _pthread_start + 137
    11 libsystem_pthread.dylib            0x00007fff8acfffc9 thread_start + 13
    Thread 13:
    0 libsystem_kernel.dylib                 0x00007fff8ac29a1a mach_msg_trap + 10
    1 libsystem_kernel.dylib                 0x00007fff8ac28d18 mach_msg + 64
    2 com.apple.CoreServices.CarbonCore     0x00007fff8cc199dc TS_exception_listener_thread + 100
    3 libsystem_pthread.dylib              0x00007fff8acfb899 _pthread_body + 138
    4 libsystem_pthread.dylib              0x00007fff8acfb72a _pthread_start + 137
    5 libsystem_pthread.dylib              0x00007fff8acfffc9 thread_start + 13
    Thread 14:
    0 libsystem_kernel.dylib                 0x00007fff8ac2da3a __semwait_signal + 10
    1 libsystem_c.dylib             0x00007fff90f84dc0 nanosleep + 200
    2 com.adobe.ScriptLayerPPro.framework            0x0000000106b06c58 ScObjects::Thread::wait(unsigned int) + 56
    3   com.adobe.ScriptLayerPPro.framework            0x0000000106af213e ScObjects::BridgeTalkThread::run() + 174
    4 com.adobe.ScriptLayerPPro.framework            0x0000000106b067f5 ScObjects::Thread::go(void*) + 165
    5 libsystem_pthread.dylib              0x00007fff8acfb899 _pthread_body + 138
    6 libsystem_pthread.dylib              0x00007fff8acfb72a _pthread_start + 137
    7 libsystem_pthread.dylib              0x00007fff8acfffc9 thread_start + 13
    Thread 15:
    0 libsystem_kernel.dylib                 0x00007fff8ac2d91a __recvfrom + 10
    1 ServiceManager-Launcher.dylib            0x000000011b54e1a1 0x11b536000 + 98721
    2 ServiceManager-Launcher.dylib            0x000000011b54d4bc 0x11b536000 + 95420
    3 ServiceManager-Launcher.dylib            0x000000011b54c55e 0x11b536000 + 91486
    4 ServiceManager-Launcher.dylib            0x000000011b54c5cc 0x11b536000 + 91596
    5 ServiceManager-Launcher.dylib            0x000000011b5471c4 0x11b536000 + 70084
    6 ServiceManager-Launcher.dylib            0x000000011b547bde 0x11b536000 + 72670
    7 ServiceManager-Launcher.dylib            0x000000011b547aeb 0x11b536000 + 72427
    8   ServiceManager-Launcher.dylib 0x000000011b54b24e 0x11b536000 + 86606
    9 ServiceManager-Launcher.dylib            0x000000011b54b392 0x11b536000 + 86930
    10 ServiceManager-Launcher.dylib           0x000000011b54b14d 0x11b536000 + 86349
    11 ServiceManager-Launcher.dylib           0x000000011b54b0c6 0x11b536000 + 86214
    12 ServiceManager-Launcher.dylib           0x000000011b5397d6 0x11b536000 + 14294
    13 ServiceManager-Launcher.dylib           0x000000011b53d9c5 0x11b536000 + 31173
    14 ServiceManager-Launcher.dylib           0x000000011b54bd2c 0x11b536000 + 89388
    15  ServiceManager-Launcher.dylib 0x000000011b54de63 0x11b536000 + 97891
    16 libsystem_pthread.dylib            0x00007fff8acfb899 _pthread_body + 138
    17 libsystem_pthread.dylib            0x00007fff8acfb72a _pthread_start + 137
    18 libsystem_pthread.dylib            0x00007fff8acfffc9 thread_start + 13
    Thread 16:
    0 libsystem_kernel.dylib                 0x00007fff8ac2d716 __psynch_cvwait + 10
    1 libsystem_pthread.dylib              0x00007fff8acfdc3b _pthread_cond_wait + 727
