Premiere Pro 5.5 freeze while opening
Recently, I have been unable to open PPro 5.5 because it hangs up when it gets to quicktime exporter bundle. I am using a macbook pro with OSX 10.6.8.
If anyone has had this problem and has a fix, I would be grateful
Thank you,
[Please choose a short description for the thread title and only post the actual issue in the main body.]
Message was edited by: Jim Simon
Quicktime errors http://forums.adobe.com/message/4545437
ExporterQuickTimeHost QT Version http://forums.adobe.com/thread/1109614
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Premiere Pro CC 2014 Freezes on opening a project, tried everythng.
I am in the middle of a large project for a client. Lately, I have been used to Premiere crashing, but then it usually just make another copy of the project. Now, the project just wont open, and a temp fix for that would ofcourse be to import it into a new project, but then the problems just re-appeared. So, another temp fix was to dump all the prefrences, set the permissions right, update all software, and create another user on my computer. From my 2nd user, It works fine, but i have problems with rendering. In the old user account, the project would simply not render at all. I should mention that I'm working on RED files from a Thunderbolt HDD, and that my cache files are on a 2nd Thunderbolt HDD.
Ill also post the info when Premiere shuts down my project:
Process: Adobe Premiere Pro CC 2014 [630]
Path: /Applications/Adobe Premiere Pro CC 2014/Adobe Premiere Pro CC 2014.app/Contents/MacOS/Adobe Premiere Pro CC 2014
Identifier: com.adobe.AdobePremierePro
Version: 8.2.0 (8.2.0)
Code Type: X86-64 (Native)
Parent Process: ??? [1]
Responsible: Adobe Premiere Pro CC 2014 [630]
User ID: 501
Date/Time: 2015-04-12 17:15:29.005 +0200
OS Version: Mac OS X 10.10.3 (14D131)
Report Version: 11
Anonymous UUID: CA637297-FF48-56BD-B122-9D46C58697D5
Time Awake Since Boot: 480 seconds
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000000
VM Regions Near 0:
-->
__TEXT 0000000100000000-0000000100003000 [ 12K] r-x/rwx SM=COW /Applications/Adobe Premiere Pro CC 2014/Adobe Premiere Pro CC 2014.app/Contents/MacOS/Adobe Premiere Pro CC 2014
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 com.eastwest.QL Spaces 0x000000013112eaef spaces::spacesPlugInFilter::spacesPlugInFilter(bool) + 383
1 com.eastwest.QL Spaces 0x000000013112f12c createPluginFilter(bool) + 44
2 com.eastwest.QL Spaces 0x000000013103cf07 JuceAU::JuceAU(ComponentInstanceRecord*) + 259
3 com.eastwest.QL Spaces 0x000000013103d0d1 ComponentEntryPoint<JuceAU>::Dispatch(ComponentParameters*, JuceAU*) + 55
4 com.apple.CoreServices.CarbonCore 0x00007fff9bff5467 CallComponentOpen + 46
5 com.apple.CoreServices.CarbonCore 0x00007fff9bff4308 OpenAComponent + 430
6 com.apple.CoreServices.CarbonCore 0x00007fff9bff4150 OpenComponent + 17
7 com.adobe.dvaaudiofilterhost.framework 0x000000010e7b8cd1 dvaaudiofilterhost::aau::AAUAudioFilter::Create(std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&) + 913
8 com.adobe.dvaaudiofilterhost.framework 0x000000010e7c9062 dvaaudiofilterhost::aau::(anonymous namespace)::CreateAudioFilter(std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&) + 18
9 com.adobe.dvaaudiofilterhost.framework 0x000000010e7ca611 boost::detail::function::function_obj_invoker1<boost::_bi::bind_t<boost::intrusive_ptr<dv aaudiofilterhost::AudioFilter>, boost::intrusive_ptr<dvaaudiofilterhost::AudioFilter> (*)(std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&), boost::_bi::list1<boost::arg<1> > >, boost::intrusive_ptr<dvaaudiofilterhost::AudioFilter>, std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&>::invoke(boost::detail::function::function_buffer&, std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&) + 17
10 com.adobe.dvaaudiofilterhost.framework 0x000000010e7a6164 dvaaudiofilterhost::AudioFilterFactory::CreateAudioFilter(std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&) const + 1060
11 com.adobe.AudioFilterHost.framework 0x0000000103e14dee ML::DVAAudioFilter::CreateInternal(dvacore::utility::ImmutableString const&, dvacore::utility::SmallBlockAllocator::vector<dvamediatypes::AudioChannelDescription> const&, dvamediatypes::FrameRate const&) + 398
12 com.adobe.AudioFilterHost.framework 0x0000000103e1607b ML::DVAAudioFilter::CreateWithGate(boost::shared_ptr<dvacore::threads::Gate> const&, dvacore::utility::ImmutableString const&, dvacore::utility::SmallBlockAllocator::vector<dvamediatypes::AudioChannelDescription> const&, dvamediatypes::FrameRate const&, int&) + 27
13 com.adobe.dvacore.framework 0x00000001003c763c boost::function0<void>::operator()() const + 28
14 com.adobe.dvacore.framework 0x00000001003c8f4c dvacore::threads::(anonymous namespace)::FunctionQueue::ExecuteOneFunction(boost::shared_ptr<dvacore::threads::(anonym ous namespace)::FunctionQueue>, bool) + 124
15 com.adobe.dvacore.framework 0x00000001003c9a4c boost::detail::function::void_function_obj_invoker0<boost::_bi::bind_t<bool, bool (*)(boost::shared_ptr<dvacore::threads::(anonymous namespace)::FunctionQueue>, bool), boost::_bi::list2<boost::_bi::value<boost::shared_ptr<dvacore::threads::(anonymous namespace)::FunctionQueue> >, boost::_bi::value<bool> > >, void>::invoke(boost::detail::function::function_buffer&) + 60
16 com.adobe.dvacore.framework 0x00000001003c763c boost::function0<void>::operator()() const + 28
17 com.adobe.dvacore.framework 0x00000001003c9b02 dvacore::threads::(anonymous namespace)::RunLoopAdaptor::Execute(__CFRunLoopTimer*, void*) + 18
18 com.apple.CoreFoundation 0x00007fff8db782e4 __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 20
19 com.apple.CoreFoundation 0x00007fff8db77f73 __CFRunLoopDoTimer + 1059
20 com.apple.CoreFoundation 0x00007fff8dbeb53d __CFRunLoopDoTimers + 301
21 com.apple.CoreFoundation 0x00007fff8db33608 __CFRunLoopRun + 2024
22 com.apple.CoreFoundation 0x00007fff8db32bd8 CFRunLoopRunSpecific + 296
23 com.apple.HIToolbox 0x00007fff9084656f RunCurrentEventLoopInMode + 235
24 com.apple.HIToolbox 0x00007fff908462ea ReceiveNextEventCommon + 431
25 com.apple.HIToolbox 0x00007fff9084612b _BlockUntilNextEventMatchingListInModeWithFilter + 71
26 com.apple.AppKit 0x00007fff93bb69bb _DPSNextEvent + 978
27 com.apple.AppKit 0x00007fff93bb5f68 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 346
28 com.adobe.dvaui.framework 0x00000001042c85e1 dvaui::ui::OS_Dialog::ModalLoop() + 209
29 com.adobe.dvaui.framework 0x00000001042c81fd dvaui::ui::OS_Dialog::RunModal() + 173
30 com.adobe.dvaeve.framework 0x0000000107c8d4df dvaeve::UI_EveManager::DisplayView(std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, std::istream&, dvaui::drawbot::SupplierInterface const*, dvaui::ui::UI_Node*, bool, bool) + 1519
31 com.adobe.dvaeve.framework 0x0000000107c886eb dvaeve::UI_Eve::ParseEveScript(std::basic_stringstream<char, std::char_traits<char>, std::allocator<char> >&, bool) + 875
