Problem with threads in JFrame

Hy everyone...i have a small problem when i try to insert clock in my JFrame , because all i get is an empty text field.
What i do is that i create inner class that extends Thread and implements Runnable , but i dont know ... i saw some examples on the intrnet...but they are all for Applets...
Does any one know how i can implement this in JFrame (JTextField in JFrame).
Actually any material on threads in JFrame or JPanel would be great....THNX.

For my original bad thread version, I have rewritten it mimicking javax.swing.Timer
implementation, reducing average CPU usage to 2 - 3%.
Will you try this:
import javax.swing.*;
import java.awt.*;
import java.text.*;
import java.util.*;
public class SamurayClockW{
  JFrame frame;
  Container con;
  ClockTextFieldW ctf;
  public SamurayClockW(){
    frame = new JFrame();
    frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
    con = frame.getContentPane();
    ctf = new ClockTextFieldW();
    con.add(ctf, BorderLayout.SOUTH);
    frame.setBounds(100, 100, 300, 300);
    frame.setVisible(true);
    ctf.start();
  public static void main(String[] args){
    new SamurayClockW();
class ClockTextFieldW extends JTextField implements Runnable{
  String clock;
  boolean running;
  public ClockTextFieldW(){
    setEditable(false);
    setHorizontalAlignment(RIGHT);
  public synchronized void start(){
    running = true;
    Thread t = new Thread(this);
    t.start();
  public synchronized void stop(){
    running = false;
  public synchronized void run(){
    SimpleDateFormat sdf = new SimpleDateFormat("HH:mm:ss");
    try{
      while (running){
        clock = sdf.format(new Date());
        SwingUtilities.invokeLater(new Runnable(){
          public void run(){
            setText(clock);
        try{
          wait(1000);
        catch (InterruptedException ie){
          ie.printStackTrace();
    catch (ThreadDeath td){
      running = false;
}

Similar Messages

  • Problem with Thread and InputStream

    Hi,
    I am having a problem with threads and InputStreams. I have a class which
    extends Thread. I have created and started four instances of this class. But
    only one instance finishes its' work. When I check the state of other three
    threads their state remains Runnable.
    What I want to do is to open four InputStreams which are running in four
    threads, which reads from the same url.
    This is what I have written in my thread class's run method,
    public void run()
         URL url = new URL("http://localhost/test/myFile.exe");
    URLConnection conn = url.openConnection();
    InputStream istream = conn.getInputStream();
    System.out.println("input stream taken");
    If I close the input stream at the end of the run method, then other threads
    also works fine. But I do not want to close it becuase I have to read data
    from it later.
    The file(myFile.exe) I am trying to read is about 35 MB in size.
    When I try to read a file which is about 10 KB all the threads work well.
    Plz teach me how to solve this problem.
    I am using JDK 1.5 and Win XP home edition.
    Thanks in advance,
    Chamal.

    I dunno if we should be doing such things as this code does, but it works fine for me. All threads get completed.
    public class ThreadURL implements Runnable
        /* (non-Javadoc)
         * @see java.lang.Runnable#run()
        public void run()
            try
                URL url = new URL("http://localhost:7777/java/install/");
                URLConnection conn = url.openConnection();
                InputStream istream = conn.getInputStream();
                System.out.println("input stream taken by "+Thread.currentThread().getName());
                istream.close();
                System.out.println("input stream closed by "+Thread.currentThread().getName());
            catch (MalformedURLException e)
                System.out.println(e);
                //TODO Handle exception.
            catch (IOException e)
                System.out.println(e);
                //TODO Handle exception.
        public static void main(String[] args)
            ThreadURL u = new ThreadURL();
            Thread t = new Thread(u,"1");
            Thread t1 = new Thread(u,"2");
            Thread t2 = new Thread(u,"3");
            Thread t3 = new Thread(u,"4");
            t.start();
            t1.start();
            t2.start();
            t3.start();
    }And this is the o/p i got
    input stream taken by 2
    input stream closed by 2
    input stream taken by 4
    input stream closed by 4
    input stream taken by 3
    input stream closed by 3
    input stream taken by 1
    input stream closed by 1
    can u paste your whole code ?
    ram.

  • Thread problem with displaying to JFrame :(

    Hi everyone I have a problem, I have a JFrame which I use to submit a transaction. I am submitting a multiple number but would like to do so sequentially. SO for now i am starting one transaction thread, waiting for it to finish then starting the next etc.
    My problem is that once a transaction is finished it will not print the msg to areaOutput untill all transactions have finished processing. But the call to system.out will print at the correct time.
    I am sure i have missed a point just don't know what.
    Thread m = new Thread(transactionN);
    m.start();
    try{
    m.join();
    areaOutput.append("Finshed thread #: " + threadNum + newline);
    System.out.println("Thread done");
    }catch(InterruptedException ie){
    System.out.println("interrupted.");
    threadNum ++;Thanks for any advice!!
    luv M

    Yes, like the previous poster said. If you are running your example code from the event thread (as response to some gui-interaction like pressing a button), you are blocking the event thread. The event thread is also the same thread that paints the screen. So nothing is painted until that piece of code is finished.

