Premiere Pro CC multiprocessing behavior

Hi ppl. I've switched from my old workhorse Macpro to a Win8 pro 64bit setup w/ intel i7 4770K - 32gb ram- samsung  pro SSD - GTX 760 2GB.
I' ve seen huuuuge improvement to my after effects workflow in terms of speed. Not the same for Premiere CC though. Already read all the threads about slow export speeds etc but cant realize something basic.
When i render-export a 2.5 hour 1440x1080 sony nx5 movie the best i get is a 3-4 hours of estimation. It starts with 7-8 hours est. but stabilizes to 3-4hr.
My issue is this. why only 25% of the ram and the cpu is utilized? No multiprocessing here?
thnx in advance.. 

Yes, my camera is delivering .mts avchd standard files. Also i m using some MB Looks effects in the specific footage so i guess i have to put the blame on it.
My question rised because whenever i render in After Effects i notice a full cpu utilisation of the 4 cores and all the ram i allowed the app to use. In Premiere i notice, as stated in my initial post, just a 25% ulitlisation of my system;s resources and no multiple cpu threads.
is there any way to bring Pr to use the whole resources? Its a pitty not to be able to take advantage of the systems procc power..
Thank you all for your replies

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    Message was edited by: magneticjak
    Message was edited by: magneticjak

    hello.   hey, thanks very much for writing back.  i got some good info with a search or two.  (info about what regedit is and what corresponds to it in OS X -- regedit allows you to edit "preference" keys for individual programs,  OSX's equivalent for these keys are the .plists in User & System: Preferences and Application Support)
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    And I do plan on trying to run my software off the C drive, I just wanted to make sure it wasn't something else, like I said, I've seen and used a computer where it all runs off the D drive and it runs perfectly, actually better on his computer than off the C drive at my schools. So if it is an issue would it lie within the fact that I'm using an Nvidia GPU? Considering my classmate is using a AMD/ATI Radeon or something like that.
    Again, to those who replied, your shared knowledge is greatly appreciated, thank you.

  • Vob Import Question in Premiere Pro CS4 4.1

    Hello,
      Prior to posting, I read numerous posts related to importing vob files in Premiere.  None of them seemed to address the particular problem I am experiencing, and I was hoping to find an answer here in the forums.  Here's what I am attempting to accomplish:
    1)  Export the vob files (there are 4 of them) from a commercial movie DVD to hard disk
    2)  Import the vob files into a Premiere Pro CS4 4.1 project
    3)  Build a sequence out of the 4 vob files
    4)  Replace the sound in two very short segments to eliminate profane language so that my children may watch the movie
    5)  Import the sequence into Encore CS4 and burn a standard DVD
    I was successful in all of the above steps 1-5.  So what's the problem?  I noticed, when viewing the output DVD, that at a certain point (only a single point) in the movie, the sound was garbled and the frames got 'wonky' (a technical term I picked up from Deke McClelland).  My first assumption, was that I had messed something up somewhere in my editing process.  When I navigated to the problematic time in my Premiere project, I saw that there was a problem in that at a certain point, the video would flicker, after which the audio would be out of sync with the video and would remain so until the end of the sequence.  If instead, I simply navigated within the sequence to a few seconds past where the problematic frames seemed to be, all would be well (audio and video in sync).  So, this means to me, that at the point where the problematic frames seem to be, Premiere has trouble interpreting them, and from that point on, the sequence is affected.  If the seemingly problematic frames are skipped, then Premiere does not enter its bad state.
    The next troubleshooting step was to start afresh, and see if the problem existed prior to making any edits to the sequence (i.e. steps 1-3 above).  The problem still existed.
    The next troubleshooting step was to see if a media player exhibited the same behavior as Premiere.  So I took the same vobs and viewed them with Windows Media Player 11.  There was no problem viewing the exact same vob in Media Player 11 that essentially is not viewable in Premiere Pro CS4 4.1.  Hmm.
    The next troubleshooting step was to see if an encoding program would exhibit the same behavior as Premiere.  I imported the same vobs into TmpEnc, and when viewing them, no problems were exhibited.
    Although not conclusive, it appears that there is a bug in Premiere Pro CS4 4.1.
