Premiere Pro CC 2014 & Media Encoder Crash when rendering

Every time I try and render something out of Premiere Pro CC 2014 it will crash before it completes the render. I have no idea why. I am on a windows 8 machine running the latest version of Premiere Pro CC 2014.Any idea what is going on?
Here is the log from Event Viewer:
Faulting application name: Adobe Premiere Pro.exe, version: 8.0.1.21, time stamp: 0x53c7b17f
Faulting module name: mc_enc_avc.dll, version: 9.8.11.6624, time stamp: 0x536af65d
Exception code: 0xc0000005
Fault offset: 0x00000000000e7f80
Faulting process id: 0x650
Faulting application start time: 0x01cfb99562fe469a
Faulting application path: E:\Program Files\Adobe\Adobe Premiere Pro CC 2014\Adobe Premiere Pro.exe
Faulting module path: E:\Program Files\Adobe\Adobe Premiere Pro CC 2014\mc_enc_avc.dll
Report Id: f30f38a1-2589-11e4-bf2c-bc5ff467c039
Faulting package full name:
Faulting package-relative application ID:
Here is the Report.wer that windows automatically generates: http://pastebin.com/hriEegkJ
I have also tried rendering out of media encoder and I get a crash also (Report.wer: http://pastebin.com/Dpvk6bDb):
Faulting application name: Adobe Media Encoder.exe, version: 8.0.1.48, time stamp: 0x53c99d97
Faulting module name: unknown, version: 0.0.0.0, time stamp: 0x00000000
Exception code: 0xc0000005
Fault offset: 0x000000002c2cce3d
Faulting process id: 0xcf8
Faulting application start time: 0x01cfb9906060796e
Faulting application path: E:\Program Files\Adobe\Adobe Media Encoder CC 2014\Adobe Media Encoder.exe
Faulting module path: unknown
Report Id: 07096c20-2584-11e4-bf29-a0f3c1153ce7
Faulting package full name:
Faulting package-relative application ID:

More hardware information might help someone give you an idea
-Premiere Pro Video Editing Information FAQ http://forums.adobe.com/message/4200840
or
http://blogs.adobe.com/kevinmonahan/2014/01/13/computer-shuts-down-with-premiere-pro-or-af ter-effects/

Similar Messages

  • Media Encoder crashes when exporting from Premiere Pro

    Media Encoder crashes when exporting from Premiere Pro. I am queueing multiple files for export and Media Encoder will crash. The computer system has 32GB of RAM and the videos export fine in Premiere, but that requires exporting each one individually. Each video file is being down converted and some can be quite long (upwards of 3-5 hours). Nothing else is running on the computer that would take up memory.
    Any idea why Media Encoder will crash?

    Try turning off GPU acceleration.

  • Premiere Pro CS5 - Media Encoder Crash when Exporting to MPEG-2

    System:
    Core i7 920 @ 3.8 Ghz
    Gigabyte X58A-UD3R
    12GB DDR3 1600
    External Sound Card - M-Audio ProFire 610
    OS Drive - 2x300GB WD Raptors - Raid 0
    Project Drives - 3x300 WD Raptor - Raid 0
    Video Card - Geforce GTX 285 1GB
    Adobe Premiere Pro CS5 and Media Encoder CS5 continually crashes or hangs every time I try to export to MPEG-2.  I can successfully render to every other codec without any issue, but need the MPEG-2 for an Adobe Encore Project.
    The project is approximately 38 minutes long and contains AVI and MP4 files, all of which were ripped from DVDs as I'm producing a reel for a producer who provided his DVDs for me to rip and use as content.
    Possible issues:
    1.   Currently have Magic DVD Ripper and DVD Fab installed (codec conflicts?)
    2.   Originally ripped the DVDs at 630x360 (my mistake - hadn't really worked with a DVD ripper before and was the largest avi pre-set) and I'm exporting to MPEG-2 standard 720x480 Widescreen)  (I know I should've just ripped them as the original lossless MPEG-2 files - I'm a tool)
    2.   Blank space in the timline (there are a number of these)
    I would like to get some input before I try to export to MPEG-2 again as I blew a capacitor on my old mother board (Gigabyte x58-ud3r) after I had gotten my computer to start rendering a MPEG-2 after about 50 tries to export/launch media encoder set on MPEG-2.  I just installed my new motherboard to replace it.  Clearly MPEG-2 taxes the system more so than any other codec (from what I can tell).  However, I thought the issue with the blank space/no media in the timeline was fixed with CS5.  I saw in a previous post that someone thought that ffdshow was conflicting with AME.  I don't have ffdshow, but I believe that's a ripper program like Magic and DVDFab.

    I experienced this at one point.  Searching the WEB I saw suggestions that there was a problem with a recent version of Quicktime.  (I have no idea why the quicktime player would have an impact.)  However, reverting to an earlier version of Quicktime fixed the problem.  Search this board using quicktime as a search phase.  The quicktime web site allows you to download the earlier versions.  I'm not at my editing machine, but I believe that I am at version 7.5.2.

  • Premier Pro CC and Media Encoder crashing on long file export.

