Problem with swatches
I am having trouble moving swatches into the swatch window so I can use them to fill as a pattern. Most of the time I can move the swatch into the swatch window, but sometimes they won't work -- I've only experienced this problem with CS6 -- never in the earlier versions. thanks
You may have an offending element (dashed stroke, placed image). For example this one wont work
Did you place an unfilled, unstroked bounding box behind the lines to create a pattern tile?
Try drawing a simple rectanlge and making a pattern swatch, if that works, most likey you have an offending element.
The reason the example I gave does not workj is the stroke is a pattern, so nested pattern.
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Also make sure you have the stroke selected - if you don't have everything selected, either the fill or stroke will show no color and dim depending on the selection. -
I am using Adobe Suite CS4 and have had no problems with it until today. InDesign, Photoshop and Illustrator keep crashing!! I've uninstalled and reinstalled to no avail. I've also cleared the cache. Help!
Ok, thanks for your help. I believe I pasted all the info from your answer. Since Photoshop and inDesign are crashing as well, will you need that too?
May 8 16:04:41 iMac com.apple.launchd.peruser.501[126] ([0x0-0x4d04d].com.adobe.illustrator[493]): Job appears to have crashed: Segmentation fault: 11
May 8 16:04:42 iMac ReportCrash[496]: Saved crash report for Adobe Illustrator[493] version 367 (14.0.0) to /Users//Library/Logs/DiagnosticReports/Adobe Illustrator_2014-05-08-160442_-iMac.crash
May 8 16:04:42 -iMac ReportCrash[496]: Removing excessive log: file://localhost/Users/xxxxxx/Library/Logs/DiagnosticReports/Adobe%20Illustrato r_2014-05-06-152657_-iMac.crash
Process: Adobe Illustrator [273]
Path: /Applications/Adobe Illustrator CS4/Adobe Illustrator.app/Contents/MacOS/Adobe Illustrator
Identifier: com.adobe.illustrator
Version: 367 (14.0.0)
Code Type: X86 (Native)
Parent Process: launchd [131]
Date/Time: 2014-05-06 15:29:44.038 -0700
OS Version: Mac OS X 10.7.5 (11G63b)
Report Version: 9
Interval Since Last Report: 353 sec
Crashes Since Last Report: 6
Per-App Interval Since Last Report: 11182846 sec
Per-App Crashes Since Last Report: 7
Anonymous UUID:
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_ADDRESS at 0x00000000ffffff5a
VM Regions Near 0xffffff5a:
--> shared memory 00000000ffff0000-00000000ffff2000 [ 8K] r-x/r-x SM=SHM
Application Specific Information:
objc[273]: garbage collection is OFF
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 AdobePDFL 0x024104cd ASrealloc + 737
1 AdobePDFL 0x0236f588 CosDocEnumEOFs + 27326
2 AdobePDFL 0x0236d907 CosDocEnumEOFs + 20029
3 AdobePDFL 0x0236fd46 CosDocEnumEOFs + 29308
4 AdobePDFL 0x0227d782 ASTextIsEmpty + 1146
5 AdobePDFL 0x0212779f PDFontPSFlushIncrGlyphList + 65853
6 AdobePDFL 0x02127966 PDFontPSFlushIncrGlyphList + 66308
7 AdobePDFL 0x02129f93 PDFontPSFlushIncrGlyphList + 76081
8 AdobePDFL 0x0212cae6 PDFontPSFlushIncrGlyphList + 87172
9 AdobePDFL 0x02111b26 PDFLPrintDoc + 6322
10 AdobePDFL 0x021dccac PDSetHostEncoding + 2412
11 AdobePDFL 0x021dce02 PDSetHostEncoding + 2754
12 AdobePDFL 0x02114eba PDFLInitFriends + 2122
13 AdobePDFL 0x021149c8 PDFLInitFriends + 856
14 com.adobe.illustrator.plugins.PDF Suite 0x16884096 PluginMain + 163654
15 com.adobe.illustrator.plugins.PDF Suite 0x16883b61 PluginMain + 162321
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17 com.adobe.illustrator.plugins.PDF Suite 0x16862872 PluginMain + 26402
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28 com.adobe.illustrator 0x00b0517a AWS_CUI_RevertAlert(OpaqueWindowPtr*, adobe::aws::gen::String<unsigned short>&, adobe::aws::gen::String<unsigned short>&) + 524022
29 com.adobe.illustrator 0x00a181df AWS_CUI_GetVersionComments(OpaqueWindowPtr*, adobe::q::QDocument&, adobe::q::QString&, adobe::q::QAttributeList&, adobe::q::QDocument*, adobe::q::QProject*, long) + 43387
30 com.adobe.illustrator 0x0004210a 0x1000 + 266506
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34 com.adobe.illustrator.plugins.PDF Format 0x10122118 0x1010f000 + 78104
35 com.adobe.coretech.adm 0x0dd83d85 0xdd7b000 + 36229
36 com.adobe.coretech.adm 0x0dd8c62f 0xdd7b000 + 71215
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61 com.apple.HIToolbox 0x93410a86 AEProcessAppleEvent + 103