32 com.adobe.Dialogs.framework 0x000000010809afcf DLG::ProgressDialog::DoProgressDialogCommon(std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, ASL::InterfaceRef<ASL::IBatchOperation, ASL::IBatchOperation>, char const*) + 799
33 com.adobe.Dialogs.framework 0x000000010809b566 DLG::ProgressDialog::DoProgressDialogWithTitle(std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, ASL::InterfaceRef<ASL::IBatchOperation, ASL::IBatchOperation>, char const*) + 54
34 com.adobe.HSL.framework 0x00000001096a4f16 HSL::ProgressDialog::DoProgressDialogWithTitle(std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, ASL::InterfaceRef<ASL::IBatchOperation, ASL::IBatchOperation> const&) + 422
35 com.adobe.HSL.framework 0x00000001096223f4 HSL::LoadProject(std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, ASL::InterfaceRef<BE::IProject, BE::IProject>&, ASL::InterfaceRef<BE::IProjectLoadStatus, BE::IProjectLoadStatus>&) + 564
36 com.adobe.Frontend.framework 0x0000000100083798 FE::DocumentManager::OpenDocument(std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, bool) + 984
37 com.adobe.Frontend.framework 0x00000001000d20ff -[PremiereCocoaMacApplicationDelegate openFiles:] + 527
38 com.adobe.Frontend.framework 0x00000001000d244c -[PremiereCocoaMacApplicationDelegate application:openFiles:] + 28
39 com.apple.AppKit 0x00007fff93ce8878 -[NSApplication(NSAppleEventHandling) _openDocumentURLs:withCompletionHandler:] + 875
40 com.apple.AppKit 0x00007fff93ce7729 __69-[NSApplication(NSAppleEventHandling) _handleAEOpenDocumentsForURLs:]_block_invoke + 917
41 com.apple.AppKit 0x00007fff93e69200 __95-[NSPersistentUIManager restoreAllPersistentStateRegisteringAsReadyWhenDone:completionHandler:]_block_invoke557 + 37
42 com.apple.AppKit 0x00007fff93bbfa59 __97-[NSDocumentController(NSInternal) _autoreopenDocumentsIgnoringExpendable:withCompletionHandler:]_block_invoke_3 + 140
43 com.apple.AppKit 0x00007fff93bbf5a1 -[NSDocumentController(NSInternal) _autoreopenDocumentsIgnoringExpendable:withCompletionHandler:] + 798
44 com.apple.AppKit 0x00007fff93e69144 -[NSPersistentUIRestorer finishedRestoringWindowsWithZOrder:completionHandler:] + 1745
45 com.apple.AppKit 0x00007fff94493922 run_cocoa_block + 41
46 com.apple.AppKit 0x00007fff93eb7f4b __82-[NSPersistentUIRestorer restoreStateFromRecords:usingDelegate:completionHandler:]_block_invoke_2379 + 210
47 com.apple.AppKit 0x00007fff93eb7e42 __99-[NSApplication(NSPersistentUIRestorationSupport) _restoreWindowWithRestoration:completionHandler:]_block_invoke + 368
48 com.apple.AppKit 0x00007fff93eadbc3 -[NSApplication(NSPersistentUIRestorationSupport) _restoreWindowWithRestoration:completionHandler:] + 773
49 com.apple.AppKit 0x00007fff93e67dfc -[NSPersistentUIRestorer restoreStateFromRecords:usingDelegate:completionHandler:] + 1990
50 com.apple.AppKit 0x00007fff93e675b1 -[NSPersistentUIManager restoreAllPersistentStateRegisteringAsReadyWhenDone:completionHandler:] + 406
51 com.apple.AppKit 0x00007fff93bbdd17 -[NSApplication _reopenWindowsAsNecessaryIncludingRestorableState:registeringAsReady:completionHandler:] + 412
52 com.apple.AppKit 0x00007fff93ce5885 -[NSApplication(NSAppleEventHandling) _handleAEOpenDocumentsForURLs:] + 306
53 com.apple.AppKit 0x00007fff93bbd696 -[NSApplication(NSAppleEventHandling) _handleCoreEvent:withReplyEvent:] + 757
54 com.apple.Foundation 0x00007fff97c2f748 -[NSAppleEventManager dispatchRawAppleEvent:withRawReply:handlerRefCon:] + 290
55 com.apple.Foundation 0x00007fff97c2f5b9 _NSAppleEventManagerGenericHandler + 102
56 com.apple.AE 0x00007fff97ad734c aeDispatchAppleEvent(AEDesc const*, AEDesc*, unsigned int, unsigned char*) + 531
57 com.apple.AE 0x00007fff97ad70c9 dispatchEventAndSendReply(AEDesc const*, AEDesc*) + 31
58 com.apple.AE 0x00007fff97ad6fd3 aeProcessAppleEvent + 295
59 com.apple.HIToolbox 0x00007fff90854c6e AEProcessAppleEvent + 56
60 com.apple.AppKit 0x00007fff93bb6eb2 _DPSNextEvent + 2249
61 com.apple.AppKit 0x00007fff93bb5f68 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 346
62 com.apple.AppKit 0x00007fff93babbf3 -[NSApplication run] + 594
63 com.adobe.Frontend.framework 0x00000001000d302d FE::MacApplication::RunSelf() + 45
64 com.adobe.Frontend.framework 0x0000000100047e98 FE::Application::Run(std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&) + 4328
65 com.adobe.Frontend.framework 0x00000001000d4944 FE::AppMain(ASL::ObjectPtr<ASL::Module, ASL::AtomicValue> const&, std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, int, void*) + 276
66 com.adobe.Frontend.framework 0x00000001000dbbe5 FE::Run(ASL::ObjectPtr<ASL::Module, ASL::AtomicValue> const&, std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, int) + 581
67 com.adobe.AdobePremierePro 0x00000001000018ac main + 508
68 com.adobe.AdobePremierePro 0x00000001000016a4 start + 52
Thread 1:: Dispatch queue: com.apple.libdispatch-manager
0 libsystem_kernel.dylib 0x00007fff8df8a232 kevent64 + 10
1 libdispatch.dylib 0x00007fff98f5aa6a _dispatch_mgr_thread + 52
Thread 2:
0 libsystem_kernel.dylib 0x00007fff8df8994a __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x00007fff9c55540d start_wqthread + 13
Thread 3:
0 libsystem_kernel.dylib 0x00007fff8df8994a __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x00007fff9c55540d start_wqthread + 13
Thread 4:
0 libsystem_kernel.dylib 0x00007fff8df8994a __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x00007fff9c55540d start_wqthread + 13
Thread 5:
0 libsystem_kernel.dylib 0x00007fff8df8994a __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x00007fff9c55540d start_wqthread + 13
Thread 6:
0 libsystem_kernel.dylib 0x00007fff8df8a21a kevent + 10
1 com.adobe.dvatransport.framework 0x0000000100ea01a7 boost::asio::detail::task_io_service::do_run_one(boost::asio::detail::scoped_lock<boost:: asio::detail::posix_mutex>&, boost::asio::detail::task_io_service_thread_info&, boost::system::error_code const&) + 375
2 com.adobe.dvatransport.framework 0x0000000100e9fd18 boost::asio::detail::task_io_service::run(boost::system::error_code&) + 552
3 com.adobe.dvatransport.framework 0x0000000100e8f157 SkyConnectionEnv::MainLoop() + 167
4 com.adobe.dvatransport.framework 0x0000000100e8ec09 SkyConnectionEnv::StaticThreadFunc(SkyConnectionEnv*) + 9
5 com.adobe.boost_threads.framework 0x00000001002c9dba thread_proxy + 186
6 libsystem_pthread.dylib 0x00007fff9c557268 _pthread_body + 131
7 libsystem_pthread.dylib 0x00007fff9c5571e5 _pthread_start + 176
8 libsystem_pthread.dylib 0x00007fff9c55541d thread_start + 13
Thread 7:
0 libsystem_kernel.dylib 0x00007fff8df89136 __psynch_cvwait + 10
1 com.adobe.dvacore.framework 0x00000001003a106b boost::asio::detail::task_io_service::do_run_one(boost::asio::detail::scoped_lock<boost:: asio::detail::posix_mutex>&, boost::asio::detail::task_io_service_thread_info&, boost::system::error_code const&) + 139
2 com.adobe.dvacore.framework 0x00000001003a0dd8 boost::asio::detail::task_io_service::run(boost::system::error_code&) + 552
3 com.adobe.dvacore.framework 0x00000001003a0b9a boost::asio::detail::posix_thread::func<boost::asio::detail::resolver_service_base::work_ io_service_runner>::run() + 42
