Problem with ONlocation  CS 5.5

I  have  been using   Adobe production premium CS5 and  now CS5.5 for   1.5 years -  on of the best  features is   th e  workflow with  story thru onlocation to  premiere althought I  am  finding onlocation  not  to  be  a stable program somertimes.
My  recent issue is after  recording a shoot and  time stamping shots in  OL then importing with  automatch ( all works fine thru this  point) -  however if I  close the  OL file and re-open - #1 the  clips are not longer matched and I need to  re-match and   when this occurs all the meta-data  disappears???
If  I  open the  OL file  prior to matching - the  metadata is  right there where we  added it -  when I match the clips  it is still there.  I I import into Premiere via the media browsser and  OL project file link - the metadata does not transfer?  This problem is the same  using either a  PSC or MAC with the repsective  CS5.5  Prod Premium suite.
Whe nI was using  CS5 I did not  have this  issue that I  cna  rememebr?  Any insights?

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Similar Messages

  • Problem with Onlocation crashing - please help!

    Hi there - I am having a problem with OnLocation 5.5 crashing when I try to record in HDV. It works OK if I record in DV format. I want to be able to record to tape and Onlocation simultaneously - is it possible to do this when shooting in DV? Does anyone have any fixes for shooting using Onlocation and HDV?

    This is most likely the result of a bug where OnLocation sees another video device like a webcam as a supported camera. The workaround is to disable that other device or program. There are numerous forum threads on this issue. Here's one: http://forums.adobe.com/message/3895552#3895552

  • Multiple problems with installation and stop frame animation

    I have just spent 24 hours of increasing frustration trying to install and use On Location. I recently bought a Matrox RTX 2 Premiere CS3 desktop edit suite. On Location recognises any camera I attach via the drop down menu but will never display a video image or activate any capture commands. An afternoon with my dealer's tech support did not find a solution.
    Next I tried installing it on my Vaio laptop. It would not display the menu bar, but components would display, my camera was recognised, and I managed to capture avi type 2 files in mpeg at 1080i PAL. These will play back on the laptop in media player but crash Premiere when I import them. Matrox say these files should be supported. After these tests, OnLocation began to crash the Vaio as soon as I plugged in a camera. The Vaio presents a black screen and the OS freezes completely, requiring a hard boot for recovery.
    I have uninstalled it and attempted to install it in a brand new Vista HP laptop. The install crashes during activation. After 3 uninstall/reinstall attempts I gave up. I will now start again with a fresh install on the Vaio. Will report back if I make any progress today. Any suggestions meanwhile would be much appreciated.
    The holy grail, by any means possible, is to capture stop frame animations in HDV 1080i PAL format. I need one laptop to work for capture, then to transfer the animation files to the desktop for editing.
    many thanks

    Hi Martin,<br />Sorry to hear you're having such problems. I have no experience with Matrox system, so I cannot speak directly to compatibility with OnLocation CS3. For both computers, I'd be interested in seeing the system specs. If you're willing, how about sending the dxdiag file for each to me at [email protected] I'll see if anything jumps out at me.<br /><br />One detail that does not compute is your reference to recoring "avi type 2 files in mpeg at 1080i PAL." HDV content cannot be recorded to the AVI format. The only options are MPG and M2T. If the clips are indeed AVIs, then the camera must have been set to the DV mode.<br /><br />As for OnLocation crashing the computer so badly that a hard reboot is necessary, that generally points to some deeper problem in the computer's drivers or BIOS. When it gets into that state, have you tried bringing up Windows Task Manager (CTRL+SHIFT+ESCAPE) and killing the OnLocation process? I'm wondering if the system isn't totally locked up but appears to be so because on this low res display, OnLocation has basically taken over the whole display, so when it fails to launch, you can't see any other Windows controls. If this is the case, then deleting the AppProps file here: C:\Documents and Settings\<username>\Local Settings\Application Data\Adobe\OnLocation CS3.<br /><br />btw, the reason you see no menu bar is that the laptop's display is at the minimum for OnLocation CS3 (1024x768, if memory serves). The menu is shown only at higher display resoltions.