    Please forgive the length of this inquiry. But it is complicated and has a lot of variables.
    I have an hour long mixed format timeline both Red 3K footage and Black Magic ProRes 1080P footage that I want to make a DVD from and it takes forever and crashes half way through. I have tried doing it every way possible and the only way I was able to get even a partial export was using the "MPEG 2 DVD" export option in Premier CC. It goes fast at first telling me it will take about 2 hours but even though it starts quickly doing about 15 fps it slows down to less than 1 fps and finally just stops and crashes my Cuda Core enabled Macbook Pro Laptop.
    I really don't know who to ask about this since there are so many different variables. I never had a problem like this on my MBP with PP6 on a 4K timeline exporting to DVD or Blue Ray or to H-264 or Even Prores. But I wasn't mixing formats either. But on this project the first 20-30 minutes of footage goes through fine in a couple of hours but something seems to be bogging down the system on longer projects. My work around was to break the project up into multiple exports and combining them on the DVD timeline but I can't do this on every project. I thought maybe it was a corrupted clip somewhere in the timeline but when I broke the timeline up into several parts I had no problems.
    I did notice a dramatic variance in the time it took to export footage based on the sequence settings. A one minute timeline comprised Red 3K footage and ProRes 1080P footage Here are some sample export results:
    From a Red raw 3K timeline 2880x1620  with 1080P Prores footage upscaled 150%)
    to .m2v Mpeg 2 720x480 format    1:48 Minutes ***
    to .mov  Prores 422HQ  1080P                         22 Minutes
    to .mov H.264  1080P                    22 Minutes
    to .m2v Mpeg 2 1080P                                                22 Minutes
    From a 1080P timeline Prores footage at 100%  (Red footage downscaled to 67%)
    to .m2v Mpeg 2 720x480 format                         13 Minutes
    to .mov  Prores 422HQ 1080P                             13 Minutes
    to .mov H.264  1080P                                                             14 Minutes
    to .m2v Mpeg 2 1080P                                                            14 Minutes
    Since I am going to DVD,  I chose the fastest option  Red to m2v Mpeg 2 720x480 format which only took 1:48 per minute. Why? I have no idea. Maybe someone here knows the answer. But again these numbers are for a ONE MINUTE clip when I tried to convert the whole hour timeline to  the 720x480.m2v DVD File the Red timeline froze my computer after several hours even though I had set sleep mode to “Never” and turned the display off manually and I had to convert it in multiple chunks. In 20-30 minute chunks it did go fast about 1:48 per minute like the test indicated. But I would like to be able to convert the whole hour and not to have to try to stitch the clips together in my DVD authoring program.
    I don’t want to have to avoid using multiple formats on the same timeline or waste time transcoding everything to the same format.
    Can anyone give me any suggestions as to why the computer is crashing or bogging down in long exports and what timeline settings I should be using?
    I have plenty of room on my Scratch Disk and 8 Gig of RAM and according to my Activity Monitor during the export process  have about 800 Meg of System Memory during export but the CPU Usage is 98% and in my Activity Monitor I see under “Process Name” ImporterRedServer flashing up at the top of the list about every second during export.
    Why .720x480 mpeg DVD setting is so much faster than all the other export codecs?
    And if there are any other settings I can use to get higher speed exports in HD? 14x1 seems a little slow especially since every time it crashes I have to start over.

    Hi,
    Since a long time I did not encounter the crash of Media encoder with
    long file export.
    But I take care of a lot of details before the export :
    - clean up Media cache and Media Cache Files within PP CS6 and/or CC,
    - delete all render files with Preview Files,
    - rendering of sequences until the rendering is completed,
    - PP CS6 and/or Pp CC opened during export to AME and/or Encore CS6,
    I guessed to leave Adobe but this company remains the last with a
    serious authoring software (Encore CS 6).
    I tested :
    - Avid Media Composer, Final Cut Pro X, both are very good software but
    no really authoring software for these video editing softs.
    Th only way is to "flood" Adobe with "bug reports" and "wish forms"
    which are not very easy to use.
    And also to call the Adobe support day by day until they send they
    escalate the bug.
    Le 16/05/2014 16:51, alainmaiki a écrit :
    >
          Premier Pro CC and Media Encoder crashing on long file export.
    created by alainmaiki <https://forums.adobe.com/people/alainmaiki> in
    /Premiere Pro/ - View the full discussion
    <https://forums.adobe.com/message/6384665#6384665>