4 com.adobe.dvatransport.framework 0x0000000100ea0bb3 boost_asio_detail_posix_thread_function + 19
5 libsystem_pthread.dylib 0x00007fff9c557268 _pthread_body + 131
6 libsystem_pthread.dylib 0x00007fff9c5571e5 _pthread_start + 176
7 libsystem_pthread.dylib 0x00007fff9c55541d thread_start + 13
Thread 8:
0 libsystem_kernel.dylib 0x00007fff8df89136 __psynch_cvwait + 10
1 com.apple.CoreServices.CarbonCore 0x00007fff9c06aa77 TSWaitOnCondition + 108
2 com.apple.CoreServices.CarbonCore 0x00007fff9c06ac76 TSWaitOnConditionTimedRelative + 171
3 com.apple.CoreServices.CarbonCore 0x00007fff9c040d6b MPWaitOnQueue + 192
4 com.adobe.dvacore.framework 0x00000001003d923d dvacore::threads::ThreadSafeDelayQueue::PopWithTimeout(std::auto_ptr<dvacore::threads::Al locatedFunctionT<boost::function<void ()> > >&, int) + 141
5 com.adobe.dvacore.framework 0x00000001003d71a0 dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 160
6 com.adobe.dvacore.framework 0x00000001003c763c boost::function0<void>::operator()() const + 28
7 com.adobe.dvacore.framework 0x00000001003d4113 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 115
8 com.adobe.boost_threads.framework 0x00000001002c9dba thread_proxy + 186
9 libsystem_pthread.dylib 0x00007fff9c557268 _pthread_body + 131
10 libsystem_pthread.dylib 0x00007fff9c5571e5 _pthread_start + 176
11 libsystem_pthread.dylib 0x00007fff9c55541d thread_start + 13
Thread 9:
0 libsystem_kernel.dylib 0x00007fff8df89136 __psynch_cvwait + 10
1 com.apple.CoreServices.CarbonCore 0x00007fff9c06aa77 TSWaitOnCondition + 108
2 com.apple.CoreServices.CarbonCore 0x00007fff9c06ac76 TSWaitOnConditionTimedRelative + 171
3 com.apple.CoreServices.CarbonCore 0x00007fff9c040d6b MPWaitOnQueue + 192
4 com.adobe.dvacore.framework 0x00000001003d923d dvacore::threads::ThreadSafeDelayQueue::PopWithTimeout(std::auto_ptr<dvacore::threads::Al locatedFunctionT<boost::function<void ()> > >&, int) + 141
5 com.adobe.dvacore.framework 0x00000001003d71a0 dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 160
6 com.adobe.dvacore.framework 0x00000001003c763c boost::function0<void>::operator()() const + 28
7 com.adobe.dvacore.framework 0x00000001003d4113 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 115
8 com.adobe.boost_threads.framework 0x00000001002c9dba thread_proxy + 186
9 libsystem_pthread.dylib 0x00007fff9c557268 _pthread_body + 131
10 libsystem_pthread.dylib 0x00007fff9c5571e5 _pthread_start + 176
11 libsystem_pthread.dylib 0x00007fff9c55541d thread_start + 13
Thread 10:
0 libsystem_kernel.dylib 0x00007fff8df89136 __psynch_cvwait + 10
1 com.apple.CoreServices.CarbonCore 0x00007fff9c06aa77 TSWaitOnCondition + 108
2 com.apple.CoreServices.CarbonCore 0x00007fff9c06ac76 TSWaitOnConditionTimedRelative + 171
3 com.apple.CoreServices.CarbonCore 0x00007fff9c040d6b MPWaitOnQueue + 192
4 com.adobe.dvacore.framework 0x00000001003d923d dvacore::threads::ThreadSafeDelayQueue::PopWithTimeout(std::auto_ptr<dvacore::threads::Al locatedFunctionT<boost::function<void ()> > >&, int) + 141
5 com.adobe.dvacore.framework 0x00000001003d71a0 dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 160
6 com.adobe.dvacore.framework 0x00000001003c763c boost::function0<void>::operator()() const + 28
7 com.adobe.dvacore.framework 0x00000001003d4113 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 115
8 com.adobe.boost_threads.framework 0x00000001002c9dba thread_proxy + 186
9 libsystem_pthread.dylib 0x00007fff9c557268 _pthread_body + 131
10 libsystem_pthread.dylib 0x00007fff9c5571e5 _pthread_start + 176
11 libsystem_pthread.dylib 0x00007fff9c55541d thread_start + 13
Thread 11:
0 libsystem_kernel.dylib 0x00007fff8df89136 __psynch_cvwait + 10
1 com.apple.CoreServices.CarbonCore 0x00007fff9c06aa77 TSWaitOnCondition + 108
2 com.apple.CoreServices.CarbonCore 0x00007fff9c06ac76 TSWaitOnConditionTimedRelative + 171
3 com.apple.CoreServices.CarbonCore 0x00007fff9c040d6b MPWaitOnQueue + 192
4 com.adobe.dvacore.framework 0x00000001003d923d dvacore::threads::ThreadSafeDelayQueue::PopWithTimeout(std::auto_ptr<dvacore::threads::Al locatedFunctionT<boost::function<void ()> > >&, int) + 141
5 com.adobe.dvacore.framework 0x00000001003d71a0 dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 160
6 com.adobe.dvacore.framework 0x00000001003c763c boost::function0<void>::operator()() const + 28
7 com.adobe.dvacore.framework 0x00000001003d4113 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 115
8 com.adobe.boost_threads.framework 0x00000001002c9dba thread_proxy + 186
9 libsystem_pthread.dylib 0x00007fff9c557268 _pthread_body + 131
10 libsystem_pthread.dylib 0x00007fff9c5571e5 _pthread_start + 176
11 libsystem_pthread.dylib 0x00007fff9c55541d thread_start + 13
Thread 12:
0 libsystem_kernel.dylib 0x00007fff8df844de mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff8df8364f mach_msg + 55
2 com.apple.CoreFoundation 0x00007fff8db33eb4 __CFRunLoopServiceMachPort + 212
3 com.apple.CoreFoundation 0x00007fff8db3337b __CFRunLoopRun + 1371
4 com.apple.CoreFoundation 0x00007fff8db32bd8 CFRunLoopRunSpecific + 296
5 com.apple.AVCVideoServices 0x0000000120940c32 AVS::AVCVideoServicesThreadStart(AVS::AVCVideoServicesThreadParams*) + 194
6 libsystem_pthread.dylib 0x00007fff9c557268 _pthread_body + 131
7 libsystem_pthread.dylib 0x00007fff9c5571e5 _pthread_start + 176
8 libsystem_pthread.dylib 0x00007fff9c55541d thread_start + 13
Thread 13:
0 libsystem_kernel.dylib 0x00007fff8df844de mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff8df8364f mach_msg + 55
2 com.apple.CoreFoundation 0x00007fff8db33eb4 __CFRunLoopServiceMachPort + 212
3 com.apple.CoreFoundation 0x00007fff8db3337b __CFRunLoopRun + 1371
4 com.apple.CoreFoundation 0x00007fff8db32bd8 CFRunLoopRunSpecific + 296
5 com.apple.AVCVideoServices 0x0000000120940c32 AVS::AVCVideoServicesThreadStart(AVS::AVCVideoServicesThreadParams*) + 194
6 libsystem_pthread.dylib 0x00007fff9c557268 _pthread_body + 131
7 libsystem_pthread.dylib 0x00007fff9c5571e5 _pthread_start + 176
8 libsystem_pthread.dylib 0x00007fff9c55541d thread_start + 13
Thread 14:
0 libsystem_kernel.dylib 0x00007fff8df89136 __psynch_cvwait + 10
1 com.apple.CoreServices.CarbonCore 0x00007fff9c06aa77 TSWaitOnCondition + 108
2 com.apple.CoreServices.CarbonCore 0x00007fff9c06ac76 TSWaitOnConditionTimedRelative + 171
3 com.apple.CoreServices.CarbonCore 0x00007fff9c040d6b MPWaitOnQueue + 192
4 com.adobe.dvacore.framework 0x00000001003d923d dvacore::threads::ThreadSafeDelayQueue::PopWithTimeout(std::auto_ptr<dvacore::threads::Al locatedFunctionT<boost::function<void ()> > >&, int) + 141
5 com.adobe.dvacore.framework 0x00000001003d71a0 dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 160
6 com.adobe.dvacore.framework 0x00000001003c763c boost::function0<void>::operator()() const + 28
7 com.adobe.dvacore.framework 0x00000001003d4113 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 115
8 com.adobe.boost_threads.framework 0x00000001002c9dba thread_proxy + 186