62 com.apple.HIToolbox 0x9359ead1 AEProcessEvent + 162
63 com.apple.HIToolbox 0x9349752f HIStdAppHandler::HandleEvent(OpaqueEventHandlerCallRef*, TCarbonEvent&) + 181
64 com.apple.HIToolbox 0x934984ce TEventHandler::EventHandler(OpaqueEventHandlerCallRef*, OpaqueEventRef*, void*) + 58
65 com.apple.HIToolbox 0x9358bc0c _InvokeEventHandlerUPP(OpaqueEventHandlerCallRef*, OpaqueEventRef*, void*, long (*)(OpaqueEventHandlerCallRef*, OpaqueEventRef*, void*)) + 36
66 com.apple.HIToolbox 0x93407313 _ZL23DispatchEventToHandlersP14EventTargetRecP14OpaqueEventRefP14HandlerCallRec + 1602
67 com.apple.HIToolbox 0x93406790 _ZL30SendEventToEventTargetInternalP14OpaqueEventRefP20OpaqueEventTargetRefP14H andlerCallRec + 482
68 com.apple.HIToolbox 0x934065a8 SendEventToEventTargetWithOptions + 75
69 com.apple.HIToolbox 0x9341c1c6 _ZL29ToolboxEventDispatcherHandlerP25OpaqueEventHandlerCallRefP14OpaqueEventRef Pv + 3152
70 com.apple.HIToolbox 0x934077ce _ZL23DispatchEventToHandlersP14EventTargetRecP14OpaqueEventRefP14HandlerCallRec + 2813
71 com.apple.HIToolbox 0x93406790 _ZL30SendEventToEventTargetInternalP14OpaqueEventRefP20OpaqueEventTargetRefP14H andlerCallRec + 482
72 com.apple.HIToolbox 0x9341b571 SendEventToEventTarget + 76
73 com.adobe.illustrator 0x00080d3e 0x1000 + 523582
74 com.apple.HIToolbox 0x9358bc0c _InvokeEventHandlerUPP(OpaqueEventHandlerCallRef*, OpaqueEventRef*, void*, long (*)(OpaqueEventHandlerCallRef*, OpaqueEventRef*, void*)) + 36
75 com.apple.HIToolbox 0x93407313 _ZL23DispatchEventToHandlersP14EventTargetRecP14OpaqueEventRefP14HandlerCallRec + 1602
76 com.apple.HIToolbox 0x93406790 _ZL30SendEventToEventTargetInternalP14OpaqueEventRefP20OpaqueEventTargetRefP14H andlerCallRec + 482
77 com.apple.HIToolbox 0x934065a8 SendEventToEventTargetWithOptions + 75
78 com.apple.HIToolbox 0x9341c1c6 _ZL29ToolboxEventDispatcherHandlerP25OpaqueEventHandlerCallRefP14OpaqueEventRef Pv + 3152
79 com.apple.HIToolbox 0x934077ce _ZL23DispatchEventToHandlersP14EventTargetRecP14OpaqueEventRefP14HandlerCallRec + 2813
80 com.apple.HIToolbox 0x93406790 _ZL30SendEventToEventTargetInternalP14OpaqueEventRefP20OpaqueEventTargetRefP14H andlerCallRec + 482
81 com.apple.HIToolbox 0x9341b571 SendEventToEventTarget + 76
82 com.apple.HIToolbox 0x9358ba58 ToolboxEventDispatcher + 82
83 com.apple.HIToolbox 0x9358bb87 RunApplicationEventLoop + 236
84 com.adobe.illustrator 0x00080f83 0x1000 + 524163
85 com.adobe.illustrator 0x000d84ab 0x1000 + 881835
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Thread 1:: Dispatch queue: com.apple.libdispatch-manager
0 libsystem_kernel.dylib 0x95f0a90a kevent + 10
1 libdispatch.dylib 0x96fb6e04 _dispatch_mgr_invoke + 969
2 libdispatch.dylib 0x96fb5853 _dispatch_mgr_thread + 53
Thread 2:
0 libsystem_kernel.dylib 0x95f0a02e __workq_kernreturn + 10
1 libsystem_c.dylib 0x95542ccf _pthread_wqthread + 773
2 libsystem_c.dylib 0x955446fe start_wqthread + 30
Thread 3:
0 libsystem_kernel.dylib 0x95f0a02e __workq_kernreturn + 10
1 libsystem_c.dylib 0x95542ccf _pthread_wqthread + 773
2 libsystem_c.dylib 0x955446fe start_wqthread + 30
Thread 4:
0 libsystem_kernel.dylib 0x95f0983e __psynch_cvwait + 10
1 libsystem_c.dylib 0x95544e78 _pthread_cond_wait + 914
2 libsystem_c.dylib 0x954ec82a pthread_cond_wait + 48
3 com.adobe.amt.services 0x047c9552 AMTConditionLock::LockWhenCondition(int) + 46
4 com.adobe.amt.services 0x047c4995 _AMTThreadedPCDService::PCDThreadWorker(_AMTThreadedPCDService*) + 115
5 com.adobe.amt.services 0x047c95b0 AMTThread::Worker(void*) + 20
6 libsystem_c.dylib 0x95540ed9 _pthread_start + 335
7 libsystem_c.dylib 0x955446de thread_start + 34
Thread 5:
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1 libsystem_c.dylib 0x95544e78 _pthread_cond_wait + 914
2 libsystem_c.dylib 0x95544f7b pthread_cond_timedwait_relative_np + 47
3 com.apple.CoreServices.CarbonCore 0x9ad0f3a7 TSWaitOnConditionTimedRelative + 178
4 com.apple.CoreServices.CarbonCore 0x9ad0f11d TSWaitOnSemaphoreCommon + 490
5 com.apple.CoreServices.CarbonCore 0x9ad0ef2e TSWaitOnSemaphoreRelative + 24
6 com.apple.CoreServices.CarbonCore 0x9ad84398 TimerThread + 292
7 libsystem_c.dylib 0x95540ed9 _pthread_start + 335
8 libsystem_c.dylib 0x955446de thread_start + 34
Thread 6:
0 libsystem_kernel.dylib 0x95f0983e __psynch_cvwait + 10
1 libsystem_c.dylib 0x95544e21 _pthread_cond_wait + 827
2 libsystem_c.dylib 0x954f542c pthread_cond_wait$UNIX2003 + 71