    Another problem that I noticed with vobs, is that sometimes, Premiere Pro CS4 4.1 does not recognize the proper frame rate of a standard DVD vob file, e.g. given 5 vobs that comprise a single movie, the first vob is shown as simply a video file (i.e. no audio at all) @ 29.97 fps in the Project panel, but the subsequent 4 vobs are recognized correctly as having both audio and video @ 23.976 fps.  As before, I validated that the apparently problematic vob (from the Premiere Pro CS4 4.1 point of view) renders/plays perfectly fine in other applications (i.e. no audio or video problems).  I attempted to use 'Interpret Footage' to rectify the problem with the vob, and when I type in 23.976 fps, it takes it, but then displays in the Project panel as 23.98 fps.  It didn't fix the problem, but I was wondering if diplaying 23.976 as 23.98 (as opposed to 23.976 which is shown for the non-problematic vobs) is another problem.
    Thanks much for any and all help,
    Matt
    My system specs, if needed:
    OS -   Vista Ultimate SP2, x64, fully updated
    CPU - Xeon e5440 x 2
    RAM - 16 Gb
    Master Collection CS4 with all updates installed

    Welcome to the forum.
    Now, you have several problems, but most are with your choice of equipment and your workflow, not your choice of an NLE.
    I took a wedding video from 1990 on a VCR tape and turned it to digital via a Dazzle hardware unit that plugs into the computer. It gives me vob files with no menus or anything like that
    Few people have ever been able to get a Dazzle to work. This is true, even with the Pinnacle software, that often comes with it. It is an AVID product now, as they bought Pinnacle, and if you can get it to work at all, you are ahead of 99% of all owners. Stop by the Pinnacle fora and type in Dazzle. You will get the idea quickly.
    A far better workflow would be to use a VHS player, hooked to an A-D device, like the Canopus/Grass Valley 110, or their 300. Use the Edius software that comes with it, to Capture DV-AVI Type II files w/ 48KHz 16-bit Audio. There will be zero OOS issues.
    Most other equipment and workflows are kludges and seldom work at any level.
    A good workman does not blame his tools. He might blame his choice of tools, but not the tools. Unfortunately, you chose a piece of hardware that doesn't usually work with the included software, and are blaming a great NLE program, because you are trying to work with horribly bad footage.
    Please do yourself a favor. Donate the Dazzle to Goodwill, and look at the Canopus/Grass Valley 110. The price differential is not that great, and you will keep all of your hair.
    Good luck,
    Hunt
    PS just did 34 VHS tapes via the above suggestions (some LP and some EP), and got many hours of usable footage. Not one glitch. No OOS. Every file edited perfectly in PrPro and I delivered 15 DVD-5's, that the client loved. I paid for a Canopus 300 with just my time on one project.
    PPS, please see my post #5 for a link to an article on VOB files.
    Message was edited by: the_wine_snob Added PPS

  • Premiere Pro CS6 - A low level exception has occurred in ImporterMPEG

    Hi Adobe Community,
    I'm having a bit of an issue with the ImporterMPEG.prm plugin for Premiere Pro CS6 that's causing playback and exporting issues.
    Computer Specs: Win7 PC, NVIDIA GeForce 6150SE nForce 430 graphics card
    Description: After playing back video for a while, Premiere will eventually start repeatedly reporting "A low level exception has occurred in ImporterMPEG". The preview player will be completely frozen, and I'll be unable to export. The exporting will fail with a generic "Unexpected error" message.
    This issue has only started a week ago. Until now, I've been able to use Premiere Pro CS6 with no issues. If possible, I'd like to avoid upgrading to CC 2014, because the CS6 version was working fine before.
    So far, I've tried a few things:
    • Deactivating and reactivating (which, by the way, apparently doesn't help subscription users like me, per my recent chat with Adobe support on this issue)
    • Uninstall and reinstall (I didn't know about the CC Cleaner tool at the time, so I haven't tried a clean uninstall yet)
    • Change the Preview File Format in Sequence Settings (from I-Frame Only MPEG which had worked since I installed the software over a year ago to Microsoft AVI)
    • Crying silently to myself (this did not help, the computer is cold and cruel)
    • Clearing out the media cache (which I'd never done before and let it get up to ~75GB without me noticing)
    • Moving the plugin from its location in Program Files, hoping that maybe Premiere Pro would notice it was missing and to try to find a new fresh one (it didn't work)
    So far, only the Preview File Format change seemed to bring relief, but the bad behavior came back after about a week.
    I'm thinking maybe the ImporterMPEG.prm plugin got corrupted somehow? The one notable thing I can remember with the computer in the last few weeks was a power event that shut down my computer unexpectedly. I think I had Premiere Pro open at the time.