9 libsystem_pthread.dylib 0x00007fff9c557268 _pthread_body + 131
10 libsystem_pthread.dylib 0x00007fff9c5571e5 _pthread_start + 176
11 libsystem_pthread.dylib 0x00007fff9c55541d thread_start + 13
Thread 15:
0 libsystem_kernel.dylib 0x00007fff8df8994a __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x00007fff9c55540d start_wqthread + 13
Thread 16:
0 libsystem_kernel.dylib 0x00007fff8df89136 __psynch_cvwait + 10
1 com.apple.CoreServices.CarbonCore 0x00007fff9c06ac5e TSWaitOnConditionTimedRelative + 147
2 com.apple.CoreServices.CarbonCore 0x00007fff9c040d6b MPWaitOnQueue + 192
3 com.adobe.dvacore.framework 0x00000001003d923d dvacore::threads::ThreadSafeDelayQueue::PopWithTimeout(std::auto_ptr<dvacore::threads::Al locatedFunctionT<boost::function<void ()> > >&, int) + 141
4 com.adobe.dvacore.framework 0x00000001003d71a0 dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 160
5 com.adobe.dvacore.framework 0x00000001003c763c boost::function0<void>::operator()() const + 28
6 com.adobe.dvacore.framework 0x00000001003d4113 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 115
7 com.adobe.boost_threads.framework 0x00000001002c9dba thread_proxy + 186
8 libsystem_pthread.dylib 0x00007fff9c557268 _pthread_body + 131
9 libsystem_pthread.dylib 0x00007fff9c5571e5 _pthread_start + 176
10 libsystem_pthread.dylib 0x00007fff9c55541d thread_start + 13
Thread 17:: Dispatch queue: com.apple.root.default-qos
0 libsystem_kernel.dylib 0x00007fff8df89136 __psynch_cvwait + 10
1 com.adobe.dvacore.framework 0x0000000100357566 void boost::condition_variable_any::wait<boost::unique_lock<boost::mutex> >(boost::unique_lock<boost::mutex>&) + 70
2 com.adobe.dvacore.framework 0x00000001003cb965 dvacore::threads::WaitableGateBase::PassThrough(int) const + 277
3 com.adobe.dvacore.framework 0x00000001003cb5dc dvacore::threads::Gate::PassThrough(int) const + 12
4 com.adobe.AudioFilterHost.framework 0x0000000103e14742 ML::DVAAudioFilter::Create(dvacore::utility::ImmutableString const&, dvacore::utility::SmallBlockAllocator::vector<dvamediatypes::AudioChannelDescription> const&, dvamediatypes::FrameRate const&) + 1106
5 com.adobe.AudioFilterHost.framework 0x0000000103e0d803 ML::AudioFilterFactory::CreateAudioFilter(dvacore::utility::ImmutableString const&, dvacore::utility::SmallBlockAllocator::vector<dvamediatypes::AudioChannelDescription> const&, dvamediatypes::FrameRate const&) const + 131
6 com.adobe.ProjectSupport.framework 0x0000000105f301e0 ML::ProjectLoadSupport::FindAudioFilter(dvacore::utility::ImmutableString const&, MF::AudioChannelType, dvamediatypes::FrameRate const&) + 176
7 com.adobe.Mezzanine.framework 0x00000001063ec2cf non-virtual thunk to MZ::(anonymous namespace)::LoadProjectOperation::FindAudioFilter(dvacore::utility::ImmutableString const&, MF::AudioChannelType, dvamediatypes::FrameRate const&) + 31
8 com.adobe.Backend.framework 0x0000000101d159d6 BE::AudioFilterComponent::PostProcessLoad(ASL::InterfaceRef<BE::IProjectLoadSupport, BE::IProjectLoadSupport>, BE::PostProcessContext&) + 598
9 com.adobe.Backend.framework 0x0000000101d3753d BE::ComponentChain::PostProcessLoad(ASL::InterfaceRef<BE::IProjectLoadSupport, BE::IProjectLoadSupport>, BE::PostProcessContext&) + 653
10 com.adobe.Backend.framework 0x0000000101d411ab BE::ComponentOwner::PostProcessLoad(ASL::InterfaceRef<BE::IProjectLoadSupport, BE::IProjectLoadSupport>, BE::PostProcessContext&) + 123
11 com.adobe.Backend.framework 0x000000010212a224 BE::AudioTrackImpl::PostProcessLoad(ASL::InterfaceRef<BE::IProjectLoadSupport, BE::IProjectLoadSupport>, BE::PostProcessContext&) + 1780
12 com.adobe.Backend.framework 0x00000001020e0ee6 BE::AudioClipTrack::PostProcessLoad(ASL::InterfaceRef<BE::IProjectLoadSupport, BE::IProjectLoadSupport>, BE::PostProcessContext&) + 550
13 com.adobe.Backend.framework 0x00000001021e5baa BE::TrackGroup::PostProcessLoad(ASL::InterfaceRef<BE::IProjectLoadSupport, BE::IProjectLoadSupport>, BE::PostProcessContext&) + 522
14 com.adobe.Backend.framework 0x0000000102102c41 BE::AudioTrackGroup::PostProcessLoad(ASL::InterfaceRef<BE::IProjectLoadSupport, BE::IProjectLoadSupport>, BE::PostProcessContext&) + 481
15 com.adobe.Backend.framework 0x00000001021b8c2f BE::Sequence::PostProcessLoad(ASL::InterfaceRef<BE::IProjectLoadSupport, BE::IProjectLoadSupport>, BE::PostProcessContext&) + 767
16 com.adobe.Backend.framework 0x0000000101ebe435 BE::SequenceContent::PostProcessLoad(ASL::InterfaceRef<BE::IProjectLoadSupport, BE::IProjectLoadSupport>, BE::PostProcessContext&) + 469
17 com.adobe.Backend.framework 0x0000000101eb0d3f BE::AudioSequenceContent::PostProcessLoad(ASL::InterfaceRef<BE::IProjectLoadSupport, BE::IProjectLoadSupport>, BE::PostProcessContext&) + 479
18 com.adobe.Backend.framework 0x0000000101c24104 BE::Clip::PostProcessLoad(ASL::InterfaceRef<BE::IProjectLoadSupport, BE::IProjectLoadSupport>, BE::PostProcessContext&) + 564
19 com.adobe.Backend.framework 0x0000000101c09d42 BE::AudioClip::PostProcessLoad(ASL::InterfaceRef<BE::IProjectLoadSupport, BE::IProjectLoadSupport>, BE::PostProcessContext&) + 66
20 com.adobe.Backend.framework 0x0000000101c55409 BE::MasterClip::PostProcessLoad(ASL::InterfaceRef<BE::IProjectLoadSupport, BE::IProjectLoadSupport>, BE::PostProcessContext&) + 3129
21 com.adobe.Backend.framework 0x0000000102043db7 BE::ClipProjectItem::PostProcessLoad(ASL::InterfaceRef<BE::IProjectLoadSupport, BE::IProjectLoadSupport>, BE::PostProcessContext&) + 567
22 com.adobe.Backend.framework 0x0000000102080536 BE::ProjectItemContainer::PostProcessLoad(ASL::InterfaceRef<BE::IProjectLoadSupport, BE::IProjectLoadSupport>, BE::PostProcessContext&) + 566
23 com.adobe.Backend.framework 0x000000010203be4a BE::BinProjectItem::PostProcessLoad(ASL::InterfaceRef<BE::IProjectLoadSupport, BE::IProjectLoadSupport>, BE::PostProcessContext&) + 490
24 com.adobe.Backend.framework 0x0000000102080536 BE::ProjectItemContainer::PostProcessLoad(ASL::InterfaceRef<BE::IProjectLoadSupport, BE::IProjectLoadSupport>, BE::PostProcessContext&) + 566
25 com.adobe.Backend.framework 0x00000001020b8746 BE::RootProjectItem::PostProcessLoad(ASL::InterfaceRef<BE::IProjectLoadSupport, BE::IProjectLoadSupport>, BE::PostProcessContext&) + 454
26 com.adobe.Backend.framework 0x0000000102071710 BE::Project::PostProcessLoad(ASL::InterfaceRef<BE::IProjectLoadSupport, BE::IProjectLoadSupport>, ASL::InterfaceRef<BE::IProgress, BE::IProgress>) + 1056
27 com.adobe.Backend.framework 0x00000001020a9433 BE::ProjectProxy::PostProcessLoad(ASL::InterfaceRef<BE::IProjectLoadSupport, BE::IProjectLoadSupport>, ASL::InterfaceRef<BE::IProgress, BE::IProgress>) + 83
28 com.adobe.Mezzanine.framework 0x00000001063e95cb MZ::(anonymous namespace)::LoadProjectOperation::Process() + 5867
29 com.adobe.dvacore.framework 0x00000001003daf2f dvacore::threads::ExecuteTopLevelFunction(dvacore::threads::AllocatedFunctionT<boost::fun ction<void ()> > const&) + 31
30 com.adobe.dvacore.framework 0x00000001003dac1f dvacore::threads::WrapExecuteTopLevelFunction(void*) + 15
31 libdispatch.dylib 0x00007fff98f57c13 _dispatch_client_callout + 8