3 com.apple.CoreServices.CarbonCore 0x9ad9de62 TSWaitOnCondition + 124
4 com.apple.CoreServices.CarbonCore 0x9ad0f37d TSWaitOnConditionTimedRelative + 136
5 com.apple.CoreServices.CarbonCore 0x9ad7167f MPWaitOnQueue + 200
6 AdobeACE 0x0130a38d 0x12d9000 + 201613
7 AdobeACE 0x01309d85 0x12d9000 + 200069
8 com.apple.CoreServices.CarbonCore 0x9ad725e0 PrivateMPEntryPoint + 68
9 libsystem_c.dylib 0x95540ed9 _pthread_start + 335
10 libsystem_c.dylib 0x955446de thread_start + 34
Thread 7:
0 libsystem_kernel.dylib 0x95f0983e __psynch_cvwait + 10
1 libsystem_c.dylib 0x95544e21 _pthread_cond_wait + 827
2 libsystem_c.dylib 0x954f542c pthread_cond_wait$UNIX2003 + 71
3 com.apple.CoreServices.CarbonCore 0x9ad9de62 TSWaitOnCondition + 124
4 com.apple.CoreServices.CarbonCore 0x9ad0f37d TSWaitOnConditionTimedRelative + 136
5 com.apple.CoreServices.CarbonCore 0x9ad7167f MPWaitOnQueue + 200
6 AdobeACE 0x0130a38d 0x12d9000 + 201613
7 AdobeACE 0x01309d85 0x12d9000 + 200069
8 com.apple.CoreServices.CarbonCore 0x9ad725e0 PrivateMPEntryPoint + 68
9 libsystem_c.dylib 0x95540ed9 _pthread_start + 335
10 libsystem_c.dylib 0x955446de thread_start + 34
Thread 8:
0 libsystem_kernel.dylib 0x95f0983e __psynch_cvwait + 10
1 libsystem_c.dylib 0x95544e21 _pthread_cond_wait + 827
2 libsystem_c.dylib 0x954f542c pthread_cond_wait$UNIX2003 + 71
3 com.apple.CoreServices.CarbonCore 0x9ad9de62 TSWaitOnCondition + 124
4 com.apple.CoreServices.CarbonCore 0x9ad0f37d TSWaitOnConditionTimedRelative + 136
5 com.apple.CoreServices.CarbonCore 0x9ad7167f MPWaitOnQueue + 200
6 AdobeACE 0x0130a38d 0x12d9000 + 201613
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8 com.apple.CoreServices.CarbonCore 0x9ad725e0 PrivateMPEntryPoint + 68
9 libsystem_c.dylib 0x95540ed9 _pthread_start + 335
10 libsystem_c.dylib 0x955446de thread_start + 34
Thread 9:
0 libsystem_kernel.dylib 0x95f07c22 mach_msg_trap + 10
1 libsystem_kernel.dylib 0x95f071f6 mach_msg + 70
2 com.macromedia.Flash Player.authplaylib 0x1390763e ExternalPlayer_Initialize + 1865604
3 libsystem_c.dylib 0x95540ed9 _pthread_start + 335
4 libsystem_c.dylib 0x955446de thread_start + 34
Thread 10:
0 libsystem_kernel.dylib 0x95f0983e __psynch_cvwait + 10
1 libsystem_c.dylib 0x95544e78 _pthread_cond_wait + 914
2 libsystem_c.dylib 0x954ec82a pthread_cond_wait + 48
3 com.macromedia.Flash Player.authplaylib 0x13733ba6 0x1344c000 + 3046310
4 com.macromedia.Flash Player.authplaylib 0x13755f81 ExternalPlayer_Initialize + 90311
5 com.macromedia.Flash Player.authplaylib 0x13733f98 0x1344c000 + 3047320
6 libsystem_c.dylib 0x95540ed9 _pthread_start + 335
7 libsystem_c.dylib 0x955446de thread_start + 34
Thread 11:
0 libsystem_kernel.dylib 0x95f0983e __psynch_cvwait + 10
1 libsystem_c.dylib 0x95544e78 _pthread_cond_wait + 914
2 libsystem_c.dylib 0x954ec82a pthread_cond_wait + 48
3 com.macromedia.Flash Player.authplaylib 0x13733ba6 0x1344c000 + 3046310
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5 com.macromedia.Flash Player.authplaylib 0x13733f98 0x1344c000 + 3047320
6 libsystem_c.dylib 0x95540ed9 _pthread_start + 335
7 libsystem_c.dylib 0x955446de thread_start + 34
Thread 12:
0 libsystem_kernel.dylib 0x95f0983e __psynch_cvwait + 10
1 libsystem_c.dylib 0x95544e78 _pthread_cond_wait + 914
2 libsystem_c.dylib 0x954ec82a pthread_cond_wait + 48
3 com.macromedia.Flash Player.authplaylib 0x13733ba6 0x1344c000 + 3046310
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6 libsystem_c.dylib 0x95540ed9 _pthread_start + 335
7 libsystem_c.dylib 0x955446de thread_start + 34
Thread 13:
0 libsystem_kernel.dylib 0x95f0983e __psynch_cvwait + 10
1 libsystem_c.dylib 0x95544e78 _pthread_cond_wait + 914
2 libsystem_c.dylib 0x954ec82a pthread_cond_wait + 48
3 com.macromedia.Flash Player.authplaylib 0x13733ba6 0x1344c000 + 3046310
4 com.macromedia.Flash Player.authplaylib 0x13755f81 ExternalPlayer_Initialize + 90311
5 com.macromedia.Flash Player.authplaylib 0x13733f98 0x1344c000 + 3047320
6 libsystem_c.dylib 0x95540ed9 _pthread_start + 335
7 libsystem_c.dylib 0x955446de thread_start + 34
Thread 14:
0 libsystem_kernel.dylib 0x95f07d36 mach_wait_until + 10
1 libsystem_c.dylib 0x954ee439 nanosleep + 388
2 com.adobe.illustrator.plugins.Scripting Support 0x0e46489d PluginMain + 458031
3 com.adobe.illustrator.plugins.Scripting Support 0x0e4648fd PluginMain + 458127
4 com.adobe.illustrator.plugins.Scripting Support 0x0e468402 PluginMain + 473236
5 com.adobe.illustrator.plugins.Scripting Support 0x0e464bbf PluginMain + 458833
