Premiere Pro CC 2014 - warp stabilizer

Within the last couple of days, I have been dragged, kicking and screaming, into the world of Creative Cloud! I have pre-paid for the first year and, so far, am not convinced I have done the right thing. I have been running CS6 with very good results for some time and was looking forward to the new facilities and options in CC 2014.
So, I have read in another discussion, that Premiere Pro is not backwards compatible. Surely this cannot be true?
My first use was to load a (copy) project I had been working on for some time. Source files were AVCHD (.mts as imported) 1920x1080. The performance in timeline playback is sluggish, where CS6 had been very smooth. Then it met a clip which had the CS6 Warp Stabilizer applied. In CS6 it was very effective. In CC 2014 it just showed a black screen with just a small area of picture visible in the top rleft hand corner. It needed rendering and that suggested it was going to take 30-35 minutes to render a single (approx 20sec) shot!
So, if the program is NOT backwards compatible, I create a brand new project. I imported a few clips (AVCHD - .mts extension). I placed one of them on the timeline - having first dragged one of the clips to 'new item' to set up the parameters for the project. I dragged the warp stabilizer on to the clip, leaving the Warp controls in default. It did exactly the same thing, a black screen and just a small portion of the picture in the top left hand corner.
Please, somebody assure me that I have not just spent over £300 on software which is going to slow me down and make life far more difficult than it was before.
PC/Windows 8.1/8Gb RAM/Intel i5

With profoundest apologies, I have found the answer in another discussion concerning Warp Stabilizer.
I was so anxious to get up to speed with CC2014 that I failed to search properly.
Alan S.

Similar Messages

  • Premiere Pro CC's Warp Stabilizer BUGS...see for yourself. (7.0.1 & 7.1)

    I'd love to hear from Adobe Staff on this one. Hopefully they can focus on fixes over features for the next update, especially for one it's most touted effects.
    Warp Stabilizer works great at stabilizing clips in Premiere Pro CC...but I'm beginning to learn that it's quite buggy. The two bugs below simply cripple the user experience when you use the effect a lot like we do. Here's a link to a sample project with just 2 clips (around 1 minute in length each) on two separate timelines with each clip stabilized using the Warp Stabilizer effect. It's only a sample/test project meant to show the issue which can be MUCH larger in a longer/bigger project. Relink to any longer media and you'll quickly see what happens when you have multiple warp stabilizers applied to a Premiere Pro CC project and how problematic it can be.
    https://dl.dropboxusercontent.com/u/105331144/Warp_Stabilizer_SAMPLE_Project.prproj
    See for yourself.
    Two VERY Annoying BUGS and One Unfortunate Feature:
    BUG #1: (It affects 7.0.1 and the new 7.1 Release/Update)
    1) With GPU Acceleration Enabled and both sequences open, once the timeline render bar has turned yellow, hit save.
    2) Now toggle to the 2nd sequence and you'll notice a delay/freeze as the render bar switches back to red and then yellow again.
    3) Now toggle back to the other sequence and you have the same thing occur. Then, you can toggle back and forth with no delay...until...the project saves (or auto-saves) again...and then the delay/freeze will happen all over again.
    4) Side Note: Even when you right-click on the sequence in the Project window, there's a delay. Right-click on a sequence with no Warp Stabilizers and the drop down list pops up immediately.
    What's the Big Deal?: When you have tons more warp stabilizer effects applied to multiple sequences, not only does it take a while to save, but when it does, you are forced to wait while Premiere Pro freezes momentarily. This affects AUTO-SAVE too!!! The more warp stabilizers, the longer the wait. Our sequences have delayed up to 30-40 seconds depending on how much we've used warp stabilizer in each sequence. Imagine if you have Auto-Save set to every 30 minutes or less, well that means that every 30 minutes or less you'll be forced to stop while premiere freezes up for 30-40 seconds or so (depending on how much this effect is used). Other effects do NOT have this issue.
    BUG #2: (It affects only the new October Release/Update of Premiere 7.1...this issue is NEW and does NOT occur in 7.0.1!!!)
    1) Take the above project into Premiere Pro CC 7.1 (again, this does NOT occur in the previous 7.0.1 release) and hit FILE>EXPORT>Media.
    2) You'll notice a delay while the EXPORT SETTINGS popup opens.
    3) Toggle to different "FORMATS" in the export settings window and there's more delays every time the format is switched.
    What's the Big Deal?: Again, this is a small sample project. When you have a much bigger project with lots more Warp Stabilizers applied to many more clips this "delay" can extend up to several minutes!!! Yes, on a recent project over an hour with MANY warp stabilizers applied to lots of clips, it took 7 minutes for the Export Settings window to pop up after hitting EXPORT>Media. And there was about a one minute delay now when switching formats. This occurs whether GPU Accleration is enabled or not. It ONLY occurs on Premiere Pro CC 7.1
    UNFORTUNATE FEATURE #1:
    We obviously use Warp Stabilizer A LOT. It's a great effect. The above bugs cripple the user experience. This last issue isn't a bug, but rather a default setting on Premiere Pro's warp stabilizer that should be changed. Within the settings of Warp Stabilizer there's a section called "Method". The default setting is "Subspace Warp". That sounds pretty cool. But in practice, and we have had lots of practice (eg. THOUSANDS of clips stabilized in just the last few months alone (no exaggeration)), we've found that switching the default method to "Position, Scale, Rotation" is a MUCH more effective way to stabilize a clip. Most of the time it cuts down on that "wobble" that you might see in complex moving clips...but more importantly, 9 out of 10 times it crops the video either the same or less than when you use the default method. By "crops less" I mean that the "Auto-Scale %" is less. Of those 9 times, I'd guess 7 or 8 of them would crop in on the video less while the other 1 or 2 times there would be no change to the Auto-Scale %. Less scaling = better.
    What's the Big Deal?: Well, as cool as Subspace Warp sounds, our numbers don't lie. Again, we use this effect on HUNDREDS of clips every week. When you have to go into hundreds and hundreds of clips every week and keep switching the setting so the effect will work better, it gets old real fast. We end up wasting so much time doing this but it's worth it because the results are undeniable. Why not create a CUSTOM PRESET???! Well, that'd be nice if it worked...but it doesn't. The problem with a custom preset like that is that when you drop it on a clip, it doesn't activate/analyze the clip automatically so you have to manually go into the settings and hit analyze which negates any time saved. It's be great if the default "method" was simply changed to Position, Scale, and Rotation. Or at the very least, it'd be great if one could create a custom preset that would automatically activate/analyze the clip it's dropped on (just like the original effect does). 
    (BONUS FEATURE: It'd also be nice to have the ability to set a "max scaling %" too so you never crop in more than a preselected amount...but first things first...fixes over features.)
    NOTE: I'm on a 2011 suped up iMac running OSX 10.8.5

