Problem with Avi-import (lots of information added)

Hello Adobe-forum-community,
short story about me:
Im kinda new to the whole video-editing-world. I started out some months ago with Vegas Movie studio and fell in love with creating my own videos somehow (especially game-montages atm). Recently I realized that my lowbudget-movie-studio lacks some features I would like to add to my montages (masking, 3D-techniques, ...). I looked around on the web and realized that I could get the whole Adobe package for an amount of money that I could afford (student-pack).
So I decided to try out the Premiere-Pro-CS5-trial, before I actually buy the production-premium-student-pack with Premiere CS5, AfterEffects CS5, etc.
Now my problem:
I cant get my avi-files to work in Premiere.
Before the flaming starts, I have to say that I already informed myself about this issue in this forum and things like "avi is just a container, doesnt tell anything,..." (thanks to Bill´s article) arent new to me by now.
I will now try to give you as much information about the "avi"-file as I can, to make it easier for you to help me:
As I said earlier, I do game-montages atm. So I usually start out with recording some gameplay with a programm called "PlayClaw" (fraps-alternative; works much better imo). I record at fullscreen with 60 fps and something called "light-compression" (its neccesary, cause otherwise I would get 7,5 GB data each minute; it also gives the best preformance while gaming).
After that I usually look through my clips with Virtualdub, just to get rid off useless footage. All I do with Virtualdub is selecting the "good" parts of the gameplay and save it once again as avi with the option "direct stream copy" for audio and video, so that the format and the quality stays the same. After that I can delete the big files to get back some space on my harddisk.
I also used Gspot, to get some more informations about the clip(s) I want to import into PremierePro:
Another thing that might be interesting for you, is the fact that I did a complete fresh install of Windows7-64bit on my PC just some hours ago. The only thing I installed along with PremierePro by now are:
- sounddriver
- graphics-card-driver (ATI HD 5850)
- firefox
- vlc player
- PlayClaw (the recording programm)
- Virtualdub (well, it doesnt need to get installed)
So no additional driver packs and stuff at the moment.
I also made a screenshot of my sequence-settings in PremierePro (I really dont know if I am right with those; probably not :P):
I hope this is enough information for now and maybe someone can help me.

Alright, I am done with testing and solved my problem.
Now I will post here again, just to show a way that helped me to get the PlayClaw-Raw-Clips into PremierePro:
You need a 32-bit-version of VirtualDub (cause there´s no 64-bit-TAMB-codec out now) and need to install a 32-and-64-bit-version of the Ut-Video-Codec (works really good; 32-bit for VirtualDub and 64-bit for PremierePro).
Then resize the clip to 1280x720 (use the filter called "resize"), set in the video-tab to full-processing-mode and choose the Ut-Video-Codec under compression with the following settings:
If you also want the recorded audio, then go to the audio-tab and simply set to "Direct stream copy". Otherwise set to "No audio".
After these steps, Gspot should give you something like that about your clip:
Now the clip got converted to something that PremierePro can use.
My Sequence-settings in PremierePro look like this:
If you havent recorded at 60 fps, then change the timebase-setting to fit your original footage.
About FRAPS (also tested it; just wanted to know if it works the same):
With FRAPS its actually a bit easier, because FRAPS somes with a 64-bit-codec. That means that you can start right away with a 64-bit-VirtualDub-version and dont need to install a 32-bit-UT-video-codec-version. But thats the only difference, everything else works the same.
On a note:
This is neither the only way to do it, nor the right way for every material that PlayClaw/FRAPS can give you.
BUT this is a way that works:
- plays back in PremierePro like a charm
- Ut-video-codec saves the quality from the raw files pretty well
I even did a testedit and rendered it with the H.264-format and the HDTV-720p-29.97-High-Quality-preset, just to see how it looks in the end, and I have to say that it´s REALLY good quality-wise for this kind of footage in my opinion so far (after all the final game-montages I have seen the last months).
And because there hasnt been a good work around for this PlayClaw/FRAPS-Raw-files (atleast I couldnt find one as I had the problem), I thought its worth to write it down for some other new PremierePro users.
Now I can concentrate on learning the workflow and some new techniques.^^
Also:
Thanks to all in this thread. Your suggestions and hints got me on the right way to come up with a solution.

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