  • Premiere Pro CC and Media Encoder won't start

    Hey everyone,
    I have a huge problem: My Adobe Premiere CC won't start. I've tried all the solutions I've found in the internet, but nothing seems to work for me
    I am using OS X 10.9.3.
    Here is a part of my report:
    Process:         Adobe Premiere Pro CC 2014 [1153]
    Path:            /Applications/Adobe Premiere Pro CC 2014/Adobe Premiere Pro CC 2014.app/Contents/MacOS/Adobe Premiere Pro CC 2014
    Identifier:      com.adobe.AdobePremierePro
    Version:         8.1.0 (8.1.0)
    Code Type:       X86-64 (Native)
    Parent Process:  launchd [235]
    Responsible:     Adobe Premiere Pro CC 2014 [1153]
    User ID:         501
    Date/Time:       2014-12-10 23:51:37.341 +0100
    OS Version:      Mac OS X 10.9.3 (13D65)
    Report Version:  11
    Anonymous UUID:  5BE9B722-1F73-691F-5EEF-9775088356E8
    Crashed Thread:  0  Dispatch queue: com.apple.main-thread
    Exception Type:  EXC_BAD_ACCESS (SIGSEGV)
    Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000001650
    VM Regions Near 0x1650:
    -->
        __TEXT                 0000000100000000-0000000100003000 [   12K] r-x/rwx SM=COW  /Applications/Adobe Premiere Pro CC 2014/Adobe Premiere Pro CC 2014.app/Contents/MacOS/Adobe Premiere Pro CC 2014
    Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
    0   libsystem_platform.dylib       0x00007fff9195abe6 OSAtomicAdd32Barrier$VARIANT$mp + 2
    1   libclh.dylib                   0x00007fff9076859f 0x7fff90765000 + 13727
    2   libclh.dylib                   0x00007fff90875305 clhCtxCreate + 101
    3   libGPUSupportMercury.dylib     0x00007fff94e2daab gldCreateQueue + 651
    4   com.apple.opencl               0x00007fff8f68e8ad 0x7fff8f688000 + 26797
    5   com.apple.opencl               0x00007fff8f68d32b 0x7fff8f688000 + 21291
    6   com.apple.opencl               0x00007fff8f68d211 0x7fff8f688000 + 21009
    7   com.apple.opencl               0x00007fff8f6a9fbe clCreateCommandQueue + 150
    8   com.adobe.GPUFoundation.framework 0x0000000109afbeb1 GF::CreateOpenCLCommandQueue(_cl_device_id*, _cl_context*, bool) + 65
    9   com.adobe.GPUFoundation.framework 0x0000000109ad521f GF::Device::InitializeContextImpl() + 2479
    10  com.adobe.GPUFoundation.framework 0x0000000109ad76ae GF::Device::InitializeContext(bool, void*, void*) + 622
    11  com.adobe.GPUFoundation.framework 0x0000000109af141a GF::Initialize(bool, bool, bool, void*, void*) + 2154
    12  com.adobe.DisplaySurface.framework 0x0000000111bb7f84 DS::Initialize() + 228
    13  com.adobe.Mezzanine.framework 0x000000010636c3cd MZ::(anonymous namespace)::FullInitializer::FullInitializer(std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, bool, bool, bool) + 6173
    14  com.adobe.Mezzanine.framework 0x0000000106369874 MZ::Initializer::Initializer(std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, bool, bool, bool) + 84
    15  com.adobe.Frontend.framework   0x00000001000abe97 FE::Initializer::PrivateImpl::PrivateImpl(ASL::ObjectPtr<ASL::Module, ASL::AtomicValue> const&, std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&) + 1479
    16  com.adobe.Frontend.framework   0x00000001000aadc8 FE::Initializer::Initializer(ASL::ObjectPtr<ASL::Module, ASL::AtomicValue> const&, std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&) + 40
    17  com.adobe.Frontend.framework   0x00000001000cdc32 FE::AppMain(ASL::ObjectPtr<ASL::Module, ASL::AtomicValue> const&, std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, int, void*) + 226
    18  com.adobe.Frontend.framework   0x00000001000d4ea5 FE::Run(ASL::ObjectPtr<ASL::Module, ASL::AtomicValue> const&, std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, int) + 581
    19  com.adobe.AdobePremierePro     0x00000001000018ac main + 508
    20  com.adobe.AdobePremierePro     0x00000001000016a4 start + 52

    AND Media Encoder won't start as well!!
    Process:         Adobe Media Encoder CC 2014 [1284]
    Path:            /Applications/Adobe Media Encoder CC 2014/Adobe Media Encoder CC 2014.app/Contents/MacOS/Adobe Media Encoder CC 2014
    Identifier:      com.adobe.ame.application
    Version:         8.1.0.122 (8.1.0)
    Code Type:       X86-64 (Native)
    Parent Process:  launchd [235]
    Responsible:     Adobe Media Encoder CC 2014 [1284]
    User ID:         501
    Date/Time:       2014-12-10 23:59:55.226 +0100
    OS Version:      Mac OS X 10.9.3 (13D65)
    Report Version:  11
    Anonymous UUID:  5BE9B722-1F73-691F-5EEF-9775088356E8
    Crashed Thread:  0  Dispatch queue: com.apple.main-thread
    Exception Type:  EXC_BAD_ACCESS (SIGSEGV)
    Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000001650
    VM Regions Near 0x1650:
    -->
        __TEXT                 0000000100000000-0000000100088000 [  544K] r-x/rwx SM=COW  /Applications/Adobe Media Encoder CC 2014/Adobe Media Encoder CC 2014.app/Contents/MacOS/Adobe Media Encoder CC 2014
    Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
    0   libsystem_kernel.dylib         0x00007fff93a9a292 __kill + 10
    1   com.adobe.dvacore.framework   0x00000001003a28ea (anonymous namespace)::SignalHandler(int, __siginfo*, void*) + 410
    2   libsystem_platform.dylib       0x00007fff9195b5aa _sigtramp + 26
    3   libsystem_platform.dylib       0x00007fff9195abe6 OSAtomicAdd32Barrier$VARIANT$mp + 2
    4   libclh.dylib                   0x00007fff9076859f 0x7fff90765000 + 13727
    5   libclh.dylib                   0x00007fff90875305 clhCtxCreate + 101
    6   libGPUSupportMercury.dylib     0x00007fff94e2daab gldCreateQueue + 651
    7   com.apple.opencl               0x00007fff8f68e8ad 0x7fff8f688000 + 26797
    8   com.apple.opencl               0x00007fff8f68d32b 0x7fff8f688000 + 21291
    9   com.apple.opencl               0x00007fff8f68d211 0x7fff8f688000 + 21009
    10  com.apple.opencl               0x00007fff8f6a9fbe clCreateCommandQueue + 150
    11  com.adobe.GPUFoundation.framework 0x0000000109ef7b01 GF::CreateOpenCLCommandQueue(_cl_device_id*, _cl_context*, bool) + 65
    12  com.adobe.GPUFoundation.framework 0x0000000109ed0e6f GF::Device::InitializeContextImpl() + 2479
    13  com.adobe.GPUFoundation.framework 0x0000000109ed32fe GF::Device::InitializeContext(bool, void*, void*) + 622
    14  com.adobe.GPUFoundation.framework 0x0000000109eed06a GF::Initialize(bool, bool, bool, void*, void*) + 2154
    15  com.adobe.DisplaySurface.framework 0x0000000107845f74 DS::Initialize() + 228
    16  com.adobe.ame.application     0x00000001000376e7 AME::app::MCInitializer::MCInitializer() + 12039
    17  com.adobe.ame.application     0x000000010002323a AME::app::AMEAppInitializer::AMEAppInitializer(exo::app::AppInitArgs&, std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> >&) + 250
    18  com.adobe.ame.application     0x000000010000d2ba AME::app::AMEApp::InitApplication(exo::app::AppInitArgs&) + 1802
    19  com.adobe.exo.framework       0x00000001057d2bd5 exo::app::AppBase::Initialize(exo::app::AppInitArgs&) + 1141
    20  com.adobe.ame.application     0x00000001000167e6 AME::RunTheApp(exo::app::AppInitArgs&, std::vector<std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> >, std::allocator<std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > > >&) + 3270
    21  com.adobe.ame.application     0x0000000100047828 main + 440
    22  com.adobe.ame.application     0x00000001000032f4 start + 52