    [r]Evolution wrote:
    Would it help to  Render these Warp Stabaliized clips instead of leaving them in the sequence w/ the Effect applied?
    Any way to "Batch" Warp Stabalize your media before editing so the effect is not needed during the edit?
    Sounds like you guys could benefit from having your shooters use a "Stabalizer".
    Thanks for the rendering tip rEvolution. Rendering the clips does help with BUG#1, however, I'm not sure if it would truly save us any time because of the constant need to render and rerender tons of very short clips with this effect as we make adjustments to the edit. Warp Stabilizer is GPU Accelerated so playback is really smooth which is great but why does saving a project have any effect on this and cause it to freeze up? And then it works great...until the next time the project is saved. Using any other effect, there is no issue (that I've found) when a project is saved or auto-saved.
    Rendering unfortunately has no effect on BUG#2 in Premiere 7.1 (again, this bug/issue did not occur in Premiere 7.0.1)
    Regarding "batch" stabilizing...I'm not entirely sure what you mean. We do stabilize dozens of clips at a time before editing because it's imperative for us to know which clips (the sections we've pulled) will stabilize effectively. And then once the longer edit is complete we end up pulling all the best shots from that long sequence and copy/paste it to another sequence to make a 2nd shorter edit.
    To say we've gone back and forth about the use of stabilizers would be an understatement. The fact is that we've spent almost 4 years creating a unique way to shoot based almost entirely around the effectiveness of warp stabilizer. It's taken years of trial and error but our style of shooting effectively allows us to mimick and thus replace the need for stabilizers, sliders and cranes. The extra freedom allows us to get MUCH more varied coverage of live events. It's different, I know, but it's fun and rewarding having a unique style. Granted the extra work is passed on to the editing side, but it's worth it IMO especially if these issues were addressed/fixed.
    Regarding the "unfortunate feature" I mentioned, I would be satisfied knowing the default method works great for others if one were simply able to apply a custom preset of the clip with the adjusted method and it activated automatically and began analyzing the clip without the need to manually go into settings and hit analyze. That would be nice.
    Thanks again for your input.

  • Why does Premiere Pro CC 2014 renders incredibly slow?