32 libdispatch.dylib 0x00007fff98f5a88f _dispatch_root_queue_drain + 935
33 libdispatch.dylib 0x00007fff98f68fe4 _dispatch_worker_thread3 + 91
34 libsystem_pthread.dylib 0x00007fff9c557637 _pthread_wqthread + 729
35 libsystem_pthread.dylib 0x00007fff9c55540d start_wqthread + 13
Thread 18:
0 libsystem_kernel.dylib 0x00007fff8df844de mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff8df8364f mach_msg + 55
2 com.apple.CoreServices.CarbonCore 0x00007fff9c067aae TS_exception_listener_thread + 100
3 libsystem_pthread.dylib 0x00007fff9c557268 _pthread_body + 131
4 libsystem_pthread.dylib 0x00007fff9c5571e5 _pthread_start + 176
5 libsystem_pthread.dylib 0x00007fff9c55541d thread_start + 13
Thread 19:
0 libsystem_kernel.dylib 0x00007fff8df8994a __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x00007fff9c55540d start_wqthread + 13
Thread 20:
0 libsystem_kernel.dylib 0x00007fff8df8994a __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x00007fff9c55540d start_wqthread + 13
Thread 21:
0 libsystem_kernel.dylib 0x00007fff8df8948a __semwait_signal + 10
1 com.adobe.ScriptLayerPPro.framework 0x0000000107229868 ScObjects::Thread::wait(unsigned int) + 56
2 com.adobe.ScriptLayerPPro.framework 0x000000010720fdee ScObjects::BridgeTalkThread::run() + 174
3 com.adobe.ScriptLayerPPro.framework 0x0000000107229405 ScObjects::Thread::go(void*) + 165
4 libsystem_pthread.dylib 0x00007fff9c557268 _pthread_body + 131
5 libsystem_pthread.dylib 0x00007fff9c5571e5 _pthread_start + 176
6 libsystem_pthread.dylib 0x00007fff9c55541d thread_start + 13
Thread 22:
0 libsystem_kernel.dylib 0x00007fff8df8933a __recvfrom + 10
1 VulcanMessage5.dylib 0x000000011277ab32 vcfoundation::io::BSDNamedPipe::Read(void*, unsigned long) + 24
2 VulcanMessage5.dylib 0x0000000112778c40 vcfoundation::io::BufferedReader::InternalRead(char*, long) + 112
3 VulcanMessage5.dylib 0x0000000112778cae vcfoundation::io::BufferedReader::Read(void*, unsigned long) + 60
4 VulcanMessage5.dylib 0x00000001127717d0 vcfoundation::io::IVCChannel::ReadFully(void*, unsigned long) + 70
5 VulcanMessage5.dylib 0x0000000112772262 vcfoundation::io::Serializer::InternalDeserialize() + 30
6 VulcanMessage5.dylib 0x000000011277216f vcfoundation::io::Serializer::Deserialize() + 9
7 VulcanMessage5.dylib 0x0000000112777782 vcfoundation::ncomm::Connection::ReadIn() + 28
8 VulcanMessage5.dylib 0x00000001127778c6 vcfoundation::ncomm::NCService::ReadResponse(vcfoundation::ncomm::INCRequest*, vcfoundation::ncomm::INCListener&, vcfoundation::ncomm::NCService::ConRef&) + 40
9 VulcanMessage5.dylib 0x0000000112777681 vcfoundation::ncomm::NCService::Execute(vcfoundation::ncomm::INCRequest*, vcfoundation::ncomm::INCListener&) + 109
10 VulcanMessage5.dylib 0x00000001127775fa vcfoundation::ncomm::NCService::Execute(vcfoundation::ncomm::INCRequest*) + 32
11 VulcanMessage5.dylib 0x000000011276832b adobe::vulcan::servicemgr::CSIRequest::Execute() + 53
12 VulcanMessage5.dylib 0x0000000112769507 adobe::vulcan::servicemgr::RegisterForEventsRequest::Run() + 353
13 VulcanMessage5.dylib 0x00000001127782d0 vcfoundation::thread::AbstractThread::Run() + 50
14 VulcanMessage5.dylib 0x000000011277c523 vcfoundation::thread::Thread::ThreadProc(void*) + 9
15 libsystem_pthread.dylib 0x00007fff9c557268 _pthread_body + 131
16 libsystem_pthread.dylib 0x00007fff9c5571e5 _pthread_start + 176
17 libsystem_pthread.dylib 0x00007fff9c55541d thread_start + 13
Thread 23:
0 libsystem_kernel.dylib 0x00007fff8df8948a __semwait_signal + 10
1 libsystem_c.dylib 0x00007fff8efa2e50 usleep + 54
2 com.WavesAudio.WaveShell-AU.9.2.70 0x000000012f1688a4 wvWavesV9_2::wvThread::WCIdleCommandDispatcher::threadMain(void*) + 36
3 com.WavesAudio.WaveShell-AU.9.2.70 0x000000012f11b679 wvWavesV9_2::wvThread::ThreadWrapper(void*) + 24
4 libsystem_pthread.dylib 0x00007fff9c557268 _pthread_body + 131
5 libsystem_pthread.dylib 0x00007fff9c5571e5 _pthread_start + 176
6 libsystem_pthread.dylib 0x00007fff9c55541d thread_start + 13
Thread 24:
0 libsystem_kernel.dylib 0x00007fff8df844de mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff8df8364f mach_msg + 55
2 com.apple.CoreFoundation 0x00007fff8db33eb4 __CFRunLoopServiceMachPort + 212
3 com.apple.CoreFoundation 0x00007fff8db3337b __CFRunLoopRun + 1371
4 com.apple.CoreFoundation 0x00007fff8db32bd8 CFRunLoopRunSpecific + 296
5 com.apple.AppKit 0x00007fff93c7e66b _NSEventThread + 137
6 libsystem_pthread.dylib 0x00007fff9c557268 _pthread_body + 131
7 libsystem_pthread.dylib 0x00007fff9c5571e5 _pthread_start + 176
8 libsystem_pthread.dylib 0x00007fff9c55541d thread_start + 13
Thread 0 crashed with X86 Thread State (64-bit):
rax: 0x0000000000000000 rbx: 0x0000000000000001 rcx: 0x0000000000000000 rdx: 0x00000000000b1000
rdi: 0x0000000000000000 rsi: 0x00000001138a2240 rbp: 0x00007fff5fbf8c60 rsp: 0x00007fff5fbf8960
r8: 0x00000000000000a9 r9: 0x000000000000007a r10: 0x0000000113fd3000 r11: 0x0000000000000292
r12: 0x00000001138a2100 r13: 0x00000001138a2240 r14: 0x00007fff5fbf8db8 r15: 0x00000001139d4b10
rip: 0x000000013112eaef rfl: 0x0000000000010206 cr2: 0x0000000000000000
Logical CPU: 2
Error Code: 0x00000004
Trap Number: 14
Binary Images:
0x100000000 - 0x100002ff7 +com.adobe.AdobePremierePro (8.2.0 - 8.2.0) <FC9A9351-A192-37E3-BDBF-8D146EAA9086> /Applications/Adobe Premiere Pro CC 2014/Adobe Premiere Pro CC 2014.app/Contents/MacOS/Adobe Premiere Pro CC 2014
0x10000a000 - 0x10000dfff +com.adobe.AdobeCrashReporter (7.1 - 7.1.4) <A33546D9-3E26-38A2-88FE-C7C46B4CD989> /Applications/Adobe Premiere Pro CC 2014/Adobe Premiere Pro CC 2014.app/Contents/Frameworks/AdobeCrashReporter.framework/Versions/A/AdobeCrashReporter
0x100014000 - 0x10013eff7 +com.adobe.Frontend.framework (8.2.0 - 8.2.0.65) <10E60FE1-B081-30F2-BA05-11DB2DDC89D1> /Applications/Adobe Premiere Pro CC 2014/Adobe Premiere Pro CC 2014.app/Contents/Frameworks/Frontend.framework/Versions/A/Frontend
0x100291000 - 0x100294ff7 +com.adobe.PRM.framework (8.2.0 - 8.2.0.65) <96EF748C-B7FA-35EE-A8F5-1118EC3BA5E8> /Applications/Adobe Premiere Pro CC 2014/Adobe Premiere Pro CC 2014.app/Contents/Frameworks/PRM.framework/Versions/A/PRM
0x1002a0000 - 0x1002a2fff +com.adobe.boost_system.framework (8.2.0 - 8.2.0.65) <215A7D7A-A0C6-34B1-9CFA-3D77CFEF0066> /Applications/Adobe Premiere Pro CC 2014/Adobe Premiere Pro CC 2014.app/Contents/Frameworks/boost_system.framework/Versions/A/boost_system
0x1002ab000 - 0x1002b1fff +com.adobe.boost_date_time.framework (8.2.0 - 8.2.0.65) <F3E3C106-3A14-357F-B830-93D70FBFB338> /Applications/Adobe Premiere Pro CC 2014/Adobe Premiere Pro CC 2014.app/Contents/Frameworks/boost_date_time.framework/Versions/A/boost_date_time
0x1002c8000 - 0x1002d6fff +com.adobe.boost_threads.framework (8.2.0 - 8.2.0.65) <DBBB377C-972D-316F-B9A1-6A7BEAB28487> /Applications/Adobe Premiere Pro CC 2014/Adobe Premiere Pro CC 2014.app/Contents/Frameworks/boost_threads.framework/Versions/A/boost_threads
0x1002f5000 - 0x100585fff +com.adobe.dvacore.framework (8.2.0 - 8.2.0.65) <4F18794A-4D20-35AE-9772-D955505EA67E> /Applications/Adobe Premiere Pro CC 2014/Adobe Premiere Pro CC 2014.app/Contents/Frameworks/dvacore.framework/Versions/A/dvacore
