Problem with Expilicit Instantiation using const

Hello All,
I have a global template function
template <typename T> int getValue(T t);
defined in file "a.h"
I am trying to do explicit instantiation of this function in "b.h" like this:
#include "a.h"
struct B;
template <> int getValue<const B&>(const B& t);
where "B" is any Structure.
Definition of above function is present in "b.C" as:
template<> int getValue<const B&>(const B& t)
     return t.getIntValue();
getIntValue() defined in Struct B returns int identifier of that object.
On Compiling this code using Forte Compiler 5.3 update 2 i am getting following Errors.
>>
/opt/SUNWspro/bin/../WS6U2/bin/CC -g -c -o output/main.o
main.C
main.C:
*** Error code 1
"b.h", line 3: Error: No match found to do explicit
instantation of type int(const B&).
1 Error(s) detected.
dmake: Fatal error: Command failed for target `output/main.o'
<<
Can anybody tell me what can be the problem. One thing to note is that same code use to compile using Forte 5.3 update 1.
Also if I remove const declaration in explicit instantiation the code compiles.
Please respond ASAP.
Best Regards,
Sanyam

The compiler does not generate template instances that are already in libCstd, which is linked by default to programs. Instead of trying to force those instances into your shared library, you should build your library with a dependency on libCstd.
Remember that no system libraries are referenced automatically when you create a shared library -- you have to mention them explicitly. Normally you want to link against libCstd, libCrun, libm and libc. Refer to the C++ User's Guide that comes with the compiler, the "Building Libraries" chapter.