    Dear Premiere Pro experts
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    Here are some facts that might help to isolate the problem:
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    Hardware / Software:
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    NVIDIA Geforce GTX 970 (also tried with a ATI Radeon R9 290X)
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    I did some additional research and found out, that the slow rendering happens with this combination:
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  • Premiere Pro CC 2014 TickTime Crash FIX (in some cases)

    In my experience so far, Premiere Pro can return a TickTime.ccp error in several different situations. In some instances (too much Warp Stabilizer) just clicking okay a gazillion times is a usable workaround. In a case I had recently, Premiere Pro CC2014 crashed completely every time I tried opening the project file and all its autosaved versions. Here's a description of what I figured out to be the problem and how I solved it.
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    Symptoms:
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    The problem:
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    3. Edit this file in a text editor (I'd reccomend Notepad++ or TextWrangler, but Notepad and TextEdit will also do).
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    If you didn't change the speed of any of you clips, chances are this is not your problem.

    Hi Karel,
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  • Where is a link to the Premiere Pro CC 2014.1 (8.1) update? - Can I get help with the ticktime.cpp-290 error?

    Ola to precisando do premiere versao 8.1 caravan consegue o link?
    Message was edited by: Kevin Monahan
    Reason: needed better title

    Hi Kevin,
    I posted about the same problem (TickTime.cpp-290 error) in another thread, but since you're asking here specific questions to resolve it, I'm answering it here.
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              No.
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                  An old draft version in CS6. But that version has footage in different framerate and not all be interpreted at the timeline framerate.
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                  Unfortunately, since I can't open the project anymore, I can't test that.
    Did you use Warp Stabilizer?
              No.
    Do you have any browser plug-ins?
              What do you call browser plug-in in Premiere?
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              I have Magic Bullet Looks 2, and I'm using it on this project.
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                  Unfortunately, since I can't open the project anymore, I can't test that.
    Some additional infos on my computer.
    I use Windows 8.1 (64-bit),  all Adobe softwares installed have the last update (for video apps, it's 2014.2)
    The language settings are configured in French, but Windows and CC apps are in English.
    If needed the 2014.2 project file is here:
    https://dl.dropboxusercontent.com/u/68413846/showreel19_30fps.prproj
    Thanks in advance to help us to resolve this weird bug.
    Christophe.

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    Project workflow
    - 700gb of 5d footage
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    - Dynamically linked files with AE
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    - Is there a way to fix a corrupted .proj files on a PC?
    - What should the average file size be, before it becomes unstable? (I'm pretty that my file size was bloated by all the previous versions of the sequences)
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    Hi,
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    http://blogs.adobe.com/kevinmonahan/2014/09/10/premiere-pro-cc-freezing-on-startup-or-cras hing-while-working-mac-os-x-10-9-and-later/
    Run a disk permission repair on your boot drive, and
    Reset Home Folder permissions and ACLs Error | Apple Support Communities
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    >NVIDIA GeForce GT 750M GPU PCie
    >Intel Iris Pro GPU Built-in
    Dual graphics adapters are a bane on civilization!!!
    -http://helpx.adobe.com/premiere-pro/kb/error---preludevideo-play-modules.html
    -http://forums.adobe.com/thread/1001579
    -Use BIOS http://forums.adobe.com/thread/1019004?tstart=0
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    -http://www.anandtech.com/show/4839/mobile-gpu-faceoff-amd-dynamic-switchable-graphics-vs-n vidia-optimus-technology/2
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    Hello Ashraf,
    Sorry you didn't get any help on this post. In the future, please contact Adobe Support for 1-1 assistance on issues like this: Contact Customer Care
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  • Multi Cam Flicker Issue - Premiere Pro CC 2014

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    Hi,
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    In all editing softwares, timeline/ sequence sharing is a very common practise when working on multiple machines. Why is it so tedious in CC 2014? Every time we share a sequence between the two machines the media gets doubled and tripled in the project. As a result the project file size is increasing perpetually. Already Premiere CC 2014 is extremely laggy and slow, and this stupid bug is making it more difficult for us to finish our work on time.
    Has anybody ever faced this issue? How do we solve it? We are willing to try out any workflow that you can suggest.

    Concurrently working on the same project it requires a specific implementation in all editing programs like Avid's Unity/ ISIS shared storage. That's what you are simply not considering. none of your issues would be any problem if your projects resided on a commonly accessed server or something like that. Check respective hardware solutions.
    Mylenium

  • Flicker footage in Premiere Pro CC 2014.2. Tested on different computers. When waiting for fixes this bug?

