Premiere Pro CC 2014 freezes frequently and crashes
Since upgrading from Premiere Pro CC to Premiere Pro CC 2014 my projects crash in regular intervals, which didn't happen before.
All my settings and presets have been pulled across fine, but suddenly relatively slim projects get stuck during editing, rendering or exporting. The progress bar stops, the preview screen freezes and that's it. I can only radically crash the sucker. I did delete all preview files and it improved marginally... only that the time until it froze took a few minutes longer.
I'm on 64bit high-end Windows 7 machine and have never had this problem with previous versions of Premiere Pro.
Very frustrated.
@bendubb37: I'm not the least bit defensive about complaints regarding the stability and general quality of the program. As a quality engineer on the Premiere Pro development team (not a member of the technical support team), I'm quite familiar with many if not most of the problems--both those that are legitimate bugs in our code and those that result from conflicts with OSes, hardware, codecs, other programs, etc. I genuinely appreciate having customers come to this forum to report issues they're having. Such reports sometimes help us identify bugs that we weren't aware of, and they always help us to prioritize bugs to fix based on which issues are biting the most customers and having the greatest impact on their productivity and satisfaction. And naturally I understand the frustration and anger of customers who are wrestling with one problem or another in the program.
What I took issue with was cutco's derision of a perfectly valid troubleshooting step recommended by a technical support agent and his assertions that a) "This community is kind of useless" and b) "Adobe is absent." Cutco graciously acknowledged that he had let his frustration get the best of him.
As to the oft-repeated claim that CC2014 is buggier and less stable than prior versions, I submit that it's a problematic claim to substantiate, at least based on anecdotal personal experience or taking the pulse of this forum & others. There's no question that some customers who enjoyed smooth sailing with an earlier version are experiencing problems with CC2014. But I know for a fact that this release included fixes for a significant number of bugs, including crashers, so many other customers who were having problems with earlier versions are now cruising along without a hitch (or at least without those old, fixed hitches). Alas, those people are not frequenting the forum to sing the praises of CC2014.
My point here is simply that claims about the relative quality of one release versus others can be a distraction from the more important--and much more concrete--fact: a certain number of customers using CC2014 are having Problem X, which didn't happen in CC7.x. The more we can learn about Problem X--and the more clearly we can differentiate X from Y and Z, which may manifest similarly--the sooner we can nail down the cause.
Don't get me wrong: there is an objective trajectory of a product's quality. Unfortunately, even when you have a large pool of data in front of you, the trajectory doesn't lend itself to quantification. You can't simply count the number of deferred bugs, for instance, because not all bugs are equal. You can't even go by the number of known crashers because some are extreme edge cases while others lurk in the path of mainstream workflows. That said, for people like me who spend our working lives trying to deliver the highest quality possible, the trajectory our program's quality is a common topic of discussion.
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Adobe Premiere Pro CC 2014 keeps lagging and crashing
My Adobe Premiere Pro CC 2014 keeps lagging and crashing to a point where I cannot do my job. When I open my premiere file, I can work on my timeline for maybe two or three minutes before it lags, freezes, and then finally crashes. I'm at a loss of what exactly is causing my problem because I edit primarily H.264 files and my sequences are not complex in any sense of the word. I've been dealing with this for days and I cannot seem to find a solution. If anyone has any advice please let me know because I am desperate. Thank you.
Specs:
Model Name: Mac Pro
Model Identifier: MacPro6,1
Processor Name: Quad-Core Intel Xeon E5
Processor Speed: 3.7 GHz
Number of Processors: 1
Total Number of Cores: 4
L2 Cache (per Core): 256 KB
L3 Cache: 10 MB
Memory: 16 GB
Boot ROM Version: MP61.0116.B05
SMC Version (system): 2.20f18
Illumination Version: 1.4a6Hi Dana,
Can you go to File-Project Settings-General and change the video renderer to Software Only Mode.
Check if that works or not.
Are you using any third party plug-in's for Premiere Pro?
Thank You
Arjun -
I am using 4K Footages for editing in Premiere pro CC 2014, but its getting crash in between at every 15 to 20 mins. Kindly suggest how can it be solved, does any plugins or settings needed to edit 4K footages? Also would like to mention that footages frame rates are 29.97 and i have set timeline to 25 FPS is requirement by client. kindly revert. Thanks
Thanks Richarad ..It has solved the problem but still crashes some times .As the programme has the break (bumper)after every five minutes ,i hope it will not compress bumper time too after export.
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Latest Premiere Pro CC 2014 Freezing and crashing. Why?
While editing a project everything runs smooth for a while, but then PPCC will freeze, become sluggish and or will crash from time to time. I have a new MacPro (Late 2013) 3.5 GHz 6-Core Intel Xeon E5, 64 GB ram, with duel AMD FirePro D700 graphics cards. I purchased my machine a few months ago. in Addition I'm editing off of a Thunderbolt 2 raid SSD drive. SO I don't know why my projects are freezing and crashing. This happens weather I'm editing DSLR 1080 footage Or RED 6K Footage. My system has more than enough power to handle my project, but premiere works for awhile then doesn't play nice. Why? PPCC 2014 by far has the best tools for editors in my opinion but if its not as stable a FCPX then why should we continue to use it. in addition, yes I have done a complete clean install so there should not be any conflicts.Running OS X 10.10.1
My Premiere Pro CC 2014 also freezes when I try to export. I do not get any error messages, it just freezes and I have to restart my computer. The only way I can render is to Queue to Media Encoder CC 2014.
I have tried posting my problem many times but this Community Forums will not accept my post and keeps telling me to 'try again later .m4'. -
Premiere Pro CC 2014 Freezes on opening a project, tried everythng.
I am in the middle of a large project for a client. Lately, I have been used to Premiere crashing, but then it usually just make another copy of the project. Now, the project just wont open, and a temp fix for that would ofcourse be to import it into a new project, but then the problems just re-appeared. So, another temp fix was to dump all the prefrences, set the permissions right, update all software, and create another user on my computer. From my 2nd user, It works fine, but i have problems with rendering. In the old user account, the project would simply not render at all. I should mention that I'm working on RED files from a Thunderbolt HDD, and that my cache files are on a 2nd Thunderbolt HDD.