6 libsystem_c.dylib 0x95540ed9 _pthread_start + 335
7 libsystem_c.dylib 0x955446de thread_start + 34
Thread 0 crashed with X86 Thread State (32-bit):
eax: 0xffffff4a ebx: 0x0236f46a ecx: 0x0000000f edx: 0xbfff75ae
edi: 0xffffff4a esi: 0x00000642 ebp: 0xbfff7558 esp: 0xbfff7540
ss: 0x00000023 efl: 0x00010282 eip: 0x024104cd cs: 0x0000001b
ds: 0x00000023 es: 0x00000023 fs: 0x00000000 gs: 0x0000000f
cr2: 0xffffff5a
Logical CPU: 0
Binary Images:
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Problem with a long tracks like audiobooks, half or more then hour
Please, help me to solve the problem with forwarding or other navigation with long tracks... when i try to forward some long track my ipad do it with repeating of short pieces of that track, twice or more... but the time counter are working correctly and count all the time. At last i have a track forwarded to the midlle or less but ipod thinks that is the end of the track and switching to the next
Rustam,
I think the best way to do it is to create linking text boxes, so that the overflow of text from one box appears in the linked box on the next page.
To do this, go to View > Show Layout, then click in the gray margin area to make your cursor disappear. Now when you insert a text box, it will be defined as Fixed On Page, allowing you to move it wherever you want. Insert the first box, then click on the little blue "ear" on the lower right of the box. That will create a second, linked box. Drag that second box to the next page. Move and expand the two boxes as needed.
Adding a background color to text is easy. Whether the text is on the main text layer or in a text box, highlight the text, click on the Text inspector > More button, then check the Paragraph Fill box. From there, click on the color box, crayons, then choose the color you want in the background. Drag that color from the swatch into the paragraph.
-Dennis -
I am trying to implement some kind of a server listening for requests. The listener part of the app, is a daemon thread that listens for connections and instantiates a handling daemon thread once it gets some. However, my problem is that i must be able to kill the listening thread at the user's will (say via a sto button). I have done this via the Sun's proposed way, by testing a boolean flag in the loop, which is set to false when i wish to kill the thread. The problem with this thing is the following...
Once the thread starts excecuting, it will test the flag, find it true and enter the loop. At some point it will LOCK on the server socket waiting for connection. Unless some client actually connects, it will keep on listening indefinatelly whithought ever bothering to check for the flag again (no matter how many times you set the damn thing to false).
My question is this: Is there any real, non-theoretical, applied way to stop thread in java safely?
Thank you in advance,
LeftyThis was one solution from the socket programming forum, have you tried this??
public Thread MyThread extends Thread{
boolean active = true;
public void run(){
ss.setSoTimeout(90);
while (active){
try{
serverSocket = ss.accept();
catch (SocketTimeoutException ste){
// do nothing
// interrupt thread
public void deactivate(){
active = false;
// you gotta sleep for a time longer than the
// accept() timeout to make sure that timeout is finished.
try{
sleep(91);
}catch (InterruptedException ie){
interrupt();
} -
Problem with Threads and a static variable
I have a problem with the code below. I am yet to make sure that I understand the problem. Correct me if I am wrong please.
Code functionality:
A timer calls SetState every second. It sets the state and sets boolean variable "changed" to true. Then notifies a main process thread to check if the state changed to send a message.
The problem as far I understand is:
Assume the timer Thread calls SetState twice before the main process Thread runs. As a result, "changed" is set to true twice. However, since the main process is blocked twice during the two calls to SetState, when it runs it would have the two SetState timer threads blocked on its synchronized body. It will pass the first one, send the message and set "changed" to false since it was true. Now, it will pass the second thread, but here is the problem, "changed" is already set to false. As a result, it won't send the message even though it is supposed to.