    2 com.apple.CoreServices.CarbonCore     0x00007fff8cc1c800 TSWaitOnCondition + 108
    3 com.apple.CoreServices.CarbonCore     0x00007fff8cc1c9ff TSWaitOnConditionTimedRelative + 172
    4 com.apple.CoreServices.CarbonCore     0x00007fff8cbed145 MPWaitOnQueue + 192
    5 com.adobe.dvacore.framework              0x00000001003851cc dvacore::threads::ThreadSafeDelayQueue::PopWithTimeout(std::auto_ptr<dvacore::threads::Al locatedFunctionT<boost::function<void ()> > >&, int) + 140
    6 com.adobe.dvacore.framework              0x00000001003831b0 dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 144
    7 com.adobe.dvacore.framework              0x000000010037534c boost::function0<void>::operator()() const + 28
    8 com.adobe.dvacore.framework              0x0000000100380133 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 115
    9   com.adobe.boost_threads.framework    0x00000001002928ae thread_proxy + 158
    10 libsystem_pthread.dylib            0x00007fff8acfb899 _pthread_body + 138
    11 libsystem_pthread.dylib            0x00007fff8acfb72a _pthread_start + 137
    12 libsystem_pthread.dylib            0x00007fff8acfffc9 thread_start + 13
    Thread 17:
    0 libsystem_kernel.dylib                 0x00007fff8ac2e64a kevent + 10
    1 com.adobe.MediaFoundation.framework          0x000000010129eca0 MF::DirectoryChangeMonitor::(anonymous namespace)::EventQueueThreadProc(void*) + 688
    2   libsystem_pthread.dylib              0x00007fff8acfb899 _pthread_body + 138
    3 libsystem_pthread.dylib              0x00007fff8acfb72a _pthread_start + 137
    4 libsystem_pthread.dylib              0x00007fff8acfffc9 thread_start + 13
    Thread 18:
    0 libsystem_kernel.dylib                 0x00007fff8ac29a1a mach_msg_trap + 10
    1 libsystem_kernel.dylib                 0x00007fff8ac28d18 mach_msg + 64
    2 com.apple.CoreFoundation         0x00007fff8521cfc5 __CFRunLoopServiceMachPort + 181
    3 com.apple.CoreFoundation         0x00007fff8521c5e9 __CFRunLoopRun + 1161
    4 com.apple.CoreFoundation         0x00007fff8521bf25 CFRunLoopRunSpecific + 309
    5 com.apple.AppKit                         0x00007fff87ac416e _NSEventThread + 144
    6 libsystem_pthread.dylib              0x00007fff8acfb899 _pthread_body + 138
    7   libsystem_pthread.dylib              0x00007fff8acfb72a _pthread_start + 137
    8 libsystem_pthread.dylib              0x00007fff8acfffc9 thread_start + 13
    Thread 19:
    0 libsystem_kernel.dylib                 0x00007fff8ac29a1a mach_msg_trap + 10
    1 libsystem_kernel.dylib                 0x00007fff8ac28d18 mach_msg + 64
    2 com.apple.CoreFoundation         0x00007fff8521cfc5 __CFRunLoopServiceMachPort + 181
    3 com.apple.CoreFoundation         0x00007fff8521c5e9 __CFRunLoopRun + 1161
    4 com.apple.CoreFoundation         0x00007fff8521bf25 CFRunLoopRunSpecific + 309
    5 com.apple.AVCVideoServices      0x00000001210bed72 AVS::AVCVideoServicesThreadStart(AVS::AVCVideoServicesThreadParams*) + 194
    6 libsystem_pthread.dylib              0x00007fff8acfb899 _pthread_body + 138
    7 libsystem_pthread.dylib              0x00007fff8acfb72a _pthread_start + 137
    8 libsystem_pthread.dylib              0x00007fff8acfffc9 thread_start + 13
    Thread 20