    If it's relevant, I mostly work with .AVI, .MP4, and .TS files in my projects, all varying resolutions and FPS. I'm usually working with about 1GB of files in a project, very rarely more than 2GB.
    Has anyone else had this issue? Or, even better, has anyone else resolved this issue?
    Thanks!

    But really, the real solution for me was to not update Premiere Pro CS6 after a reinstall. The most recent updates just do not like my computer, I guess.
    Figured I should post this solution here in case anyone in the future has this problem. (relevant: xkcd: Wisdom of the Ancients)
    -Sam

  • Premiere Pro CC 2014 with NVIDIA system freezes (Win7x64)

    It appears after perhaps the last update Premiere Pro CC 2014 started freezing during editing. It appears to happen mostly with 4K material and using the Ultra key and alpha blending but may also occur with 4K titles. The sequences are 23.976 1080p, with mixed footage from the Sony A7S (50 Mbps XAVC-S/H.264) and GH4 (4K 100 Mbps H.264). There are also frequent crashes with GPUFoundation.dll (Mercury + CUDA). No freezing with software only rendering. I tried a variety of drivers when using a Quadro 5000 with no change in freeze behavior. I tried a new GTX 770 (clean driver install) and the freeze behavior and GPUFoundation.dll crashes are the same, however now even the mouse freezes. With the Quadro 5000, the entire Windows GUI would freeze (become inactive), however the mouse would still move. Thus, it appears there are issues with both NVidia drivers and Premiere Pro CUDA code path on Windows (app errors shouldn't be able to lock up the entire GUI). GPU Meter shows low GPU and GPU memory utilization during the freezes. The freezes typically occur when switching between clips during playback or scrubbing (more often with fast scrubbing). As a developer, it feels like some kind of semaphore lock / race condition, since during the freezes CPU, GPU, and memory utilization are very low. Additional hardware info: 2010 MacPro 12-Core, 24GB RAM running Win7x64 (with latest updates). Side note: PPro used to hang in memory on exit, but stopped after a recent Microsoft forced update (PPro now crashes sometimes on exit but no longer hangs in memory (used to have to kill it after exiting every time)). Has this been reported before? (A7S XAVC & GH4 4K footage is relatively new)

    This crash occurred when dragging Black Video with Noise and other effects on top of alpha composited layers (+3 layers). CUDA turned the rendered area black, so I switched to OpenCL. This crash happened a few minutes later. While this would appear to be an Nvidia driver error (OpenCL), perhaps the developers can investigate. The system is very stable except when doing complex operations in PPro (and only PPro crashes). A tried and true Quadro 5000 crashed in the same way (totally different hardware and drivers).
    The full debug info wouldn't post, edited shorter:
         Application Specific Signatures:
         Graphics hardware encountered an error and was reset: 0x0000001f
    Process:         Adobe Premiere Pro CC 2014 [380]
    Path:            /Applications/Adobe Premiere Pro CC 2014/Adobe Premiere Pro CC 2014.app/Contents/MacOS/Adobe Premiere Pro CC 2014
    Identifier:      com.adobe.AdobePremierePro
    Version:         8.0.1 (8.0.1)
    Code Type:       X86-64 (Native)
    Parent Process:  launchd [191]
    Responsible:     Adobe Premiere Pro CC 2014 [380]
    User ID:         501
    Date/Time:       2014-10-01 03:13:25.803 -0700
    OS Version:      Mac OS X 10.9.5 (13F34)
    Report Version:  11
    Anonymous UUID:  3E030FD4-F38F-857C-3EB9-85D10E36AB49
    Crashed Thread:  11  Dispatch queue: opencl_runtime
    Exception Type:  EXC_CRASH (SIGABRT)
    Exception Codes: 0x0000000000000000, 0x0000000000000000
    Application Specific Information:
    abort() called
    Application Specific Signatures:
    Graphics hardware encountered an error and was reset: 0x0000001f