  • Premiere Pro cc 2014 8.2 crashing

    I’ve been working on a documentary with several types of footage/stills.  Crashes have become more frequent as I get further into the project.  Lately it’s been freezing up to the point where I have to force quit and I’ve also gotten the “Sorry, a serious error has occurred” where it has to restore the file.  It's also happening with a new project file which has only one type of footage in it.
    My machine’s getting old and I plan on replacing it soon but it still works fine with FCP7, Avid, After Effects, etc. Here are the specs:
    2.8 GHz Intel Core 2 Duo
    4 GB 1067 MHz DDR3
    NVIDIA GeForce 9400M 256 MB
    Footage is on an external Glyph drive 2TB
    MacBook Pro mid-2009
    OSX 10.9.5
    Here’s what I’ve tried:
    -I made sure my Adobe folder preferences are set to read/write.
    -I’ve tried recreating the preference file (ctr+alt+shift) several times while starting the program. This seemed to help the first time I tried it but then it started crashing again and eventually gave me the “Sorry, a serious error has occurred” message again.
    -I’ve cleaned the media cache
    -The only plugin I have installed is FinalPlug (a compressor) but I haven’t been using it and don’t see that anyone’s listed it as being problematic with PP CC, so I haven’t uninstalled it.
    Should I update the video driver? Can anyone advise me on how to do that?
    Thanks!

    Hi, I have something similar to this happening to me. Does a crash report box also pop up for you? I get one, but it's for Apple, not Adobe. I  didn't have my problem until getting a new Mac with Yosemite installed, so it shouldn't be your machine's age.
    Part of my error message looks like this:
    Crashed Thread:   
    0  Dispatch queue: com.apple.main-thread
    Exception Type:   
    EXC_BAD_ACCESS (SIGSEGV)
    Exception Codes:  
    KERN_INVALID_ADDRESS at 0x0000000000000000
    VM Regions Near 0:
    -->
    __TEXT            
    0000000100000000-0000000100003000 [   12K] r-x/rwx SM=COW  /Applications/Adobe Premiere Pro CC 2014/Adobe Premiere Pro CC 2014.app/Contents/MacOS/Adobe Premiere Pro CC 2014
    Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
    0   com.adobe.AudioSupport.framework    0x0000000103d7f8d0 ML::Device::GetNumberOfPhysicalChannels(unsigned int, bool) + 80

  • Premiere Pro and Adobe Media Encoder running slow

    Hello everyone,
    I'm having trouble with CS4, which is running significantly slower than CS3 did on a older machine. The CS4 suite is installed on a Dell Precision M6400:
    Windows Vista 64-Bit
    Intel Core 2 Duo CPU T9400 @ 2.53 GHz
    8 GB RAM
    NVIDIA Quadro FX 2700M Graphics with 512MB dedicated memory
    The OS is running on a 57.5 GB HD (C:) and the Adobe suite is installed on a 298 GB Solid State HD (D:), except for Adobe Media Encoder, which is installed on the C: drive.
    My project has 4 15-16 minute sequences. The sequences are in DV NTSC, 29.97 fps,  My scratch disks are set to a folder on the C: drive. Media Cache Files and the Media Cache Database points to a folder on the D: drive.
    These are some of the problems I'm having:
    - Premiere Pro CS4 generates peak files every time I open a project
    - It then takes 3-5 minutes to render before I can preview a 16-minute sequence
    - Adobe Media Encoder takes 5 hours to render a 16-minute sequence (as flv) that has been previously rendered
    - AME takes 1 hour to render every 15 minute sequence that has never been rendered before
    Are my settings affecting their performance? Is there any way to improve it? Thanks.
    (Premiere Pro is the only app that is slow)