    Kevin-
    If I split my sequence into 2, first using only a couple min with 4k footage and NO high res stills, it takes nearly 3 hours, seems to want to crash mid way through  again - but doesn't.
    Then exporting the final 90 seconds of the sequence, with a couple small 4k clips and about 2000 high res stills (I left them at 6000 pixels) renders in about 40 min and doesn't hiccup whatsoever.
    it does not seem to be related to the stills.
    most 4k footage is mjpeg from Canon 1dc
    This was on a second machine - a new Macbook pro i7- (if I try to render sequence all at once- same crash as on iMac)
    R

  • A serious error has occured......a bazillion different ways.

    Hello, I've seen many posts on the web about the infamous Premiere Pro "A Serious Error has occured and Premiere needs to close the program..." I've encountered this error doing numerous different things while editing my project and can never seem to pinpoint the direct cause of my error. I received the error while:
    Playing footage on sequence using scrubbing
    inserting a photo into the timeline
    adding keyframes to a clip
    duplicating a sequence
    This is what I am working on:
    MAC Book Pro - Processor 2.4 GHz Intel Core i7
    Memory - 16GB 1600 MHz DDR3
    Graphics  NVIDIA GeForce GT 650M 1024 MB
    Software  OS X 10.8.4 (12E55)
    Adobe CS6 - Premiere Pro Version 6.0.2
    I have numerous amount of photos that are never more than 700KB and all are either .jpg or .png. I also have .mp4 video files I am working with. I never had any issues importing the files. I worked fine on the project for a few days. Then the errors started to come.
    I am pulling my hair out because each time I have to go back to an earlier version of my project to re-edit it. I'm never going to get this done at this rate. Does anyone have any techincal suggestions? Will Adobe be coming out with an update for MAC to fix this any time soon?????????  Thanks.

    If GPU acceleration is enabled, try disabling it. That worked for me on a very similar laptop. A developer familiar with problems in this area told me that restarting the computer resolves the problem in many cases.
    Incidentally, with the crash that I encountered, we have not yet determined whether the problem is rooted in our software our on the hardware side. We're investigating in collaboration with the hardware manufacturer to determine exactly that.

  • Sorry a serious error has occurred

    I am trying to open a wip project and I get the message 'Sorry a serious error has occurred' and Premier pro attempts to save the project.
    This happens on every version of the project and every autosave version. I then tried to import one of those projects into a new project and got the same error. I then created a new project and tried to use the files that the previous project was editing and every time I import a file I get the same error.
    The files all play on QT and are in Prores format. They all imported and worked in premier pro previously.
    Any ideas?
    Steve

    Hi theendisnye,
    Are you using any external drive as a media drive. If yes, then try the internal drive and move the assets to the internal drive and check. If this doesn't help then try uninstalling and reinstalling the program again and update it to the latest updates.
    Regards,
    Vinay

  • Very Common Premiere Error?? "Sorry, a serious error has occurred that..."

    "Sorry, a serious error has occurred that requires Premiere to be shut down. We will attempt to save your current project"
    Yep, that one.  I get it every time I open up Premiere.  The error box reappears after a couple of seconds, then it keeps reappearing and stacking up until I close the program.
    I've done the most recent updates (Vista and Adobe), and spent hours on the net reading and trying different solutions.  To no avail.
    I think this is a pretty common error, no?  But from everything I've read, people get the error using PR mid-program.  For me, I can't even open the program.  After Effects also starts (as a process in Task Manager), but runs in the background.
    I updated MS Office 2007 (big update) and also my NVIDIA drivers (after I started getting this error).
    You can read my recent problem that might help you understand a little bit more about this error on this thread.
    Would upgrading to a Quadro GPU help at all?
    My PC:
    C2D E8400 o'cd @ 3.6GHz
    8GB ram (DDR2 800)
    1TB raid 0 (500GB internal as scratch disk)
    2 512mb 9600GT's in SLi - should I upgrade??  NVIDIA Quadro?
    Vista Ultimate 64-bit