  • Synchronize problem with Timecode

    We timecode synced 3 sony ex3 cameras at a recent groundbreaking. After importing the mxf files into premiere cs 5.5 and put them on the timeline (separate video tracks for each camera angle) and I can't get the "synchronize timecode" button to be enabled (it stays grayed out) from the synchronize contextual menu.
    I can put the timecode effect on each of the clips and the timecode is in sync for each camera. I can put markers and sync that way but I did a timecode sync on the camera to skip a step.
    Here's another kicker. I know the timecode is correct because I put the clips into Final Cut Pro 6.0.6 and the clips line up without a hitch. I love FCP but it's on my personal computer at home and not the PC workstation at the studio.
    Hopefully someone else has encountered this and it's not just a PEBKAC error.

    I'm having the same problem. Although I have tried shorter files that should not have been spanned...
    A couple of interesting facts:
    The "Project>Clip>Modify>Interpret Footage" window has the "Timeline" option greyed out on MXF files (no matter how small).
    I can see the proper timeline by adding the timecode "Effect."
    I can automatically sync the MXF file with another file type (I used an AVI captured with OnLocation for this test)... but two MXF files will not auto sync with each other.
    I have seen in other forums that this is not a new problem. Does anyone have an answer yet?
    Thanks!

  • Using nvidia display adapter sted integrated graphics with onlocation

    Posted this yesterday and thought it was going into the Onlocation forum, but it showed up in the Premiere Pro forum.  Looks like all Onlocation posts are being directed to Premiere Pro forum.  The most recent posts to the Onlocation forum are a month old.  Maybe my mistake, I'm posting this again.  The top of my screen shows "Adobe Community>Premiere Pro>OnLocation:  Start a New Discussion in OnLocation.
    INITIAL POST:
    I'm attempting to ensure that Onlocation CS5 uses the fastest display adapter on my laptop.  I have a Lenovo laptop with an i7 processor running Windows 7 Professional 64 bit.  Under the Device Manager my listed display adapters include the integrated Intel(R) HD Graphics Family, and an Nvidia NWS 4200M card I bought to get the best possible performance when recording video with Onlocation.  I've read about using the Nvidia display panel to select the higher power Nvida display under MANAGE 3D Graphics:  Global Settings.  The choices are: 1 Auto Select.  2. HIgh Performance Nvidia Processor.  3. Integrated Graphics.
    I understand Auto Select is a battery saving device so the higher powered graphics card doesn't engage until it is needed.
    But...it seems as though this only anticipates the Nvidia card would be used for 3D gaming.   When I switch to "Program Settings" to add a program to the list that will always use the higher powered processor, Photoshop and Premiere and Encore are options, but On Location is not.
    In this situation, is Onlocation using the Nvidia processor or the built in graphics card?
    Should I use the BIOS setup to change the display adapter to nvidia?
    Or is there no advantage to switching to the Nvidia display because Onlocation is a two diminsional program?
    ADDITIONAL INFO:  I looked at my computer's BIOS and it looks like it's set to use the integrated graphics unless more display power is required, when it shifts to the invida card.  But I'd appreciate anyone with more knowledge about this weighing in.  Hate to think I spent more for an nvidia card if it's not being used.

    >Should I use the BIOS setup to change the display adapter to nvidia?
    Yes - Dual video laptop problems
    -http://helpx.adobe.com/premiere-pro/kb/error---preludevideo-play-modules.html
    -http://forums.adobe.com/thread/1001579
    -Use BIOS http://forums.adobe.com/thread/1019004?tstart=0
    -link to why http://forums.adobe.com/message/4685328
    -http://www.anandtech.com/show/4839/mobile-gpu-faceoff-amd-dynamic-switchable-graphics-vs-n vidia-optimus-technology/2

  • A problem with threads

    I am trying to implement some kind of a server listening for requests. The listener part of the app, is a daemon thread that listens for connections and instantiates a handling daemon thread once it gets some. However, my problem is that i must be able to kill the listening thread at the user's will (say via a sto button). I have done this via the Sun's proposed way, by testing a boolean flag in the loop, which is set to false when i wish to kill the thread. The problem with this thing is the following...
    Once the thread starts excecuting, it will test the flag, find it true and enter the loop. At some point it will LOCK on the server socket waiting for connection. Unless some client actually connects, it will keep on listening indefinatelly whithought ever bothering to check for the flag again (no matter how many times you set the damn thing to false).
    My question is this: Is there any real, non-theoretical, applied way to stop thread in java safely?
    Thank you in advance,
    Lefty