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                         {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                         {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                         {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                         {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                         {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                         {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
           D3D9 Overlay: Supported
                DXVA-HD: Supported
           DDraw Status: Enabled
             D3D Status: Enabled
             AGP Status: Enabled
              Card name: NVIDIA GeForce GTX 980
           Manufacturer: NVIDIA
              Chip type: GeForce GTX 980
               DAC type: Integrated RAMDAC
             Device Key: Enum\PCI\VEN_10DE&DEV_13C0&SUBSYS_31701462&REV_A1
         Display Memory: 4095 MB
       Dedicated Memory: 3072 MB
          Shared Memory: 1023 MB
           Current Mode: 1920 x 1080 (32 bit) (60Hz)
           Monitor Name: BenQ GL2760
          Monitor Model: BenQ GL2760
             Monitor Id: BNQ78D5
            Native Mode: 1920 x 1080(p) (60.000Hz)
            Output Type: HDMI
            Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
    Driver File Version: 9.18.0013.4788 (English)
         Driver Version: 9.18.13.4788
            DDI Version: 11
           Driver Model: WDDM 1.1
      Driver Attributes: Final Retail
       Driver Date/Size: 3/13/2015 13:41:47, 17258024 bytes
            WHQL Logo'd: Yes
        WHQL Date Stamp:
      Device Identifier: {D7B71E3E-5080-11CF-6665-7D111CC2C435}
              Vendor ID: 0x10DE
              Device ID: 0x13C0
              SubSys ID: 0x31701462
            Revision ID: 0x00A1
    Driver Strong Name: oem36.inf:NVIDIA_SetA_Devices.NTamd64.6.1:Section152:9.18.13.4788:pci\ven_10de&dev_13c0
         Rank Of Driver: 00E02001
            Video Accel:
       Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                         {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                         {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                         {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                         {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                         {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                         {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                         {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                         {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                         {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                         {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                         {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                         {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                         {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                         {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                         {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                         {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                         {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
           D3D9 Overlay: Supported
                DXVA-HD: Supported
           DDraw Status: Enabled
             D3D Status: Enabled
             AGP Status: Enabled
    Sound Devices
                Description: Speakers (Realtek High Definition Audio)
    Default Sound Playback: Yes
    Default Voice Playback: Yes
                Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0889&SUBSYS_1458A132&REV_1000
            Manufacturer ID: 1
                 Product ID: 100
                       Type: WDM
                Driver Name: RTKVHD64.sys
             Driver Version: 6.00.0001.7404 (English)
          Driver Attributes: Final Retail
                WHQL Logo'd: Yes
              Date and Size: 12/11/2014 15:15:52, 4351960 bytes
                Other Files:
            Driver Provider: Realtek Semiconductor Corp.
             HW Accel Level: Basic
                  Cap Flags: 0xF1F
        Min/Max Sample Rate: 100, 200000
    Static/Strm HW Mix Bufs: 1, 0
    Static/Strm HW 3D Bufs: 0, 0
                  HW Memory: 0
           Voice Management: No
    EAX(tm) 2.0 Listen/Src: No, No
       I3DL2(tm) Listen/Src: No, No
    Sensaura(tm) ZoomFX(tm): No
                Description: BenQ GL2760-0 (NVIDIA High Definition Audio)
    Default Sound Playback: No
    Default Voice Playback: No
                Hardware ID: HDAUDIO\FUNC_01&VEN_10DE&DEV_0071&SUBSYS_14623170&REV_1001
            Manufacturer ID: 1
                 Product ID: 100
                       Type: WDM
                Driver Name: nvhda64v.sys
             Driver Version: 1.03.0033.0000 (English)
          Driver Attributes: Final Retail
                WHQL Logo'd: Yes
              Date and Size: 2/5/2015 15:01:44, 195728 bytes
                Other Files:
            Driver Provider: NVIDIA Corporation
             HW Accel Level: Basic
                  Cap Flags: 0xF1F
        Min/Max Sample Rate: 100, 200000
    Static/Strm HW Mix Bufs: 1, 0
    Static/Strm HW 3D Bufs: 0, 0
                  HW Memory: 0
           Voice Management: No
    EAX(tm) 2.0 Listen/Src: No, No
       I3DL2(tm) Listen/Src: No, No
    Sensaura(tm) ZoomFX(tm): No
                Description: Realtek Digital Output(Optical) (Realtek High Definition Audio)
    Default Sound Playback: No
    Default Voice Playback: No
                Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0889&SUBSYS_1458A132&REV_1000
            Manufacturer ID: 1
                 Product ID: 100
                       Type: WDM
                Driver Name: RTKVHD64.sys
             Driver Version: 6.00.0001.7404 (English)
          Driver Attributes: Final Retail
                WHQL Logo'd: Yes
              Date and Size: 12/11/2014 15:15:52, 4351960 bytes
                Other Files:
            Driver Provider: Realtek Semiconductor Corp.
             HW Accel Level: Basic
                  Cap Flags: 0xF1F
        Min/Max Sample Rate: 100, 200000
    Static/Strm HW Mix Bufs: 1, 0
    Static/Strm HW 3D Bufs: 0, 0
                  HW Memory: 0
           Voice Management: No
    EAX(tm) 2.0 Listen/Src: No, No
       I3DL2(tm) Listen/Src: No, No
    Sensaura(tm) ZoomFX(tm): No
                Description: NS-40D510NA15-4 (NVIDIA High Definition Audio)
    Default Sound Playback: No
    Default Voice Playback: No
                Hardware ID: HDAUDIO\FUNC_01&VEN_10DE&DEV_0071&SUBSYS_14623170&REV_1001
            Manufacturer ID: 1
                 Product ID: 100
                       Type: WDM
                Driver Name: nvhda64v.sys
             Driver Version: 1.03.0033.0000 (English)
          Driver Attributes: Final Retail
                WHQL Logo'd: Yes
              Date and Size: 2/5/2015 15:01:44, 195728 bytes
                Other Files:
            Driver Provider: NVIDIA Corporation
             HW Accel Level: Basic
                  Cap Flags: 0xF1F
        Min/Max Sample Rate: 100, 200000
    Static/Strm HW Mix Bufs: 1, 0
    Static/Strm HW 3D Bufs: 0, 0
                  HW Memory: 0
           Voice Management: No
    EAX(tm) 2.0 Listen/Src: No, No
       I3DL2(tm) Listen/Src: No, No
    Sensaura(tm) ZoomFX(tm): No
                Description: Realtek Digital Output (Realtek High Definition Audio)
    Default Sound Playback: No
    Default Voice Playback: No
                Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0889&SUBSYS_1458A132&REV_1000
            Manufacturer ID: 1
                 Product ID: 100
                       Type: WDM
                Driver Name: RTKVHD64.sys
             Driver Version: 6.00.0001.7404 (English)
          Driver Attributes: Final Retail
                WHQL Logo'd: Yes
              Date and Size: 12/11/2014 15:15:52, 4351960 bytes
                Other Files:
            Driver Provider: Realtek Semiconductor Corp.
             HW Accel Level: Basic
                  Cap Flags: 0xF1F
        Min/Max Sample Rate: 100, 200000
    Static/Strm HW Mix Bufs: 1, 0
    Static/Strm HW 3D Bufs: 0, 0
                  HW Memory: 0
           Voice Management: No
    EAX(tm) 2.0 Listen/Src: No, No
       I3DL2(tm) Listen/Src: No, No
    Sensaura(tm) ZoomFX(tm): No
                Description: BenQ GL2760-8 (NVIDIA High Definition Audio)
    Default Sound Playback: No
    Default Voice Playback: No
                Hardware ID: HDAUDIO\FUNC_01&VEN_10DE&DEV_0071&SUBSYS_14623170&REV_1001
            Manufacturer ID: 1
                 Product ID: 100
                       Type: WDM
                Driver Name: nvhda64v.sys
             Driver Version: 1.03.0033.0000 (English)
          Driver Attributes: Final Retail
                WHQL Logo'd: Yes