    Thanks, Jim.
    So, (considering my unwillingness to wreck my current setup), would this possibly help my performance:
    OS: (2) 500GB internal SATA's in RAID 0 (as is)
    Scratch Disk: (1) 500GB internal SATA (sort-of as is)
    Media files Disk: (1) 1TB non-'green' internal SATA (new purchase)
    My main question is:  What's the main difference between a Scratch Disk and a Media Files Disk?
    For instance, I have a newly captured clip (let's call it footage.mpeg).  And I have music.mp3 and lotsofpictures.jpg.  So would I store all three of those files on my Media Files Disk, or on the Scratch Disk?  The Scratch Disk was just for rendered files I thought (like when you're working on a project and previewing it?)?  And so is Premiere reading from my Media Files Disk to play footage.mpeg and then using the Scratch Disk to bounce files back and forth?  Sorry if I'm not making ANY sense.
    Is my suggested setup a dumb idea (bad investment)?
    PS - this may be another problem: my Scratch Disk (Hitachi internal 500GB SATA) is an OEM drive shipped as running on SATA I for 'backwards capability' for older mobos.  So, I downloaded the firmware updater from Hitachi and the updater wasn't working (locking up after booting from CD).  I figured it would be fine.  Well, SATA I runs at a much slower speed than SATA II (the new standard).  But I was transferring files to and from the drive and my OS RAID configuration and Vista was reporting over 30MB/s sustained write speed.  Which by the way is not SATA II (also called SATA 3.0Gbit/s).  I think this may be causing some of my performance issues.  What do you think?  Normally, SATA II should run at 300MB/s (so they claim)   SATA 3.0Gbit/s specs

  • Another: a serious error has occurred that requires Adobe Premiere Pro to shut down

    I know a few people have had the same notification:
    sorry, a serious error has occurred that requires Adobe Premiere Pro to shut down. We will attempt to save your current project
    I have tried a whole series of things to fix it and no luck. Here are all the computer stats... does anyone have any ideas???
    Premiere Pro
    Version number: CS5, with most recent update
    Installation language: English
    Updates applied: Most recent… installed AFTER problem started
    Project/sequence settings… NA
    Operating System
    Name: Windows 7, 64bt
    Update/patch level: Service Pack 1
    Installed language: English
    Display resolution and color depth. 1920x1080; 32bit color
    CPU type and speed Core i7 950
    Amount of memory (RAM) 12GB
    Video card 
    Manufacturer: Nvidia
    Model: FX3800
    Driver version: Latest (installed after errors started)
    Number of monitors (displays): in use 2 (with one disabled for testing)
    Audio card
    Manufacturer Gigabyte Technology 82801J HD Audio Controller
    Model
    Driver version: 6.1.7601.17514 (latest version)
    Each hard drive's capacity and space remaining Disk setup (partitions used, raid configuration, what is where for OS/projects/media/scratch/audio)
    C and D, no partitions. D is raided, controlled by hardware controller. All software on C. Media kept on D.
    Hardware capture device NA
    Manufacturer
    Model
    Driver version number
    Capture software NA
    Name
    Company
    Version
    Comprehensive list of third-party plug-ins you installed.
      None for Premiere I don’t think. A couple for After Effects. Have been installed for a while with no recent updates.
    Exact text of any error messages
    sorry, a serious error has occurred that requires Adobe Premiere Pro to shut down. We will attempt to save your current project
    Explain clearly what you want to do, what you are doing and what the result is
      Open Premiere to do some work 
    Be sure to mention if it is something that worked before using the same procedure
    Nothing has changed on the PC prior to program failure.
    Very importantly: Post details of troubleshooting you have already done to avoid "did that" reponses to questions people ask when trying to help.
    Tried:
    Reinstalling
    Reducing to one screen.
    Holding Shift when starting until first screen (New/ Open Existing/ Help)
    Holding Ctrl, Shift Alt when starting until first screen (New/ Open Existing/ Help)
    Programme crashed regardless of clicking directly on loading icon and opening New or Existing via first load screen, or via clicking directly from a project file.
    Removed all fonts installed since last opened.
    Restarting.
    Updated Graphics Driver.
    Updated Premiere