    This was one solution from the socket programming forum, have you tried this??
    public Thread MyThread extends Thread{
         boolean active = true;          
         public void run(){
              ss.setSoTimeout(90);               
              while (active){                   
                   try{                       
                        serverSocket = ss.accept();
                   catch (SocketTimeoutException ste){
                   // do nothing                   
         // interrupt thread           
         public void deactivate(){               
              active = false;
              // you gotta sleep for a time longer than the               
              // accept() timeout to make sure that timeout is finished.               
              try{
                   sleep(91);               
              }catch (InterruptedException ie){            
              interrupt();
    }

  • Problem with Threads and a static variable

    I have a problem with the code below. I am yet to make sure that I understand the problem. Correct me if I am wrong please.
    Code functionality:
    A timer calls SetState every second. It sets the state and sets boolean variable "changed" to true. Then notifies a main process thread to check if the state changed to send a message.
    The problem as far I understand is:
    Assume the timer Thread calls SetState twice before the main process Thread runs. As a result, "changed" is set to true twice. However, since the main process is blocked twice during the two calls to SetState, when it runs it would have the two SetState timer threads blocked on its synchronized body. It will pass the first one, send the message and set "changed" to false since it was true. Now, it will pass the second thread, but here is the problem, "changed" is already set to false. As a result, it won't send the message even though it is supposed to.
    Would you please let me know if my understanding is correct? If so, what would you propose to resolve the problem? Should I call wait some other or should I notify in a different way?
    Thanks,
    B.D.
    Code:
    private static volatile boolean bChanged = false;
    private static Thread objMainProcess;
       protected static void Init(){
            objMainProcess = new Thread() {
                public void run() {
                    while( objMainProcess == Thread.currentThread() ) {
                       GetState();
            objMainProcess.setDaemon( true );
            objMainProcess.start();
        public static void initStatusTimer(){
            if(objTimer == null)
                 objTimer = new javax.swing.Timer( 1000, new java.awt.event.ActionListener(){
                    public void actionPerformed( java.awt.event.ActionEvent evt){
                              SetState();
        private static void SetState(){
            if( objMainProcess == null ) return;
            synchronized( objMainProcess ) {
                bChanged = true;
                try{
                    objMainProcess.notify();
                }catch( IllegalMonitorStateException e ) {}
        private static boolean GetState() {
            if( objMainProcess == null ) return false;
            synchronized( objMainProcess ) {
                if( bChanged) {
                    SendMessage();
                    bChanged = false;
                    return true;
                try {
                    objMainProcess.wait();
                }catch( InterruptedException e ) {}
                return false;
        }

    Thanks DrClap for your reply. Everything you said is right. It is not easy to make them alternate since SetState() could be called from different places where the state could be anything else but a status message. Like a GREETING message for example. It is a handshaking message but not a status message.
    Again as you said, There is a reason I can't call sendMessage() inside setState().
    The only way I was able to do it is by having a counter of the number of notifies that have been called. Every time notify() is called a counter is incremented. Now instead of just checking if "changed" flag is true, I also check if notify counter is greater than zero. If both true, I send the message. If "changed" flag is false, I check again if the notify counter is greater than zero, I send the message. This way it works, but it is kind of a patch than a good design fix. I am yet to find a good solution.
    Thanks,
    B.D.

  • Problem with threads running javaw

    Hi,
    Having a problem with multi thread programming using client server sockets. The program works find when starting the the application in a console using java muti.java , but when using javaw multi.java the program doesnt die and have to kill it in the task manager. The program doesnt display any of my gui error messages either when the server disconnect the client. all works find in a console. any advice on this as I havent been able to understand why this is happening? any comment would be appreciated.
    troy.