Would you please let me know if my understanding is correct? If so, what would you propose to resolve the problem? Should I call wait some other or should I notify in a different way?
Thanks,
B.D.
Code:
private static volatile boolean bChanged = false;
private static Thread objMainProcess;
protected static void Init(){
objMainProcess = new Thread() {
public void run() {
while( objMainProcess == Thread.currentThread() ) {
GetState();
objMainProcess.setDaemon( true );
objMainProcess.start();
public static void initStatusTimer(){
if(objTimer == null)
objTimer = new javax.swing.Timer( 1000, new java.awt.event.ActionListener(){
public void actionPerformed( java.awt.event.ActionEvent evt){
SetState();
private static void SetState(){
if( objMainProcess == null ) return;
synchronized( objMainProcess ) {
bChanged = true;
try{
objMainProcess.notify();
}catch( IllegalMonitorStateException e ) {}
private static boolean GetState() {
if( objMainProcess == null ) return false;
synchronized( objMainProcess ) {
if( bChanged) {
SendMessage();
bChanged = false;
return true;
try {
objMainProcess.wait();
}catch( InterruptedException e ) {}
return false;
}Thanks DrClap for your reply. Everything you said is right. It is not easy to make them alternate since SetState() could be called from different places where the state could be anything else but a status message. Like a GREETING message for example. It is a handshaking message but not a status message.
Again as you said, There is a reason I can't call sendMessage() inside setState().
The only way I was able to do it is by having a counter of the number of notifies that have been called. Every time notify() is called a counter is incremented. Now instead of just checking if "changed" flag is true, I also check if notify counter is greater than zero. If both true, I send the message. If "changed" flag is false, I check again if the notify counter is greater than zero, I send the message. This way it works, but it is kind of a patch than a good design fix. I am yet to find a good solution.
Thanks,
B.D. -
Problem with threads running javaw
Hi,
Having a problem with multi thread programming using client server sockets. The program works find when starting the the application in a console using java muti.java , but when using javaw multi.java the program doesnt die and have to kill it in the task manager. The program doesnt display any of my gui error messages either when the server disconnect the client. all works find in a console. any advice on this as I havent been able to understand why this is happening? any comment would be appreciated.
troy.troy,
Try and post a minimum code sample of your app which
does not work.
When using javaw, make sure you redirect the standard
error and standard output streams to file.
Graeme.Hi Graeme,
I dont understand what you mean by redirection to file? some of my code below.
The code works fine under a console, code is supposed to exit when the client (the other server )disconnects. the problem is that but the clientworker side of the code still works. which under console it doesnt.
public class Server{
ServerSocket aServerSocket;
Socket dianosticsSocket;
Socket nPortExpress;
ClientListener aClientListener;
LinkedList queue = new LinkedList();
int port = 0;
int clientPort = 0;
String clientName = null;
boolean serverAlive = true;
* Server constructor generates a server
* Socket and then starts a client threads.
* @param aPort socket port of local machine.
public Server(int aPort, String aClientName, int aClientPort){
port = aPort;
clientName = aClientName;
clientPort = aClientPort;
try{
// create a new thread
aServerSocket = new ServerSocket(port) ;
// connect to the nPortExpress
aClientListener = new ClientListener(InetAddress.getByName(clientName), clientPort, queue,this);
// aClientListener.setDaemon(true);
aClientListener.start();
// start a dianostic port
DiagnosticsServer aDiagnosticsServer = new DiagnosticsServer(port,queue,aClientListener);
// System.out.println("Server is running on port " + port + "...");
// System.out.println("Connect to nPort");
catch(Exception e)
// System.out.println("ERROR: Server port " + port + " not available");
JOptionPane.showMessageDialog(null, (e.toString()),"ERROR: Server port " + port + " not available", JOptionPane.ERROR_MESSAGE);
serverAlive = false;
System.exit(1);
while(serverAlive&&aClientListener.hostSocket.isConnected()){
try{
// connect the client
Socket aClient = aServerSocket.accept();
//System.out.println("open client connection");
//System.out.println("client local: "+ aClient.getLocalAddress().toString());
// System.out.println("client localport: "+ aClient.getLocalPort());
// System.out.println("client : "+ aClient.getInetAddress().toString());
// System.out.println("client port: "+ aClient.getLocalPort());
// make a new client thread
ClientWorker clientThread = new ClientWorker(aClient, queue, aClientListener, false);
// start thread
clientThread.start();
catch(Exception e)
//System.out.println("ERROR: Client connection failure");
JOptionPane.showMessageDialog(null, (e.toString()),"ERROR: Client connection failure", JOptionPane.ERROR_MESSAGE);
}// end while
} // end constructor Server
void serverExit(){
JOptionPane.showMessageDialog(null, "Server ","ERROR: nPort Failure", JOptionPane.ERROR_MESSAGE);
System.exit(1);
}// end class Server
*** connect to another server
public class ClientListener extends Thread{
InetAddress hostName;
int hostPort;
Socket hostSocket;
BufferedReader in;
PrintWriter out;
boolean loggedIn;
LinkedList queue; // reference to Server queue
Server serverRef; // reference to main server
* ClientListener connects to the host server.
* @param aHostName is the name of the host eg server name or IP address.
* @param aHostPort is a port number of the host.