  • Weird problem with jpanel vs jframe

    I'm using jmathplot.jar from JMathTools which lets me do 3d plotting. I used a JFrame to get some code to work and it worked fine. Here's the code that worked for a JFrame:
    public class View extends JFrame
        private Model myModel;
        private Plot3DPanel myPanel;
        // ... Components
        public View(Model m)
            myModel = m; 
            // ... Initialize components
            myPanel = new Plot3DPanel("SOUTH");
            myPanel.addGridPlot("Test",myModel.getXRange(),myModel.getYRange(),myModel.getZValues());
            setSize(600, 600);
            setContentPane(myPanel);
            setVisible(true);
    }Here's the class that starts everything:
    public class TestApplet extends JApplet
        public void init()
            //Execute a job on the event-dispatching thread; creating this applet's GUI.
            try
                SwingUtilities.invokeAndWait(new Runnable()
                    public void run()
                        createGUI();
            catch (Exception e)
                e.printStackTrace();
        private void createGUI()
            System.out.println("Creating GUI");
            Model model = new Model();
            View view = new View(model);
    }And here's the Model:
    public class Model
        private double[] myXRange,myYRange;
        private double[][] myZValues;
        public Model()
            createDataSet();
        public double[] getXRange()
            return myXRange;
        public double[] getYRange()
            return myYRange;
        public double[][] getZValues()
            return myZValues;
        private void createDataSet()
            myXRange = new double[10];
            myYRange = new double[10];
            myZValues = new double[10][10];
            for(double i=0;i<10;i++)
                for(double j=0;j<10;j++)
                    double x = i/10;
                    double y = j/10;
                    myXRange[(int) i] = x;
                    myYRange[(int) j] = y;
                    myZValues[(int) i][(int) j]= Math.cos(x*Math.PI)*Math.sin(y*Math.PI);
    }However, as you can see, my main class is a JApplet because ideally I want View to be a JPanel that I add to the applet. All I did was change "extends JFrame" to "extends JApplet" and changed:
    setSize(600, 600);
    setContentPane(myPanel);
    setVisible(true);to
    this.add(myPanel);and added these two lines to createGUI():
            view.setOpaque(true);
            setContentPane(view);When I run it however, it appears really really small. It seems like its drawing the panel to the default size of the applet viewer and doesn't resize it when I resize the applet. I don't know if it's a problem with the library or if I'm doing something wrong in my applet.

    However, as you can see, my main class is a JApplet because ideally I want View to be a JPanel that I add to the applet. All I did was change "extends JFrame" to "extends JApplet" and (...)What do you mean? View extends JApplet? I thought View was meant to extend JPanel in the end...
    When I run it however, it appears really really small. It seems like its drawing the panel to the default size of the applet viewer and doesn't resize it when I resize the applet.Or, the panel has its preferred size, and this latter is too small. Actually the panel has the size its container's layout manager awards it (taking or not the panel's preferred, minimum, and maximum sizes into account). See the tutorial on [layout managers|http://java.sun.com/docs/books/tutorial/uiswing/layout/index.html] .
    In particular, this line adds the myPanel to a parent panel (presumably, it is in class View which extends JPanel, whose default layout is FlowLayout):
    this.add(myPanel);
    I don't know if it's a problem with the library or if I'm doing something wrong in my applet.Likely not (presumably the library interfers only in how it computes the Plot3DPanel's preferred size). There's an easy way to tell: try to layout correctly a custom JPanel of yours, containing only e.g. a button with an icon. Once you understand the basics of layout management, revisit the example using ther 3rd-party library.
    N.B.: there are a lot of "likely" and "presumably" in my reply: in order to avoid hardly-educated guesses especially on what is or isn't in your actual code, you'd better provide an SSCCE , which means reproducing the problem without the 3rd party library.

  • A problem with threads

    I am trying to implement some kind of a server listening for requests. The listener part of the app, is a daemon thread that listens for connections and instantiates a handling daemon thread once it gets some. However, my problem is that i must be able to kill the listening thread at the user's will (say via a sto button). I have done this via the Sun's proposed way, by testing a boolean flag in the loop, which is set to false when i wish to kill the thread. The problem with this thing is the following...
    Once the thread starts excecuting, it will test the flag, find it true and enter the loop. At some point it will LOCK on the server socket waiting for connection. Unless some client actually connects, it will keep on listening indefinatelly whithought ever bothering to check for the flag again (no matter how many times you set the damn thing to false).
    My question is this: Is there any real, non-theoretical, applied way to stop thread in java safely?
    Thank you in advance,
    Lefty