              Date and Size: 2/5/2015 15:01:44, 195728 bytes
                Other Files:
            Driver Provider: NVIDIA Corporation
             HW Accel Level: Basic
                  Cap Flags: 0xF1F
        Min/Max Sample Rate: 100, 200000
    Static/Strm HW Mix Bufs: 1, 0
    Static/Strm HW 3D Bufs: 0, 0
                  HW Memory: 0
           Voice Management: No
    EAX(tm) 2.0 Listen/Src: No, No
       I3DL2(tm) Listen/Src: No, No
    Sensaura(tm) ZoomFX(tm): No
    Sound Capture Devices
    DirectInput Devices
          Device Name: Mouse
             Attached: 1
        Controller ID: n/a
    Vendor/Product ID: n/a
            FF Driver: n/a
          Device Name: Keyboard
             Attached: 1
        Controller ID: n/a
    Vendor/Product ID: n/a
            FF Driver: n/a
          Device Name: USB Keyboard
             Attached: 1
        Controller ID: 0x0
    Vendor/Product ID: 0x046D, 0xC31D
            FF Driver: n/a
          Device Name: USB Keyboard
             Attached: 1
        Controller ID: 0x0
    Vendor/Product ID: 0x046D, 0xC31D
            FF Driver: n/a
          Device Name: USB Keyboard
             Attached: 1
        Controller ID: 0x0
    Vendor/Product ID: 0x046D, 0xC31D
            FF Driver: n/a
    Poll w/ Interrupt: No
    USB Devices
    + USB Root Hub
    | Vendor/Product ID: 0x1002, 0x4397
    | Matching Device ID: usb\root_hub
    | Service: usbhub
    |
    +-+ USB Input Device
    | | Vendor/Product ID: 0x046D, 0xC05A
    | | Location: Port_#0002.Hub_#0001
    | | Matching Device ID: generic_hid_device
    | | Service: HidUsb
    | |
    | +-+ HID-compliant mouse
    | | | Vendor/Product ID: 0x046D, 0xC05A
    | | | Matching Device ID: hid_device_system_mouse
    | | | Service: mouhid
    Gameport Devices
    PS/2 Devices
    + HID Keyboard Device
    | Vendor/Product ID: 0x046D, 0xC31D
    | Matching Device ID: hid_device_system_keyboard
    | Service: kbdhid
    |
    + Terminal Server Keyboard Driver
    | Matching Device ID: root\rdp_kbd
    | Upper Filters: kbdclass
    | Service: TermDD
    |
    + Terminal Server Mouse Driver
    | Matching Device ID: root\rdp_mou
    | Upper Filters: mouclass
    | Service: TermDD
    Disk & DVD/CD-ROM Drives
          Drive: C:
    Free Space: 69.8 GB
    Total Space: 228.7 GB
    File System: NTFS
          Model: KINGSTON  SV300S37A240G SATA Disk Device
          Drive: F:
    Free Space: 1657.3 GB
    Total Space: 1907.6 GB
    File System: NTFS
          Model: ST2000DM 001-1ER164 SATA Disk Device
          Drive: R:
    Free Space: 3481.4 GB
    Total Space: 3815.2 GB
    File System: NTFS
          Model: MARVELL Raid VD SCSI Disk Device
          Drive: D:
          Model: HL-DT-ST DVD+-RW GSA-H73N ATA Device
         Driver: c:\windows\system32\drivers\cdrom.sys, 6.01.7601.17514 (English), , 0 bytes
    System Devices
         Name: VIA USB eXtensible Host Controller
    Device ID: PCI\VEN_1106&DEV_3483&SUBSYS_50071458&REV_01\4&6F5B703&0&0048
       Driver: n/a
         Name: PCI standard host CPU bridge
    Device ID: PCI\VEN_1022&DEV_1604&SUBSYS_00000000&REV_00\3&11583659&0&C4
       Driver: n/a
         Name: PCI standard PCI-to-PCI bridge
    Device ID: PCI\VEN_1002&DEV_5A1C&SUBSYS_5A141002&REV_00\3&11583659&0&48
       Driver: n/a
         Name: Standard OpenHCD USB Host Controller
    Device ID: PCI\VEN_1002&DEV_4397&SUBSYS_50041458&REV_00\3&11583659&0&B0
       Driver: n/a
         Name: ATI I/O Communications Processor PCI Bus Controller
    Device ID: PCI\VEN_1002&DEV_4384&SUBSYS_00000000&REV_40\3&11583659&0&A4
       Driver: n/a
         Name: VIA 1394 OHCI Compliant Host Controller
    Device ID: PCI\VEN_1106&DEV_3044&SUBSYS_10001458&REV_C0\4&1AF465A6&0&70A4
       Driver: n/a
         Name: PCI standard host CPU bridge
    Device ID: PCI\VEN_1022&DEV_1603&SUBSYS_00000000&REV_00\3&11583659&0&C3
       Driver: n/a
         Name: PCI standard PCI-to-PCI bridge
    Device ID: PCI\VEN_1002&DEV_5A16&SUBSYS_5A141002&REV_00\3&11583659&0&10
       Driver: n/a
         Name: Standard OpenHCD USB Host Controller
    Device ID: PCI\VEN_1002&DEV_4397&SUBSYS_50041458&REV_00\3&11583659&0&98
       Driver: n/a
         Name: High Definition Audio Controller
    Device ID: PCI\VEN_1002&DEV_4383&SUBSYS_A1321458&REV_40\3&11583659&0&A2
       Driver: n/a
         Name: Realtek PCIe GBE Family Controller
    Device ID: PCI\VEN_10EC&DEV_8168&SUBSYS_E0001458&REV_06\4&2DDBB3B7&0&00A8
       Driver: n/a
         Name: PCI standard host CPU bridge
    Device ID: PCI\VEN_1022&DEV_1602&SUBSYS_00000000&REV_00\3&11583659&0&C2
       Driver: n/a
         Name: PCI standard host CPU bridge
    Device ID: PCI\VEN_1002&DEV_5A14&SUBSYS_5A141002&REV_02\3&11583659&0&00
       Driver: n/a
         Name: Standard OpenHCD USB Host Controller
    Device ID: PCI\VEN_1002&DEV_4397&SUBSYS_50041458&REV_00\3&11583659&0&90
       Driver: n/a
         Name: NVIDIA GeForce GTX 980
    Device ID: PCI\VEN_10DE&DEV_13C0&SUBSYS_31701462&REV_A1\4&2534E90F&0&0010
       Driver: n/a
         Name: PCI standard host CPU bridge
    Device ID: PCI\VEN_1022&DEV_1601&SUBSYS_00000000&REV_00\3&11583659&0&C1
       Driver: n/a
         Name: PCI standard PCI-to-PCI bridge
    Device ID: PCI\VEN_1002&DEV_43A3&SUBSYS_00001002&REV_00\3&11583659&0&AB
       Driver: n/a
         Name: Standard Enhanced PCI to USB Host Controller
    Device ID: PCI\VEN_1002&DEV_4396&SUBSYS_50041458&REV_00\3&11583659&0&B2
       Driver: n/a
         Name: High Definition Audio Controller
    Device ID: PCI\VEN_10DE&DEV_0FBB&SUBSYS_31701462&REV_A1\4&2534E90F&0&0110
       Driver: n/a
         Name: PCI standard host CPU bridge
    Device ID: PCI\VEN_1022&DEV_1600&SUBSYS_00000000&REV_00\3&11583659&0&C0
       Driver: n/a
         Name: PCI standard PCI-to-PCI bridge
    Device ID: PCI\VEN_1002&DEV_43A0&SUBSYS_00001002&REV_00\3&11583659&0&A8
       Driver: n/a
         Name: Standard Enhanced PCI to USB Host Controller
    Device ID: PCI\VEN_1002&DEV_4396&SUBSYS_50041458&REV_00\3&11583659&0&9A
       Driver: n/a
         Name: Marvell 92xx SATA 6G Controller
    Device ID: PCI\VEN_1B4B&DEV_9230&SUBSYS_92301B4B&REV_11\4&1B49F582&0&0068
       Driver: n/a
         Name: Texas Instruments 1394 OHCI Compliant Host Controller
    Device ID: PCI\VEN_104C&DEV_823F&SUBSYS_78563412&REV_01\5&2A46CC04&0&000058
       Driver: n/a
         Name: PCI standard PCI-to-PCI bridge
    Device ID: PCI\VEN_1002&DEV_5A1F&SUBSYS_5A141002&REV_00\3&11583659&0&58
       Driver: n/a
         Name: PCI standard ISA bridge
    Device ID: PCI\VEN_1002&DEV_439D&SUBSYS_439D1002&REV_40\3&11583659&0&A3
       Driver: n/a
         Name: Standard Enhanced PCI to USB Host Controller
    Device ID: PCI\VEN_1002&DEV_4396&SUBSYS_50041458&REV_00\3&11583659&0&92
       Driver: n/a
         Name: Marvell 91xx SATA 6G Controller
    Device ID: PCI\VEN_1B4B&DEV_9172&SUBSYS_B0001458&REV_12\4&22A3F64&0&0050
       Driver: n/a
         Name: PCI standard PCI-to-PCI bridge
    Device ID: PCI\VEN_104C&DEV_823E&SUBSYS_78563412&REV_01\4&33E4407A&0&0058
       Driver: n/a
         Name: PCI standard PCI-to-PCI bridge
    Device ID: PCI\VEN_1002&DEV_5A1E&SUBSYS_5A141002&REV_00\3&11583659&0&68
       Driver: n/a
         Name: Standard Dual Channel PCI IDE Controller
    Device ID: PCI\VEN_1002&DEV_439C&SUBSYS_50021458&REV_40\3&11583659&0&A1
       Driver: n/a
         Name: AMD SATA Controller
    Device ID: PCI\VEN_1002&DEV_4391&SUBSYS_B0021458&REV_40\3&11583659&0&88
       Driver: n/a
         Name: Renesas Electronics USB 3.0 Host Controller
    Device ID: PCI\VEN_1912&DEV_0015&SUBSYS_00000000&REV_02\4&693E52D&0&00AB
       Driver: n/a
         Name: PCI standard host CPU bridge
    Device ID: PCI\VEN_1022&DEV_1605&SUBSYS_00000000&REV_00\3&11583659&0&C5
       Driver: n/a
         Name: PCI standard PCI-to-PCI bridge
    Device ID: PCI\VEN_1002&DEV_5A1D&SUBSYS_5A141002&REV_00\3&11583659&0&50
       Driver: n/a
         Name: Standard OpenHCD USB Host Controller
    Device ID: PCI\VEN_1002&DEV_4399&SUBSYS_50041458&REV_00\3&11583659&0&A5
       Driver: n/a
         Name: ATI I/O Communications Processor SMBus Controller
    Device ID: PCI\VEN_1002&DEV_4385&SUBSYS_43851002&REV_42\3&11583659&0&A0
       Driver: n/a
    DirectShow Filters
    DirectShow Filters:
    WMAudio Decoder DMO,0x00800800,1,1,WMADMOD.DLL,6.01.7601.17514
    WMAPro over S/PDIF DMO,0x00600800,1,1,WMADMOD.DLL,6.01.7601.17514
    WMSpeech Decoder DMO,0x00600800,1,1,WMSPDMOD.DLL,6.01.7601.17514
    MP3 Decoder DMO,0x00600800,1,1,mp3dmod.dll,6.01.7600.16385
    Mpeg4s Decoder DMO,0x00800001,1,1,mp4sdecd.dll,6.01.7600.16385
    WMV Screen decoder DMO,0x00600800,1,1,wmvsdecd.dll,6.01.7601.17514
    WMVideo Decoder DMO,0x00800001,1,1,wmvdecod.dll,6.01.7601.18221
    Mpeg43 Decoder DMO,0x00800001,1,1,mp43decd.dll,6.01.7600.16385
    Mpeg4 Decoder DMO,0x00800001,1,1,mpg4decd.dll,6.01.7600.16385
    DV Muxer,0x00400000,0,0,qdv.dll,6.06.7601.17514
    MainConcept MPEG Demultiplexer,0x00800100,1,2,mc_demux_mp2_ds.ax,9.09.0012.5440