Ill also post the info when Premiere shuts down my project:
Process: Adobe Premiere Pro CC 2014 [630]
Path: /Applications/Adobe Premiere Pro CC 2014/Adobe Premiere Pro CC 2014.app/Contents/MacOS/Adobe Premiere Pro CC 2014
Identifier: com.adobe.AdobePremierePro
Version: 8.2.0 (8.2.0)
Code Type: X86-64 (Native)
Parent Process: ??? [1]
Responsible: Adobe Premiere Pro CC 2014 [630]
User ID: 501
Date/Time: 2015-04-12 17:15:29.005 +0200
OS Version: Mac OS X 10.10.3 (14D131)
Report Version: 11
Anonymous UUID: CA637297-FF48-56BD-B122-9D46C58697D5
Time Awake Since Boot: 480 seconds
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000000
VM Regions Near 0:
-->
__TEXT 0000000100000000-0000000100003000 [ 12K] r-x/rwx SM=COW /Applications/Adobe Premiere Pro CC 2014/Adobe Premiere Pro CC 2014.app/Contents/MacOS/Adobe Premiere Pro CC 2014
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 com.eastwest.QL Spaces 0x000000013112eaef spaces::spacesPlugInFilter::spacesPlugInFilter(bool) + 383
1 com.eastwest.QL Spaces 0x000000013112f12c createPluginFilter(bool) + 44
2 com.eastwest.QL Spaces 0x000000013103cf07 JuceAU::JuceAU(ComponentInstanceRecord*) + 259
3 com.eastwest.QL Spaces 0x000000013103d0d1 ComponentEntryPoint<JuceAU>::Dispatch(ComponentParameters*, JuceAU*) + 55
4 com.apple.CoreServices.CarbonCore 0x00007fff9bff5467 CallComponentOpen + 46
5 com.apple.CoreServices.CarbonCore 0x00007fff9bff4308 OpenAComponent + 430
6 com.apple.CoreServices.CarbonCore 0x00007fff9bff4150 OpenComponent + 17
7 com.adobe.dvaaudiofilterhost.framework 0x000000010e7b8cd1 dvaaudiofilterhost::aau::AAUAudioFilter::Create(std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&) + 913
8 com.adobe.dvaaudiofilterhost.framework 0x000000010e7c9062 dvaaudiofilterhost::aau::(anonymous namespace)::CreateAudioFilter(std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&) + 18
9 com.adobe.dvaaudiofilterhost.framework 0x000000010e7ca611 boost::detail::function::function_obj_invoker1<boost::_bi::bind_t<boost::intrusive_ptr<dv aaudiofilterhost::AudioFilter>, boost::intrusive_ptr<dvaaudiofilterhost::AudioFilter> (*)(std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&), boost::_bi::list1<boost::arg<1> > >, boost::intrusive_ptr<dvaaudiofilterhost::AudioFilter>, std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&>::invoke(boost::detail::function::function_buffer&, std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&) + 17
10 com.adobe.dvaaudiofilterhost.framework 0x000000010e7a6164 dvaaudiofilterhost::AudioFilterFactory::CreateAudioFilter(std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&) const + 1060
11 com.adobe.AudioFilterHost.framework 0x0000000103e14dee ML::DVAAudioFilter::CreateInternal(dvacore::utility::ImmutableString const&, dvacore::utility::SmallBlockAllocator::vector<dvamediatypes::AudioChannelDescription> const&, dvamediatypes::FrameRate const&) + 398
12 com.adobe.AudioFilterHost.framework 0x0000000103e1607b ML::DVAAudioFilter::CreateWithGate(boost::shared_ptr<dvacore::threads::Gate> const&, dvacore::utility::ImmutableString const&, dvacore::utility::SmallBlockAllocator::vector<dvamediatypes::AudioChannelDescription> const&, dvamediatypes::FrameRate const&, int&) + 27
13 com.adobe.dvacore.framework 0x00000001003c763c boost::function0<void>::operator()() const + 28
14 com.adobe.dvacore.framework 0x00000001003c8f4c dvacore::threads::(anonymous namespace)::FunctionQueue::ExecuteOneFunction(boost::shared_ptr<dvacore::threads::(anonym ous namespace)::FunctionQueue>, bool) + 124
15 com.adobe.dvacore.framework 0x00000001003c9a4c boost::detail::function::void_function_obj_invoker0<boost::_bi::bind_t<bool, bool (*)(boost::shared_ptr<dvacore::threads::(anonymous namespace)::FunctionQueue>, bool), boost::_bi::list2<boost::_bi::value<boost::shared_ptr<dvacore::threads::(anonymous namespace)::FunctionQueue> >, boost::_bi::value<bool> > >, void>::invoke(boost::detail::function::function_buffer&) + 60
16 com.adobe.dvacore.framework 0x00000001003c763c boost::function0<void>::operator()() const + 28
17 com.adobe.dvacore.framework 0x00000001003c9b02 dvacore::threads::(anonymous namespace)::RunLoopAdaptor::Execute(__CFRunLoopTimer*, void*) + 18
18 com.apple.CoreFoundation 0x00007fff8db782e4 __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 20
19 com.apple.CoreFoundation 0x00007fff8db77f73 __CFRunLoopDoTimer + 1059
20 com.apple.CoreFoundation 0x00007fff8dbeb53d __CFRunLoopDoTimers + 301
21 com.apple.CoreFoundation 0x00007fff8db33608 __CFRunLoopRun + 2024
22 com.apple.CoreFoundation 0x00007fff8db32bd8 CFRunLoopRunSpecific + 296
23 com.apple.HIToolbox 0x00007fff9084656f RunCurrentEventLoopInMode + 235
24 com.apple.HIToolbox 0x00007fff908462ea ReceiveNextEventCommon + 431
25 com.apple.HIToolbox 0x00007fff9084612b _BlockUntilNextEventMatchingListInModeWithFilter + 71
26 com.apple.AppKit 0x00007fff93bb69bb _DPSNextEvent + 978
27 com.apple.AppKit 0x00007fff93bb5f68 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 346
28 com.adobe.dvaui.framework 0x00000001042c85e1 dvaui::ui::OS_Dialog::ModalLoop() + 209
29 com.adobe.dvaui.framework 0x00000001042c81fd dvaui::ui::OS_Dialog::RunModal() + 173
30 com.adobe.dvaeve.framework 0x0000000107c8d4df dvaeve::UI_EveManager::DisplayView(std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, std::istream&, dvaui::drawbot::SupplierInterface const*, dvaui::ui::UI_Node*, bool, bool) + 1519
31 com.adobe.dvaeve.framework 0x0000000107c886eb dvaeve::UI_Eve::ParseEveScript(std::basic_stringstream<char, std::char_traits<char>, std::allocator<char> >&, bool) + 875
32 com.adobe.Dialogs.framework 0x000000010809afcf DLG::ProgressDialog::DoProgressDialogCommon(std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, ASL::InterfaceRef<ASL::IBatchOperation, ASL::IBatchOperation>, char const*) + 799
33 com.adobe.Dialogs.framework 0x000000010809b566 DLG::ProgressDialog::DoProgressDialogWithTitle(std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, ASL::InterfaceRef<ASL::IBatchOperation, ASL::IBatchOperation>, char const*) + 54
34 com.adobe.HSL.framework 0x00000001096a4f16 HSL::ProgressDialog::DoProgressDialogWithTitle(std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, ASL::InterfaceRef<ASL::IBatchOperation, ASL::IBatchOperation> const&) + 422
35 com.adobe.HSL.framework 0x00000001096223f4 HSL::LoadProject(std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, ASL::InterfaceRef<BE::IProject, BE::IProject>&, ASL::InterfaceRef<BE::IProjectLoadStatus, BE::IProjectLoadStatus>&) + 564
36 com.adobe.Frontend.framework 0x0000000100083798 FE::DocumentManager::OpenDocument(std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, bool) + 984
37 com.adobe.Frontend.framework 0x00000001000d20ff -[PremiereCocoaMacApplicationDelegate openFiles:] + 527