    Thread 0:: Dispatch queue: com.apple.main-thread
    0   libsystem_kernel.dylib         0x00007fff8bcbfa1a mach_msg_trap + 10
    1   libsystem_kernel.dylib         0x00007fff8bcbed18 mach_msg + 64
    2   com.apple.CoreFoundation       0x00007fff8bb10f15 __CFRunLoopServiceMachPort + 181
    3   com.apple.CoreFoundation       0x00007fff8bb10539 __CFRunLoopRun + 1161
    4   com.apple.CoreFoundation       0x00007fff8bb0fe75 CFRunLoopRunSpecific + 309
    5   com.apple.HIToolbox           0x00007fff8d375a0d RunCurrentEventLoopInMode + 226
    6   com.apple.HIToolbox           0x00007fff8d3757b7 ReceiveNextEventCommon + 479
    7   com.apple.HIToolbox           0x00007fff8d3755bc _BlockUntilNextEventMatchingListInModeWithFilter + 65
    8   com.apple.AppKit               0x00007fff86c7424e _DPSNextEvent + 1434
    9   com.apple.AppKit               0x00007fff86c7389b -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 122
    10  com.apple.AppKit               0x00007fff86c6799c -[NSApplication run] + 553
    11  com.adobe.Frontend.framework   0x00000001000ca38d FE::MacApplication::RunSelf() + 45
    12  com.adobe.Frontend.framework   0x000000010004898a FE::Application::Run(std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&) + 4058
    13  com.adobe.Frontend.framework   0x00000001000cbc44 FE::AppMain(ASL::ObjectPtr<ASL::Module, ASL::AtomicValue> const&, std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, int, void*) + 276
    14  com.adobe.Frontend.framework   0x00000001000d2e25 FE::Run(ASL::ObjectPtr<ASL::Module, ASL::AtomicValue> const&, std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, int) + 581
    15  com.adobe.AdobePremierePro     0x00000001000018ac main + 508
    16  com.adobe.AdobePremierePro     0x00000001000016a4 start + 52
    Thread 1:: Dispatch queue: com.apple.libdispatch-manager
    0   libsystem_kernel.dylib         0x00007fff8bcc4662 kevent64 + 10
    1   libdispatch.dylib             0x00007fff8a0c2421 _dispatch_mgr_invoke + 239
    2   libdispatch.dylib             0x00007fff8a0c2136 _dispatch_mgr_thread + 52
    Thread 2:
    0   libsystem_kernel.dylib         0x00007fff8bcc464a kevent + 10
    1   com.adobe.dvatransport.framework 0x0000000100e294fc boost::asio::detail::kqueue_reactor::run(bool, boost::asio::detail::op_queue<boost::asio::detail::task_io_service_operation>&) + 236
    2   com.adobe.dvatransport.framework 0x0000000100e291a7 boost::asio::detail::task_io_service::do_run_one(boost::asio::detail::scoped_lock<boost:: asio::detail::posix_mutex>&, boost::asio::detail::task_io_service_thread_info&, boost::system::error_code const&) + 375
    3   com.adobe.dvatransport.framework 0x0000000100e28d18 boost::asio::detail::task_io_service::run(boost::system::error_code&) + 552
    4   com.adobe.dvatransport.framework 0x0000000100e18157 SkyConnectionEnv::MainLoop() + 167
    5   com.adobe.dvatransport.framework 0x0000000100e17c09 SkyConnectionEnv::StaticThreadFunc(SkyConnectionEnv*) + 9
    6   com.adobe.boost_threads.framework 0x0000000100294dba thread_proxy + 186
    7   libsystem_pthread.dylib       0x00007fff8c0ce899 _pthread_body + 138
    8   libsystem_pthread.dylib       0x00007fff8c0ce72a _pthread_start + 137
    9   libsystem_pthread.dylib       0x00007fff8c0d2fc9 thread_start + 13
    Thread 3:
    0   libsystem_kernel.dylib         0x00007fff8bcc3716 __psynch_cvwait + 10
    1   libsystem_pthread.dylib       0x00007fff8c0d0c3b _pthread_cond_wait + 727
    2   com.adobe.dvacore.framework   0x000000010036a0ab boost::asio::detail::task_io_service::do_run_one(boost::asio::detail::scoped_lock<boost:: asio::detail::posix_mutex>&, boost::asio::detail::task_io_service_thread_info&, boost::system::error_code const&) + 139
    3   com.adobe.dvacore.framework   0x0000000100369e18 boost::asio::detail::task_io_service::run(boost::system::error_code&) + 552