    troy,
    Try and post a minimum code sample of your app which
    does not work.
    When using javaw, make sure you redirect the standard
    error and standard output streams to file.
    Graeme.Hi Graeme,
    I dont understand what you mean by redirection to file? some of my code below.
    The code works fine under a console, code is supposed to exit when the client (the other server )disconnects. the problem is that but the clientworker side of the code still works. which under console it doesnt.
    public class Server{
    ServerSocket aServerSocket;
    Socket dianosticsSocket;
    Socket nPortExpress;
    ClientListener aClientListener;
    LinkedList queue = new LinkedList();
    int port = 0;
    int clientPort = 0;
    String clientName = null;
    boolean serverAlive = true;
    * Server constructor generates a server
    * Socket and then starts a client threads.
    * @param aPort      socket port of local machine.
    public Server(int aPort, String aClientName, int aClientPort){
    port = aPort;
    clientName = aClientName;
    clientPort = aClientPort;
    try{
    // create a new thread
    aServerSocket = new ServerSocket(port) ;
    // connect to the nPortExpress
    aClientListener = new ClientListener(InetAddress.getByName(clientName), clientPort, queue,this);
    // aClientListener.setDaemon(true);
    aClientListener.start();
    // start a dianostic port
    DiagnosticsServer aDiagnosticsServer = new DiagnosticsServer(port,queue,aClientListener);
    // System.out.println("Server is running on port " + port + "...");
    // System.out.println("Connect to nPort");
    catch(Exception e)
    // System.out.println("ERROR: Server port " + port + " not available");
    JOptionPane.showMessageDialog(null, (e.toString()),"ERROR: Server port " + port + " not available", JOptionPane.ERROR_MESSAGE);
    serverAlive = false;
    System.exit(1);
    while(serverAlive&&aClientListener.hostSocket.isConnected()){
    try{
    // connect the client
    Socket aClient = aServerSocket.accept();
    //System.out.println("open client connection");
    //System.out.println("client local: "+ aClient.getLocalAddress().toString());
    // System.out.println("client localport: "+ aClient.getLocalPort());
    // System.out.println("client : "+ aClient.getInetAddress().toString());
    // System.out.println("client port: "+ aClient.getLocalPort());
    // make a new client thread
    ClientWorker clientThread = new ClientWorker(aClient, queue, aClientListener, false);
    // start thread
    clientThread.start();
    catch(Exception e)
    //System.out.println("ERROR: Client connection failure");
    JOptionPane.showMessageDialog(null, (e.toString()),"ERROR: Client connection failure", JOptionPane.ERROR_MESSAGE);
    }// end while
    } // end constructor Server
    void serverExit(){
         JOptionPane.showMessageDialog(null, "Server ","ERROR: nPort Failure", JOptionPane.ERROR_MESSAGE);
         System.exit(1);
    }// end class Server
    *** connect to another server
    public class ClientListener extends Thread{
    InetAddress hostName;
    int hostPort;
    Socket hostSocket;
    BufferedReader in;
    PrintWriter out;
    boolean loggedIn;
    LinkedList queue;      // reference to Server queue
    Server serverRef; // reference to main server
    * ClientListener connects to the host server.
    * @param aHostName is the name of the host eg server name or IP address.
    * @param aHostPort is a port number of the host.
    * @param aLoginName is the users login name.
    public ClientListener(InetAddress aHostName, int aHostPort,LinkedList aQueue,Server aServer)      // reference to Server queue)
    hostName = aHostName;
    hostPort = aHostPort;
    queue = aQueue;
    serverRef = aServer;      
    // connect to the server
    try{
    hostSocket = new Socket(hostName, hostPort);
    catch(IOException e){
    //System.out.println("ERROR: Connection Host Failed");