38 com.adobe.Frontend.framework 0x00000001000d244c -[PremiereCocoaMacApplicationDelegate application:openFiles:] + 28
39 com.apple.AppKit 0x00007fff93ce8878 -[NSApplication(NSAppleEventHandling) _openDocumentURLs:withCompletionHandler:] + 875
40 com.apple.AppKit 0x00007fff93ce7729 __69-[NSApplication(NSAppleEventHandling) _handleAEOpenDocumentsForURLs:]_block_invoke + 917
41 com.apple.AppKit 0x00007fff93e69200 __95-[NSPersistentUIManager restoreAllPersistentStateRegisteringAsReadyWhenDone:completionHandler:]_block_invoke557 + 37
42 com.apple.AppKit 0x00007fff93bbfa59 __97-[NSDocumentController(NSInternal) _autoreopenDocumentsIgnoringExpendable:withCompletionHandler:]_block_invoke_3 + 140
43 com.apple.AppKit 0x00007fff93bbf5a1 -[NSDocumentController(NSInternal) _autoreopenDocumentsIgnoringExpendable:withCompletionHandler:] + 798
44 com.apple.AppKit 0x00007fff93e69144 -[NSPersistentUIRestorer finishedRestoringWindowsWithZOrder:completionHandler:] + 1745
45 com.apple.AppKit 0x00007fff94493922 run_cocoa_block + 41
46 com.apple.AppKit 0x00007fff93eb7f4b __82-[NSPersistentUIRestorer restoreStateFromRecords:usingDelegate:completionHandler:]_block_invoke_2379 + 210
47 com.apple.AppKit 0x00007fff93eb7e42 __99-[NSApplication(NSPersistentUIRestorationSupport) _restoreWindowWithRestoration:completionHandler:]_block_invoke + 368
48 com.apple.AppKit 0x00007fff93eadbc3 -[NSApplication(NSPersistentUIRestorationSupport) _restoreWindowWithRestoration:completionHandler:] + 773
49 com.apple.AppKit 0x00007fff93e67dfc -[NSPersistentUIRestorer restoreStateFromRecords:usingDelegate:completionHandler:] + 1990
50 com.apple.AppKit 0x00007fff93e675b1 -[NSPersistentUIManager restoreAllPersistentStateRegisteringAsReadyWhenDone:completionHandler:] + 406
51 com.apple.AppKit 0x00007fff93bbdd17 -[NSApplication _reopenWindowsAsNecessaryIncludingRestorableState:registeringAsReady:completionHandler:] + 412
52 com.apple.AppKit 0x00007fff93ce5885 -[NSApplication(NSAppleEventHandling) _handleAEOpenDocumentsForURLs:] + 306
53 com.apple.AppKit 0x00007fff93bbd696 -[NSApplication(NSAppleEventHandling) _handleCoreEvent:withReplyEvent:] + 757
54 com.apple.Foundation 0x00007fff97c2f748 -[NSAppleEventManager dispatchRawAppleEvent:withRawReply:handlerRefCon:] + 290
55 com.apple.Foundation 0x00007fff97c2f5b9 _NSAppleEventManagerGenericHandler + 102
56 com.apple.AE 0x00007fff97ad734c aeDispatchAppleEvent(AEDesc const*, AEDesc*, unsigned int, unsigned char*) + 531
57 com.apple.AE 0x00007fff97ad70c9 dispatchEventAndSendReply(AEDesc const*, AEDesc*) + 31
58 com.apple.AE 0x00007fff97ad6fd3 aeProcessAppleEvent + 295
59 com.apple.HIToolbox 0x00007fff90854c6e AEProcessAppleEvent + 56
60 com.apple.AppKit 0x00007fff93bb6eb2 _DPSNextEvent + 2249
61 com.apple.AppKit 0x00007fff93bb5f68 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 346
62 com.apple.AppKit 0x00007fff93babbf3 -[NSApplication run] + 594
63 com.adobe.Frontend.framework 0x00000001000d302d FE::MacApplication::RunSelf() + 45
64 com.adobe.Frontend.framework 0x0000000100047e98 FE::Application::Run(std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&) + 4328
65 com.adobe.Frontend.framework 0x00000001000d4944 FE::AppMain(ASL::ObjectPtr<ASL::Module, ASL::AtomicValue> const&, std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, int, void*) + 276
66 com.adobe.Frontend.framework 0x00000001000dbbe5 FE::Run(ASL::ObjectPtr<ASL::Module, ASL::AtomicValue> const&, std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, int) + 581
67 com.adobe.AdobePremierePro 0x00000001000018ac main + 508
68 com.adobe.AdobePremierePro 0x00000001000016a4 start + 52
Thread 1:: Dispatch queue: com.apple.libdispatch-manager
0 libsystem_kernel.dylib 0x00007fff8df8a232 kevent64 + 10
1 libdispatch.dylib 0x00007fff98f5aa6a _dispatch_mgr_thread + 52
Thread 2:
0 libsystem_kernel.dylib 0x00007fff8df8994a __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x00007fff9c55540d start_wqthread + 13
Thread 3:
0 libsystem_kernel.dylib 0x00007fff8df8994a __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x00007fff9c55540d start_wqthread + 13
Thread 4:
0 libsystem_kernel.dylib 0x00007fff8df8994a __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x00007fff9c55540d start_wqthread + 13
Thread 5:
0 libsystem_kernel.dylib 0x00007fff8df8994a __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x00007fff9c55540d start_wqthread + 13
Thread 6:
0 libsystem_kernel.dylib 0x00007fff8df8a21a kevent + 10
1 com.adobe.dvatransport.framework 0x0000000100ea01a7 boost::asio::detail::task_io_service::do_run_one(boost::asio::detail::scoped_lock<boost:: asio::detail::posix_mutex>&, boost::asio::detail::task_io_service_thread_info&, boost::system::error_code const&) + 375
2 com.adobe.dvatransport.framework 0x0000000100e9fd18 boost::asio::detail::task_io_service::run(boost::system::error_code&) + 552
3 com.adobe.dvatransport.framework 0x0000000100e8f157 SkyConnectionEnv::MainLoop() + 167
4 com.adobe.dvatransport.framework 0x0000000100e8ec09 SkyConnectionEnv::StaticThreadFunc(SkyConnectionEnv*) + 9
5 com.adobe.boost_threads.framework 0x00000001002c9dba thread_proxy + 186
6 libsystem_pthread.dylib 0x00007fff9c557268 _pthread_body + 131
7 libsystem_pthread.dylib 0x00007fff9c5571e5 _pthread_start + 176
8 libsystem_pthread.dylib 0x00007fff9c55541d thread_start + 13
Thread 7:
0 libsystem_kernel.dylib 0x00007fff8df89136 __psynch_cvwait + 10
1 com.adobe.dvacore.framework 0x00000001003a106b boost::asio::detail::task_io_service::do_run_one(boost::asio::detail::scoped_lock<boost:: asio::detail::posix_mutex>&, boost::asio::detail::task_io_service_thread_info&, boost::system::error_code const&) + 139
2 com.adobe.dvacore.framework 0x00000001003a0dd8 boost::asio::detail::task_io_service::run(boost::system::error_code&) + 552
3 com.adobe.dvacore.framework 0x00000001003a0b9a boost::asio::detail::posix_thread::func<boost::asio::detail::resolver_service_base::work_ io_service_runner>::run() + 42
4 com.adobe.dvatransport.framework 0x0000000100ea0bb3 boost_asio_detail_posix_thread_function + 19
5 libsystem_pthread.dylib 0x00007fff9c557268 _pthread_body + 131
6 libsystem_pthread.dylib 0x00007fff9c5571e5 _pthread_start + 176
7 libsystem_pthread.dylib 0x00007fff9c55541d thread_start + 13
Thread 8:
0 libsystem_kernel.dylib 0x00007fff8df89136 __psynch_cvwait + 10
1 com.apple.CoreServices.CarbonCore 0x00007fff9c06aa77 TSWaitOnCondition + 108
2 com.apple.CoreServices.CarbonCore 0x00007fff9c06ac76 TSWaitOnConditionTimedRelative + 171
3 com.apple.CoreServices.CarbonCore 0x00007fff9c040d6b MPWaitOnQueue + 192
4 com.adobe.dvacore.framework 0x00000001003d923d dvacore::threads::ThreadSafeDelayQueue::PopWithTimeout(std::auto_ptr<dvacore::threads::Al locatedFunctionT<boost::function<void ()> > >&, int) + 141
5 com.adobe.dvacore.framework 0x00000001003d71a0 dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 160