    Hi guys; I thought I would share my experience and how I managed to fix this problem. It might help someone.
    In my case I kept receiving this message; eventually after re-launching Premiere, I actually paid close attention to the "software loading" information and saw that it got stuck on my installed "Colorista ii" which is a colour grading software.
    Now the red bulb came on my head ping!
    I recently just upgraded my Mac to the OS X Yosemite & that affected pretty much any non-updated application, which in my case was that and many more of the Red Giant Pacakge; so I searched for the upgrade via Red giant Link, and low and behold I found it and did so. Immediately everything loaded up perfectly fine.. and now can't even do the work, cos I'm so exhausted from an 'almost heartattack'; so going to sleep and commence later in the day I guess..
    Now, you might probably want to check if any application on your system needs upgrading to whatever is the operating system on your Mac or PC at this very time. It might help.
    Always back-up.
    I hope I helped someone :-)
    @ToleXElijah
    Extreme Studio Manager

  • "Sorry, a serious error has occurred that requires Premiere Elements to be shut down. We will attemp

    I have been getting this message just a few nights ago after working on a project. Premiere was working at first for a few days but then this happened. Now everytime I try to activate the program it displays "Sorry, a serious error has occurred that requires Premiere Elements to be shut down. We will attempt to save your current project".
    I have tried uninstalling and reinstalling premiere 3.0 but that didn't help. WILL SOMEONE PLEASE HELP ME HERE!!!!!!!!!!!!!!
    My computer is a Dell Dimension Desktop running on Windows XP with 256 MB of RAM

    There are a couple of similar threads, so I will post my solution to you also. This worked when I had the same problem.
    I have found a couple of steps for a solutions that worked for the "encountered serious error" message when attempting to share the project to disk or computer file. Here was my solution that worked.
    1. I already compiled a project that took me 2 months and used video, photo, music. I added a new video track 'before' the other tracks and inserted a black jpg image, stretch it the entire timeline and make the opacity 0%. This covers any unseen 'gaps' in the project and won't interfere or cover anything else in the project.
    2. Go to file - project archiver - copy project to a new folder away from the current folder (this will include a copy of all media used in the timeline of the project - trust me it's worth the duplication!).
    3. Go to preferences - clear your media cache. Close the program.
    4. Hold down the left ctrl + shift and then click on the Premiere program icon. Keep holding the ctrl + shift until the welcome screen for Premiere appears.
    5. Open the new *.prel project you had saved in the new folder in step 2.
    6. Go to share and make your disk or computer file.
    After trying all the recommendations of the various posts, this is what I found that worked (I didn't find step 2 in a post but was just trying to back up the work I did and found that it created a new *.prel file!). For some reason, when previously trying to share the project with the original *.Prel file, it didn't like having all the media in different folders from the project, even if they were a in a sub-folder within the project folder. It wanted all the media in the SAME FOLDER as the project.
    I just now have a new error that I can't find the solution for in support or the forum yet. But that's another post.
    I hope this helps someone else!

  • Premiere Elements 9 - "Sorry, a serious error has occurred that requires Adobe Premiere Elements..(2)

    Hi,
    I have the exact same problem as described here but the solution proposed here didn't work:
    Premiere Elements 9 - "Sorry, a serious error has occurred that requires Adobe Premiere Elements....
    I'm still getting the message "Sorry, a serious error has occured that requires Adobe Premiere Elements to shut down.  We will attempt to save your current project.".
    I uninstalled, reboot, installed, reboot a few times and it still doesn't work.
    Any suggestions?  I'm using Premiere Elements 9 and Windows 7, 64 bits.  It was working before.  It started after I had to reformat my harddrive and reinstall everything.
    Thanks,