    JOptionPane.showMessageDialog(null, (e.toString()),"ERROR: Connection to nPort Failed", JOptionPane.ERROR_MESSAGE);     
    System.exit(0);
    } // end constructor ClientListener
    ** multi client connection server
    ClientWorker(Socket aSocket,LinkedList aQueue, ClientListener aClientListener, boolean diagnostics){
    queue = aQueue;
    addToQueue(this);
    client = aSocket;
    clientRef = aClientListener;
    aDiagnostic = diagnostics;
    } // end constructor ClientWorker
    * run method is the main loop of the server program
    * in change of handle new client connection as well
    * as handle all messages and errors.
    public void run(){
    boolean alive = true;
    String aSubString = "";
    in = null;
    out = null;
    loginName = "";
    loggedIn = false;
    while (alive && client.isConnected()&& clientRef.hostSocket.isConnected()){
    try{
    in = new BufferedReader(new InputStreamReader(client.getInputStream()));
    out = new PrintWriter(new OutputStreamWriter(client.getOutputStream()));
    if(aDiagnostic){
    out.println("WELCOME to diagnostics");
    broadCastDia("Connect : diagnostics "+client.getInetAddress().toString());
    out.flush();
    else {       
    out.println("WELCOME to Troy's Server");
    broadCastDia("Connect : client "+client.getInetAddress().toString());
         out.flush();
    String line;
    while(((line = in.readLine())!= null)){
    StringTokenizer aStringToken = new StringTokenizer(line, " ");
    if(!aDiagnostic){
    broadCastDia(line);
    clientRef.sendMessage(line); // send mesage out to netExpress
    out.println(line);
    out.flush();
    else{
    if(line.equals("GETIPS"))
    getIPs();
    else{
    clientRef.sendMessage(line); // send mesage out to netExpress
    out.println(line);
    out.flush();
    } // end while
    catch(Exception e){
    // System.out.println("ERROR:Client Connection reset");
                             JOptionPane.showMessageDialog(null, (e.toString()),"ERROR:Client Connection reset", JOptionPane.ERROR_MESSAGE);     
    try{
    if(aDiagnostic){
    broadCastDia("Disconnect : diagnostics "+client.getInetAddress().toString());
    out.flush();
    else {       
    broadCastDia("Disconnect : client "+client.getInetAddress().toString());
         out.flush();
    // close the buffers and connection;
    in.close();
    out.close();
    client.close();
    // System.out.println("out");
    // remove from list
    removeThreadQueue(this);
    alive = false;
    catch(Exception e){
    // System.out.println("ERROR: Client Connection reset failure");
    JOptionPane.showMessageDialog(null, (e.toString()),"ERROR: Client Connection reset failure", JOptionPane.ERROR_MESSAGE);     
    }// end while
    } // end method run
    * method run - Generates io stream for communicating with the server and
    * starts the client gui. Run also parses the input commands from the server.
    public void run(){
    boolean alive = true;
    try{
    // begin to life the gui
    // aGuiClient = new ClientGui(hostName.getHostName(), hostPort, loginName, this);
    // aGuiClient.show();
    in = new BufferedReader(new InputStreamReader(hostSocket.getInputStream()));
    out = new PrintWriter(new OutputStreamWriter(hostSocket.getOutputStream()));
    while (alive && hostSocket.isConnected()){
    String line;
    while(((line = in.readLine())!= null)){
    System.out.println(line);
    broadCast(line);
    } // end while
    } // end while
    catch(Exception e){
    //     System.out.println("ERRORa Connection to host reset");
    JOptionPane.showMessageDialog(null, (e.toString()),"ERROR: Connection to nPort reset", JOptionPane.ERROR_MESSAGE);
    try{
    hostSocket.close();
         }catch(Exception a){
         JOptionPane.showMessageDialog(null, (a.toString()),"ERROR: Exception", JOptionPane.ERROR_MESSAGE);
    alive = false;
    System.exit(1);
    } // end method run