6 com.adobe.dvacore.framework 0x00000001003c763c boost::function0<void>::operator()() const + 28
7 com.adobe.dvacore.framework 0x00000001003d4113 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 115
8 com.adobe.boost_threads.framework 0x00000001002c9dba thread_proxy + 186
9 libsystem_pthread.dylib 0x00007fff9c557268 _pthread_body + 131
10 libsystem_pthread.dylib 0x00007fff9c5571e5 _pthread_start + 176
11 libsystem_pthread.dylib 0x00007fff9c55541d thread_start + 13
Thread 9:
0 libsystem_kernel.dylib 0x00007fff8df89136 __psynch_cvwait + 10
1 com.apple.CoreServices.CarbonCore 0x00007fff9c06aa77 TSWaitOnCondition + 108
2 com.apple.CoreServices.CarbonCore 0x00007fff9c06ac76 TSWaitOnConditionTimedRelative + 171
3 com.apple.CoreServices.CarbonCore 0x00007fff9c040d6b MPWaitOnQueue + 192
4 com.adobe.dvacore.framework 0x00000001003d923d dvacore::threads::ThreadSafeDelayQueue::PopWithTimeout(std::auto_ptr<dvacore::threads::Al locatedFunctionT<boost::function<void ()> > >&, int) + 141
5 com.adobe.dvacore.framework 0x00000001003d71a0 dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 160
6 com.adobe.dvacore.framework 0x00000001003c763c boost::function0<void>::operator()() const + 28
7 com.adobe.dvacore.framework 0x00000001003d4113 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 115
8 com.adobe.boost_threads.framework 0x00000001002c9dba thread_proxy + 186
9 libsystem_pthread.dylib 0x00007fff9c557268 _pthread_body + 131
10 libsystem_pthread.dylib 0x00007fff9c5571e5 _pthread_start + 176
11 libsystem_pthread.dylib 0x00007fff9c55541d thread_start + 13
Thread 10:
0 libsystem_kernel.dylib 0x00007fff8df89136 __psynch_cvwait + 10
1 com.apple.CoreServices.CarbonCore 0x00007fff9c06aa77 TSWaitOnCondition + 108
2 com.apple.CoreServices.CarbonCore 0x00007fff9c06ac76 TSWaitOnConditionTimedRelative + 171
3 com.apple.CoreServices.CarbonCore 0x00007fff9c040d6b MPWaitOnQueue + 192
4 com.adobe.dvacore.framework 0x00000001003d923d dvacore::threads::ThreadSafeDelayQueue::PopWithTimeout(std::auto_ptr<dvacore::threads::Al locatedFunctionT<boost::function<void ()> > >&, int) + 141
5 com.adobe.dvacore.framework 0x00000001003d71a0 dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 160
6 com.adobe.dvacore.framework 0x00000001003c763c boost::function0<void>::operator()() const + 28
7 com.adobe.dvacore.framework 0x00000001003d4113 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 115
8 com.adobe.boost_threads.framework 0x00000001002c9dba thread_proxy + 186
9 libsystem_pthread.dylib 0x00007fff9c557268 _pthread_body + 131
10 libsystem_pthread.dylib 0x00007fff9c5571e5 _pthread_start + 176
11 libsystem_pthread.dylib 0x00007fff9c55541d thread_start + 13
Thread 11:
0 libsystem_kernel.dylib 0x00007fff8df89136 __psynch_cvwait + 10
1 com.apple.CoreServices.CarbonCore 0x00007fff9c06aa77 TSWaitOnCondition + 108
2 com.apple.CoreServices.CarbonCore 0x00007fff9c06ac76 TSWaitOnConditionTimedRelative + 171
3 com.apple.CoreServices.CarbonCore 0x00007fff9c040d6b MPWaitOnQueue + 192
4 com.adobe.dvacore.framework 0x00000001003d923d dvacore::threads::ThreadSafeDelayQueue::PopWithTimeout(std::auto_ptr<dvacore::threads::Al locatedFunctionT<boost::function<void ()> > >&, int) + 141
5 com.adobe.dvacore.framework 0x00000001003d71a0 dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 160
6 com.adobe.dvacore.framework 0x00000001003c763c boost::function0<void>::operator()() const + 28
7 com.adobe.dvacore.framework 0x00000001003d4113 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 115
8 com.adobe.boost_threads.framework 0x00000001002c9dba thread_proxy + 186
9 libsystem_pthread.dylib 0x00007fff9c557268 _pthread_body + 131
10 libsystem_pthread.dylib 0x00007fff9c5571e5 _pthread_start + 176
11 libsystem_pthread.dylib 0x00007fff9c55541d thread_start + 13
Thread 12:
0 libsystem_kernel.dylib 0x00007fff8df844de mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff8df8364f mach_msg + 55
2 com.apple.CoreFoundation 0x00007fff8db33eb4 __CFRunLoopServiceMachPort + 212
3 com.apple.CoreFoundation 0x00007fff8db3337b __CFRunLoopRun + 1371
4 com.apple.CoreFoundation 0x00007fff8db32bd8 CFRunLoopRunSpecific + 296
5 com.apple.AVCVideoServices 0x0000000120940c32 AVS::AVCVideoServicesThreadStart(AVS::AVCVideoServicesThreadParams*) + 194
6 libsystem_pthread.dylib 0x00007fff9c557268 _pthread_body + 131
7 libsystem_pthread.dylib 0x00007fff9c5571e5 _pthread_start + 176
8 libsystem_pthread.dylib 0x00007fff9c55541d thread_start + 13
Thread 13:
0 libsystem_kernel.dylib 0x00007fff8df844de mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff8df8364f mach_msg + 55
2 com.apple.CoreFoundation 0x00007fff8db33eb4 __CFRunLoopServiceMachPort + 212
3 com.apple.CoreFoundation 0x00007fff8db3337b __CFRunLoopRun + 1371
4 com.apple.CoreFoundation 0x00007fff8db32bd8 CFRunLoopRunSpecific + 296
5 com.apple.AVCVideoServices 0x0000000120940c32 AVS::AVCVideoServicesThreadStart(AVS::AVCVideoServicesThreadParams*) + 194
6 libsystem_pthread.dylib 0x00007fff9c557268 _pthread_body + 131
7 libsystem_pthread.dylib 0x00007fff9c5571e5 _pthread_start + 176
8 libsystem_pthread.dylib 0x00007fff9c55541d thread_start + 13
Thread 14:
0 libsystem_kernel.dylib 0x00007fff8df89136 __psynch_cvwait + 10
1 com.apple.CoreServices.CarbonCore 0x00007fff9c06aa77 TSWaitOnCondition + 108
2 com.apple.CoreServices.CarbonCore 0x00007fff9c06ac76 TSWaitOnConditionTimedRelative + 171
3 com.apple.CoreServices.CarbonCore 0x00007fff9c040d6b MPWaitOnQueue + 192
4 com.adobe.dvacore.framework 0x00000001003d923d dvacore::threads::ThreadSafeDelayQueue::PopWithTimeout(std::auto_ptr<dvacore::threads::Al locatedFunctionT<boost::function<void ()> > >&, int) + 141
5 com.adobe.dvacore.framework 0x00000001003d71a0 dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 160
6 com.adobe.dvacore.framework 0x00000001003c763c boost::function0<void>::operator()() const + 28
7 com.adobe.dvacore.framework 0x00000001003d4113 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 115
8 com.adobe.boost_threads.framework 0x00000001002c9dba thread_proxy + 186
9 libsystem_pthread.dylib 0x00007fff9c557268 _pthread_body + 131
10 libsystem_pthread.dylib 0x00007fff9c5571e5 _pthread_start + 176
11 libsystem_pthread.dylib 0x00007fff9c55541d thread_start + 13
Thread 15:
0 libsystem_kernel.dylib 0x00007fff8df8994a __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x00007fff9c55540d start_wqthread + 13
Thread 16:
0 libsystem_kernel.dylib 0x00007fff8df89136 __psynch_cvwait + 10
1 com.apple.CoreServices.CarbonCore 0x00007fff9c06ac5e TSWaitOnConditionTimedRelative + 147
2 com.apple.CoreServices.CarbonCore 0x00007fff9c040d6b MPWaitOnQueue + 192
3 com.adobe.dvacore.framework 0x00000001003d923d dvacore::threads::ThreadSafeDelayQueue::PopWithTimeout(std::auto_ptr<dvacore::threads::Al locatedFunctionT<boost::function<void ()> > >&, int) + 141