    ...By the way, when you did that and deletion of the Adobe Premiere Elements Prefs deletion did not resolve the problem, did you then delete the whole folder in which the Adobe Premiere Elements Prefs file exists?
    [YH] Yes I did but it didn't work.
    1. When you did the uninstall/reinstall, did you include a ccleaner run through between the uninstall and the reinstall? Good idea to do that to remove any leftovers from incomplete uninstall reinstalls.
    [YH] Done but didn't work. I just ran the CCleaner free version.  I'm not sure if it's enough.
    2. Do you have the 9.0.1 Update installed.
    [YH] Done but didn't work.
    Do you have the latest version of QuickTime installed on your computer
    [YH] I didn't have QuickTime installed.  It is now but didn't do any difference.  I uninstalled Adobe Premiere Elements, ran CCleaner, reboot, installed APE, reboot... still doesn't work.
    3. Are you running your computer from a User Account with Administrative Privileges as well as Run As Administrator (from right click of program desktop icon and selection of Run As Administrator?
    [YH] Yes
    4. Is your video card/graphics card up to date according to the web site of the manufacturer of the card?
    [YH] I'm assuming yes because it was working before.
    5. Does the problem exist with and without the antivirus program disabled?
    [YH] I haven't tried yet but see item number 6 below.
    6. Go to Computer/Manage/Services and Applications/Services and assure that FLEXnet Licensing Service is started.
    [YH] I don't see any FLEXnet.  I don't remember installing this on any computer.  I googled it but I'm not sure I understand what and from where to install it.  I checked at work on another computer running Adobe Premiere Elements and FLEXnet is running on that computer. So this might be the source of the problem.
    7. The following is a version 12 remedy, let us see if this will work for 9.0/9.0.1
    As described in the link below, rename the SLCache Folder and the SLStore Folder.
    http://www.atr935.blogspot.com/2014/04/pe12-premiere-elements-12-editor-will.html
    [YH] Haven't tried it yet.

  • Premiere Pro CS6 serious error has occurred, crash troubleshooting

    ERROR MESSAGE: Sorry, a serious error has occurred that requires Adobe Premiere to shut down. We will attempt to save your current project
    Problem: Starting last night Premiere would crash with this error message. This has been happening increasingly more over the past couple weeks, but starting last night and today - it has happened so much that I cannot get more than 5 minutes of work done without it crashing. It has happened on saves, renders, playback, switching active timelines, removing the mojo effect from a clip, and while sitting dormant. I’ve had the computer less than a year and hope that it is not a serious problem with my RAM or graphics card.
    Using Premiere Pro CS6 - subscription based with latest update installed
    SPECS:
    MacBook Pro Retina, Mid 2012
    Processor: 2.6 GHz Intel Core i7
    Memory: 8 GB 1600 MHz DDR3
    Graphics: NVIDIA GeForce GT 650 M 1024 MB
    Software: OS X 10.9.1 (updated after problem started)
    (nothing external from factory setup in terms of hardware)
    Use an External USB 3.0 7200 RPM drive from OWC for project files
    Use an External Seagate 3 TB drive for media storage
    Using all DSLR footage from Canon 6D, Canon 5D mk II, and Canon 60D and audio from external recorders (.mov, .WAV, .wav files)
    Third-party effects or codecs: Use Pluraleyes 3.0 and Mojo color from Red Giant
    I realize this is a general error message and there are several forums posted from mostly more than 5 months ago. I cannot seem to find an answer that will help me. Here is what I have already tried:
    1. updated to Maverick
    2. checked for updates for Adobe software
    3. Cleared the Media Cache
    4. Switched from CUDA to software only
    5. Updated CUDA and switched back to CUDA in premiere
    6. Held SHIFT while starting up (nothing seems to happen or pop up on screen at least)
    Next:
    —Going to uninstall Premiere and reinstall.
    Any suggestions or possible fixes are great appreciated. What should my next step be?