    Color Space Converter,0x00400001,1,1,quartz.dll,6.06.7601.18741
    WS ScreenCapture,0x00200000,0,1,ScreenCaptureFilter.ax,5.07.0000.0002
    LogMeIn Video Encoder,0x00200000,1,1,racodec.ax,4.01.0000.5022
    WM ASF Reader,0x00400000,0,0,qasf.dll,12.00.7601.17514
    Screen Capture filter,0x00200000,0,1,wmpsrcwp.dll,12.00.7601.17514
    AVI Splitter,0x00600000,1,1,quartz.dll,6.06.7601.18741
    VGA 16 Color Ditherer,0x00400000,1,1,quartz.dll,6.06.7601.18741
    SBE2MediaTypeProfile,0x00200000,0,0,sbe.dll,6.06.7601.17528
    Microsoft DTV-DVD Video Decoder,0x005fffff,2,4,msmpeg2vdec.dll,12.00.9200.17037
    AC3 Parser Filter,0x00600000,1,1,mpg2splt.ax,6.06.7601.17528
    StreamBufferSink,0x00200000,0,0,sbe.dll,6.06.7601.17528
    Fire-i Yuv decompressor,0x00200000,1,1,fiyuv.ax.x86,5.80.0000.0021
    MJPEG Decompressor,0x00600000,1,1,quartz.dll,6.06.7601.18741
    MPEG-I Stream Splitter,0x00600000,1,2,quartz.dll,6.06.7601.18741
    SAMI (CC) Parser,0x00400000,1,1,quartz.dll,6.06.7601.18741
    VBI Codec,0x00600000,1,4,VBICodec.ax,6.06.7601.17514
    CineForm JPG2Stream Filter,0x00200000,0,1,JPEGS2Stream.dll,
    MPEG-2 Splitter,0x005fffff,1,0,mpg2splt.ax,6.06.7601.17528
    Closed Captions Analysis Filter,0x00200000,2,5,cca.dll,6.06.7601.17514
    SBE2FileScan,0x00200000,0,0,sbe.dll,6.06.7601.17528
    Microsoft MPEG-2 Video Encoder,0x00200000,1,1,msmpeg2enc.dll,6.01.7601.17514
    LogMeIn Video Decoder,0x00800000,1,1,racodec.ax,4.01.0000.5022
    Internal Script Command Renderer,0x00800001,1,0,quartz.dll,6.06.7601.18741
    MPEG Audio Decoder,0x03680001,1,1,quartz.dll,6.06.7601.18741
    DV Splitter,0x00600000,1,2,qdv.dll,6.06.7601.17514
    Video Mixing Renderer 9,0x00200000,1,0,quartz.dll,6.06.7601.18741
    Microsoft MPEG-2 Encoder,0x00200000,2,1,msmpeg2enc.dll,6.01.7601.17514
    ACM Wrapper,0x00600000,1,1,quartz.dll,6.06.7601.18741
    Video Renderer,0x00800001,1,0,quartz.dll,6.06.7601.18741
    MPEG-2 Video Stream Analyzer,0x00200000,0,0,sbe.dll,6.06.7601.17528
    Line 21 Decoder,0x00600000,1,1,qdvd.dll,6.06.7601.18741
    Video Port Manager,0x00600000,2,1,quartz.dll,6.06.7601.18741
    Video Renderer,0x00400000,1,0,quartz.dll,6.06.7601.18741
    DivX Demux Filter,0x00800002,0,3,DirectShowDemuxFilter.dll,1.00.0003.0145
    VPS Decoder,0x00200000,0,0,WSTPager.ax,6.06.7601.17514
    WM ASF Writer,0x00400000,0,0,qasf.dll,12.00.7601.17514
    DivX Demux Filter (Unrestricted Edition),0x00200000,0,3,DirectShowDemuxFilter.dll,1.00.0003.0145
    VBI Surface Allocator,0x00600000,1,1,vbisurf.ax,6.01.7601.17514
    File writer,0x00200000,1,0,qcap.dll,6.06.7601.17514
    iTV Data Sink,0x00600000,1,0,itvdata.dll,6.06.7601.17514
    iTV Data Capture filter,0x00600000,1,1,itvdata.dll,6.06.7601.17514
    DVD Navigator,0x00200000,0,3,qdvd.dll,6.06.7601.18741
    Overlay Mixer2,0x00200000,1,1,qdvd.dll,6.06.7601.18741
    AVI Draw,0x00600064,9,1,quartz.dll,6.06.7601.18741
    RDP DShow Redirection Filter,0xffffffff,1,0,DShowRdpFilter.dll,
    Microsoft MPEG-2 Audio Encoder,0x00200000,1,1,msmpeg2enc.dll,6.01.7601.17514
    WST Pager,0x00200000,1,1,WSTPager.ax,6.06.7601.17514
    MPEG-2 Demultiplexer,0x00600000,1,1,mpg2splt.ax,6.06.7601.17528
    DV Video Decoder,0x00800000,1,1,qdv.dll,6.06.7601.17514
    SampleGrabber,0x00200000,1,1,qedit.dll,6.06.7601.18501
    Null Renderer,0x00200000,1,0,qedit.dll,6.06.7601.18501
    MPEG-2 Sections and Tables,0x005fffff,1,0,Mpeg2Data.ax,6.06.7601.17514
    Microsoft AC3 Encoder,0x00200000,1,1,msac3enc.dll,6.01.7601.17514
    StreamBufferSource,0x00200000,0,0,sbe.dll,6.06.7601.17528
    Smart Tee,0x00200000,1,2,qcap.dll,6.06.7601.17514
    Overlay Mixer,0x00200000,0,0,qdvd.dll,6.06.7601.18741
    AVI Decompressor,0x00600000,1,1,quartz.dll,6.06.7601.18741
    AVI/WAV File Source,0x00400000,0,2,quartz.dll,6.06.7601.18741
    Wave Parser,0x00400000,1,1,quartz.dll,6.06.7601.18741
    MIDI Parser,0x00400000,1,1,quartz.dll,6.06.7601.18741
    Multi-file Parser,0x00400000,1,1,quartz.dll,6.06.7601.18741
    File stream renderer,0x00400000,1,1,quartz.dll,6.06.7601.18741
    Firei Net Dump,0x00200000,1,0,finetdmp.ax.x86,5.80.0000.0013
    MainConcept Stream Parser,0x00400000,1,2,mc_demux_mp2_ds.ax,9.09.0012.5440
    Microsoft DTV-DVD Audio Decoder,0x005fffff,1,1,msmpeg2adec.dll,6.01.7140.0000
    StreamBufferSink2,0x00200000,0,0,sbe.dll,6.06.7601.17528
    AVI Mux,0x00200000,1,0,qcap.dll,6.06.7601.17514
    Line 21 Decoder 2,0x00600002,1,1,quartz.dll,6.06.7601.18741
    File Source (Async.),0x00400000,0,1,quartz.dll,6.06.7601.18741
    File Source (URL),0x00400000,0,1,quartz.dll,6.06.7601.18741
    Infinite Pin Tee Filter,0x00200000,1,1,qcap.dll,6.06.7601.17514
    Enhanced Video Renderer,0x00200000,1,0,evr.dll,6.01.7601.18741
    BDA MPEG2 Transport Information Filter,0x00200000,2,0,psisrndr.ax,6.06.7601.17669
    MPEG Video Decoder,0x40000001,1,1,quartz.dll,6.06.7601.18741
    WDM Streaming Tee/Splitter Devices:
    Tee/Sink-to-Sink Converter,0x00200000,1,1,ksproxy.ax,6.01.7601.17514
    Video Compressors:
    WMVideo8 Encoder DMO,0x00600800,1,1,wmvxencd.dll,6.01.7600.16385
    WMVideo9 Encoder DMO,0x00600800,1,1,wmvencod.dll,6.01.7600.16385
    MSScreen 9 encoder DMO,0x00600800,1,1,wmvsencd.dll,6.01.7600.16385
    DV Video Encoder,0x00200000,0,0,qdv.dll,6.06.7601.17514
    LogMeIn Video Encoder,0x00200000,1,1,racodec.ax,4.01.0000.5022
    MJPEG Compressor,0x00200000,0,0,quartz.dll,6.06.7601.18741
    Cinepak Codec by Radius,0x00200000,1,1,qcap.dll,6.06.7601.17514
    Intel IYUV codec,0x00200000,1,1,qcap.dll,6.06.7601.17514
    Intel IYUV codec,0x00200000,1,1,qcap.dll,6.06.7601.17514
    Microsoft RLE,0x00200000,1,1,qcap.dll,6.06.7601.17514
    Microsoft Video 1,0x00200000,1,1,qcap.dll,6.06.7601.17514
    Audio Compressors:
    WM Speech Encoder DMO,0x00600800,1,1,WMSPDMOE.DLL,6.01.7600.16385
    WMAudio Encoder DMO,0x00600800,1,1,WMADMOE.DLL,6.01.7600.16385
    IMA ADPCM,0x00200000,1,1,quartz.dll,6.06.7601.18741
    PCM,0x00200000,1,1,quartz.dll,6.06.7601.18741
    Microsoft ADPCM,0x00200000,1,1,quartz.dll,6.06.7601.18741
    GSM 6.10,0x00200000,1,1,quartz.dll,6.06.7601.18741
    CCITT A-Law,0x00200000,1,1,quartz.dll,6.06.7601.18741
    CCITT u-Law,0x00200000,1,1,quartz.dll,6.06.7601.18741
    MPEG Layer-3,0x00200000,1,1,quartz.dll,6.06.7601.18741
    PBDA CP Filters:
    PBDA DTFilter,0x00600000,1,1,CPFilters.dll,6.06.7601.17528
    PBDA ETFilter,0x00200000,0,0,CPFilters.dll,6.06.7601.17528
    PBDA PTFilter,0x00200000,0,0,CPFilters.dll,6.06.7601.17528
    Midi Renderers:
    Default MidiOut Device,0x00800000,1,0,quartz.dll,6.06.7601.18741
    Microsoft GS Wavetable Synth,0x00200000,1,0,quartz.dll,6.06.7601.18741
    WDM Streaming Capture Devices:
    ,0x00000000,0,0,,
    ,0x00000000,0,0,,
    ,0x00000000,0,0,,
    Realtek HD Audio Line input,0x00200000,1,1,ksproxy.ax,6.01.7601.17514
    Realtek HD Audio Mic input,0x00200000,1,1,ksproxy.ax,6.01.7601.17514
    Realtek HD Audio Stereo input,0x00200000,1,1,ksproxy.ax,6.01.7601.17514
    WDM Streaming Rendering Devices:
    ,0x00000000,0,0,,
    ,0x00000000,0,0,,
    ,0x00000000,0,0,,
    Realtek HD Audio output,0x00200000,1,1,ksproxy.ax,6.01.7601.17514
    Realtek HDA SPDIF Optical Out,0x00200000,1,1,ksproxy.ax,6.01.7601.17514
    Realtek HDA SPDIF Out,0x00200000,1,1,ksproxy.ax,6.01.7601.17514
    BDA Network Providers:
    Microsoft ATSC Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514
    Microsoft DVBC Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514
    Microsoft DVBS Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514
    Microsoft DVBT Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514
    Microsoft Network Provider,0x00200000,0,1,MSNP.ax,6.06.7601.17514
    Multi-Instance Capable VBI Codecs:
    VBI Codec,0x00600000,1,4,VBICodec.ax,6.06.7601.17514
    BDA Transport Information Renderers:
    BDA MPEG2 Transport Information Filter,0x00600000,2,0,psisrndr.ax,6.06.7601.17669
    MPEG-2 Sections and Tables,0x00600000,1,0,Mpeg2Data.ax,6.06.7601.17514
    BDA CP/CA Filters:
    Decrypt/Tag,0x00600000,1,1,EncDec.dll,6.06.7601.17708
    Encrypt/Tag,0x00200000,0,0,EncDec.dll,6.06.7601.17708
    PTFilter,0x00200000,0,0,EncDec.dll,6.06.7601.17708
    XDS Codec,0x00200000,0,0,EncDec.dll,6.06.7601.17708
    WDM Streaming Communication Transforms:
    Tee/Sink-to-Sink Converter,0x00200000,1,1,ksproxy.ax,6.01.7601.17514
    Audio Renderers:
    Speakers (Realtek High Definiti,0x00200000,1,0,quartz.dll,6.06.7601.18741
    BenQ GL2760-0 (NVIDIA High Defi,0x00200000,1,0,quartz.dll,6.06.7601.18741
    BenQ GL2760-8 (NVIDIA High Defi,0x00200000,1,0,quartz.dll,6.06.7601.18741
    Default DirectSound Device,0x00800000,1,0,quartz.dll,6.06.7601.18741
    Default WaveOut Device,0x00200000,1,0,quartz.dll,6.06.7601.18741
    DirectSound: BenQ GL2760-0 (NVIDIA High Definition Audio),0x00200000,1,0,quartz.dll,6.06.7601.18741
    DirectSound: BenQ GL2760-8 (NVIDIA High Definition Audio),0x00200000,1,0,quartz.dll,6.06.7601.18741
    DirectSound: NS-40D510NA15-4 (NVIDIA High Definition Audio),0x0