4 com.adobe.dvacore.framework 0x00000001003d71a0 dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 160
5 com.adobe.dvacore.framework 0x00000001003c763c boost::function0<void>::operator()() const + 28
6 com.adobe.dvacore.framework 0x00000001003d4113 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 115
7 com.adobe.boost_threads.framework 0x00000001002c9dba thread_proxy + 186
8 libsystem_pthread.dylib 0x00007fff9c557268 _pthread_body + 131
9 libsystem_pthread.dylib 0x00007fff9c5571e5 _pthread_start + 176
10 libsystem_pthread.dylib 0x00007fff9c55541d thread_start + 13
Thread 17:: Dispatch queue: com.apple.root.default-qos
0 libsystem_kernel.dylib 0x00007fff8df89136 __psynch_cvwait + 10
1 com.adobe.dvacore.framework 0x0000000100357566 void boost::condition_variable_any::wait<boost::unique_lock<boost::mutex> >(boost::unique_lock<boost::mutex>&) + 70
2 com.adobe.dvacore.framework 0x00000001003cb965 dvacore::threads::WaitableGateBase::PassThrough(int) const + 277
3 com.adobe.dvacore.framework 0x00000001003cb5dc dvacore::threads::Gate::PassThrough(int) const + 12
4 com.adobe.AudioFilterHost.framework 0x0000000103e14742 ML::DVAAudioFilter::Create(dvacore::utility::ImmutableString const&, dvacore::utility::SmallBlockAllocator::vector<dvamediatypes::AudioChannelDescription> const&, dvamediatypes::FrameRate const&) + 1106
5 com.adobe.AudioFilterHost.framework 0x0000000103e0d803 ML::AudioFilterFactory::CreateAudioFilter(dvacore::utility::ImmutableString const&, dvacore::utility::SmallBlockAllocator::vector<dvamediatypes::AudioChannelDescription> const&, dvamediatypes::FrameRate const&) const + 131
6 com.adobe.ProjectSupport.framework 0x0000000105f301e0 ML::ProjectLoadSupport::FindAudioFilter(dvacore::utility::ImmutableString const&, MF::AudioChannelType, dvamediatypes::FrameRate const&) + 176
7 com.adobe.Mezzanine.framework 0x00000001063ec2cf non-virtual thunk to MZ::(anonymous namespace)::LoadProjectOperation::FindAudioFilter(dvacore::utility::ImmutableString const&, MF::AudioChannelType, dvamediatypes::FrameRate const&) + 31
8 com.adobe.Backend.framework 0x0000000101d159d6 BE::AudioFilterComponent::PostProcessLoad(ASL::InterfaceRef<BE::IProjectLoadSupport, BE::IProjectLoadSupport>, BE::PostProcessContext&) + 598
9 com.adobe.Backend.framework 0x0000000101d3753d BE::ComponentChain::PostProcessLoad(ASL::InterfaceRef<BE::IProjectLoadSupport, BE::IProjectLoadSupport>, BE::PostProcessContext&) + 653
10 com.adobe.Backend.framework 0x0000000101d411ab BE::ComponentOwner::PostProcessLoad(ASL::InterfaceRef<BE::IProjectLoadSupport, BE::IProjectLoadSupport>, BE::PostProcessContext&) + 123
11 com.adobe.Backend.framework 0x000000010212a224 BE::AudioTrackImpl::PostProcessLoad(ASL::InterfaceRef<BE::IProjectLoadSupport, BE::IProjectLoadSupport>, BE::PostProcessContext&) + 1780
12 com.adobe.Backend.framework 0x00000001020e0ee6 BE::AudioClipTrack::PostProcessLoad(ASL::InterfaceRef<BE::IProjectLoadSupport, BE::IProjectLoadSupport>, BE::PostProcessContext&) + 550
13 com.adobe.Backend.framework 0x00000001021e5baa BE::TrackGroup::PostProcessLoad(ASL::InterfaceRef<BE::IProjectLoadSupport, BE::IProjectLoadSupport>, BE::PostProcessContext&) + 522
14 com.adobe.Backend.framework 0x0000000102102c41 BE::AudioTrackGroup::PostProcessLoad(ASL::InterfaceRef<BE::IProjectLoadSupport, BE::IProjectLoadSupport>, BE::PostProcessContext&) + 481
15 com.adobe.Backend.framework 0x00000001021b8c2f BE::Sequence::PostProcessLoad(ASL::InterfaceRef<BE::IProjectLoadSupport, BE::IProjectLoadSupport>, BE::PostProcessContext&) + 767
16 com.adobe.Backend.framework 0x0000000101ebe435 BE::SequenceContent::PostProcessLoad(ASL::InterfaceRef<BE::IProjectLoadSupport, BE::IProjectLoadSupport>, BE::PostProcessContext&) + 469
17 com.adobe.Backend.framework 0x0000000101eb0d3f BE::AudioSequenceContent::PostProcessLoad(ASL::InterfaceRef<BE::IProjectLoadSupport, BE::IProjectLoadSupport>, BE::PostProcessContext&) + 479
18 com.adobe.Backend.framework 0x0000000101c24104 BE::Clip::PostProcessLoad(ASL::InterfaceRef<BE::IProjectLoadSupport, BE::IProjectLoadSupport>, BE::PostProcessContext&) + 564
19 com.adobe.Backend.framework 0x0000000101c09d42 BE::AudioClip::PostProcessLoad(ASL::InterfaceRef<BE::IProjectLoadSupport, BE::IProjectLoadSupport>, BE::PostProcessContext&) + 66
20 com.adobe.Backend.framework 0x0000000101c55409 BE::MasterClip::PostProcessLoad(ASL::InterfaceRef<BE::IProjectLoadSupport, BE::IProjectLoadSupport>, BE::PostProcessContext&) + 3129
21 com.adobe.Backend.framework 0x0000000102043db7 BE::ClipProjectItem::PostProcessLoad(ASL::InterfaceRef<BE::IProjectLoadSupport, BE::IProjectLoadSupport>, BE::PostProcessContext&) + 567
22 com.adobe.Backend.framework 0x0000000102080536 BE::ProjectItemContainer::PostProcessLoad(ASL::InterfaceRef<BE::IProjectLoadSupport, BE::IProjectLoadSupport>, BE::PostProcessContext&) + 566
23 com.adobe.Backend.framework 0x000000010203be4a BE::BinProjectItem::PostProcessLoad(ASL::InterfaceRef<BE::IProjectLoadSupport, BE::IProjectLoadSupport>, BE::PostProcessContext&) + 490
24 com.adobe.Backend.framework 0x0000000102080536 BE::ProjectItemContainer::PostProcessLoad(ASL::InterfaceRef<BE::IProjectLoadSupport, BE::IProjectLoadSupport>, BE::PostProcessContext&) + 566
25 com.adobe.Backend.framework 0x00000001020b8746 BE::RootProjectItem::PostProcessLoad(ASL::InterfaceRef<BE::IProjectLoadSupport, BE::IProjectLoadSupport>, BE::PostProcessContext&) + 454
26 com.adobe.Backend.framework 0x0000000102071710 BE::Project::PostProcessLoad(ASL::InterfaceRef<BE::IProjectLoadSupport, BE::IProjectLoadSupport>, ASL::InterfaceRef<BE::IProgress, BE::IProgress>) + 1056
27 com.adobe.Backend.framework 0x00000001020a9433 BE::ProjectProxy::PostProcessLoad(ASL::InterfaceRef<BE::IProjectLoadSupport, BE::IProjectLoadSupport>, ASL::InterfaceRef<BE::IProgress, BE::IProgress>) + 83
28 com.adobe.Mezzanine.framework 0x00000001063e95cb MZ::(anonymous namespace)::LoadProjectOperation::Process() + 5867
29 com.adobe.dvacore.framework 0x00000001003daf2f dvacore::threads::ExecuteTopLevelFunction(dvacore::threads::AllocatedFunctionT<boost::fun ction<void ()> > const&) + 31
30 com.adobe.dvacore.framework 0x00000001003dac1f dvacore::threads::WrapExecuteTopLevelFunction(void*) + 15
31 libdispatch.dylib 0x00007fff98f57c13 _dispatch_client_callout + 8
32 libdispatch.dylib 0x00007fff98f5a88f _dispatch_root_queue_drain + 935
33 libdispatch.dylib 0x00007fff98f68fe4 _dispatch_worker_thread3 + 91
34 libsystem_pthread.dylib 0x00007fff9c557637 _pthread_wqthread + 729
35 libsystem_pthread.dylib 0x00007fff9c55540d start_wqthread + 13
Thread 18:
0 libsystem_kernel.dylib 0x00007fff8df844de mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff8df8364f mach_msg + 55
2 com.apple.CoreServices.CarbonCore 0x00007fff9c067aae TS_exception_listener_thread + 100