    4   com.adobe.dvacore.framework   0x0000000100369bda boost::asio::detail::posix_thread::func<boost::asio::detail::resolver_service_base::work_ io_service_runner>::run() + 42
    5   com.adobe.dvatransport.framework 0x0000000100e29bb3 boost_asio_detail_posix_thread_function + 19
    6   libsystem_pthread.dylib       0x00007fff8c0ce899 _pthread_body + 138
    7   libsystem_pthread.dylib       0x00007fff8c0ce72a _pthread_start + 137
    8   libsystem_pthread.dylib       0x00007fff8c0d2fc9 thread_start + 13
    Thread 4:
    0   libsystem_kernel.dylib         0x00007fff8bcc3716 __psynch_cvwait + 10
    1   libsystem_pthread.dylib       0x00007fff8c0d0c3b _pthread_cond_wait + 727
    2   com.apple.CoreServices.CarbonCore 0x00007fff824bc800 TSWaitOnCondition + 108
    3   com.apple.CoreServices.CarbonCore 0x00007fff824bc9ff TSWaitOnConditionTimedRelative + 172
    4   com.apple.CoreServices.CarbonCore 0x00007fff8248d145 MPWaitOnQueue + 192
    5   com.adobe.dvacore.framework   0x00000001003a359d dvacore::threads::ThreadSafeDelayQueue::PopWithTimeout(std::auto_ptr<dvacore::threads::Al locatedFunctionT<boost::function<void ()> > >&, int) + 141
    6   com.adobe.dvacore.framework   0x00000001003a1500 dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 160
    7   com.adobe.dvacore.framework   0x00000001003919ac boost::function0<void>::operator()() const + 28
    8   com.adobe.dvacore.framework   0x000000010039e473 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 115
    9   com.adobe.boost_threads.framework 0x0000000100294dba thread_proxy + 186
    10  libsystem_pthread.dylib       0x00007fff8c0ce899 _pthread_body + 138
    11  libsystem_pthread.dylib       0x00007fff8c0ce72a _pthread_start + 137
    12  libsystem_pthread.dylib       0x00007fff8c0d2fc9 thread_start + 13
    Thread 5:
    0   libsystem_kernel.dylib         0x00007fff8bcc3716 __psynch_cvwait + 10
    1   libsystem_pthread.dylib       0x00007fff8c0d0c3b _pthread_cond_wait + 727
    2   com.adobe.GPUFoundation.framework 0x000000010941b8d6 void boost::condition_variable_any::wait<boost::unique_lock<boost::mutex> >(boost::unique_lock<boost::mutex>&) + 70
    3   com.adobe.GPUFoundation.framework 0x0000000109419705 GF::Device::AcquireExclusiveAccess() + 117
    4   com.adobe.PlayerMediaCore.framework 0x0000000129518684 AdobePlayer::PlayerDisplay::UpdateWindow() + 372
    5   com.adobe.PlayerMediaCore.framework 0x000000012952b2a5 AdobePlayer::PlayerMain::OnUpdate() + 21
    6   com.adobe.PlayerMediaCore.framework 0x0000000129530501 PrPlayModule<AdobePlayer::PlayerMain>::PlayEntry(int, pmStdParms*, void*, void*) + 241
    7   com.adobe.PlayerMediaCore.framework 0x0000000129530390 xPlayEntry + 16
    8   com.adobe.PlayerHost.framework 0x00000001057238c4 ML::CallPlayerModuleGuarded(int (*)(int, pmStdParms*, void*, void*), int, pmStdParms*, void*, void*, int*, std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&) + 276
    9   com.adobe.PlayerHost.framework 0x0000000105721669 ML::PlayerModule::CallPlugin(int, void*, void*) + 153
    10  com.adobe.PlayerHost.framework 0x0000000105745c36 ML::VideoPlayer::CallPlayModuleSelector_Update() + 86
    11  com.adobe.PlayerHost.framework 0x000000010573421d ML::VideoPlayer::ForceDisplayRedraw(ML::PlayerOutputQuality) + 205
    12  com.adobe.PlayerHost.framework 0x0000000105728a34 ML::PlayModuleThreadQueue::ExecuteDeferredCall(ASL::ObjectPtr<ML::DeferredCallBase, ASL::AtomicValue>) + 340
    13  com.adobe.PlayerHost.framework 0x0000000105727935 ML::PlayModuleThreadQueue::ServiceQueue() + 293
    14  com.adobe.dvacore.framework   0x00000001003a159e dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 318
    15  com.adobe.dvacore.framework   0x00000001003919ac boost::function0<void>::operator()() const + 28
    16  com.adobe.dvacore.framework   0x000000010039e473 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 115
    17  com.adobe.boost_threads.framework 0x0000000100294dba thread_proxy + 186