* @param aLoginName is the users login name.
public ClientListener(InetAddress aHostName, int aHostPort,LinkedList aQueue,Server aServer) // reference to Server queue)
hostName = aHostName;
hostPort = aHostPort;
queue = aQueue;
serverRef = aServer;
// connect to the server
try{
hostSocket = new Socket(hostName, hostPort);
catch(IOException e){
//System.out.println("ERROR: Connection Host Failed");
JOptionPane.showMessageDialog(null, (e.toString()),"ERROR: Connection to nPort Failed", JOptionPane.ERROR_MESSAGE);
System.exit(0);
} // end constructor ClientListener
** multi client connection server
ClientWorker(Socket aSocket,LinkedList aQueue, ClientListener aClientListener, boolean diagnostics){
queue = aQueue;
addToQueue(this);
client = aSocket;
clientRef = aClientListener;
aDiagnostic = diagnostics;
} // end constructor ClientWorker
* run method is the main loop of the server program
* in change of handle new client connection as well
* as handle all messages and errors.
public void run(){
boolean alive = true;
String aSubString = "";
in = null;
out = null;
loginName = "";
loggedIn = false;
while (alive && client.isConnected()&& clientRef.hostSocket.isConnected()){
try{
in = new BufferedReader(new InputStreamReader(client.getInputStream()));
out = new PrintWriter(new OutputStreamWriter(client.getOutputStream()));
if(aDiagnostic){
out.println("WELCOME to diagnostics");
broadCastDia("Connect : diagnostics "+client.getInetAddress().toString());
out.flush();
else {
out.println("WELCOME to Troy's Server");
broadCastDia("Connect : client "+client.getInetAddress().toString());
out.flush();
String line;
while(((line = in.readLine())!= null)){
StringTokenizer aStringToken = new StringTokenizer(line, " ");
if(!aDiagnostic){
broadCastDia(line);
clientRef.sendMessage(line); // send mesage out to netExpress
out.println(line);
out.flush();
else{
if(line.equals("GETIPS"))
getIPs();
else{
clientRef.sendMessage(line); // send mesage out to netExpress
out.println(line);
out.flush();
} // end while
catch(Exception e){
// System.out.println("ERROR:Client Connection reset");
JOptionPane.showMessageDialog(null, (e.toString()),"ERROR:Client Connection reset", JOptionPane.ERROR_MESSAGE);
try{
if(aDiagnostic){
broadCastDia("Disconnect : diagnostics "+client.getInetAddress().toString());
out.flush();
else {
broadCastDia("Disconnect : client "+client.getInetAddress().toString());
out.flush();
// close the buffers and connection;
in.close();
out.close();
client.close();
// System.out.println("out");
// remove from list
removeThreadQueue(this);
alive = false;
catch(Exception e){
// System.out.println("ERROR: Client Connection reset failure");
JOptionPane.showMessageDialog(null, (e.toString()),"ERROR: Client Connection reset failure", JOptionPane.ERROR_MESSAGE);
}// end while
} // end method run
* method run - Generates io stream for communicating with the server and
* starts the client gui. Run also parses the input commands from the server.
public void run(){
boolean alive = true;
try{
// begin to life the gui
// aGuiClient = new ClientGui(hostName.getHostName(), hostPort, loginName, this);
// aGuiClient.show();
in = new BufferedReader(new InputStreamReader(hostSocket.getInputStream()));
out = new PrintWriter(new OutputStreamWriter(hostSocket.getOutputStream()));
while (alive && hostSocket.isConnected()){
String line;
while(((line = in.readLine())!= null)){
System.out.println(line);
broadCast(line);
} // end while
} // end while
catch(Exception e){
// System.out.println("ERRORa Connection to host reset");
JOptionPane.showMessageDialog(null, (e.toString()),"ERROR: Connection to nPort reset", JOptionPane.ERROR_MESSAGE);
try{
hostSocket.close();
}catch(Exception a){
JOptionPane.showMessageDialog(null, (a.toString()),"ERROR: Exception", JOptionPane.ERROR_MESSAGE);
alive = false;
System.exit(1);
} // end method run -
Problem with threads and camera.
Hi everybody!
I've a problem with taking snapshot.
I would like to display a loading screen after it take snapshot ( sometimes i
have to wait few seconds after i took snapshot. Propably photo is being taken in time where i have to wait).
I was trying to use threads but i didn't succeed.
I made this code:
display.setCurrent(perform);
new Thread(new Runnable(){
public void run() {
while((!performing.isShown()) && (backgroundCamera.isShown())){
Thread.yield();
notifyAll();
}).start();
new Thread(new Runnable(){
public void run() {
try {
this.wait();
} catch(Exception e) {
exceptionHandler(e);
photo = camera.snapshot();
display.setCurrent(displayPhoto);
}).start();This code is sometimes showing performing screen but sometimes no.
I don't know why. In my opinion performing.isShown() method isn't working correctly.
Does anyone have some idea how to use threads here?Hi,
I've finally managed to work this fine.
The code:
Object o = new Object();
display.setCurrent(perform);
new Thread(new Runnable(){
public void run() {
while(!performing.isShown()){
Thread.yield();
synchronized(o) {
o.notify();
}).start();
new Thread(new Runnable(){
public void run() {
try {
synchronized(o) {
o.wait(1);
} catch(Exception e) {
exceptionHandler(e);
photo = camera.snapshot();
display.setCurrent(displayPhoto);
}).start(); -
We have a problem where our application stops responding after a few days of usage. Things will for fine for a day or two, and then pretty quickly threads will start getting hung up, usually in places where they are allocating memory
We are running WebLogic 8.1 SP2 on Sun JDK 1.4.2_04 on Solaris 8 using the alternate threading model and the -server hotspot vm. We are running pretty much the same code that we had no problems with under WebLogic 6.1 SP4 and Sun JDK 1.3.1.