3 libsystem_pthread.dylib 0x00007fff9c557268 _pthread_body + 131
4 libsystem_pthread.dylib 0x00007fff9c5571e5 _pthread_start + 176
5 libsystem_pthread.dylib 0x00007fff9c55541d thread_start + 13
Thread 19:
0 libsystem_kernel.dylib 0x00007fff8df8994a __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x00007fff9c55540d start_wqthread + 13
Thread 20:
0 libsystem_kernel.dylib 0x00007fff8df8994a __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x00007fff9c55540d start_wqthread + 13
Thread 21:
0 libsystem_kernel.dylib 0x00007fff8df8948a __semwait_signal + 10
1 com.adobe.ScriptLayerPPro.framework 0x0000000107229868 ScObjects::Thread::wait(unsigned int) + 56
2 com.adobe.ScriptLayerPPro.framework 0x000000010720fdee ScObjects::BridgeTalkThread::run() + 174
3 com.adobe.ScriptLayerPPro.framework 0x0000000107229405 ScObjects::Thread::go(void*) + 165
4 libsystem_pthread.dylib 0x00007fff9c557268 _pthread_body + 131
5 libsystem_pthread.dylib 0x00007fff9c5571e5 _pthread_start + 176
6 libsystem_pthread.dylib 0x00007fff9c55541d thread_start + 13
Thread 22:
0 libsystem_kernel.dylib 0x00007fff8df8933a __recvfrom + 10
1 VulcanMessage5.dylib 0x000000011277ab32 vcfoundation::io::BSDNamedPipe::Read(void*, unsigned long) + 24
2 VulcanMessage5.dylib 0x0000000112778c40 vcfoundation::io::BufferedReader::InternalRead(char*, long) + 112
3 VulcanMessage5.dylib 0x0000000112778cae vcfoundation::io::BufferedReader::Read(void*, unsigned long) + 60
4 VulcanMessage5.dylib 0x00000001127717d0 vcfoundation::io::IVCChannel::ReadFully(void*, unsigned long) + 70
5 VulcanMessage5.dylib 0x0000000112772262 vcfoundation::io::Serializer::InternalDeserialize() + 30
6 VulcanMessage5.dylib 0x000000011277216f vcfoundation::io::Serializer::Deserialize() + 9
7 VulcanMessage5.dylib 0x0000000112777782 vcfoundation::ncomm::Connection::ReadIn() + 28
8 VulcanMessage5.dylib 0x00000001127778c6 vcfoundation::ncomm::NCService::ReadResponse(vcfoundation::ncomm::INCRequest*, vcfoundation::ncomm::INCListener&, vcfoundation::ncomm::NCService::ConRef&) + 40
9 VulcanMessage5.dylib 0x0000000112777681 vcfoundation::ncomm::NCService::Execute(vcfoundation::ncomm::INCRequest*, vcfoundation::ncomm::INCListener&) + 109
10 VulcanMessage5.dylib 0x00000001127775fa vcfoundation::ncomm::NCService::Execute(vcfoundation::ncomm::INCRequest*) + 32
11 VulcanMessage5.dylib 0x000000011276832b adobe::vulcan::servicemgr::CSIRequest::Execute() + 53
12 VulcanMessage5.dylib 0x0000000112769507 adobe::vulcan::servicemgr::RegisterForEventsRequest::Run() + 353
13 VulcanMessage5.dylib 0x00000001127782d0 vcfoundation::thread::AbstractThread::Run() + 50
14 VulcanMessage5.dylib 0x000000011277c523 vcfoundation::thread::Thread::ThreadProc(void*) + 9
15 libsystem_pthread.dylib 0x00007fff9c557268 _pthread_body + 131
16 libsystem_pthread.dylib 0x00007fff9c5571e5 _pthread_start + 176
17 libsystem_pthread.dylib 0x00007fff9c55541d thread_start + 13
Thread 23:
0 libsystem_kernel.dylib 0x00007fff8df8948a __semwait_signal + 10
1 libsystem_c.dylib 0x00007fff8efa2e50 usleep + 54
2 com.WavesAudio.WaveShell-AU.9.2.70 0x000000012f1688a4 wvWavesV9_2::wvThread::WCIdleCommandDispatcher::threadMain(void*) + 36
3 com.WavesAudio.WaveShell-AU.9.2.70 0x000000012f11b679 wvWavesV9_2::wvThread::ThreadWrapper(void*) + 24
4 libsystem_pthread.dylib 0x00007fff9c557268 _pthread_body + 131
5 libsystem_pthread.dylib 0x00007fff9c5571e5 _pthread_start + 176
6 libsystem_pthread.dylib 0x00007fff9c55541d thread_start + 13
Thread 24:
0 libsystem_kernel.dylib 0x00007fff8df844de mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff8df8364f mach_msg + 55
2 com.apple.CoreFoundation 0x00007fff8db33eb4 __CFRunLoopServiceMachPort + 212
3 com.apple.CoreFoundation 0x00007fff8db3337b __CFRunLoopRun + 1371
4 com.apple.CoreFoundation 0x00007fff8db32bd8 CFRunLoopRunSpecific + 296
5 com.apple.AppKit 0x00007fff93c7e66b _NSEventThread + 137
6 libsystem_pthread.dylib 0x00007fff9c557268 _pthread_body + 131
7 libsystem_pthread.dylib 0x00007fff9c5571e5 _pthread_start + 176
8 libsystem_pthread.dylib 0x00007fff9c55541d thread_start + 13
Thread 0 crashed with X86 Thread State (64-bit):
rax: 0x0000000000000000 rbx: 0x0000000000000001 rcx: 0x0000000000000000 rdx: 0x00000000000b1000
rdi: 0x0000000000000000 rsi: 0x00000001138a2240 rbp: 0x00007fff5fbf8c60 rsp: 0x00007fff5fbf8960
r8: 0x00000000000000a9 r9: 0x000000000000007a r10: 0x0000000113fd3000 r11: 0x0000000000000292
r12: 0x00000001138a2100 r13: 0x00000001138a2240 r14: 0x00007fff5fbf8db8 r15: 0x00000001139d4b10
rip: 0x000000013112eaef rfl: 0x0000000000010206 cr2: 0x0000000000000000
Logical CPU: 2
Error Code: 0x00000004
Trap Number: 14
Binary Images:
0x100000000 - 0x100002ff7 +com.adobe.AdobePremierePro (8.2.0 - 8.2.0) <FC9A9351-A192-37E3-BDBF-8D146EAA9086> /Applications/Adobe Premiere Pro CC 2014/Adobe Premiere Pro CC 2014.app/Contents/MacOS/Adobe Premiere Pro CC 2014
0x10000a000 - 0x10000dfff +com.adobe.AdobeCrashReporter (7.1 - 7.1.4) <A33546D9-3E26-38A2-88FE-C7C46B4CD989> /Applications/Adobe Premiere Pro CC 2014/Adobe Premiere Pro CC 2014.app/Contents/Frameworks/AdobeCrashReporter.framework/Versions/A/AdobeCrashReporter
0x100014000 - 0x10013eff7 +com.adobe.Frontend.framework (8.2.0 - 8.2.0.65) <10E60FE1-B081-30F2-BA05-11DB2DDC89D1> /Applications/Adobe Premiere Pro CC 2014/Adobe Premiere Pro CC 2014.app/Contents/Frameworks/Frontend.framework/Versions/A/Frontend
0x100291000 - 0x100294ff7 +com.adobe.PRM.framework (8.2.0 - 8.2.0.65) <96EF748C-B7FA-35EE-A8F5-1118EC3BA5E8> /Applications/Adobe Premiere Pro CC 2014/Adobe Premiere Pro CC 2014.app/Contents/Frameworks/PRM.framework/Versions/A/PRM
0x1002a0000 - 0x1002a2fff +com.adobe.boost_system.framework (8.2.0 - 8.2.0.65) <215A7D7A-A0C6-34B1-9CFA-3D77CFEF0066> /Applications/Adobe Premiere Pro CC 2014/Adobe Premiere Pro CC 2014.app/Contents/Frameworks/boost_system.framework/Versions/A/boost_system
0x1002ab000 - 0x1002b1fff +com.adobe.boost_date_time.framework (8.2.0 - 8.2.0.65) <F3E3C106-3A14-357F-B830-93D70FBFB338> /Applications/Adobe Premiere Pro CC 2014/Adobe Premiere Pro CC 2014.app/Contents/Frameworks/boost_date_time.framework/Versions/A/boost_date_time
0x1002c8000 - 0x1002d6fff +com.adobe.boost_threads.framework (8.2.0 - 8.2.0.65) <DBBB377C-972D-316F-B9A1-6A7BEAB28487> /Applications/Adobe Premiere Pro CC 2014/Adobe Premiere Pro CC 2014.app/Contents/Frameworks/boost_threads.framework/Versions/A/boost_threads
0x1002f5000 - 0x100585fff +com.adobe.dvacore.framework (8.2.0 - 8.2.0.65) <4F18794A-4D20-35AE-9772-D955505EA67E> /Applications/Adobe Premiere Pro CC 2014/Adobe Premiere Pro CC 2014.app/Contents/Frameworks/dvacore.framework/Versions/A/dvacore
0x1007da000 - 0x10Open an old project in the newer version and you are offered the opportunity to save it as a compatible project with a new name.