      Re: Problems with computer stability using Pr/AE CC. -Computer Specs Listed. SOLUTIONS?
           Peferling  
    ==================
    Boy, you are not kidding,  I was running both the cloud and CS6, and I was ready to throw in the towel.
    I have changed computer's twice now, have a solid state hd, (which I love) with 10 terabytes on externals, I run NOTHING except adobe's stuff on my HD now, and only one version of it, and it runs like a dream.
    So, I updated the OS to win 8.1, updated my peripherals,
    I dumped CS6 (hated to, but for some reason my 3D won't work on it, it works fine with the cloud) but in CS6 the software was turning it off after adobe's last update.
    I've made a virtual machine for my development environments which do not play well with adobe's stuff.
    My rule of thumb has always been double what the manufacturer states is required for RAM, but imho, with my current upgrades: upgraded to win8.1, and other peripherals, spent two weeks changing stuff over and it's about 100 times better than trying to run CC and CS6.   - No kidding, the change is astronomical
    But for anything PC I'm way over powered, and for Adobe, I'm still underpowered.
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    Adobe now hides the editor - what looks like it is not - you want the editor hidden in the support folder - see http://forums.adobe.com/message/3955558#3955558 for details
    LN

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    When I do a count on the query, I know the answer should be 1422 elements (Counted in ArcGIS). However, sdo_relate gives a smaller number of elements in the result set.
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    Since i don't have much control on the version of Oracle and Patches that we use in the system, we used a workaround that detects the polygons with holes and uses the SDO_WITHIN_DISTANCE( t.SHAPE,s.SHAPE,'distance=0') = 'TRUE' operator in those case. We saw a slight decline in performance but it now returns the right results. When the system will be patched, we'll come back to the original version and see if the problem is solved.