    18  libsystem_pthread.dylib       0x00007fff8c0ce899 _pthread_body + 138
    19  libsystem_pthread.dylib       0x00007fff8c0ce72a _pthread_start + 137
    20  libsystem_pthread.dylib       0x00007fff8c0d2fc9 thread_start + 13
    Thread 6:
    0   libsystem_kernel.dylib         0x00007fff8bcc3716 __psynch_cvwait + 10
    1   libsystem_pthread.dylib       0x00007fff8c0d0c77 _pthread_cond_wait + 787
    2   com.apple.CoreServices.CarbonCore 0x00007fff824bc9e7 TSWaitOnConditionTimedRelative + 148
    3   com.apple.CoreServices.CarbonCore 0x00007fff8248d145 MPWaitOnQueue + 192
    4   com.adobe.dvacore.framework   0x00000001003a359d dvacore::threads::ThreadSafeDelayQueue::PopWithTimeout(std::auto_ptr<dvacore::threads::Al locatedFunctionT<boost::function<void ()> > >&, int) + 141
    5   com.adobe.dvacore.framework   0x00000001003a1500 dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 160
    6   com.adobe.dvacore.framework   0x00000001003919ac boost::function0<void>::operator()() const + 28
    7   com.adobe.dvacore.framework   0x000000010039e473 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 115
    8   com.adobe.boost_threads.framework 0x0000000100294dba thread_proxy + 186
    9   libsystem_pthread.dylib       0x00007fff8c0ce899 _pthread_body + 138
    10  libsystem_pthread.dylib       0x00007fff8c0ce72a _pthread_start + 137
    11  libsystem_pthread.dylib       0x00007fff8c0d2fc9 thread_start + 13
    Thread 7:
    0   libsystem_kernel.dylib         0x00007fff8bcbfa1a mach_msg_trap + 10
    1   libsystem_kernel.dylib         0x00007fff8bcbed18 mach_msg + 64
    2   libcuda_334.01.03_mercury.dylib 0x00000001223f85a2 cuosEventWait + 210
    3   libcuda_334.01.03_mercury.dylib 0x000000012233e922 intHandlerMain + 114
    4   libcuda_334.01.03_mercury.dylib 0x00000001223f9479 cuosPosixThreadStartFunc(void*) + 41
    5   libsystem_pthread.dylib       0x00007fff8c0ce899 _pthread_body + 138
    6   libsystem_pthread.dylib       0x00007fff8c0ce72a _pthread_start + 137
    7   libsystem_pthread.dylib       0x00007fff8c0d2fc9 thread_start + 13
    Thread 8:
    0   libsystem_kernel.dylib         0x00007fff8bcbfa1a mach_msg_trap + 10
    1   libsystem_kernel.dylib         0x00007fff8bcbed18 mach_msg + 64
    2   libclh.dylib                   0x000000011ae0fe19 0x11a800000 + 6356505
    3   libclh.dylib                   0x000000011a8c5df2 0x11a800000 + 810482
    4   libclh.dylib                   0x000000011ae10c69 0x11a800000 + 6360169
    5   libsystem_pthread.dylib       0x00007fff8c0ce899 _pthread_body + 138
    6   libsystem_pthread.dylib       0x00007fff8c0ce72a _pthread_start + 137
    7   libsystem_pthread.dylib       0x00007fff8c0d2fc9 thread_start + 13
    Thread 9:
    0   libsystem_kernel.dylib         0x00007fff8bcbfa1a mach_msg_trap + 10
    1   libsystem_kernel.dylib         0x00007fff8bcbed18 mach_msg + 64
    2   libclh.dylib                   0x000000011ae0fe19 0x11a800000 + 6356505
    3   libclh.dylib                   0x000000011a8c5df2 0x11a800000 + 810482
    4   libclh.dylib                   0x000000011ae10c69 0x11a800000 + 6360169
    5   libsystem_pthread.dylib       0x00007fff8c0ce899 _pthread_body + 138
    6   libsystem_pthread.dylib       0x00007fff8c0ce72a _pthread_start + 137
    7   libsystem_pthread.dylib       0x00007fff8c0d2fc9 thread_start + 13
    Thread 10:
    0   libsystem_kernel.dylib         0x00007fff8bcbfa1a mach_msg_trap + 10
    1   libsystem_kernel.dylib         0x00007fff8bcbed18 mach_msg + 64
    2   libclh.dylib                   0x000000011ae0fe19 0x11a800000 + 6356505
    3   libclh.dylib                   0x000000011a8c5df2 0x11a800000 + 810482
    4   libclh.dylib                   0x000000011ae10c69 0x11a800000 + 6360169
    5   libsystem_pthread.dylib       0x00007fff8c0ce899 _pthread_body + 138
    6   libsystem_pthread.dylib       0x00007fff8c0ce72a _pthread_start + 137
    7   libsystem_pthread.dylib       0x00007fff8c0d2fc9 thread_start + 13