    The data rate for replay is one thing, the data rate from disk to memory then from memory to CPU and back the other way are different matters and ought not to be confused. It is well-established that for a computer to edit AVCHD you need top end components, and note that I said there were three tasks to distinquish with increasing hardware requirements, namely merely replaying the video, specifying edits in the editor and then the rendering. It is commonly accepted by all the industry vendors that to do remotely commercial AVCHD rendering you need a minimum Quadcore CPU then that eats data fast, in order to not let it go to waste you need a fast motherboard bus fast memory and in order for none of those to go to waste you need the fastest disk set-up you can manage. I in fact have a 4-disk RAID0 volume using SATA (I think the disk model is SATAII but I have to await return from the repair center before I can confirm). For this RAID0 volume I have run speed test software from BlackMagic because I have one of their HDTV capture cards. It recorded that this volume which remember is doing parallelised IO is just fast enough to receive a encoded HDTV stream from the BlackMagic card but too slow to receive an uncompressed HDTV stream, indeed when I tried both I found the volume did keep up with compressed but fell behind with uncompressed. Remember that with a RAID0 volume of 4 SATAII disks a given file gets spread over the four disks and hence IO is spread over those 4 3G/s data lanes. Also remember with these disks 3G/s is just a burst speed, for AVCHD we are interested in sustained serial IO which is much less.
    Before my machine broke down, I found that it took 5 hours to render 33 minutes of HDTV albeit as it went along it transcoded from AVCHD to a Microsoft HD format for Vista-only. Another interesting thing is that I found that the longer this render ran the slower it became, the estimated time started at 3 hours but the actual was five and the last one third took maybe 3 hours. Because the machine broke after that run I couldn't figure the bottleneck. For my machine bear in mind that at the repair shop we found that the Quadcore had only half the necessary electrical power plugged in, the monitor software showed however that it constantly ran around 90% of whatever capacity that reduced power supply permitted. Now then we can puzzle over why it got slower and slower and yet CPU consumption remained consistent and near to full capacity, memory was not the bottleneck because that was constant at 6.4G. But you can say that this was maybe performing like a Dualcore and was hitting some sort of wall, if you had a 1 hour render with that rate of degeneration of performance factored in what would happen to the render time, and for 3 hours you could be running indefinitely. I hope when the machine comes back the correct power supply will make it behave like a Quadcore should for this type of application. Anyway I have two theories for the degradation. First is just that PrProCS4 was getting its knickers in a twist and thereby just doing more computation per minute of video to be rendered as time went by, maybe internal resource management related to OO-type programming maybe, or related to disk IO falling behind, both these theories have problems, for the latter the CPU usage should then have dropped also.
    Anyways, you need really a Quadcore system and blazing fast disk to work fully with AVCHD commercially, we found an external SATAII disk so if I were you I would just go get one and move on with your life.
    Message du 03/06/09 16:08
    De : "Jim Simon"
    A : "JONES Peter"
    Copie à :
    Objet : Premiere Pro and Adobe Media Encoder running slow
    For AVCHD you MUST have FAST disks.
    AVCHD actually has a lower data date than DV. You need lots of CPU muscle, but disk speed is really not a factor specific to AVCHD. Anything that works for DV will work just as well for AVCHD (and HDV as well).
    >

  • Premiere Pro CC 2014.2 often crashes (Windows)

    Hi...i'm on windows 8.1 and using premiere pro cc 2014.2.... there have been bugs and really need help as this problem has affected my workflow and i even can't get a solution of this.....
    1. There are times my files will be offline and have to reconnect them one by one....and sometimes i have to restart the software or computer to reconnect them back....there are also times when i reconnect them and get a "files are corrupted" error but they can be opened in redcine x...
    2. I also get error when trying to reconnect audio files stating a "header error....
    3. If i mark in and out and try to copy paste from one sequence to another, the computer will not respond and freeze....
    I'm using a asus g750jm, i7 2.4ghz, with 24gb of ram.....
    The sequence that i use to edit these red raw files are just 1024x540....
    Need serious help here...thank you...