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    - Connections on the mail host do not close automatically and proliferate over time until the host rejects further connection requests.
    Hosting provider goes on to suggest turning off IDLE command.  In my experience turning this feature off did not improve the situation.  In fact, it created a few.
    Question: Is the hosting provider correct in faulting Apple Mail?
    Been fielding the question with a number of people.  I'm aware of three people who are experiencing similar problems, each using different mail hosts.  Tech reps at inmotionhosting.com and nexcess.com point the finger at a Apple Mail, along with an IT specialist in Los Angeles, CA, and a tech support rep at an Apple Store in Arizona who said that Apple and Google mail are aware of and coordinating to resolve the problem.
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    applejoose wrote:
    I can't because it's a specific type.
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    A good quality enclosure, such as the OWC Mercury aluminum cases, is a good investment. You can choose the drive you install, and you usually get a better drive warranty that way.

  • Please Help! Problem with 'whistle' when using Audition and Premeire Pro 1.5 with Audigy

    I hope someone can help with this problem. The start of these messages is at the bottom. Any suggestions would be most welcome...Bill Allen
    Hi David (00)... Thanks for your reply. I just wanted to let you know
    that I am going to post all of this correspondence on as many Creative
    forums that I can find in hopes of finding someone that help with this
    problem.
    I will advise you of the results
    Thanks again...Bill Allen
    ----- Original Message -----
    From: "Creative Americas Customer Support"
    To: "Bill Allen"
    Sent: Saturday, February , 2006 :39 AM
    Subject: Re: Creative System Information (English : Adobe Premeire Pro .5
    and Adobe Audition) (KMM987992I6636L0KM)
    > Sir,
    >
    > The only time that I've see a random tone being generated as you
    > decribe, it was necessary to update the system bios to correct.
    >
    > While we are able to playback and record with the card and it's included
    > software, Adobe continues to not allow you to monitor what you're
    > recording. As best we can tell, there's nothing wrong with the card and
    > I would urge you to check with Adobe for any "monitor recording"
    > switches that may be in their software.
    >
    > For faster service please reply with previous correspondence when
    > replying to this email.
    >
    > Best Regards
    > ,
    >
    > David (00)
    > Team Specialist
    >
    > Technical Support
    > Creative Labs Americas
    >
    >
    >
    > To provide feedback on your "Creative Experience" please click on the
    > following link:
    >
    Link removed
    >
    > This link is provided so that you may provide feedback on your "Creative
    > Experience". If you require further troubleshooting or have additional
    > questions simply reply to the original mail and we will be glad to
    > assist you.
    >
    > Original Message Follows:
    > ------------------------
    > Jeen... I appreciate, very much, your reply. But I don't appreciate
    > trying
    > to be 'ping ponged' back and forth between Creative and Adobe. While I
    > realize that you can only deduce a solution from what I tell you, I
    > believe
    > that if you re-read my description of the problem you will realize that
    > the
    > problem is with the sound card and it's associated software. Otherwise
    > why
    > would the system work as expected when it it turned on the next morning?
    >
    > I would also like to know where the 'tone' comes from. When recording
    > video segment (with audio) through the firewire connection of the
    > Creative Audidgy 2ZS card, after a short while the audio is replaced with a
    > constant tone (as I said, it is about 200 Hz). If I record the video thru the
    > Firewire connection and the audio through the 'Line-In' connection,
    > there is no problem with the recording the audio track 'tone free'. However,
    > sometimes but not always, when the audio is played back the tone will
    > appear. This has happened with both Adobe Premeire Pro .5 and Adobe
    > Audition. It is not in the audio track of Adobe Premeire Pro .5 or
    > Adobe Audition, so the problem must lie with the Creative Audigy 2ZS card or
    > it's associated software. I'm sure your audio engineers have knowledge of
    > this problem and I would appreciate an answer.
    >
    > Thanks...Bill Allen
    >
    > ----- Original Message -----
    > From: "Creative Americas Customer Support"
    >
    > To: "Bill Allen"
    > Sent: Friday, February 0, 2006 2:5 AM
    > Subject: Re: Creative System Information (English : Adobe Premeire Pro
    > .5
    > and Adobe Audition) (KMM9780I6636L0KM)
    >
    >
    >> Dear Bill,
    >>
    >> Thank you for replying back to Creative Technical Support.
    >>
    >> With regards to your issue, I understand that you are having
    > difficulty
    >> getting the audio to record from the applications Adobe Premiere Pro
    > .5
    >> and therefore not sound during the playback.
    >>
    >> As you have verified that the sound card is working properly with the
    >> other applications on recording or playback, this could be due to the
    >> improper setup for the audio in the Premiere Pro .5.
    >>
    >> You may like to refer to Adobe for assistance on the configuration of
    >> the audio settings as we are not in a better position to advise you on
    >> third party software.
    >>
    >> Should you have not sound or issues with our software, please feel
    > free
    >> to contact us so that we can assist you.
    >>
    >> For faster service please reply with previous correspondence when
    >> replying to this email.
    >>
    >> Best Regards
    >> ,
    >>
    >> Jeen
    >> Technical Support
    >> Creative Labs Americas
    >>
    >>
    >>
    >> To provide feedback on your "Creative Experience" please click on the
    >> following link:
    >>
    Link removed
    >>
    >> This link is provided so that you may provide feedback on your
    > "Creative
    >> Experience". If you require further troubleshooting or have additional
    >> questions simply reply to the original mail and we will be glad to
    >> assist you.
    >>
    >> Original Message Follows:
    >> ------------------------
    >> Ronshone... Thanks for your reply.
    >>
    >> Here is the information you requested:
    >>
    >> Sound Blaster Audigy 2ZS
    >> PID: 0 03 50 00 00 00 02
    >> Driver Ver: 2.8.4
    >> Firmware : 0.0.0
    >> Model: SB.0350
    >> Serial Number: MSB0350472004288E
    >> Ink stamp: 50SPT470D
    >>
    >> The Audigy 2ZS is the only sound card installed
    >> The Audigy 2ZS card is at least one slot away from the graphics card.
    >> The Audigy 2ZS card is one slot away from another card.
    >> The Audigy 2ZS card is properly seated in the PCI slot.
    >> The PC's internal wires have been moved away from the Audigy 2ZS card
    > .
    >> The 'on-board' sound is disabled thru the BIOS.
    >> The 'on-board' game port is disabled thru the BIOS.
    >> The XP Pro operating system is up to date with all updates.
    >> There were no background operation going at the time of the tests.
    >> The anit-virus program was closed
    >> The CPU is not overclocked.
    >> And, I am the Administrator.
    >>
    >> The card came in a Creative retail Box along with the input unit that
    >> mounts
    >> in the dri've bay. I can't recall what that is called.
    >>
    >> I have relocated the sound card to a slot that is 4 slots away from
    > the
    >> graphics card and slot away from another card, in this case an
    >> additional
    >> IDE dri've controller.
    >>
    >> I have performed the test you outlined. I found that I had to record
    >> using
    >> the 'line in' source input. And I had to playback using the 'wave'
    >> source.
    >> As far as that test is concerned, everything worked. However when I
    >> bring
    >> up Adobe Premeire Pro .5 I do not hear the audio when capturing, and,
    >> even
    >> though the audio meters in Premeire Pro in indicate that there is
    > audio
    >> playing from the audio track on playback, I hear nothing from the
    >> speakers.
    >>
    >> I then brought up the Creative Speaker Settings requester and did a
    >> diagnostic test. All tests indicated "pass". But when I click on the
    >> 'Speaker Settings' and perform the 'Speaker Test' I hear nothing. I
    >> should
    >> add that in both mixers, the Creative Surround Mixer and the Play
    >> Control
    >> mixer, all inputs and outputs are selected (not muted). Also when I
    >> performed this same test yesterday the 'Speaker Test' worked fine.
    >>
    >> On rebooting, the 'Windows XP' sound is heard from the speakers.
    >> Bringing
    >> up Adobe Premeire Pro .5, the audio played as expected. The 'Speaker
    >> Test'
    >> in the Creative Surround Mixer also worked as expected.
    >>
    >> I then recorded the rest of my program using the Adobe Premeire Pro
    > .5
    >> 'Capture' requester and when I tried to playback from within Adobe
    >> Premeire
    >> Pro .5 all I got was a constant tone (about 200 Hz), even though the
    >> audio
    >> meters in Adobe Premeire Pro .5 indicated that the audio was good and
    >> had
    >> no constant tone.
    >>
    >> I rebooted the computer and brought up Adobe Premeire Pro .5 and my
    >> program. Without making any changes to either mixers, Adobe Premeire
    > Pro
    >> .5
    >> performed, and the sound played, as expected. In the 'Play Control'
    >> mixer
    >> only the 'wave' was acti've. All the rest were muted. It was the same
    >> for
    >> the 'Creative Surround Mixer'.
    >>
    >> I am at a loss as to what the problem is. Any help would be
    >> appreciated.
    >>
    >> ...Bill Allen
    >> ----- Original Message -----
    >> From: "Creative Americas Customer Support"
    >> @customercare.creative.com
    >> To: "Bill Allen"
    >> Sent: Monday, February 06, 2006 9:42 PM
    >> Subject: Re: Creative System Information (English : Adobe Premeire Pro
    >> .5
    >> and Adobe Audition) (KMM933384I6636L0KM)
    >>
    >>
    >> Dear Bill,
    >>
    >> Thank you for contacting Creative Technical Support.
    >>
    >> With regards to the issue you are having, I would really appreciate it
    >> if you can provide me with the model number of the sound card. It
    >> should
    >> start with CT or SB followed by 4 numbers found on the sound card. I
    >> also need the serial number which can be found on the sticker and the
    >> ink stamp which is printed on the back of the card. This number will
    >> not
    >> be located on any of the stickers and it will not be labeled. It is a
    >> number that has been stamped on the card itself, possibly near the
    >> outer
    >> edge of the card to determine the best advice for you.
    >>
    >> Did the sound card come pre-installed in the PC, comes in a plastic
    >> cover or brown box or did it come in a Creative retail box package?
    >>
    >> Below is a link that may help with the location of the model number.
    >>
    >> Run a keyword search for SID2456 from the link below.
    >>
    Link removed
    >>
    >> I also need you to try the following recording test.
    >>
    >> SELECT THE RECORDING SOURCE IN SURROUND MIXER
    >> . Go to Start Programs Creative SB Audigy Surround Mixer
    >> 2. Click on the Recording Source (should be on the right side of the
    >> mixer under the REC label)
    >> 3. Change the recording source to Analog Mix
    >> 4. Mute the other analog sources (Mic, CD Audio, Auxiliary, Tad, PC
    >> speaker) that you don't want recorded with the audio stream.
    >> 5. You may wish to select "record without monitoring" by click on the
    >> (+) above the Analog Mix recording source. This keeps the source from
    >> playing out to speakers while recording
    >>
    >> TEST RECORD THE AUDIO
    >> . Go to Start Programs Accessories Multimedia Sound Recorder.
    >> 2. Click the Record button (red dot)
    >> 3. Talk into the microphone
    >> 4. Let it record the source for a little bit
    >> 5. Hit the Stop button (black square)
    >> 6. Hit the play button (single arrow pointing right)
    >> 7. You should now hear the audio that you recorded.
    >>
    >> If you are still having issues, I recommend you to ensure the
    > following
    >> for the audio installation and test:
    >>
    >> - The card is the only card installed other than the Graphics card.
    >> - The card is at least one empty slot away from the Graphics card.
    >> - Place the soundcard away from all the others.
    >> - That the card is seated properly in the PCI slot.
    >> - Move the PC's internal wires away from the soundcard.
    >> - That the on-board sound on your motherboard is disabled through the
    >> BIOS.
    >> - That the on-board gameport is disabled through the BIOS.
    >> - That your motherboard BIOS is up-to-date.
    >> - That the operating system is up-to-date with the latest service
    > packs
    >> and patches.
    >> - That there are no background applications open when you attempt the
    >> solution.
    >> - That the anti-virus program is disabled.
    >> - That if you are over-clocking your system, return all options to
    >> their
    >> recommended settings.
    >> - That you access the PC with administrator rights.
    >>
    >> Do reply back to me if you are still having problems with any error
    >> messages prompted. Thanks.
    >>
    >> For faster service please reply with previous correspondence when
    >> replying to this email.
    >>
    >> Best Regards
    >> ,
    >>
    >> Ronshone
    >> Technical Support
    >> Creative Labs Americas
    >>
    >>
    >>
    >> To provide feedback on your "Creative Experience" please click on the
    >> following link:
    >>
    Link removed
    >>
    >> This link is provided so that you may provide feedback on your
    >> "Creative
    >> Experience". If you require further troubleshooting or have additional
    >> questions simply reply to the original mail and we will be glad to
    >> assist you.
    >>
    >> Original Message Follows:
    >> ------------------------
    >> User Detail
    >> ----------------------------------------
    >> Name : Bill Allen
    >> Email Address : [email protected]
    >> Self Description : Intermediate PC User
    >>
    >> Creative Product Information
    >> ----------------------------------------
    >>
    >> Problem Type : I need help with a third-party software application
    >>
    >> Problem lies with:
    >> ----------------------------------------
    >> Adobe Premeire Pro .5 and Adobe Audition
    >>
    >> Customer's System Specification
    >> ----------------------------------------
    >>
    >>
    >> Detailed Problem Description
    >> ----------------------------------------
    >> I can hear sound from my computers speakers. The diagnostic tests
    >> performed by the Creative software are all "OK", but I cannot record
    >> audio with either of the two programs mentioned above. I have checked
    >> everything I can think of and all of the settings appear to be "OK".
    > I
    >> have also updated the driver for the sound card. What can I do?
    >>
    >> Attachment :
    >> [ Attachment Type: application/octet-stream Name: CTSi.cab]