A thread dump usually shows that some or all of our execute threads are in the state "waiting for monitor entry" even though they are not currently waiting on any java locks. Here is a sample thread from the thread dump (we have ~120 threads so I don't want to post the full dump).
=============================================================================================
"ExecuteThread: '8' for queue: 'itgCrmWarExecutionQueue'" daemon prio=5 tid=0x005941d0 nid=0x2c waiting for monitor entry [c807f000..c807fc28]
at java.lang.String.substring(String.java:1446)
at java.lang.String.substring(String.java:1411)
at weblogic.servlet.internal.ServletRequestImpl.getRelativeUri(ServletRequestImpl.java:1872)
at weblogic.servlet.internal.WebAppServletContext.invokeServlet(WebAppServletContext.java:3492)
at weblogic.servlet.internal.ServletRequestImpl.execute(ServletRequestImpl.java:2585)
at weblogic.kernel.ExecuteThread.execute(ExecuteThread.java:197)
at weblogic.kernel.ExecuteThread.run(ExecuteThread.java:170)
=============================================================================================
String.java line 1446 for this jdk allocates a new String object, and all the other threads in this state also are creating new objects or arrays, etc.
We've done a pstack on this process when it's in this state, and the threads that are in the "waiting for monitor entry" that look like they're allocating memory are all waiting on the same lwp_mutex_lock with some allocation method that's calling into the native TwoGenerationCollectorPolicy.mem_allocate_work (see pstack output below for the same thread as in the thread dump above)
=============================================================================================
----------------- lwp# 44 / thread# 44 --------------------
ff31f364 lwp_mutex_lock (e3d70)
fee92384 __1cNObjectMonitorGenter26MpnGThread__v_ (5000, 525c, 5000, 50dc, 4800, 4af0) + 2d8
fee324d4 __1cSObjectSynchronizerKfast_enter6FnGHandle_pnJBasicLock_pnGThread__v_ (c807f65c, c807f7d4, 5941d0, 0, 35d654, fee328ec) + 68
fee32954 __1cQinstanceRefKlassZacquire_pending_list_lock6FpnJBasicLock__v_ (c807f7d4, ff170000, d4680000, 4491d4, fee1bc2c,
0) + 78
fee3167c __1cPVM_GC_OperationNdoit_prologue6M_i_ (c807f7bc, 4400, ff170000, 2d2b8, 4a6268, c807fa18) + 38
fee2e0b0 __1cIVMThreadHexecute6FpnMVM_Operation__v_ (c807f7bc, 963a8, 0, 0, 1, 0) + 90
fed2c2a4 __1cbCTwoGenerationCollectorPolicyRmem_allocate_work6MIii_pnIHeapWord__ (962c0, ff1c29ec, ff1c297c, ff131a26, 4800, 4998) + 160
fed22940 __1cNinstanceKlassRallocate_instance6MpnGThread__pnPinstanceOopDesc__ (ee009020, 5941d0, 15ca581, 3647f0, 4a6268, c807f8c8) + 180
fed34928 __1cLOptoRuntimeFnew_C6FpnMklassOopDesc_pnKJavaThread__v_ (ee009018, 5941d0, 0, 0, 0, 0) + 28
fa435a58 ???????? (ee009018, e86de, 15ca4de, 50dc, 5941d0, c807f9c8)
fb36f9a4 ???????? (0, d412ccd8, ee046c28, ff170000, 0, 0)
fad8b278 ???????? (ee046c28, d6000c90, ee046530, 8, db8e8450, c807f9e8)
fad62abc ???????? (d412ccd8, ee046530, d6000c90, ee3bfa38, 8, c807fa18)
fa4b3c38 ???????? (c807fb9c, 0, f2134700, fa415e50, 8, c807faa8)
fa40010c ???????? (c807fc28, c807fe90, a, ee9e1e20, 4, c807fb40)
fed5d48c __1cJJavaCallsLcall_helper6FpnJJavaValue_pnMmethodHandle_pnRJavaCallArguments_pnGThread__v_ (c807fe88, c807fcf0, c807fda8, 5941d0, 5941d0, c807fd00) + 27c
fee4b784 __1cJJavaCallsMcall_virtual6FpnJJavaValue_nLKlassHandle_nMsymbolHandle_4pnRJavaCallArguments_pnGThread__v_ (ff170000, 594778, c807fd9c, c807fd98, c807fda8, 5941d0) + 164
fee5e8dc __1cJJavaCallsMcall_virtual6FpnJJavaValue_nGHandle_nLKlassHandle_nMsymbolHandle_5pnGThread__v_ (c807fe88, c807fe84, c807fe7c, c807fe74, c807fe6c, 5941d0) + 6c
fee6fc74 __1cMthread_entry6FpnKJavaThread_pnGThread__v_ (5941d0, 5941d0, 838588, 594778, 306d10, fee69254) + 128
fee6927c __1cKJavaThreadDrun6M_v_ (5941d0, 2c, 40, 0, 40, 0) + 284
fee6575c _start (5941d0, fa1a1600, 0, 0, 0, 0) + 134
ff3758c0 lwpstart (0, 0, 0, 0, 0, 0)
=============================================================================================
Also when it's having this problem, the "VM Thread" is always using a lot of processor time. We did a couple of pstacks today while it was having this problem, and this thread was stuck in the ONMethodSweeper.sweep for over 15 minutes when we finally killed the server.