    Thread 11 Crashed:: Dispatch queue: opencl_runtime
    0   libsystem_kernel.dylib         0x00007fff8bcc3866 __pthread_kill + 10
    1   libsystem_pthread.dylib       0x00007fff8c0cf35c pthread_kill + 92
    2   libsystem_c.dylib             0x00007fff8c131bba __abort + 145
    3   libsystem_c.dylib             0x00007fff8c131b29 abort + 140
    4   libGPUSupportMercury.dylib     0x00007fff89db41ca gpusKillClient + 111
    5   libGPUSupportMercury.dylib     0x00007fff89db4b51 gpusQueueSubmitDataBuffers + 155
    6   libclh.dylib                   0x000000011a90ee26 0x11a800000 + 1109542
    7   libclh.dylib                   0x000000011a8b104a 0x11a800000 + 725066
    8   libclh.dylib                   0x000000011a8b10a1 0x11a800000 + 725153
    9   libclh.dylib                   0x000000011a8b4394 0x11a800000 + 738196
    10  libclh.dylib                   0x000000011a910425 clhCtxSynchronize + 21
    11  com.nvidia.web.GeForceGLDriverWeb 0x00001234402e627d gldFinishQueue + 234
    12  com.apple.opencl               0x00007fff87917abe 0x7fff87911000 + 27326
    13  com.apple.opencl               0x00007fff87931123 0x7fff87911000 + 131363
    14  com.apple.opencl               0x00007fff8793414a 0x7fff87911000 + 143690
    15  libdispatch.dylib             0x00007fff8a0c028d _dispatch_client_callout + 8
    16  libdispatch.dylib             0x00007fff8a0c6a18 _dispatch_barrier_sync_f_slow + 460
    17  com.apple.opencl               0x00007fff87933faa 0x7fff87911000 + 143274
    18  com.apple.opencl               0x00007fff8792a202 clEnqueueMapBuffer + 631
    19  com.adobe.RendererGPU.framework 0x0000000111714245 GF::ScopedRecordedHostMemory::Map() const + 133
    20  com.adobe.RendererGPU.framework 0x00000001117685ea RendererGPU::PointwiseFilterHostNode::ApplyConcatenatedPointwiseFilters(ASL::InterfaceRef <MF::IVideoFrame, MF::IVideoFrame> const&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame> const&, boost::shared_ptr<RenderResults> const&, std::vector<RendererGPU::PointwiseFilter, std::allocator<RendererGPU::PointwiseFilter> > const&) + 826
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    22  com.adobe.RendererGPU.framework 0x000000011171d2b8 RendererGPU::FilterNode::ProcessFrameOnDevice(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&) + 1448
    23  com.adobe.RendererGPU.framework 0x00000001117ad03c RenderNodeBase::ProcessFrameOnDevice(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&) + 76
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    34  com.adobe.PlayerMediaCore.framework 0x00000001295204db AdobePlayer::PlayerDisplay::PresentLastCompletedRenderRequestImpl() + 267
    35  com.adobe.dvacore.framework   0x00000001003a159e dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 318
    36  com.adobe.dvacore.framework   0x00000001003919ac boost::function0<void>::operator()() const + 28
    37  com.adobe.dvacore.framework   0x000000010039e473 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 115
    38  com.adobe.boost_threads.framework 0x0000000100294dba thread_proxy + 186
    39  libsystem_pthread.dylib       0x00007fff8c0ce899 _pthread_body + 138
    40  libsystem_pthread.dylib       0x00007fff8c0ce72a _pthread_start + 137
    41  libsystem_pthread.dylib       0x00007fff8c0d2fc9 thread_start + 13
    External Modification Summary:
      Calls made by other processes targeting this process:
        task_for_pid: 319
        thread_create: 0
        thread_set_state: 0
      Calls made by this process:
        task_for_pid: 0
        thread_create: 0
        thread_set_state: 0
      Calls made by all processes on this machine:
        task_for_pid: 56776
        thread_create: 1
        thread_set_state: 0
    VM Region Summary:
    ReadOnly portion of Libraries: Total=679.6M resident=223.0M(33%) swapped_out_or_unallocated=456.6M(67%)
    Writable regions: Total=19.5G written=15.6G(80%) resident=14.2G(73%) swapped_out=3.0G(16%) unallocated=5.3G(27%)