  • Problem with threads and camera.

    Hi everybody!
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            new Thread(new Runnable(){
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            }).start();
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                    } catch(Exception e) {
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                    display.setCurrent(displayPhoto);
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    I don't know why. In my opinion performing.isShown() method isn't working correctly.
    Does anyone have some idea how to use threads here?

    Hi,
    I've finally managed to work this fine.
    The code:
           Object o = new Object();
           display.setCurrent(perform);               
            new Thread(new Runnable(){
                public void run() {               
                    while(!performing.isShown()){
                        Thread.yield();
                   synchronized(o) {
                      o.notify();
            }).start();
            new Thread(new Runnable(){
                public void run() {
                    try {
                        synchronized(o) {
                           o.wait(1);
                    } catch(Exception e) {
                        exceptionHandler(e);
                    photo = camera.snapshot();                               
                    display.setCurrent(displayPhoto);
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  • Problem with threads hanging

    We have a problem where our application stops responding after a few days of usage. Things will for fine for a day or two, and then pretty quickly threads will start getting hung up, usually in places where they are allocating memory
    We are running WebLogic 8.1 SP2 on Sun JDK 1.4.2_04 on Solaris 8 using the alternate threading model and the -server hotspot vm. We are running pretty much the same code that we had no problems with under WebLogic 6.1 SP4 and Sun JDK 1.3.1.
    A thread dump usually shows that some or all of our execute threads are in the state "waiting for monitor entry" even though they are not currently waiting on any java locks. Here is a sample thread from the thread dump (we have ~120 threads so I don't want to post the full dump).
    =============================================================================================
    "ExecuteThread: '8' for queue: 'itgCrmWarExecutionQueue'" daemon prio=5 tid=0x005941d0 nid=0x2c waiting for monitor entry [c807f000..c807fc28]
    at java.lang.String.substring(String.java:1446)
    at java.lang.String.substring(String.java:1411)
    at weblogic.servlet.internal.ServletRequestImpl.getRelativeUri(ServletRequestImpl.java:1872)
    at weblogic.servlet.internal.WebAppServletContext.invokeServlet(WebAppServletContext.java:3492)
    at weblogic.servlet.internal.ServletRequestImpl.execute(ServletRequestImpl.java:2585)
    at weblogic.kernel.ExecuteThread.execute(ExecuteThread.java:197)
    at weblogic.kernel.ExecuteThread.run(ExecuteThread.java:170)
    =============================================================================================
    String.java line 1446 for this jdk allocates a new String object, and all the other threads in this state also are creating new objects or arrays, etc.
    We've done a pstack on this process when it's in this state, and the threads that are in the "waiting for monitor entry" that look like they're allocating memory are all waiting on the same lwp_mutex_lock with some allocation method that's calling into the native TwoGenerationCollectorPolicy.mem_allocate_work (see pstack output below for the same thread as in the thread dump above)
    =============================================================================================
    ----------------- lwp# 44 / thread# 44 --------------------
    ff31f364 lwp_mutex_lock (e3d70)
    fee92384 __1cNObjectMonitorGenter26MpnGThread__v_ (5000, 525c, 5000, 50dc, 4800, 4af0) + 2d8
    fee324d4 __1cSObjectSynchronizerKfast_enter6FnGHandle_pnJBasicLock_pnGThread__v_ (c807f65c, c807f7d4, 5941d0, 0, 35d654, fee328ec) + 68
    fee32954 __1cQinstanceRefKlassZacquire_pending_list_lock6FpnJBasicLock__v_ (c807f7d4, ff170000, d4680000, 4491d4, fee1bc2c,
    0) + 78
    fee3167c __1cPVM_GC_OperationNdoit_prologue6M_i_ (c807f7bc, 4400, ff170000, 2d2b8, 4a6268, c807fa18) + 38
    fee2e0b0 __1cIVMThreadHexecute6FpnMVM_Operation__v_ (c807f7bc, 963a8, 0, 0, 1, 0) + 90
    fed2c2a4 __1cbCTwoGenerationCollectorPolicyRmem_allocate_work6MIii_pnIHeapWord__ (962c0, ff1c29ec, ff1c297c, ff131a26, 4800, 4998) + 160
    fed22940 __1cNinstanceKlassRallocate_instance6MpnGThread__pnPinstanceOopDesc__ (ee009020, 5941d0, 15ca581, 3647f0, 4a6268, c807f8c8) + 180
    fed34928 __1cLOptoRuntimeFnew_C6FpnMklassOopDesc_pnKJavaThread__v_ (ee009018, 5941d0, 0, 0, 0, 0) + 28
    fa435a58 ???????? (ee009018, e86de, 15ca4de, 50dc, 5941d0, c807f9c8)
    fb36f9a4 ???????? (0, d412ccd8, ee046c28, ff170000, 0, 0)
    fad8b278 ???????? (ee046c28, d6000c90, ee046530, 8, db8e8450, c807f9e8)
    fad62abc ???????? (d412ccd8, ee046530, d6000c90, ee3bfa38, 8, c807fa18)
    fa4b3c38 ???????? (c807fb9c, 0, f2134700, fa415e50, 8, c807faa8)
    fa40010c ???????? (c807fc28, c807fe90, a, ee9e1e20, 4, c807fb40)
    fed5d48c __1cJJavaCallsLcall_helper6FpnJJavaValue_pnMmethodHandle_pnRJavaCallArguments_pnGThread__v_ (c807fe88, c807fcf0, c807fda8, 5941d0, 5941d0, c807fd00) + 27c
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    fee5e8dc __1cJJavaCallsMcall_virtual6FpnJJavaValue_nGHandle_nLKlassHandle_nMsymbolHandle_5pnGThread__v_ (c807fe88, c807fe84, c807fe7c, c807fe74, c807fe6c, 5941d0) + 6c
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    Java(TM) 2 Runtime Environment, Standard Edition (build 1.4.2_13-b06)
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    jload.log ###########
    12.03.07 22:06 com.sap.inst.jload.Jload main
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    Bernd

    Hello Kairat,
    Please follow the below mentioned guide to install it.
    Check all the parameters to set and run pre requisite checker before starting installation.
    Keep in mind that before starting any SAP installation you should always run prerequisite checker.
    https://websmp205.sap-ag.de/instguides --> SAP Netweaver -->SAP Netweaver 7.0 -- > Installations --> EHP2
    Regards,
    Amit Barnawal

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    >> I can't really give you a solution or specific recommendation since I did not saw this error yet myself, but on your own risk you can try:
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