0x1007da000 - 0x10Open an old project in the newer version and you are offered the opportunity to save it as a compatible project with a new name.
Doing this retains the original project.as well. -
Premiere Pro CS5.5 crashing while opening any project but new
Premiere Pro keeps crashing when I attempt to open any previously saved project.
If media to a project is not linked, it will open the box to relink, but selecting "link" or "offline" both lead to a crash once the workspace attempts to load.
I am on a 3.4 Ghz Intel Core i7 iMac. AMD Radeon HD 6970M 1024 MB with Lion 10.7.4. I updated my PP and Media Encoder.
I have the Master Suite CS5.5, but mostly live in PS, AI and DW. I searched through the discussions and found a number of posts regarding crashes, but they all seem to have different problems/solutions. The issue is now over my head. Any suggestions?
Also, I read on a few discussions that it is recommended to run PP on a seperate machine because when a problem arises it is easier to discover its cause. If I don't have the means to do this, are there any tips for it to run seamlessly?
Below is the script from problem report.
Thanks for your time,
George
[Please don't post full crash reports in the forum. It makes scrolling through a thread very unwieldy. If an Adobe staff member wants to see one, you can PM the report separately.]The first thing that I would do is to look over this FAQ Entry, and then post the details - the more the better. http://forums.adobe.com/thread/961741?tstart=0
If your Projects are behaving as the OP's were, and the media is in a similar place, be sure to list everything.
Good luck,
Hunt -
Adobe Premiere Pro CC 2014 Will Not Open But other App like Lightroom will..
Hello,
Can someone please help with with this problem!?
I have just purchased Adobe Creative Student Cloud (the full set) and my Adobe Premiere Pro CC 2014 won't open when clicked on... however other App like Lightroom, indesign etc will... Can some explain why this is and help me load it up so i can start editing!
Thank you,
Georgeif you failed to reset the preferences, do it manually - Adobe Premiere Pro Help | Preferences
also, make sure your graphics card drivers are up-to-date. -
Premiere Pro 4 File Won't Open
Hi all
I have an adobe premiere pro file that won't open. When I double click on it, the load project bar gets to about four fiths of the way, then it just stops. The last time I saved the file, I saved it to my computer, then I saved it to a portable hard drive to back it up (around four minutes later). Both versions of the file won't open. The previous file will open, but I have done 30 hours more work since then (on the new file). I thought it was enough to be saving every few minutes, saving back ups to a portable hard drive... I also have a raid 1 configuration! I was never expecting this. When I leave the Premiere Pro on the Load Project screen, it stays there for hours.
If anyone has any ideas I would greatly appreciate it.
-LinusHi John
Thanks for getting back to me. I just looked in autosave. The file that won't open was last saved at 11:02pm on the 16th. There was an autosave project at 10.25pm on the 16th, and that wouldn't open either (it crashes at exactly the same place as the other one). However, there was an autosave file at 6:17pm on the 16th that would open. Curious though, it doesn't seem to have a lot of the changes I thought I had made by this time. It seems to be earlier than this (although perhaps my memory isn't serving me correctly). Should there be more autosaves that this? I had the program open pretty much that whole time, and nothing between 6:17 and 10:25.
Anyway, that's a start! Something must have happened between 6.17pm and 10.25pm that'd made the file go kaput. I would love to know what, so I can avoid this happening again. First things first though, it'd be fantastic to get the file that isn't opening working.
Thanks for your swift response too, Jim. I opened PP and tried to open the file from the interface. The load project bar stopped at the same place. I can open other projects fine. As to your last suggestion, I created a new project, and went to File/Import then clicked on the file in question. It started importing, then the progress bar froze at exactly the same place. I'm not sure if I did this correctly. Is there another way to import a PP file into an existing PP?
Thanks again for your time. It's just nice to speak to someone about this because I really freaked out when it happened.
-Linus -
Why does reader freeze while opening some pdf files and others open instantaneously?
I use pdf files created from CamScanner and shared from DropBox. In DropBox, many times (over 50%) while opening the PDF the process freezes and the error message is Adobe Reader is not responding. If you close the program, and re-open the file, it opens fine. I have saved these files to my computer and the same issue occurs. The files are 100-500kb, so I do not think size is the issue. I have reinstalled Reader (11.1.10) and there is no improvement.
This appears to have reduced the time to load a document. Thanks Jimb From: Anubha Goel <[email protected]>
To: jimb70395944 <[email protected]>
Sent: Friday, March 20, 2015 4:37 AM
Subject: You have been mentioned by Anubha Goel in Re: why does reader freeze while opening some pdf files and others open instantaneously? in Adobe Community
|
You have been mentioned
by Anubha Goel in Re: why does reader freeze while opening some pdf files and others open instantaneously? in Adobe Community - View Anubha Goel's reference to you Hey jimb70395944, Please try disabling protected mode under 'Edit> Preferences> Security (Enhanced)' and uncheck 'Enable Enhanced Security' option.Then, try again and let me know. Regards,Anubha
Participate in the conversation by replying to this email
To stop receiving these messages whenever you are mentioned, go to your preferences and disable notifications for direct social actions. | -
Premiere Pro CC keeps crashing upon opening
My premiere pro CC keeps crashing upon opening. I'm using a Dell Latitude 3340. I keep getting this message above. I've updated my video card, logged out and back into creative cloud, tried deleting preferences, and a few other things. Any idea how to help?
Thanks,Hi,
Which Graphics card is installed on your computer? Please open Event Viewer and paste the detailed error log for Premiere here so that we can suggest further steps.
Thanks,
Rameez -
Hi,
My Mac Applications are freezing while opening. Mail, Safari, Calculator, Textedit, Preview, and Mac Help Viewer all freeze up either upon opening or as soon as I try to interact with them. Other apps like Photoshop, Illustrator, MSN Messenger, IE, and Word work just fine.
I have used Disk Warrior to reapair the HD and I have used Disk Utility to reapair permissions. I don't know what else to try.
Any suggestions?