    REGION TYPE                      VIRTUAL
    ===========                      =======
    ATS (font support)                 32.0M
    ATS (font support) (reserved)         8K        reserved VM address space (unallocated)
    CG backing stores                  23.8M
    CG image                            584K
    CG raster data                       48K
    CG shared images                    204K
    CoreImage                             8K
    Foundation                            4K
    IOKit                              78.3M
    IOKit (reserved)                    268K        reserved VM address space (unallocated)
    Image IO                           1032K
    Kernel Alloc Once                     8K
    MALLOC                              1.5G
    MALLOC (admin)                       32K
    MALLOC_LARGE (reserved)             512K        reserved VM address space (unallocated)
    Memory Tag 241                      128K
    Memory Tag 242                       12K
    Memory Tag 249                      192K
    Memory Tag 251                       24K
    OpenCL                              1.0G
    OpenGL GLSL                        1664K
    STACK GUARD                        56.8M
    Stack                             113.7M
    VM_ALLOCATE                        52.6G
    VM_ALLOCATE (reserved)             30.4M        reserved VM address space (unallocated)
    __DATA                             71.6M
    __IMAGE                             528K
    __LINKEDIT                        225.7M
    __NV_CUDA                           456K
    __TEXT                            453.8M
    __UNICODE                           544K
    mapped file                        84.0M
    shared memory                        68K
    ===========                      =======
    TOTAL                              56.3G
    TOTAL, minus reserved VM space     56.3G
    Model: MacPro5,1, BootROM MP51.007F.B03, 12 processors, 6-Core Intel Xeon, 2.93 GHz, 24 GB, SMC 1.39f11
    Graphics: NVIDIA GeForce GTX 770, NVIDIA GeForce GTX 770, PCIe, 2048 MB
    Memory Module: DIMM 1, 4 GB, DDR3 ECC, 1333 MHz, 0x857F, 0x463732353155363446393333334700000000
    Memory Module: DIMM 2, 4 GB, DDR3 ECC, 1333 MHz, 0x857F, 0x463732353155363446393333334700000000
    Memory Module: DIMM 3, 4 GB, DDR3 ECC, 1333 MHz, 0x857F, 0x463732353155363446393333334700000000
    Memory Module: DIMM 5, 4 GB, DDR3 ECC, 1333 MHz, 0x857F, 0x463732353155363446393333334700000000
    Memory Module: DIMM 6, 4 GB, DDR3 ECC, 1333 MHz, 0x857F, 0x463732353155363446393333334700000000
    Memory Module: DIMM 7, 4 GB, DDR3 ECC, 1333 MHz, 0x857F, 0x463732353155363446393333334700000000
    AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0x8E), Broadcom BCM43xx 1.0 (5.106.98.100.22)
    Bluetooth: Version 4.2.7f3 14616, 3 services, 15 devices, 1 incoming serial ports
    Network Service: Ethernet 1, Ethernet, en0
    PCI Card: NVIDIA GeForce GTX 770, Display Controller, Slot-1
    PCI Card: pci1095,3132, SATA Controller, Slot-2
    PCI Card: NVIDIA GeForce GTX 770, NVDA,Parent, Slot-1
    PCI Card: pci1b73,1100, USB eXtensible Host Controller, Slot-4
    Serial ATA Device: HL-DT-ST DVD-RW GH61N
    Serial ATA Device: WDC WD1001FALS-41Y6A0, 1 TB
    Serial ATA Device: OWC Mercury Extreme Pro SSD, 240.06 GB
    Serial ATA Device: OWC Mercury Extreme Pro SSD, 240.06 GB
    Serial ATA Device: WDC WD4001FAEX-00MJRA0, 4 TB
    USB Device: Scarlett 2i2 USB
    USB Device: Keyboard Hub
    USB Device: USB-PS/2 Optical Mouse
    USB Device: Apple Keyboard
    USB Device: My Passport 0741
    USB Device: My Passport 0820
    USB Device: USB3.0 Media Reader
    USB Device: BRCM2046 Hub
    USB Device: Bluetooth USB Host Controller
    USB Device: Logitech RumblePad 2 USB
    USB Device: Mobile Keys 49
    FireWire Device: built-in_hub, Up to 800 Mb/sec
    Thunderbolt Bus:

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