Problem saving received MMS pics

I just recently bought the iphone 4 from Verizon and when I receive picture messages, I see the option to save the photo. However, when I go into my photos the picture is not there. Is the picture being saved elsewhere or is it not being saved at all?

What would restoring my phone do to it?
We're trying to troubleshoot a problem with your phone. For some reason, you can't save MMS pics. The troubleshooting steps, in order, are: Power your phone off, then back on, Reset your phone, Restore your phone from Backup, Restore your phone as a new device. The next step would be to restore your phone from backup, followed by syncing your content back to your phone. This will install a fresh copy of the iOS on your phone(hopefully fixing your issue). So, connect your phone, iTunes running, and perform a sync. This will create a fresh iPhone backup. Once complete, restore your phone from that backup, followed by syncing your content back to your phone. You won't lose any data or settings, just time. See if doing this fixes your issue.

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    There is not at this time. The website is the only way to retrieve the messages.

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  • Received MMS problem on E71

    Hi there
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    bbueding wrote:
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    Stevie Ray! 1954-1990
    ** Don't forget to resolve your post with the accepted solution.

  • Low quality when saving MMs pics

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  • Receiving mms from abroad problems - lumia 920

    Hi.
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    Björn

    Bump

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  • I cannot receive MMS over WiFi- anyone else struggling? (2nd post)

    Original post:
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    mms_problem lg_g3 mms not receiving mms while connected to wifi