Powerbook G4 Mac OS X (10.3.9)Try things in Dr.Smokes Apps. Fail to Launch thread.
Cheers!
DALE -
Premiere Pro CC not will not open since upgraded to Yosemite on Mac early 2008?
Premiere Pro CC not will not open since upgraded to Yosemite on Mac early 2008?@
Have you informed Apple of your problem?
Yosemite sometimes has problems, often related to "default" permissions needing to be changed
-one person's solution https://forums.adobe.com/thread/1689788
-http://blogs.adobe.com/creativecloud/creative-cloud-and-yosemite/
-https://helpx.adobe.com/x-productkb/global/mac-os-yosemite-compatability.html -
Why does my entire computer freeze while opening or using After Effects or Premiere Pro CS5?
Just built a computer to meet all requirements for Adobe, Autodesk 3ds Max, and UDK, for school.
Specs;
Motherboard - ASRock X79 Extreme 4-M, Socket 2011 - Micro ATX - 4 DDR3 1600/1333/1066/800 - 3 PCI-E 3.0 x 16 - 7.1 CH HD Audio - PCIE GLAN - 3 SATA3 - eSATA3 - 4 SATA2 - 4 USB 3.0 - 10 USB 2.0
Processor - Intel Core i7 Processor - i7-3820 LGA 2011
Processor fan - Intel Thermal Solution RTS2011 AC
RAM - Ballistix by Crucial - 2x 8GB Tactical PC3 - 12800 CL8 1.5 VW/XMP = 16GB RAM
SSD - Crucial M4 SSD 128GB - Comptatibility with 6Gb/s & backward compatible with SATA 3Gb/s
HDD - Seagate Barracuda 1TB - 7200 RPM up to 32mb cache
Power Supply - Cooler Master Extreme Power Plus 700W
Graphics Card - EVGA - NVIDIA GeForce GTX480 - DirectX11 - CUDA - OpenCL Support - PhysX Technology - OpenGL 4.1 (so says the box it came in; but if I'm not mistaken I think the command prompt had shown OpenGL 3 or 3.2)
Disc Driver - LG DVD/CD RW... It is an OEM, Windows claims it is updated.
I use an external component - USB Microsoft Wireless Mouse & Keyboard 2000.
I have, as far as software goes...
Windows 7 64-bit SP1
Adobe Creative Suite 5, student version or what have you.
- I do have several plugins installed as well for After Effects only.
Autodesk 3ds Max 2012
-I have several maxscripts as well as a couple plugins for 3ds Max.
UDK 2-2012 & 3-2012
NVIDIA PhysX Lab 1.1
NVIDIA Texture Tools 2
NVIDIA plugin for Photoshop
xNormal
ConTEXT
UnCodeX
Quicktime
AVG Free
Malwarebytes
7-Zip
Java
Sculptris
As for anything else giving me issues I haven't noticed anything besides a previous Graphics Card wasn't supported very well at all with 3ds Max, it would freeze while using the material editor which was fixed with replacing a GTX550 ti with a more compatible GTX480. Thought maybe the upgrade would also solve the fact that almost everytime I go to start up and/or use After Effects or Premiere Pro CS5 my whole system freezes. Whether or not I'm doing anything, it occasionally happened during "Scrubbing" the timeline, but also during the splash load up screen. Would take the time to wait for several minutes but nothing would change. Hard reboot was needed. After countless hours of searching online I stumbled upon what is called an "Unlock" for Premiere Pro/After Effects to allow accelerated GPU and CUDA cores. Simple procedure, seems as if things go faster... When it is working. But still, I encounter freezes on my entire system. It isn't a crash back to Windows or anytihng. Just a complete freeze on the entire system. I have not extensively used other Adobe programs besides Photoshop quite briefly just so I could open menus and force a freeze within 5 minutes and noticed nothing wrong. Which in AE & PP just running through any of the menu windows can quickly cause a sudden freeze.
note* I have alternated shutting off and turning on OpenGL as well as multiprocessing. Doesn't matter, it really doesn't seem to change much of anything.
Alas, I am absolutely sure, after checking and re-checking 80+ hours over the past 2 weeks that yes, everything is updated as far as each individual program, software or hardware will allow me to update them. I have reinstalled Windows as well as each program up to 3 times, and 1 system (restore?) I had Windows dump everything, started from scratch, backed up nothing. To reinstall everything from scratch, while not installed several "Utilities" or software components from stuff like the Motherboard and its XFAST USB/LAN or whatever, thinking maybe it was cluttering up anything.
Please, if anyone has any ideas upon this and could give me advice, whether you notice any other incompatibilities or anything. Any and all advice would be greatly appreciated. Thank you.
note* I do not have a wired Keyboard or mouse to disable the USB plugin and attempt that route.. at least not yet, its on my list of things to do. Also, I did run Memtest86+ during a boot and it claims that everything there had passed 100%. I am not "overclocking" anything either. I just wanted something I could work smoothly on, that would have decent rendering capabilities. I used to use my girls' laptop which was an HP with 3GB RAM and never experienced crashes or freezes and I could use AE, PPro, 3ds Max with some lag but not any issues. Rendering took forever on it, but I usually avoided that 'cuz it would start heating up pretty fierce. Saved my rendering for school computers where I could. But either way, now I have this expensive piece and it is getting frustrating that I cannot work on it.
note* Also, incase it does help, I have Windows as well as any major components installed onto the C: drive (aka SSD for my system) while all my secondary software, such as Adobe, Autodesk, etc. are all installed directly to my D: drive (or HDD) And everything is set up to go through Windows Firewall as well.Thanks all. I have just tried a few things, installing them onto the C drive as you all specified as not being one of them. I can understand it, but at the same time i have a classmate who has their software on a seperate drive and it runs smoothe. I'm on my second GPU in 2 weeks, unless I have terrible luck it seems doubtful being that I can run games and a majority of the software no problem. Through further testing around with a corded mouse and keyboard I've noticed the following...
The computer freezes entirely only when I'm performing a "scrubbing" action or using a mouse. Left clicking, scrolling, or moving it around. Otherwise if I do not use the mouse and I make all my actions, such as "scrubbing" in AE via "Page Up & Down" keys, there's no freeze and it preloads the preview no problem.
"Scrubbing" does not load a preview (the green bar doesn't load at all while scrubbing). But, also noticed no matter how smoothe everything is running in 3ds Max as well as PPro, once I start performing a "scrubbing" action with whatever timeline I use, it will definately freeze my whole computer, Windows and all. Hard reboot is neeed.
With having gone through 2 GPU's, done a full memtest via Windows 7 and Memtest86+, there seems to be no issue with my memory or GPU. Like I said, I've run UDK without an issue. Whether the editor or game. The USB doesn't seem like it's the cause, I've used both wireless as well as wired keyboards/mouse. Still freezes, but now only when using a mouse to "Scrub".
Is it possible my motherboard could be incompatible somewhere? I mean, really.. everything is brand new but 2 weeks of troubleshooting.
And I do plan on trying to run my software off the C drive, I just wanted to make sure it wasn't something else, like I said, I've seen and used a computer where it all runs off the D drive and it runs perfectly, actually better on his computer than off the C drive at my schools. So if it is an issue would it lie within the fact that I'm using an Nvidia GPU? Considering my classmate is using a AMD/ATI Radeon or something like that.
Again, to those who replied, your shared knowledge is greatly appreciated, thank you. -
Premiere Pro CS6 playback freezes, regenerates .pek and .cfa files
When I try to watch something in a sequence, the Program Monitor freezes. The playhead moves in the timeline as usual and the audio plays just fine, but the visual freezes. Sometimes it stops a few seconds after I start playing and sometimes the video never plays at all. When I stop playback, it remains frozen for a while, then resets to the frame the playhead is on.
As I checked different options, I discovered Premiere is regenerating both the .pek and .cfa files every time I open it, even though all of my projects have already conformed. I have it set to store the media files with the project, so I know the preview files have not moved or been deleted. I work on this setup 8 hours a day, 5 days a week, and nothing changed since I was in yesterday. It was working fine when I shut it down last night, no one could have logged in while I was gone, and this morning it doesn't work. No updates were installed, no files were moved, no drives switched.
I have searched the internet for help, but all of the forums I've found are at least two months old and recommend installing the 6.0.3 update. I did run updates for all my Adobe software, and it didn't help. I also deleted and re-rendered my peak and cfa files.