    Hi Nazim,
    You´re not alone! It looks like the whole world of Mac users crashes when inside Premiere Pro CC 2014.
    I´ve tried back peddling to early version (8.0) same problem.
    So this is for Kevin (who probably will tell me to stay with the Mac-probelm-users-thread):
    Here is my latest crash report (out of hundred):
    Process:               Adobe Premiere Pro CC 2014 [717]
    Path:                  /Applications/Adobe Premiere Pro CC 2014/Adobe Premiere Pro CC 2014.app/Contents/MacOS/Adobe Premiere Pro CC 2014
    Identifier:            com.adobe.AdobePremierePro
    Version:               8.0.0 (8.0.0)
    Code Type:             X86-64 (Native)
    Parent Process:        ??? [1]
    Responsible:           Adobe Premiere Pro CC 2014 [717]
    User ID:               501
    Date/Time:             2015-04-03 14:55:56.729 +0900
    OS Version:            Mac OS X 10.10.2 (14C1514)
    Report Version:        11
    Anonymous UUID:        3C4BE865-15A1-83C0-2A8F-247384EECB0D
    Time Awake Since Boot: 19000 seconds
    Crashed Thread:        0  Dispatch queue: com.apple.main-thread
    Exception Type:        EXC_BAD_ACCESS (SIGSEGV)
    Exception Codes:       KERN_INVALID_ADDRESS at 0x00000000000000c0
    VM Regions Near 0xc0:
    -->
        __TEXT                 0000000100000000-0000000100003000 [   12K] r-x/rwx SM=COW  /Applications/Adobe Premiere Pro CC 2014/Adobe Premiere Pro CC 2014.app/Contents/MacOS/Adobe Premiere Pro CC 2014
    Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
    0   com.apple.CoreText             0x00007fff8c98db95 TLine::~TLine() + 243
    1   com.apple.CoreFoundation       0x00007fff9105ca9e CFRelease + 526
    2   com.apple.HIToolbox           0x00007fff8d5a0944 TCoreTextLineInfo::~TCoreTextLineInfo() + 34
    3   com.apple.HIToolbox           0x00007fff8d5a0913 TLayoutInfo::Clear() + 51
    4   com.apple.HIToolbox           0x00007fff8d5a078f TCoreTextEngine::Invalidate() + 49
    5   com.apple.HIToolbox           0x00007fff8d59d0a8 TCoreTextEngine::Init(void const*, THIThemeTextInfo const*) + 92
    6   com.apple.HIToolbox           0x00007fff8d59cf00 TThemeTextCache::Create(void const*, THIThemeTextInfo const*) + 460
    7   com.apple.HIToolbox           0x00007fff8d59c8bf DataEngine::GetTextDimensions(void const*, double, HIThemeTextInfo*, double*, double*, double*) + 259
    8   com.apple.HIToolbox           0x00007fff8d59c785 HIThemeGetTextDimensions + 185
    9   com.apple.HIToolbox           0x00007fff8d5e124e HIStandardMenuView::MeasureItemTextWidth(__CFString const*, TextLayout*, __CTFont const*) + 122
    10  com.apple.HIToolbox           0x00007fff8d5e0a3f HIStandardMenuView::GetItemWidth(float, TextLayout*, unsigned char*) + 719
    11  com.apple.HIToolbox           0x00007fff8d5dde02 HIStandardMenuView::GetOptimalSizeSelf(CGSize*, float*) + 878
    12  com.apple.HIToolbox           0x00007fff8d5dda1c HIView::SendGetOptimalBounds(CGRect*, float*, CGSize*) + 416
    13  com.apple.HIToolbox           0x00007fff8d5dd84f HIView::GetOptimalSize(CGSize*, float*, CGSize*) + 45
    14  com.apple.HIToolbox           0x00007fff8d5dd755 HandleCalculateMenuSize(OpaqueEventRef*) + 154
    15  com.apple.HIToolbox           0x00007fff8d58213a MenuData::EventHandler(OpaqueEventHandlerCallRef*, OpaqueEventRef*, void*) + 358
    16  com.apple.HIToolbox           0x00007fff8d58098c DispatchEventToHandlers(EventTargetRec*, OpaqueEventRef*, HandlerCallRec*) + 1260
    17  com.apple.HIToolbox           0x00007fff8d57fdce SendEventToEventTargetInternal(OpaqueEventRef*, OpaqueEventTargetRef*, HandlerCallRec*) + 386
    18  com.apple.HIToolbox           0x00007fff8d57fc42 SendEventToEventTargetWithOptions + 43
    19  com.apple.HIToolbox           0x00007fff8d5dd4e4 _CalcMenuSizeOnDevice(MenuData*, unsigned short, unsigned int, CGRect const*, unsigned int) + 763
    20  com.apple.HIToolbox           0x00007fff8d5e1bad GetInitialMenuRect(MenuSelectData*, MenuData*, unsigned char, Point, unsigned short, Rect*, unsigned int*, CGPoint*) + 261
    21  com.apple.HIToolbox           0x00007fff8d5f6f32 GetCurrentMenuRect(MenuSelectData*, unsigned int*, CGPoint*) + 110
    22  com.apple.HIToolbox           0x00007fff8d605890 DrawTheMenu(MenuSelectData*, __CFArray**, unsigned char, unsigned char*) + 582
    23  com.apple.HIToolbox           0x00007fff8d60548c MenuChanged(MenuSelectData*, unsigned char, unsigned char) + 356
    24  com.apple.HIToolbox           0x00007fff8d5f1e36 TrackMenuCommon(MenuSelectData&, unsigned char*) + 1211
    25  com.apple.HIToolbox           0x00007fff8d604fb1 MenuSelectCore(MenuData*, Point, double, unsigned int, OpaqueMenuRef**, unsigned short*) + 510
    26  com.apple.HIToolbox           0x00007fff8d604c5e _HandleMenuSelection2 + 446
    27  com.apple.AppKit               0x00007fff9191b8be _NSHandleCarbonMenuEvent + 277
    28  com.apple.AppKit               0x00007fff917b72f0 _DPSNextEvent + 1843
    29  com.apple.AppKit               0x00007fff917b6730 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 194
    30  com.apple.AppKit               0x00007fff917aa593 -[NSApplication run] + 594
    31  com.adobe.Frontend.framework   0x00000001000c948d FE::MacApplication::RunSelf() + 45
    32  com.adobe.Frontend.framework   0x0000000100047cca FE::Application::Run(std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&) + 4058
    33  com.adobe.Frontend.framework   0x00000001000cad44 FE::AppMain(ASL::ObjectPtr<ASL::Module, ASL::AtomicValue> const&, std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, int, void*) + 276
    34  com.adobe.Frontend.framework   0x00000001000d1f25 FE::Run(ASL::ObjectPtr<ASL::Module, ASL::AtomicValue> const&, std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, int) + 581
    35  com.adobe.AdobePremierePro     0x00000001000018ac main + 508
    36  com.adobe.AdobePremierePro     0x00000001000016a4 start + 52

  • I cannot import .mov files to Premiere Pro or Adobe Media Encoder.

    I cannot import .mov files to Premiere Pro or Adobe Media Encoder.
    How do I around this problem?

    We need to know a lot more if we're going to help you.
    What happens when you try? Do you get an error message? If so, exactly what does it say?
    What version of Premiere Pro? Have you installed the recent updates? What operating system?
    Does this happen for all .mov files or just some? Has this ever worked before? What version of QuickTime do you have installed?
    Here's a page written for After Effects, but the information is relevant to Premiere Pro and AME, too:
    http://blogs.adobe.com/toddkopriva/2011/02/troubleshooting-quicktime-errors-with-after-eff ects.html