Doing this retains the original project.as well. -
Premiere Pro CC 2014 QuickTime Audio and Video Syncing problem
Hi everyone,
I am having and issue when I import QuickTime video into Premiere Pro CC 2014. I've just started doing some editing so I am very new to all of this. I recorded video in Photo Booth on my mac. I exported the file to a .mov file and imported it in to Premiere. When I play the file in premiere everything is fine up until halfway through the video. The video starts to play faster than the audio and everything is off. When I play the video in QuickTime everything is fine. I don't know if I did something wrong when I imported the file but I am hoping for some help. Thank you.I would be willing to bet the video is recorded as VFR, variable frame rate ... in other words, it creates more frames per second when it needs to for keeping up with screen changes, and less when it doesn't see much changing on your screen. This saves bandwidth of course, BUT ... PrPro is not setup to work well with VFR footage, it really needs CFR, constant FR. So ... highly recommended if your capture program doesn't allow setting CFR is the free program "Handbrake", which you can google for. Use that to convert the footage to CFR, then import that into PrPro.
Neil -
I have the new MAC Pro and I installed Adobe Premiere Pro CC 2014 few days ago.
I have the UltraStudio 4K by BlackMagicDesign connected through ThunderBolt.
BUT...
Premiere Pro CC cannot add it to the device control.Did you install the UltraStudio Device driver before Adobe Premiere Pro CC 2014 or after it ?
Martin -
Premiere Pro CC (2014) - 8.0.0 crashes at every turn
Hello,
I am a long time Adobe user (both print and video production specialist). I was very excited to dive into the new Creative Cloud update. The only program I started to use since the 8.0.0 update is Premiere Pro. Since the update, I get a wide variety of crashes. The list below are examples of crashes I am encountering.
The entire (7.2.2) CC suite ran flawlessly before the (2014) update. I never had these problems before! I'm afraid to open the other (2014) programs to find out they wont work properly.
1) The open and close crash (Generic message telling you it has to close due to a problem).
2) I made three edit changes, then went to, 'render selection' and got a generic crash report with it closing the program.
3) When opening a project, it is never the way I left it, meaning the sequence I was working on needs to be re-opened and re-rendered from my sequence bin.
4) Crashes when watching a playback after timeline is rendered.
5) During a playback the viewer will freeze on its current frame but the playhead and audio keep moving as if nothing is wrong. Then a minute later it will show the correct frame the playhead is on and then you get the crash notice and it closes.
I have already un-installed and re-installed it.
My system Specs are:
iMac OS X
27-inch, Mid 2010
Processor 2.8 GHz Intel Core i5
Memory 16 GB 1333 MHz DDR3
Graphics ATI Radeon HD 5750 1024 MB
Software OS X 10.9.3 (13D65) Maverick
Dual Monitor display
Any suggestions!?!?! Help!Kevin MonahanI wanted to let people know that this has helped very much. There are still slight issues here and there but not big enough to halt a project. There probably is something similar for Window users. Big Thank you to John T Smit and Kevin Monahan.
For MAC users do the following (posted by John T Smit above):
-next link says After Effects, but check YOUR permissions !!!
-http://blogs.adobe.com/aftereffects/2014/06/permissions-mac-os-start-adobe-applications.ht ml
-Mac 10.9.3 workaround https://forums.adobe.com/thread/1489922
-more Mac 10.9.3 https://forums.adobe.com/thread/1491469
-Enable Mac Root User https://forums.adobe.com/thread/1156604
-more Root User http://forums.adobe.com/thread/879931
-and more root user http://forums.adobe.com/thread/940869?tstart=0
John or Kevin, are there similar instructions for people on the Windows OS?
Thought it would be nice to have for Window users who come across this thread such as Life. Documentedencountered. -
Adobe premiere pro cc 2014 freezing with magic bullet looks
Hi-
I'm running windows 8 with this software and I'm getting intermittent crashing when trying to work on any project when I'm also using magic bullet Looks on it. The frustrating thing is that it used to work fine in premiere Pro CC, but using the 2014 version is very unstable. Also, I cannot go back to using the non-2014 version because the file format is incompatible with the older version and I don't have another version saved. I've already done hours and hours of editing in 2014 only to keep having crashes.
Is anyone looking into this or has any recommendations so I can get work done.
Thanks!
-LokI don't use magic bullet Looks but is that a 3rd party plugin?
If yes, have you checked with the vendor to see if it needs to be updated for the new structure of CC 2014?
http://blogs.adobe.com/jkost/2014/06/installing-the-2014-release-of-creative-cloud.html -
Premiere Pro CC 2014 running slow and problematic...
We have Adobe for Teams on 3 computers, all are:
HPZ820, Dual Proc with Intel(R) Xeon(R) CPU E5-2650 @ 2.00GHz, 32 GB RAM, Dual Video Cards Quadro 6000 4GB, Windows 7 64 bit with all the latest patches. All hardware is up to date (especially the Video Cards).
Everything worked on the first release of 2014 but a few weeks ago there was an "update" to Premiere. Since this update, projects work for a short period. When you start a new project and add footage, you can scrub the footage and play the footage with no issue. But the more assets you add, simple Titles, Shapes in the background etc. the slower Premiere Responds during playback. I have even set my playback resolution to 1/4. These issues are occurring on all 3 computers on our team and now we are way behind on projects. I opened an new project and imported in H264 footage from our Panasonic Camera. It played fine on the timeline. Then I added a title bar across all the footage. It choked in a few places but did play through. Then I added our standard logo that goes into all our videos. Again, it ran even slower in the monitor, eventually freezing on a frame while the audio would continue playing. At that point you couldn't even scrub to any part of the timeline and have anything show up on the program monitor. It was the image of the last thing it froze on. At one point the monitor showed what was on my desktop. I have even tested starting a new project, adding assets of simple AVI files then tried with WMV files, one by one but no matter what, I get the same results on all three computers. The weirdest part is I opened up an old project we did last month. It played once all the way through, the second time I played through, it froze on the first frame but the audio continued to play through. How can we roll back the update?Hi,
Thank you for proving us with the detailed description.
Do you have any third party devise connected for playback like Matrox or AJA?
are the Graphic Drivers up to date for Nvidia?
If yes then can you perform a clean uninstall of all the drivers of Nvidia drivers and then install it again.
Are you facing the same issue on Software Only Mode?
Thank You
Arjun -
Premiere Pro CC 2014 on Mac and AMD Firepro 7000
Hi,
Just got a new Mac Pro...