One six-month-old forum said that Premiere CS6 cannot playback long AVCHD .m2ts files. Previously I had no problem working with .m2ts files 35 minutes and shorter, or with .mp4 files up to 75 minutes long. The video I'm currently working with is about 75 minutes long. And again, it was working fine yesterday.
Further investigation revealed that playback does not freeze when I import a selection from the Source Monitor (vs. importing from the Bin and trimming in the Timeline) and do not layer clips or apply effects.
Any thoughts?
Thanks.
Media Spec:
File type: AVCHD Video
Resolution: 1920x1080 (1080p), 29 fps
Imported from camera hard drive using PlayMemories Home
Computer Spec:
Adobe Premiere Pro CS6
Windows 7, 64-bit Service Pack 1
Graphics card is Quadro 5000, driver 276.19
OS/boot drive is a solid state 250gig, and files running off a 2TB local hard driveI've tried several more things.
The playback does not freeze if I have only one clip in the timeline.
If I have clips on two or more video tracks, it starts freezing.
Once I clear it down to one video track, it takes a couple of seconds (up to 30) to start playing normally again.
Sometimes I can play two tracks for several minutes before it freezes. Sometimes it freezes immediately.
When I open Premiere, I get the "Media Pending" screen for way longer than usual.
I have rebuilt the peak and cfa files, no difference. GPU accelerator is enabled. The latest Adobe updates are installed.
I see a few other forums with similar problems but no solution.
No settings, file formats, or file locations have changed since Monday (the last time CS6 was working properly). After a lot of digging around I found that a Windows Defender Definition update was installed the morning of the day PP started freaking out. I can't get rid of this update.
I edit two or more hours of footage per day. They are lectures, so they are recorded in 1-3 hour chunks. I use two videos simultaneously--one with the professor's powerpoint presentation, and one of the professor. I keyframe the PPT video into the corner, overlaid over the lecturer. I did this for years without problem in CS5.5 and for two months without problem on my current setup. -
Premiere Pro CC 2014 freezes frequently and crashes
Since upgrading from Premiere Pro CC to Premiere Pro CC 2014 my projects crash in regular intervals, which didn't happen before.
All my settings and presets have been pulled across fine, but suddenly relatively slim projects get stuck during editing, rendering or exporting. The progress bar stops, the preview screen freezes and that's it. I can only radically crash the sucker. I did delete all preview files and it improved marginally... only that the time until it froze took a few minutes longer.
I'm on 64bit high-end Windows 7 machine and have never had this problem with previous versions of Premiere Pro.
Very frustrated.@bendubb37: I'm not the least bit defensive about complaints regarding the stability and general quality of the program. As a quality engineer on the Premiere Pro development team (not a member of the technical support team), I'm quite familiar with many if not most of the problems--both those that are legitimate bugs in our code and those that result from conflicts with OSes, hardware, codecs, other programs, etc. I genuinely appreciate having customers come to this forum to report issues they're having. Such reports sometimes help us identify bugs that we weren't aware of, and they always help us to prioritize bugs to fix based on which issues are biting the most customers and having the greatest impact on their productivity and satisfaction. And naturally I understand the frustration and anger of customers who are wrestling with one problem or another in the program.
What I took issue with was cutco's derision of a perfectly valid troubleshooting step recommended by a technical support agent and his assertions that a) "This community is kind of useless" and b) "Adobe is absent." Cutco graciously acknowledged that he had let his frustration get the best of him.
As to the oft-repeated claim that CC2014 is buggier and less stable than prior versions, I submit that it's a problematic claim to substantiate, at least based on anecdotal personal experience or taking the pulse of this forum & others. There's no question that some customers who enjoyed smooth sailing with an earlier version are experiencing problems with CC2014. But I know for a fact that this release included fixes for a significant number of bugs, including crashers, so many other customers who were having problems with earlier versions are now cruising along without a hitch (or at least without those old, fixed hitches). Alas, those people are not frequenting the forum to sing the praises of CC2014.
My point here is simply that claims about the relative quality of one release versus others can be a distraction from the more important--and much more concrete--fact: a certain number of customers using CC2014 are having Problem X, which didn't happen in CC7.x. The more we can learn about Problem X--and the more clearly we can differentiate X from Y and Z, which may manifest similarly--the sooner we can nail down the cause.
Don't get me wrong: there is an objective trajectory of a product's quality. Unfortunately, even when you have a large pool of data in front of you, the trajectory doesn't lend itself to quantification. You can't simply count the number of deferred bugs, for instance, because not all bugs are equal. You can't even go by the number of known crashers because some are extreme edge cases while others lurk in the path of mainstream workflows. That said, for people like me who spend our working lives trying to deliver the highest quality possible, the trajectory our program's quality is a common topic of discussion. -
Latest Premiere Pro CC 2014 Freezing and crashing. Why?
While editing a project everything runs smooth for a while, but then PPCC will freeze, become sluggish and or will crash from time to time. I have a new MacPro (Late 2013) 3.5 GHz 6-Core Intel Xeon E5, 64 GB ram, with duel AMD FirePro D700 graphics cards. I purchased my machine a few months ago. in Addition I'm editing off of a Thunderbolt 2 raid SSD drive. SO I don't know why my projects are freezing and crashing. This happens weather I'm editing DSLR 1080 footage Or RED 6K Footage. My system has more than enough power to handle my project, but premiere works for awhile then doesn't play nice. Why? PPCC 2014 by far has the best tools for editors in my opinion but if its not as stable a FCPX then why should we continue to use it. in addition, yes I have done a complete clean install so there should not be any conflicts.Running OS X 10.10.1
My Premiere Pro CC 2014 also freezes when I try to export. I do not get any error messages, it just freezes and I have to restart my computer. The only way I can render is to Queue to Media Encoder CC 2014.
I have tried posting my problem many times but this Community Forums will not accept my post and keeps telling me to 'try again later .m4'. -
this is for a current class and I'm already behind. I've done everything I could think of , I re-intalled tried to open it different ways...nothing is working.
The program came with my Adobe Creative Suite 6 Production Premium.
The computer I'm currently using is a Toshiba Satelite C55t-A5123
and when I got o open it I get its main loading page showing the title Premiere Pro CS6 then it greys out not allowing my to click anything. and shows a icon box. Premiere pro is not responding....then it just closes the program. Sometimes I'll get a please wait while windows searches for solutions but it always ends up just closing the program -
Premiere Pro CS5.5 Won't Open - Mac
At first I had problems with AE not opening (hanging at "Initializing Media Core") and the dynamic link to some of the composiitons in my PP project, so I called support. I spent an hour and a half with a lady controlling my computer, and my AE problem seemed to disappear. We hung up, and then I opened my PP project again, and the dynamic link 'started' to work, but then PP randomly shut down. And now I have a PP problem...
I tried reopening and it loaded the project, glitched a little bit on the screen, then it said "Sorry a serious error has occured that requires Adobe Premiere Pro to shut down. We will attempt to save your current project." Now I get it EVERY time I open a project.
So I called support again, and after spending 3 hours with a guy, he told me I had to create a new user account and migrate all of my information there, but he said he could offer me no assistance in this area. I must find out for myself. So I followed the instructions here.
"pick a short user name for your new account. then run the following terminal commands
sudo mkdir /users/newshortname
sudo ditto ~ /users/newshortname
You'll have to enter your admin password (which you won't see) after the first command. that's normal. This will copy your current home directory to /users/newshortname. Then go to system preferences->accounts and create a new account with the short name newshortname. You'll get a popup saying that a home directory by that name already exists and asking if you want to use it. say yes."
As I figured (after waiting a day for all of my files and preferences to transfer to the new account) I had the same problem. I've tried deactivating, re-installing, removing the media core and then putting it back (with the help of Adobe support), and nothing is working. I'm running Mac OS X 10.6.8.
Someone, please offer some assistance. I have been out of commision from editing for three days now, and I have a bunch of deadlines coming up.
HELP ME!Hi Vinay,
1. I am using third party plug ins, and I understand that might be causing an issue, but I've also tried opening a new project with nothing in it at all, and that won't open.
2. Premiere Pro quits after the project loading bar or after I create a new project.
3. I used a lot of files! mov, mts, psd, ai, png, jpeg, and AE compositions through dynamic link.
4. The project has about five sequences. They range from 1 minute to 4 minutes.
Thanks!
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