  • Premiere Pro CS6 and Media Encoder CS6 Color shift on export

    Hello,
    I am working on an early 2008 Mac Pro with 2 X 3.2 GHz Quad Core Intel Xeon Processors 32 GB of RAM a NVIDIA GeForce 8800 GT 512 MB Graphics Card and I am running OS X 10.8.2.
    I have the updated Version of Adobe Premiere Pro CS6 and Media Encoder CS6 through the awesome Subscription program that Adobe has started.
    My footage is shot with the Canon 1D Mark IV shot 1920X1080 at 24 FPS
    I am importing the camera files and then exporting them after I cut them up in to Quicktime Pro Res 422 HQ files
    With the technical explination out of the way here is my problem. I have color right from the camera files that I like. and with out doing any thing to change the color I export the footage and get a dramatic color shift. The exported file looks desaturated and slightly green.
    I have tried using Media Encoder CS6 to export my footage and that has the same result.
    I started my career as a photographic retoucher and use photoshop and light room constantly so I am pretty confident that i know color. I also calibrate my Lacie 526 and Lacie 324i montiors monthly as well as have a sensor that will slightly shift the profile depending on the time of day.
    I have attached three screen shots that show the color shift exactly. Now what I need is a solution. What I am not seeing is color settings for Premiere. I am totally open to any suggestions on what I might be doing incorrectly.
    Ben

    Benjamin Peterson wrote:
    I started my career as a photographic retoucher and use photoshop and light room constantly so I am pretty confident that i know color. I also calibrate my Lacie 526 and Lacie 324i montiors monthly as well as have a sensor that will slightly shift the profile depending on the time of day.
    I've been doing this for a few years now, and have come to some conclusions. Basically, the difference between still photography and video is like the difference between playing the trumpet and the sax. What you bring to the sax from playing trumpet is your ability to read music, what you know about composition, blending while playint with others, ect. But playing trumpet tells you nothing about how to physically play a sax. So it is with still photography and video.
    For starters, your carefully calibrated computer monitor is just that, a computer monitor. It doesn't display the correct working space for video. What you need for WYSIWYG in video is a monitor that can show you the Rec.709 working space. Rec.709 has a different gamut, a different gamma, probably a different white point (D65), different phosphor colors, etc., etc., etc. Enought differences that it's difficult to make a computer monitor that can successfully display Rec.709. Yet there are a couple of computer monitors that can do this (a few Eizos, one HP). The vast majority of people doing serious color correction work in video use a production monitor for just this reason.
    But a production monitor isn't enough. You also have to make sure that the signals you're sending the production monitor are correct. There's a sub-industry making signal converters for signals from NLE video cards (usually RGB based) -> signals for production monitors (usually YUV based).
    That said, it is certainly possible to get a very good match between your NLE suite and a DVD / BD as displayed on an HDTV. But it's not as simple or easy as a calibrtated computer monitor for still photography use.
    This is probably part of your problem. But Quicktime is probably the root of it. Quicktime is, well, I guess the polite way of saying it is that Quicktime is problematic. It gives all kinds of problems. Most people have abandoned it. You should too.

  • Adobe Media Encoder crashes when I open a file

    Adobe Media Encoder crashes when I browse to open a file.
    I have a Creative Cloud subscription.
    I have uninstalled and reinstalled the program through the Creative Cloud service. No change.

    Thanks for responding.
    Yes, I am trying to utilize Photoshop CS (8.0) and I run Windows 7.1. I installed this from Adobe's Creative Cloud. The program opens, and I am able to open a Photoshop file with it, but then Windows tells me that there is a problem and is shutting down. I'm not sure would the problem might be.

  • In Premiere Pro CC 2014, the image disappears when I apply a mask of an effect. Why?

    In Premiere Pro CC 2014, the image disappears when I apply a mask of an effect. Why?

    Nevermind...
    Fixe:
    projects setting > switch Renderer.
    Thanks

  • Premiere Pro, Media Encoder Crashing When Exporting/Rendering

    For the longest time if I ever tried to export or render a video longer than 5 minutes, my Premiere Pro or Media Encoder crashes. I don't know why but it is EXTREMELY irritating when attempting to make lengthened gaming videos. I have tried 15 different methods all online, to no avail. It always crashes around the 40% mark in Adobe Premiere and it isn't a corrupt project. I have literally tried everything to no avail and I finally decided I would turn here to ask for help. I reset the preferences, tried copying and pasting into a new sequence, tried reinstalling Premiere... the whole bit. My technical specifications are not the issue at hand I don't believe, but just in-case the list is provided below. Please make any response swift, my intent was to upload the video I have in Premiere by tonight!
    Technical Specifications:
    OS Name
    Microsoft Windows 7 Home Premium
    Version
    6.1.7601 Service Pack 1 Build 7601
    Other OS Description
    Not Available
    OS Manufacturer
    Microsoft Corporation
    System Name
    FRITZ-PC
    System Manufacturer
    MSI
    System Model
    MS-7821
    System Type
    x64-based PC
    Processor
    Intel(R) Core(TM) i5-4670 CPU @ 3.40GHz, 3400 Mhz, 4 Core(s), 4 Logical Processor(s)
    BIOS Version/Date
    American Megatrends Inc. V1.1, 5/3/2013
    SMBIOS Version
    2.7
    Windows Directory
    C:\Windows
    System Directory
    C:\Windows\system32
    Boot Device
    \Device\HarddiskVolume1
    Locale
    United States
    Hardware Abstraction Layer
    Version = "6.1.7601.17514"
    User Name
    Fritz-PC\Fritz
    Time Zone
    Eastern Standard Time
    Installed Physical Memory (RAM)
    8.00 GB
    Total Physical Memory
    7.95 GB
    Available Physical Memory
    5.97 GB
    Total Virtual Memory
    15.9 GB
    Available Virtual Memory
    12.4 GB
    Page File Space
    7.95 GB
    Page File
    C:\pagefile.sys