From the thread dump:
"VM Thread" prio=5 tid=0x000e2d20 nid=0x2 runnable
From the first pstack:
=============================================================================================
----------------- lwp# 2 / thread# 2 --------------------
fed40c04 __1cXvirtual_call_RelocationIparse_ic6FrpnICodeBlob_rpC5rppnHoopDesc_pi_nNRelocIterator__ (42a2f4, fa5fa46d, ffffffff, fc4ffcb8, 42a2f4, 42a324) + 124
fed46318 __1cKCompiledIC2t5B6MpnKRelocation__v_ (42a2f0, fc4ffd24, fc4ffd4c, e802, 0, 6) + 38
fed90c38 __1cHnmethodVcleanup_inline_caches6M_v_ (fa5f7f88, fa608940, 1, 0, fa400000, 6) + 1ac
fede18b4 __1cONMethodSweeperFsweep6F_v_ (2cf38, 0, ffffffff, ff1cf1fc, ff1c66e8, fede1d44) + 1b0
fede1e6c __1cUSafepointSynchronizeFbegin6F_v_ (2cf38, ff1ba138, 5000, 50dc, 5000, 525c) + 248
feef1fd4 __1cIVMThreadEloop6M_v_ (4400, 4000, 4324, 4000, 42b0, 3800) + 3d4
feef1ae4 __1cIVMThreadDrun6M_v_ (e2d20, 2, 40, 0, 40, 0) + 8c
fee6575c _start (e2d20, ff270200, 0, 0, 0, 0) + 134
ff3758c0 lwpstart (0, 0, 0, 0, 0, 0)
=============================================================================================
Second pstack
=============================================================================================
----------------- lwp# 2 / thread# 2 --------------------
fed41180 __1cXvirtual_call_RelocationIparse_ic6FrpnICodeBlob_rpC5rppnHoopDesc_pi_nNRelocIterator__ (0, ff1b9664, ffffffff, fc4ffcb8, a6f2cc, fc4ffbd0) + 6a0
fed46318 __1cKCompiledIC2t5B6MpnKRelocation__v_ (a6f2c8, fc4ffd24, fc4ffd4c, e802, 0, 6) + 38
fed90c38 __1cHnmethodVcleanup_inline_caches6M_v_ (faded4c8, fadf2c80, 1, 0, fa400000, 6) + 1ac
fede18b4 __1cONMethodSweeperFsweep6F_v_ (2cf38, 0, ffffffff, ff1cf1fc, ff1c66e8, fede1d44) + 1b0
fede1e6c __1cUSafepointSynchronizeFbegin6F_v_ (2cf38, ff1ba138, 5000, 50dc, 5000, 525c) + 248
feef1fd4 __1cIVMThreadEloop6M_v_ (4400, 4000, 4324, 4000, 42b0, 3800) + 3d4
feef1ae4 __1cIVMThreadDrun6M_v_ (e2d20, 2, 40, 0, 40, 0) + 8c
fee6575c _start (e2d20, ff270200, 0, 0, 0, 0) + 134
ff3758c0 lwpstart (0, 0, 0, 0, 0, 0)
=============================================================================================
Has anyone ever seen anything like this? I'm trying to figure out if this is caused by something we're doing, or something relating to our environment and jvm options. Any ideas?Thanks for the reply - I'm testing our app with the +UseConcMarkSweepGC now in our test environment to make sure it doesn't cause any problems there. Unfortunately the only place we've had this problem is on the production server, so it's extra difficult debugging this.
We're using the following memory options:
-ms512m -mx512m -XX:NewSize=128m -XX:PermSize=192m -XX:MaxNewSize=128m -XX:MaxPermSize=192m -XX:SurvivorRatio=8and the following debugging options, as we've also been seeing OutOfMemoryErrors ( see http://forum.java.sun.com/thread.jsp?forum=37&thread=522354&tstart=45&trange=15 )
-verbosegc -XX:+PrintGCDetails -XX:+PrintGCTimeStamps -XX:+PrintHeapAtGCBTW, which c++filt version and options are you using? Our Solaris boxes only seem to have the GNU version installed. I was trying to run that on some of the other stack traces and wasn't getting anywhere, and didn't know if because it was GNU version wouldn't work on something compiled with the Sun compiler.
Thanks!
--Andy -
Problem with threads and ProgressMonitor
Dear Friends:
I have a little problem with a thread and a ProgressMonitor. I have a long time process that runs in a thread (the thread is in an separate class). The thread has a ProgressMonitor that works fine and shows the tasks progress.
But I need deactivate the main class(the main class is the user interface) until the thread ends.
I use something like this:
LongTask myTask=new LongTask();
myTask.start();
myTask.join();
Now, the main class waits for the task to end, but the progress monitor don`t works fine: it shows only the dialog but not the progress bar.
What's wrong?Is the dialog a modal dialog? This can block other UI updates.
In general, you should make sure that it isn't modal, and that your workThread has a fairly low priority so that the UI can do its updating
Maybe you are looking for
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