    TeamRacing6 wrote:
     b noir,
    I can get itunes to start if I disable Bonjour or if I "repair" it first. Sometimes I can repair Bonjour though add/remove programs, sometimes it will only "repair" using WinRar. Sometimes I have to "repair" Bonjour 2 or 3 times to get iTunes to start.
    I have tried uninstalling and reinstalling at least a dozen times. I have tried redownloading iTunes at least 5 times and from different links. This leads me to believe that the dnssd.dll file is not itself corrupt, but this newest version is causing a conflict with XP somewhere somehow.
    Team, iTunes 10.2.2.12 has just been released. I installed it and checked, and BonJour's been updated to version 2.0.5.0, and there's a new 2.0.5.0 version of dnssd.dll on my system. So I reckon it's worth a try updating to that to see if it's of any help with your trouble.

  • Problem with TypeDef and Ring constants

    Hi folks!
    I've got a problem with my Ring-TypeDef.
    I defined a ring control as a Strict TypeDef, hoping that all constants of this Ring will be updated when I change the definition as it does with Enums.
    This does not work. Changes of the TypeDef take effect on the Ring control but not on the constants.
    Has anyone an idea how to fix or workaround this?
    TIA
    Kevin.

    Mark, as I understand it the idea with ring control/constants is that you can make pairs like the ones described:
    yes: 1
    no: 99
    cancel: -1
    but when you create a ring constant say, this feature is turned off, it behaves like a enum. In order to use this non continous numbering you need to uncheck "Sequential values" in propeties/Edit items. This took me some  time to find the first time, and today I again looked a good half hour for it again!
    Hope this was what you were asking.
    Ola

  • Good external HD? Also, problems with wired TM use?

    I have a multi part question here:
    I recently got a new MBP and I want to get an external hard drive to use with Time Machine. Is there any sort of consensus on which external hard drives generally work well? I have a 500 GB Western Digital MyBook that has been a constant source of problems. I frequently am unable to eject it and have had to use Disk Utility many times just to get my (old Powerbook G4) computer to see it. I really don't want to get another WD product. Are there any consistently good products out there?
    Also, I've just been perusing this forum. I see many people suffering with Snow Leopard and TM using wireless backup. Have there also been many problems with wired backups? I don't use wireless at home, which is where I will keep my TM backups.
    Finally, I move my computer around a lot so I won't have it plugged into its TM drive most of the time. I plan on plugging it in each evening before I go to sleep. Is that an appropriate method of using TM?

    Pondini wrote:
    That's why I'd recommend backing-up more often, but if you don't, another app may be better.
    CCC or SD are most often used to make full "bootable clones." When your hard drive fails (and
    they all do, sooner or later), you can boot and run from them immediately; with TM, you need to
    have the disk replaced (or have another external) to restore your system to.
    If anyone is going to take action based on the advice above (or other suggestions) they will need to recognize there is a different set of risks.
    When you make a clone of a machine you end up with a clone and you can boot from it.
    If you then make a fresh clone a day later you really need to have a different disk around or you are taking a lot of risk. The process of creating the new clone might fail. If it does and you do not have a second drive then you have lost the previous clone while creating the newer clone. In other words you have no backup.
    You really should have a series of disk drives so you can put a few good ones on the shelf while making a new copy. You might want to think about where you store them.
    Even when using TM you have to think about what will happen if the TM device fails.
    Conclusion?
    Some people do not make backups.
    Some people store only files they think are critical on a server in a cloud (like leaving emails on the Google server for gmail).
    Some make a back up to TM under the assumption they are really protecting against a failure with their computer but not a fire or other site wide problem.
    Some will use TM for backups and still use CC or similar to make a clone every so often. The failure states can vary so incremental backups make sense for some problems and a bootable close covers some other risks.
    If a person is really worried then a series of backups are needed with off-site storage for some or all of backups. That way the computer's data is protected from a local problems and from a site wide problem.
    Each person can choose what they want to do, what they afford and how they will contain or reduce the risks. Maybe not all risks are worth dealing with. Just think it through before you commit to a solution.
    John