Processor 3.5 GHz 6-Core Intel Xeon E5, Memory 32 GB 1867 MHz DDR3 ECC, Graphics AMD FirePro D700 6144 MB X 2, OS X 10.9.4. Machine looks like a kettle whiteout a spout, but other than that, fantastic!
Set it up via TimeMachine backup from old machine (iMac 27''). Have to say that I'm not seeing a great difference in performance in Premiere? The old iMac have just 1gig of GPU, the new machine has 12gig. The only notable difference is that in the render bar above the timeline, what used to go red in need of rendering, is now yellow. But, anything complex (lots of effects or stacked video) looks like it needs rendering - judder, pixelated. I realise I could render whole timeline, but I work on events videos, sometimes timelines up to 2.5 hours.
Most footage I work in tends to be AVCHD from Sony's and I do realise that can be an issue but I was looking for a revelation in my editing experience - not there.
So what am I missing here? Having ported over from the old machine, is Premiere not optimised for this machine? Looked to see if I could re-install via Creative Cloud, don't seem to able to.
Any wisdom would be greatly received.
NickSo the source, scratch, and exports are all being written/read via the USB caddy? It's a single drive? Or do you have mulitple caddies and drives? Spinning drive or SSD in the caddy?
Yes all being written to caddy. Double Inatek Caddy, only 1 drive being used - spinning drives not SSD's I'm afraid.
I wouldn't concern yourself too much with the displays you're using as far as speed is concerned. Storage, yes. Getting Tbolt2 RAID arrays will help, specially if you pack them full of SSDs. But nevermind that for now.
One day that will be the plan, have to get by for now.
Did you also restore from TM your user directory? Or did you create an entirely new user on your Mac Pro and start from scratch? My suspicion is that something may have gotten transferred over during the TM restore, and it's not playing nice.
Yes, restored User Directory too - am indeed thinking that was a bad idea - take note anyone reading this, there is an option not to.
Hm. That's not what the yellow bar means. Since you're using MPE in hardware mode, it means one or several of the following:
The source media’s codec is computationally difficult (such as AVCHD). As mentioned above, only very few simple codecs don’t get a yellow bar; these include DV and DVCPRO.
The settings of the clip (e.g., pixel aspect ratio, frame rate, field settings) don’t match the settings for the sequence.
A CUDA-accelerated video effect or transition has been applied to the clip. (A CUDA-accelerated video transition only causes a yellow bar over the duration of the transition.)
(per Todd's write-up from a few years ago)
I guess it will be the AVCHD. Thanks for link, better understanding now. Didn't see them very often on the old machine.
Given that you're editing AVCHD, it's likely the first bullet. When I edit AVCHD I see the same thing: a yellow bar. But playback is silky smooth (I have the 8-core version of the same machine).
So after reading your last post have had a play and setting up a new project on the internal 1TB SSD everything is indeed fine and I do now see a major difference.
Set up another new project on external drive and it was "OK", certainly better than existing project but better result working from the internal. That was my mistake, to open an existing project from an external drive and expect to see a major difference!
I had hoped that the external spinners would perform well enough via USB3, but obviously not. Future plan is to work off internal SSD and archive to externals when finished. I know it's still not ideal but i am gradually making my life easier. Happy to say I have the Mac for the job now just need to sort out storage.
Thanks Jason, you have helped by making think straight. It's taken a while to be able to afford the new Mac but that is obviously just part of the story. Still a Premiere man through and through!
ps. will try and edit the Subject line - get rid of that extra zero! -
Premiere Pro CC 2014 8.1.0 crashing constantly
I am relatively new to Premiere.
I've been working on a short commercial for about 10 days with a variety of source material, effects, etc.
Ran into the following situation over the past few days... the program works for a few minutes after opening...
then after doing an edit or two and rendering a section or two, the program is unable to play back..or respond at all.
I am forced to close the project. And when I try to quit Premiere, it won't quit and I'm forced to force quit the program and start over again.
I'm pretty frustrated at this point as I've hardly been able to get any real work done on this project for a few days.
Macbook Pro 2012, 2.9Ghz Intel Core i7, Mavericks 10.9.5, 8GB RAM, ext USB 3.0 7200RPM hd...
As I mentioned, I'm new to this program. More of an audio guy.
I know there are so many potential contributing factors.
Any pointers would be greatly appreciated.This seems to be an issue for me A LOT too. I can't keep Premiere open for more than 2 minutes at a time right now. The Customer Service rep from India did a "Team View" on my computer before and after 45 minutes finally fixed the issue. But I can't seem to get a hold of customer support right now. I hope you and I both find a solution soon. Good luck!
-
Sometimes it does it without scrolling, just on it's own.
PC. HP Z800 16 GB Ram Dual quad core Xeon NVidia Quadro 3800 card.
I started this project last week and went an entire day without a crash. Since then the only major change to the computer was installing Quick Books 2015.
Sometimes when I reopen PPRo after the crash, I get an error message that says Mercury GPU hardware not found, opening in software only mode, but that is maybe one time out of five.
Any thoughts?Hi Chris,
Chris Skrundz wrote:
Sometimes it does it without scrolling, just on it's own.
PC. HP Z800 16 GB Ram Dual quad core Xeon NVidia Quadro 3800 card.
I started this project last week and went an entire day without a crash. Since then the only major change to the computer was installing Quick Books 2015.
Sometimes when I reopen PPRo after the crash, I get an error message that says Mercury GPU hardware not found, opening in software only mode, but that is maybe one time out of five.
Any thoughts?
You may want to update your GPU drivers.
Quick Books is less suspect, but you might try uninstalling it temporarily if updating GPU drivers does not help.
Thanks,
Kevin -
Premiere Pro CS4 loss of files and crash
Hi folks,
Hoping somebody on here can help me. I'm a student editing my final project for my Master's degree and I've come up against a pretty large problem that I can't understand.
I've been editing for about 2 months, perfectly happily, no major issues other than a problem transcoding HD footage to SD. Had to use two file formats in the end as no transcoder seemed to want to process half of the footage. Anyway, as a result my project is made up of about half .avi files and half .mp4 files and here begins the problem...
As I've said, there had been no major problems editing with these two files in the same project, as you'd expect. However, today Premiere has suddenly "lost" the .mp4 files.
All that remains in their place is a black screen and a horrible, loud, electronic buzzing sound when played in the timeline. It is impossible to drag the .mp4 files from the project list to the editing screen. The .avi files still work fine.
No files have been moved or deleted. The file paths are exactly the same as they have been since day one of the edit.
The troublesome .mp4 files are still listed in the project window on the left of the screen, so I thought it'd simply be a case of right-clicking and re-linking them to the source files. However, the instant the file is right-clicked a dialog box flashes up saying there is a serious error and Premiere needs to close.
Any ideas?
Here are a couple of screen shots of the problem, the troublesome .mp4 files are circled in red in the first shot. The second is of the error message after right clicking the file on the left hand side.
Hope somebody can help!Hi Robodog,
Downloaded GSpot. Not sure it has been much help though. Codec status result was "undetermined". Here's the screen shot.
Will happily upload an MP4 for somebody to look at. Think Vimeo should allow you to download the source file once I've uploaded it. Putting one of the shortest ones up. It is viewable here.
Have tried putting faulty MP4s in a new project this morning. No luck. MP4s imported but were not recognised correctly. No visual, just an endless black screen. No audio at all, not even the option to drag the audio to the timeline when in the edit window, which was puzzling. The files shouldn't have changed but obviously have somehow. Or at Least Pr thinks they have. They still work 100% ok in all video players I have and when uploaded to video hosting sites.
Here's a screen shot of the new project attempt.
Message was edited by: StephenMilnes -
Please someone help me fix this I am literally going crazy as I have to edit in my notebook and am constantly hooking it up to different monitors, which calls for a different workspace most of the time. Thanks in advance.
To be clear I can not see the group ripper and therefore have to reset my workspace every time I want to redock an undocked panel group.Click on the name and drag.
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