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    import java.awt.event.*;
    import java.awt.image.ImageFilter;
    import java.awt.image.CropImageFilter;
    import java.awt.image.FilteredImageSource;
    import java.io.*;
    import java.util.*;
    import java.net.*;
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       public static final int text = 3;
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       public static final int mode_xor = 1;
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       public int oldy = 0;
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       private int rectangleHeight;
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       private tempText draftText;
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       protected Image offScreen;
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       int x = 0;
       int y = 0;
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                Class.forName("com.mysql.jdbc.Driver").newInstance();
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            pad = new Canvas();
            pad.setBackground(Color.white);
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            pad.setSize(400, 400);
           coor = new JTextArea(15, 15);
           writeIn = new JButton("load TExt");
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                   public void actionPerformed(ActionEvent event1)
                     try
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                   String two1 = rs.getString("file_name");
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                    InputStream textStream = rs.getAsciiStream("file");
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                    y = -12;
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                        y = y + 12;
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                    rs.close();
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            drawColor = Color.black;
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         // If the thing showing on the canvas is a picture, just send back
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         if (showingPicture)
             return (offScreen);
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             createImage(new FilteredImageSource(offScreen.getSource(),
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         offScreen = theImage;
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         showingPicture = true;
        synchronized public void paint(Graphics g)
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         int height = 0;
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                              int endx, int endy, int thickness,
                              int mode)
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         Graphics g2;
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         //Image.getGraphics() is often used for double buffering by rendering
            //into an offscreen buffer.
         if (offScreen != null)
             g2 = offScreen.getGraphics();
         else
             g2 = g1;
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         if (mode == this.mode_xor)
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                    //between this graphics context's current color and the
                    //new specified color.
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              g2.setXORMode(Color.white);
         else
                  //Sets this graphics context's current color to the
                    //specified color
              g1.setColor(color);
              g2.setColor(color);
         if (endx > startx)
             dx = (endx - startx);
         else
             dx = (startx - endx);
         if (endy > starty)
             dy = (endy - starty);
         else
             dy = (starty - endy);
         if (dx >= dy)
              starty -= (thickness / 2);
              endy -= (thickness / 2);
         else
              startx -= (thickness / 2);
              endx -= (thickness / 2);
         for (int count = 0; count < thickness; count ++)
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              g2.drawLine(startx, starty, endx, endy);
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              else
                  { startx++; endx++; }
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            //resources that it is using.
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         g2.dispose();
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         Graphics g2;
         if (offScreen != null)
             g2 = offScreen.getGraphics();
         else
             g2 = g1;
         if (mode == this.mode_xor)
              g1.setXORMode(Color.white);
              g2.setXORMode(Color.white);
         else
              g1.setColor(color);
              g2.setColor(color);
         g1.setFont(new Font("Times Roman", Font.PLAIN, 10));
         g2.setFont(new Font("Times Roman", Font.PLAIN, 10));
         g1.drawString(text, x, y);
         g2.drawString(text, x, y);
         g1.dispose();
         g2.dispose();
          //connect to database
      public void connectToDB()
        try
           connection = DriverManager.getConnection(
           "jdbc:mysql://localhost/submissions?user=root&password=football");
                     //may have to load in a username and password
                                                     //code "?user=spider&password=spider"
        }catch(SQLException connectException)
           System.out.println("Unable to connect to db");
           System.exit(1);
      //use this method to instatiate connectToDB method
      public void init()
           connectToDB();
        protected void floatText(String text)
         draftText = new tempText(this.drawColor,
                            this.oldx,
                            this.oldy,
                                        text);
         this.floatingText = true;
        //nothing happens when the mouse is clicked
        public void mouseClicked(MouseEvent e)
        //When the mouse cursor enters the canvas make it the two
        //straigth lines type
        public void mouseEntered(MouseEvent e)
         pad.setCursor(new Cursor(Cursor.CROSSHAIR_CURSOR));
        //When mouse exits canvas set to default type
        public void mouseExited(MouseEvent E)
         pad.setCursor(new Cursor(Cursor.DEFAULT_CURSOR));
        //used for creating the shapes and positioning thetext
        public void mousePressed(MouseEvent e)
             // Save the coordinates of the mouse being pressed
         oldx = e.getX();
         oldy = e.getY();
         // If we are doing lines, rectangles, or ovals, we will show
         // draft lines to suggest the final shape of the object
         //Draw type is a publc int which can be changed
         if (drawType == this.line)
            draftLine = new tempLine(drawColor, oldx, oldy, oldx,
                                 oldy, drawThickness);
            // Set the draw mode to XOR and draw it.
            drawLine(draftLine.color, draftLine.startx,
            draftLine.starty, draftLine.endx,
            draftLine.endy, drawThickness, this.mode_xor);
        //mouse listener for when the mouse button is released
        public void mouseReleased(MouseEvent e)
             if (drawType == this.line)
              // Erase the draft line
              drawLine(draftLine.color, draftLine.startx, draftLine.starty,
                    draftLine.endx, draftLine.endy, drawThickness,
                    this.mode_xor);
              // Add the real line to the canvas
              //When the imput changes to "mode_paint" it is drawen
              //on the canvas
              drawLine(drawColor, oldx, oldy, e.getX(), e.getY(),
                    drawThickness, this.mode_paint);
              dragging = false;
         else if (drawType == this.text)
              if (floatingText)
                   // The user wants to place the text (s)he created.
                   // Erase the old draft text
                   drawText(drawColor, draftText.x, draftText.y,
                                            draftText.text, this.mode_xor);
                       String str = Integer.toString(e.getX());
                       String str1  = Integer.toString(e.getY());
                       coor.append(str + " " + str1 + "\n");
                   // Set the new coordinates
                   draftText.x = e.getX();
                   draftText.y = e.getY();
                   // Draw the permanent text
                   drawText(drawColor, draftText.x, draftText.y,
                         draftText.text, this.mode_paint);
                   floatingText = false;
         public void mouseDragged(MouseEvent e)
            if (drawType == this.freehand)
              drawLine(drawColor, oldx, oldy, e.getX(), e.getY(),
                    drawThickness, this.mode_paint);
              oldx = e.getX();
              oldy = e.getY();
         else
             dragging = true;
         if (drawType == this.line)
            // Erase the old draft line
            drawLine(draftLine.color, draftLine.startx, draftLine.starty,
              draftLine.endx, draftLine.endy, drawThickness,
              this.mode_xor);
            // Draw the new draft line
            draftLine.endx = e.getX();
            draftLine.endy = e.getY();
            drawLine(draftLine.color, draftLine.startx, draftLine.starty,
              draftLine.endx, draftLine.endy, drawThickness,
              this.mode_xor);
         public void mouseMoved(MouseEvent e)
             if (floatingText)
              // When the user has entered some text to place on the
              // canvas, it remains sticky with the cursor until another
              // click is entered to place it.
              // Erase the old draft text
              drawText(drawColor, draftText.x, draftText.y,
                                draftText.text, this.mode_xor);
              // Set the new coordinates
              draftText.x = e.getX();
              draftText.y = e.getY();
              // Draw the new floating text
              drawText(drawColor, draftText.x, draftText.y,
                        draftText.text, this.mode_xor);
         //declare  a class for the line shown before the is as wanted
        class tempLine
         public Color color;
         public int startx;
         public int starty;
         public int endx;
         public int endy;
         public int thickness;
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                      int myendx, int myendy, int mythickness)
             color = mycolor;
             startx = mystartx;
             starty = mystarty;
             endx = myendx;
             endy = myendy;
             thickness = mythickness;
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         public Color color;
         public int x;
         public int y;
         public String text;
         public tempText(Color mycolor, int myx, int myy, String mytext)
             color = mycolor;
             x = myx;
             y = myy;
             text = mytext;
    }

    http://www.java2s.com/ExampleCode/2D-Graphics/DemonstratingUseoftheImageIOLibrary.htm

  • Can no longer send/receive MMS from Non-iPhones

    Just recently (after I updated my iPhone 4S to the iOS 7.0.4), I have been unable to send or receive MMS messages from anyone who does not have an iPhone. I've tried to restart my phone and reset my network settings (temporary fix - it'll let me send or receive maybe 1 MMS from non-iphone user immediately after restart and/or network settings reset and then it will stop working again). I have no issues sending/receiving through iMessage to iPhone users, but for non-iPhone users, it will say "Not Delivered."  This issue is both on Wi-Fi and Cellular Data. Has anyone encountered this same issue --- AND found a solution???? I don't have the option to back-up my data (pics/videos, etc) and do a complete restor of my phone to factory settings - so any solutions not involving that would be greatly appreciated!!

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  • There was a problem saving your PowerPivot Document

    Version Information:
    Microsoft Office Professional Plus 2013
    Microsoft Office PowerPivot for Excel 2013
    The Problem:
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    Error Message:
    "There was a problem saving your PopwerPivot deocument.  Some of your work may  not have saved properly.  Please try saving again."
    <Details>:
    ============================
    Error Message:
    ============================
    Object reference not set to an instance of an object.
    ============================
    Call Stack:
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