    Flicker appears solely the fault of Premiere Pro CC 2014.2. Tested on different computers. Used as nVidia Quadro and GeForce GTX770. Drivers were different. Everywhere equally evident flicker. Incidentally, it defies logic and may occur at different film pieces. If re-render that flicker may occur on another spot in the video.
    It can occur even in the parts without filters !!! But no all time.
    ver 2014.2 - win 7 - intel i7-4770 - gtx 770 - flicker!
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    Hi Aleksey,
    Flicker appears solely the fault of Premiere Pro CC 2014.2. Tested on different computers. Used as nVidia Quadro and GeForce GTX770. Drivers were different.
    Have you tried with the Mercury Playback Engine set to "Software Only?" More info please: FAQ: What information should I provide when asking a question on this forum?
    Everywhere equally evident flicker. Incidentally, it defies logic and may occur at different film pieces. If re-render that flicker may occur on another spot in the video.
    Is this a brand new project or one you updated from an earlier version? What kind of footage are you exporting? Which preset are you using?
    When waiting for fixes this bug?
    If I can repeat the case here with the same hardware, GPU, and drivers, that would be easier to fix the bug. Currently, I cannot recreate the bug.  If you or anyone else can provide me with steps to recreate the bug, that would help immensely. It sounds like this will be the difficult thing.
    Thanks,
    Kevin

  • Premiere Pro CC 2014 crashes when loading project file

    Hi guys, any help on this is much appreciated as I have a job due in 18 hours and I'm in big trouble if I can't fix this.
    I've been editing a project in Adobe Premiere Pro CC 2014 (updated to the latest version) and when I tried to access the same file today it is giving me the error message:
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    I had saved other version files and they all seem to be working properly so I know it's not my HD that is corrupt. In fact my suspicion is that it has something to do with a blur effect i'm using. The only problem is, I can't even access the file to delete the effect as the project file won't open.
    Information about my computer:
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    OS X version 10.9.4
    2.6 Ghz Intel Core i5
    Memory 16 GB, 1600 MHz DDR3
    Any suggestions/comments would be appreciated.

    Guys I solved my own problem - thought I'd share with you how in case anyone else is having this problem -
    I came across this thread
    Premiere Pro CC error message and crash
    which had the suggestion -
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    This didn't work for me too but I did try and import my existing project into a new project and copy all the files over. Works fine now.
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  • After upgrading to Premiere Pro CC 2014, I can't change the render preview location

    Ever since I downloaded Premiere Pro CC 2014, I cannot re-route my render preview files. I have two internal hard drives and I need the files to go to my secondary one. With CC, it did this just fine, but since I've upgraded to 2014, it will not do it. I've set it the same way I did before in Preferences/Media, then set the Media Cache Files and Media Cache Database to the new hard drive.  It's eating all my hard drive space and I cannot render or export a large sequence. Is there a trick to this I'm missing that has changed?

    Thanks Neil! I'm actually wondering how to change where the preview files go. I've attached two screen grabs. Right now my media cache is going to my SATA drive (my smaller of my two internal hard drives and the drive where Premiere Pro is located.) I want to re-route my render files to go to my Macintosh HD drive which is much larger and gives me more breathing room. I could do that before but since I've upgraded to 2014, even though I have it set in preferences, it STILL goes to my SATA drive. So annoying! I'm wondering if I'm doing something wrong or if it's a bug. I'm still running Mountain Lion (getting ready to finally upgrade, I've just been needing to backup my computer), could this be the reason? Any ideas? Thanks so much for the help!

  • ICanon C100 playback issue premiere pro cc 2014

    I am having playback issues in Premiere Pro CC 2014 with footage shot on my Canon C100 (29.97 fps).  It was happening after doing a straight import and creating a sequence using "new item".  Then, after reading some other threads here and elsewhere,  I interpreted the footage so premiere would see it as progressive (no fields) rather than interlaced, but that doe not seem to help.  It is even doing it when I play at 1/4 resolution.  The only solution seems to be to quit and restart and reopen the project.  Then it works temporarily for a little while but not long enough to actually edit.  I have done projects in Premiere with C100 footage in the past and have not experience this level of difficulty.
    My Media Cache is not going to the startup diskc(it is gong to the right place)
    I am on a Mac 2.66 Ghz Quad-Core Intel Xeon
    OS X 10.8.5
    10GB 1066 MHz DDR3
    NVIDIA GeForce GT 120 512 MB
    Please help - very frustrated.  If the solution is to transcode, it sort of kills the value of premiere in many ways.

    Hi,
    This might help :
    Go to File > Project Settings > General and change the Video Renderer to Mercury Playback Engine software only. Click OK and select Delete Previews.
    Thanks,
    Rameez

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