  • Java API, problem with secondary keys using multi key creator

    Hi,
    I'm developing an application that inserts a few 100k or so records into a Queue DB, then access them using one of four Hash SecondaryDatabases. Three of these secondary dbs use a SecondaryMultiKeyCreator to generate the keys, and one uses a SecondaryKeyCreator. As a test, I'm trying to iterate through each secondary key. When trying to iterate through the keys of any of the secondary databases that use a SecondaryMultiKeyCreator, I have problems. I'm attempting to iterate through the keys by:
    1: creating a StoredMap of the SecondaryDatabase
    2: getting a StoredKeySet from said map
    3: getting a StoredIterator on said StoredKeySet
    4: iterate
    The first call to StoredIterator.next() fails at my key binding (TupleBinding) because it is only receiving 2 bytes of data for the key, when it should be getting more, so an Exception is thrown. I suspected a problem with my SecondaryMultiKeyCreator, so I added some debug code to check the size of the DatabaseEntries it creates immediately before adding them to the results key Set. It checks out right. I also checked my key binding like so:
    1: use binding to convert the key object to a DatabaseEntry
    2: use binding to convert the created DatabaseEntry back to a key object
    3: check to see if the old object contains the same data as the new one
    Everything checked out ok.
    What it boils down to is this: my key creator is adding DatabaseEntries of the correct size to the results set, but when the keys are being read back later on, my key binding is only receiving 2 bytes of data. For the one SecondaryDatabase that doesn't use a SecondaryMultiKeyCreator, but just a SecondaryKeyCreator, there are no issues and I am able to iterate through its secondary keys as expected.
    EDIT: New discovery: if I only add ONE DatabaseEntry to the results set in my SecondaryMultiKeyCreator, I am able to iterate through the keys as I would like to.
    Any ideas or suggestions?
    Thank you for your attention,
    -Justin
    Message was edited by:
    Steamroller

    Hi Justin,
    Sorry about the delayed response here. I have created a patch that resolves the problem.
    If you apply the patch to your 4.6.21 source tree, and then rebuild Berkeley DB, the improper behavior should be resolved.
    Regards,
    Alex
    diff -rc db/db_am.c db/db_am.c
    *** db/db_am.c     Thu Jun 14 04:21:30 2007
    --- db/db_am.c     Fri Jun 13 11:20:28 2008
    *** 331,338 ****
           F_SET(dbc, DBC_TRANSIENT);
    !      switch (flags) {
    !      case DB_APPEND:
                 * If there is an append callback, the value stored in
                 * data->data may be replaced and then freed.  To avoid
    --- 331,337 ----
           F_SET(dbc, DBC_TRANSIENT);
    !       if (flags == DB_APPEND && LIST_FIRST(&dbp->s_secondaries) == NULL) {
                 * If there is an append callback, the value stored in
                 * data->data may be replaced and then freed.  To avoid
    *** 367,388 ****
    -            * Secondary indices:  since we've returned zero from an append
    -            * function, we've just put a record, and done so outside
    -            * __dbc_put.  We know we're not a secondary-- the interface
    -            * prevents puts on them--but we may be a primary.  If so,
    -            * update our secondary indices appropriately.
    -            * If the application is managing this key's data, we need a
    -            * copy of it here.  It will be freed in __db_put_pp.
    -           DB_ASSERT(dbenv, !F_ISSET(dbp, DB_AM_SECONDARY));
    -           if (LIST_FIRST(&dbp->s_secondaries) != NULL &&
    -               (ret = __dbt_usercopy(dbenv, key)) == 0)
    -                ret = __db_append_primary(dbc, key, &tdata);
                 * The append callback, if one exists, may have allocated
                 * a new tdata.data buffer.  If so, free it.
    --- 366,371 ----
    *** 390,401 ****
                /* No need for a cursor put;  we're done. */
                goto done;
    !      default:
    !           /* Fall through to normal cursor put. */
    !           break;
    !      if (ret == 0)
                ret = __dbc_put(dbc,
                    key, data, flags == 0 ? DB_KEYLAST : flags);
    --- 373,379 ----
                /* No need for a cursor put;  we're done. */
                goto done;
    !      } else
                ret = __dbc_put(dbc,
                    key, data, flags == 0 ? DB_KEYLAST : flags);
    diff -rc db/db_cam.c db/db_cam.c
    *** db/db_cam.c     Tue Jun  5 21:46:24 2007
    --- db/db_cam.c     Thu Jun 12 16:41:29 2008
    *** 899,905 ****
           DB_ENV *dbenv;
           DB dbp, sdbp;
           DBC dbc_n, oldopd, opd, sdbc, *pdbc;
    !      DBT olddata, oldpkey, newdata, pkey, temppkey, tempskey;
           DBT all_skeys, skeyp, *tskeyp;
           db_pgno_t pgno;
           int cmp, have_oldrec, ispartial, nodel, re_pad, ret, s_count, t_ret;
    --- 899,905 ----
           DB_ENV *dbenv;
           DB dbp, sdbp;
           DBC dbc_n, oldopd, opd, sdbc, *pdbc;
    !      DBT olddata, oldpkey, newdata, pkey, temppkey, tempskey, tdata;
           DBT all_skeys, skeyp, *tskeyp;
           db_pgno_t pgno;
           int cmp, have_oldrec, ispartial, nodel, re_pad, ret, s_count, t_ret;
    *** 1019,1026 ****
            * should have been caught by the checking routine, but
            * add a sprinkling of paranoia.
    !      DB_ASSERT(dbenv, flags == DB_CURRENT || flags == DB_KEYFIRST ||
    !            flags == DB_KEYLAST || flags == DB_NOOVERWRITE);
            * We'll want to use DB_RMW in a few places, but it's only legal
    --- 1019,1027 ----
            * should have been caught by the checking routine, but
            * add a sprinkling of paranoia.
    !       DB_ASSERT(dbenv, flags == DB_APPEND || flags == DB_CURRENT ||
    !             flags == DB_KEYFIRST || flags == DB_KEYLAST ||
    !             flags == DB_NOOVERWRITE);
            * We'll want to use DB_RMW in a few places, but it's only legal
    *** 1048,1053 ****
    --- 1049,1107 ----
                     goto err;
                have_oldrec = 1; /* We've looked for the old record. */
    +      } else if (flags == DB_APPEND) {
    +           /*
    +            * With DB_APPEND, we need to do the insert to populate the
    +            * key value. So we swap the 'normal' order of updating
    +            * secondary / verifying foreign databases and inserting.
    +            *
    +            * If there is an append callback, the value stored in
    +            * data->data may be replaced and then freed.  To avoid
    +            * passing a freed pointer back to the user, just operate
    +            * on a copy of the data DBT.
    +            */
    +           tdata = *data;
    +           /*
    +            * If this cursor is going to be closed immediately, we don't
    +            * need to take precautions to clean it up on error.
    +            */
    +           if (F_ISSET(dbc_arg, DBC_TRANSIENT))
    +                dbc_n = dbc_arg;
    +           else if ((ret = __dbc_idup(dbc_arg, &dbc_n, 0)) != 0)
    +                goto err;
    +
    +           pgno = PGNO_INVALID;
    +
    +           /*
    +            * Append isn't a normal put operation;  call the appropriate
    +            * access method's append function.
    +            */
    +           switch (dbp->type) {
    +           case DB_QUEUE:
    +                if ((ret = __qam_append(dbc_n, key, &tdata)) != 0)
    +                     goto err;
    +                break;
    +           case DB_RECNO:
    +                if ((ret = __ram_append(dbc_n, key, &tdata)) != 0)
    +                     goto err;
    +                break;
    +           default:
    +                /* The interface should prevent this. */
    +                DB_ASSERT(dbenv,
    +                    dbp->type == DB_QUEUE || dbp->type == DB_RECNO);
    +
    +                ret = __db_ferr(dbenv, "DBC->put", 0);
    +                goto err;
    +           }
    +           /*
    +            * The append callback, if one exists, may have allocated
    +            * a new tdata.data buffer.  If so, free it.
    +            */
    +           FREE_IF_NEEDED(dbenv, &tdata);
    +           pkey.data = key->data;
    +           pkey.size = key->size;
    +           /* An append cannot be replacing an existing item. */
    +           nodel = 1;
           } else {
                /* Set pkey so we can use &pkey everywhere instead of key.  */
                pkey.data = key->data;
    *** 1400,1405 ****
    --- 1454,1465 ----
      skip_s_update:
    +       * If this is an append operation, the insert was done prior to the
    +       * secondary updates, so we are finished.
    +       */
    +      if (flags == DB_APPEND)
    +           goto done;
    +      /*
            * If we have an off-page duplicates cursor, and the operation applies
            * to it, perform the operation.  Duplicate the cursor and call the
            * underlying function.

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