    Some general questions/ideas...
    More information needed for someone to help... please click below and provide the requested information
    -PPro Information FAQ http://forums.adobe.com/message/4200840
    What is your exact brand/model graphics adapter (ATI or nVidia or ???)
    What is your exact graphics adapter driver version?
    Have you gone to the vendor web site to check for a newer driver?
    For Windows, do NOT rely on Windows Update to have current driver information
    -you need to go direct to the vendor web site and check updates for yourself
    ATI Driver Autodetect http://support.amd.com/en-us/download/auto-detect-tool
    nVidia Driver Downloads http://www.nvidia.com/Download/index.aspx?lang=en-us
    What are you editing?
    Codec & Format information, read both links in reply #1 http://forums.adobe.com/thread/1270588
    Report back with the codec details of your file, use the programs below... A screen shot works well to SHOW people what you are doing
    http://forums.adobe.com/thread/592070?tstart=30 for screen shot instructions
    Free programs to find file information for PC/Mac
    Have you tried the NEW ITEM process to insure your sequence matches your video?
    See a link on page #5 at http://forums.adobe.com/message/2276578
    And, finally, for shutdowns, you MAY have a hardware heat problem
    Read Bill Hunt on BSOD shutdowns http://forums.adobe.com/thread/772169
    -win32k.sys BSOD http://forums.adobe.com/thread/1404938?tstart=0
    -and an Encore fix http://forums.adobe.com/thread/1060443

  • Premiere Pro and Media Encoder crash while rendering H.264

    Very recently, a problem's popped up where Premiere Pro and Media Encoder (CC) will crash while rendering H.264.
    It's only while rendering H.264 - other formats seem to work fine.
    And I don't mean that it returns an error, I mean it hard crashes with a Windows "Adobe Premiere Pro CC has stopped working" popup.
    It doesn't crash at a consistent time during the render, even on the same project. Occasionally, it won't crash at all, but this is usually not the case.
    I've tried disabling CUDA and my overclock to no avail. Please help!

    On the topic of opening a project on the exact same version of Premiere Pro CC 2014 (yes it is definitely up to date, and the 2014 version), to overcome this export crash problem that ZachHinchy has brought up - you can't. Technically speaking, one should easily be able to open a Premiere Pro CC 2014 project from one system on another system running the exact same up to date, legitimate version of Premiere Pro CC 2014 without any kind of error. But for some reason, this has been disallowed(?) by Adobe. It has facepalm written all over it. Does anyone agree that this is at least a little bit silly?
    I have tried exporting a Final Cut Pro XML from my project to try and open the sequence at uni on a Mac, so I can render my project when I finish my edit. It half works - the clips are there, but the sequence is gone - i.e. 12 hours of painstaking sequencing and micro-edits that had me at several points in time wanting to insert my hand through my monitor with enough force to make a large hole. I really cannot afford redo this sequence, as my assignment is due tomorrow, and I have to work at 6 oclock in the morning, so I also cannot afford to stay up till the early hours of tomorrow morning. Wish me luck that some miraculous event has taken place overnight that will somehow allow me to just open my project, on the same version of Premiere, on a Mac, without hassle. (Apple OS is not friendly to anything but its own selfish nature, so I am having doubts).
    Adobe please, if you can do anything at all to help, you will save my assignment, and my faith will be restored. Otherwise, I'll just get my money back and buy Final Cut instead.
    I cant even
    If I find a way to fix either of these problems, I will post straight away.

  • Latest Premiere Pro CC 2014 Freezing and crashing. Why?

    While editing a project everything runs smooth for a while, but then PPCC will freeze, become sluggish and or will crash from time to time. I have a new MacPro (Late 2013) 3.5 GHz 6-Core Intel Xeon E5, 64 GB ram, with duel AMD FirePro D700 graphics cards. I purchased my machine a few months ago. in Addition I'm editing off of a Thunderbolt 2 raid SSD drive. SO I don't know why my projects are freezing and crashing. This happens weather I'm editing DSLR 1080 footage Or RED 6K Footage. My system has more than enough power to handle my project, but premiere works for awhile then doesn't play nice. Why? PPCC 2014 by far has the best tools for editors in my opinion but if its not as stable a FCPX then why should we continue to use it. in addition, yes I have done a complete clean install so there should not be any conflicts.Running OS X 10.10.1

    My Premiere Pro CC 2014 also freezes when I try to export. I do not get any error messages, it just freezes and I have to restart my computer. The only way I can render is to Queue to Media Encoder CC 2014.
    I have tried posting my problem many times but this Community Forums will not accept my post and keeps telling me to 'try again later .m4'.

Maybe you are looking for

  • Importing a project from RH 6 to 9

    Hi There I am trying to import a project from RH 6 to 9. I have managed to do it successfully once but when click to Open a Recent file Online Help HHP file I get an error message "No current file". I have tried to Import HTML Help Project I get the

  • How to update multiple records in a table created in view (web dynpro)

    Here is my coding...... *coding to get the district value DATA lo_nd_district TYPE REF TO if_wd_context_node.     DATA lo_el_district TYPE REF TO if_wd_context_element.     DATA ls_district TYPE wd_this->element_district.     DATA lv_district_txt LIK

  • Pricing Procedure for harvest type of products - wheat/ corn

    Dear Gurus, I have to define a price procedure for harvest products such as wheat, corn etc... The only piece of information I have is that there is no minimum quantity and that the unit of measure is the Kilo or the Ton. Based on that, could anyone

  • Using a video adapter with Leopard

    I have a fellow teacher who has always used her eMac with a video adapter to connect to her TV to share with her students what was on her screen. During the summer, her eMac was updated to Leopard. Now nothing will show on her TV. The adapter works o

  • Deploing/Developing Java portlet application

    How are you developing java portles? I'm using IDEA + ANT + NW04 Sneak Preview SP11 But after several redeploing of application I'm always getting errors 1. admin user locked (Only reinstall was helped) 2. dispatcher can't start Has anybody the same