    UPDATE:
    STEP 1:
    Uninstalled and reinstalled Premiere - worked without crashing for the longest time since yesterday. After 1 hour of running - it crashed once again with same error message and same report (see below).
    Same as before:
    Exception Type:  EXC_BAD_ACCESS (SIGSEGV)
    Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000000
    STEP 2:
    --Updated the RED GIANT plugin "mojo" (minor coloring software)
    This worked for less than 10 mintues and then crashed again - but this time with different exeception details (I'm not sure what these mean)
    Crashed Thread:  2
    Exception Type:  EXC_BREAKPOINT (SIGTRAP)
    Exception Codes: 0x0000000000000002, 0x0000000000000000
    Application Specific Information:
    *** CFRelease() called with NULL ***
    STEP 3:
    Going off of the idea that it may be the plugin causing the issue (since it needed to be updated) I went into the project and deleted all of the files containing this effect in this project file (note: i have used this for 10+ projects on this computer with no trouble).
    I thought it was fixed, from about 8:00 PM - 11:45 PM no crash - then as I was playing back clips - crashed again.
    I have been loosely following these guidelines: http://helpx.adobe.com/x-productkb/global/troubleshoot-system-errors-freezes-mac.html
    I am not sure where to go from here - should I continue into the "advanced troubleshooting" even though I'm not sure if any of these things are related.
    IMPORTANT NOTE: I have launched two other Premiere Project Files (from previously completed projects) successfully without crashing. I tested a few things in the projects before returning to the problem project. If I suspect there is a problem with the file in particular - how do I find out what is causing the problem?
    --I already removed MOJO effects thinking that could be the issue from the last files that were
    --I have already gone back to a previous version from a week ago and imported the Sequence I needed. Still crashed.
    I have sent 5+ reports to Adobe on the crash. Any feedback into this is much appreciated.

  • Sorry, a serious error has occured that requires adobe premiere pro to shut down

    Every time I start premiere pro, i get this message
    Sorry, a serious error has occurred that requires adobe premiere pro to shut down. We will attempt to save your current project.
    I have no idea why this is happening because the program has been working fine for nearly 7 months.
    My ram is 2gb, I have a c2d processor and a powerful psu and a gfx card.
    Any ideas as what I can do, I have already reinstalled, removed vst plugins and reset all sorts of preferences and caches.
    THank you

    Head to the Adobe site's 'knowledgebase', type optimise CS3 for (Windows XP, if that's what your using) and following the instructions there, house clean. I find doing this helps clean out those nasty messages

  • Premiere Elements 9 - "Sorry, a serious error has occurred that requires Adobe Premiere Elements....

    When I start up a new project in Premiere Elements 9, the only thing that comes up is the gray screen.  When I try to open any existing project, I get the following message:
    "Sorry, a serious error has occurred that requires Adobe Premiere Elements to shut down. We will attempt to save your current project."
    I have tried all of the suggestions on this website and still, nothing works.  Any help or suggestions would be greatly appreciated.
    Thanks!

    JerryK713
    First question that comes to mind is "Is this a never worked before type issue or it worked before but not now type issue?"
    What computer operating system is your Premiere Elements 9 running on? Do you have the Premiere Elements 9.0/9.0.1 Update installed? And, the typical drill questions, do you have the latest version of QuickTime installed and are you working from a User Account with Administrative Priviledges?
    Since Premiere Elements 9.0/9.0.1 is a 32 bit application, we would revisit the question of your computer resources...processor, installed/available RAM, free hard drive space? Is your computer optimized...defragmented, video and audio card drivers up to date, pile ups preview files and conformed video and audio files cleaned out? Scratch Disks directed to save location with enough free space to receive them?
    Have you checked to make sure that antivirus and firewalls are not contributing to or causing the issue?
    Another thought...are you running a dual (or more) monitor setup with your current video card?
    Please review and then we can decide what next.
    Thanks.
    ATR

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