Premiere Pro CC CUDA rendering working with avi output only

Hello All,
on my system Premiere Pro CC is only using GPU rendering with AVI output formats.
All other formats like MPEG2, Quicktime, H.264 are unfortunatly fully CPU rendered (=slow).
I just upgraded from trial to payed mode and when Premiere started the CUDA was already enabled (might have activated it during trial already).
But anyway I checked if my card was in the support txt file and also used the cuda.zip auto tool to make sure I had no typo.I did this for Premiere Pro CC and also copied the list into the Adobe Media Encoder directory.
No matter what I did - no hardware rendering.
So I started playing with input and output formats.
It turned out that CUDA is currently only working with AVI output. I installed GPU-Z to check my GPU usage vs CPU usage in the task manager.
As soon as I pick any other output format than AVI - CPU usage during rendering is up to 80-90 and GPU at 0%.
With AVI output GPU ist around 30 and CPU in the 40ties or less as it should be.
What is going wrong here?
One of my old applications Cyberlink Power Produces 11 is doing the h264 rendering in half the time.
Any suggestions?
My System is running on:
Asus P8Z77-V Deluxe with 16GB Ram
Nvidia GeForce GTX 660 Ti (with current Driver - 332.21 )
Windows 8.1 Pro 64-Bit (with Media Center) and latest updates
Current entry in CUDA*.txt file (as printed by Adobe GPUSniffer):
GeForce GTX 660 Ti
And already tried:
GeForce GTX 660Ti
GeForce GTX 660
Best regards
Moongate
P.S. I already followed the instructions on this page http://www.studio1productions.com/Articles/PremiereCS5.htm

I now understand that Premiere Pro CC is only using my GPU for accelerating complex effects during editing giving me the possibility of a live preview during editing?
From the editing in other apps I know that the final rendering can also eat up much time which is why they try to accelerate it via GPU rendering. I see that Premiere is "outsourcing" this task to the Adobe Media Encoder (AME) so that you can continue working during rendering.
But I believe what tricked me into asking this question is that in the AME there is also the option to choose between software and GPU assisted Mercury Engine. So there must be a purpose for it and it sounds resonable that it is for GPU assited rendering.
So when the encoder is not using the GPU to speed up completion of rendering - what is he doing with that option?
Would it not be clever to cut rendering drastically using the GPU - its hard to believe that Adobe is only using it for previews?

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