Premiere Pro CS6 Crashes when exporting H264 files

I shot a video with Canon 5D Mark III (1080p) and edited a 4 minute video which I am trying to export as an H264 file. I used the preset for Vimeo 29.97, 1080. But every time the export stops half way and premiere Crashes. I tired 5,6 times and each time it workds for 2-3 hours before crashing. It actually succeeded once but the audio had some issues. After that I could not export again! Any suggesions?
I am using a Mac book Pro 15 inch, mid 2009, 8gb ram, running Mountain Lion and have the latest updates for Premiere installed.
Thanks

Try deleting all previous instances and partially-exported versions of the file.  Then open a different Premiere Pro project (it doesn't matter which one; even a new project will do).  Go to Edit>Preferenes>Media and click on the Clean button.  Close Pr, open your problem project and try to export again.
Jeff

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    2   com.adobe.HandlerTimeline.framework 0x000000010c1dafb3 HandlerTimeline::AudioTrackContentView::DrawTrackItemWaveform(ASL::InterfaceRef<BE::ITrac kItem, BE::ITrackItem>, dvamediatypes::TickTime const&, int, ASL::InterfaceRef<ASL::ASLUnknown, ASL::ASLUnknown>) + 2131
    3   com.adobe.HandlerTimeline.framework 0x000000010c2b447d HandlerTimeline::TimelineMediaIconManager::HandleWaveformNotification(int) + 429
    4   com.adobe.HandlerTimeline.framework 0x000000010c2b53b0 HandlerTimeline::AsyncRequestNotifier::ListenToMessage(ASL::Message const&) + 176
    5   com.adobe.ASLMessaging.framework 0x0000000100e1fb97 ASL::Broadcaster::BroadcastMessageInner(ASL::Broadcaster::ListenerRecord const&, ASL::Message const&) + 39
    6   com.adobe.Frontend.framework   0x000000010006b039 FE::ApplicationErrorManager::ExecuteFunctionWithTopLevelExceptionHandler(boost::function0 <int>) + 41
    7   com.adobe.ASLMessaging.framework 0x0000000100e1f71f ASL::Broadcaster::BroadcastMessage(ASL::Message const&) + 1695
    8   com.adobe.ASLMessaging.framework 0x0000000100e25e9a ASL::StationUtils::BroadcastMessage(dvacore::utility::ImmutableString const&, ASL::Message const&) + 42
    9   com.adobe.dvacore.framework   0x00000001003c763c boost::function0<void>::operator()() const + 28
    10  com.adobe.dvacore.framework   0x00000001003c8f4c dvacore::threads::(anonymous namespace)::FunctionQueue::ExecuteOneFunction(boost::shared_ptr<dvacore::threads::(anonym ous namespace)::FunctionQueue>, bool) + 124
    11  com.adobe.dvacore.framework   0x00000001003c9a4c boost::detail::function::void_function_obj_invoker0<boost::_bi::bind_t<bool, bool (*)(boost::shared_ptr<dvacore::threads::(anonymous namespace)::FunctionQueue>, bool), boost::_bi::list2<boost::_bi::value<boost::shared_ptr<dvacore::threads::(anonymous namespace)::FunctionQueue> >, boost::_bi::value<bool> > >, void>::invoke(boost::detail::function::function_buffer&) + 60
    12  com.adobe.dvacore.framework   0x00000001003c763c boost::function0<void>::operator()() const + 28
    13  com.adobe.dvacore.framework   0x00000001003c9b02 dvacore::threads::(anonymous namespace)::RunLoopAdaptor::Execute(__CFRunLoopTimer*, void*) + 18
    14  com.apple.CoreFoundation 0x00007fff8b7ae3e4 __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 20
    15  com.apple.CoreFoundation 0x00007fff8b7adf1f __CFRunLoopDoTimer + 1151
    16  com.apple.CoreFoundation 0x00007fff8b81f5aa __CFRunLoopDoTimers + 298
    17  com.apple.CoreFoundation 0x00007fff8b7696a5 __CFRunLoopRun + 1525
    18  com.apple.CoreFoundation 0x00007fff8b768e75 CFRunLoopRunSpecific + 309
    19 com.apple.HIToolbox 0x00007fff93049a0d RunCurrentEventLoopInMode + 226
    20 com.apple.HIToolbox 0x00007fff93049685 ReceiveNextEventCommon + 173
    21  com.apple.HIToolbox 0x00007fff930495bc _BlockUntilNextEventMatchingListInModeWithFilter + 65
    22 com.apple.AppKit 0x00007fff8e47924e _DPSNextEvent + 1434
    23 com.apple.AppKit 0x00007fff8e47889b -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 122
    24 com.apple.AppKit 0x00007fff8e46c99c -[NSApplication run] + 553
    25  com.adobe.Frontend.framework   0x00000001000d302d FE::MacApplication::RunSelf() + 45
    26  com.adobe.Frontend.framework   0x0000000100047e98 FE::Application::Run(std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&) + 4328
    27  com.adobe.Frontend.framework   0x00000001000d4944 FE::AppMain(ASL::ObjectPtr<ASL::Module, ASL::AtomicValue> const&, std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, int, void*) + 276
    28  com.adobe.Frontend.framework   0x00000001000dbbe5 FE::Run(ASL::ObjectPtr<ASL::Module, ASL::AtomicValue> const&, std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, int) + 581
    29  com.adobe.AdobePremierePro     0x00000001000018ac main + 508
      30 com.adobe.AdobePremierePro     0x00000001000016a4 start + 52

  • Premiere Pro CC crashes when importing media.

    Premiere Pro CC crashes when importing media. Every time. Driving me crazy.
    It crashes as soon as the Windows dialogue box comes up.
    Does it in new projects and in a project I created and imported into just fine 2 days ago.
    Have rebooted.
    Running Windows 8.1 on Samsung Series 5 ultrabook Intel i5 - not too sure what else to say about other settings:
    I did have a problem the other day when Windows was crashing when browing a large folder of largish  images and video clips but it went away when I put images and videos in separate folders.

    Thanks for reply.
    Point taken but I've been using it for over a year for simple edits (5 min films) in PPCC just fine. Can't even do what I could do the other night now.
    Simple folder with a few jpegs and movies in it. In fact it just crashes before I even got to another folder.

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