    This was one solution from the socket programming forum, have you tried this??
    public Thread MyThread extends Thread{
         boolean active = true;          
         public void run(){
              ss.setSoTimeout(90);               
              while (active){                   
                   try{                       
                        serverSocket = ss.accept();
                   catch (SocketTimeoutException ste){
                   // do nothing                   
         // interrupt thread           
         public void deactivate(){               
              active = false;
              // you gotta sleep for a time longer than the               
              // accept() timeout to make sure that timeout is finished.               
              try{
                   sleep(91);               
              }catch (InterruptedException ie){            
              interrupt();
    }

  • Problem with Threads and a static variable

    I have a problem with the code below. I am yet to make sure that I understand the problem. Correct me if I am wrong please.
    Code functionality:
    A timer calls SetState every second. It sets the state and sets boolean variable "changed" to true. Then notifies a main process thread to check if the state changed to send a message.
    The problem as far I understand is:
    Assume the timer Thread calls SetState twice before the main process Thread runs. As a result, "changed" is set to true twice. However, since the main process is blocked twice during the two calls to SetState, when it runs it would have the two SetState timer threads blocked on its synchronized body. It will pass the first one, send the message and set "changed" to false since it was true. Now, it will pass the second thread, but here is the problem, "changed" is already set to false. As a result, it won't send the message even though it is supposed to.
    Would you please let me know if my understanding is correct? If so, what would you propose to resolve the problem? Should I call wait some other or should I notify in a different way?
    Thanks,
    B.D.
    Code:
    private static volatile boolean bChanged = false;
    private static Thread objMainProcess;
       protected static void Init(){
            objMainProcess = new Thread() {
                public void run() {
                    while( objMainProcess == Thread.currentThread() ) {
                       GetState();
            objMainProcess.setDaemon( true );
            objMainProcess.start();
        public static void initStatusTimer(){
            if(objTimer == null)
                 objTimer = new javax.swing.Timer( 1000, new java.awt.event.ActionListener(){
                    public void actionPerformed( java.awt.event.ActionEvent evt){
                              SetState();
        private static void SetState(){
            if( objMainProcess == null ) return;
            synchronized( objMainProcess ) {
                bChanged = true;
                try{
                    objMainProcess.notify();
                }catch( IllegalMonitorStateException e ) {}
        private static boolean GetState() {
            if( objMainProcess == null ) return false;
            synchronized( objMainProcess ) {
                if( bChanged) {
                    SendMessage();
                    bChanged = false;
                    return true;
                try {
                    objMainProcess.wait();
                }catch( InterruptedException e ) {}
                return false;
        }

    Thanks DrClap for your reply. Everything you said is right. It is not easy to make them alternate since SetState() could be called from different places where the state could be anything else but a status message. Like a GREETING message for example. It is a handshaking message but not a status message.
    Again as you said, There is a reason I can't call sendMessage() inside setState().
    The only way I was able to do it is by having a counter of the number of notifies that have been called. Every time notify() is called a counter is incremented. Now instead of just checking if "changed" flag is true, I also check if notify counter is greater than zero. If both true, I send the message. If "changed" flag is false, I check again if the notify counter is greater than zero, I send the message. This way it works, but it is kind of a patch than a good design fix. I am yet to find a good solution.
    Thanks,
    B.D.

  • Problem with threads running javaw

    Hi,
    Having a problem with multi thread programming using client server sockets. The program works find when starting the the application in a console using java muti.java , but when using javaw multi.java the program doesnt die and have to kill it in the task manager. The program doesnt display any of my gui error messages either when the server disconnect the client. all works find in a console. any advice on this as I havent been able to understand why this is happening? any comment would be appreciated.
    troy.

    troy,
    Try and post a minimum code sample of your app which
    does not work.
    When using javaw, make sure you redirect the standard
    error and standard output streams to file.
    Graeme.Hi Graeme,
    I dont understand what you mean by redirection to file? some of my code below.
    The code works fine under a console, code is supposed to exit when the client (the other server )disconnects. the problem is that but the clientworker side of the code still works. which under console it doesnt.
    public class Server{
    ServerSocket aServerSocket;
    Socket dianosticsSocket;
    Socket nPortExpress;
    ClientListener aClientListener;
    LinkedList queue = new LinkedList();
    int port = 0;
    int clientPort = 0;
    String clientName = null;
    boolean serverAlive = true;
    * Server constructor generates a server
    * Socket and then starts a client threads.
    * @param aPort      socket port of local machine.
    public Server(int aPort, String aClientName, int aClientPort){
    port = aPort;
    clientName = aClientName;
    clientPort = aClientPort;
    try{
    // create a new thread
    aServerSocket = new ServerSocket(port) ;
    // connect to the nPortExpress
    aClientListener = new ClientListener(InetAddress.getByName(clientName), clientPort, queue,this);
    // aClientListener.setDaemon(true);
    aClientListener.start();
    // start a dianostic port
    DiagnosticsServer aDiagnosticsServer = new DiagnosticsServer(port,queue,aClientListener);
    // System.out.println("Server is running on port " + port + "...");
    // System.out.println("Connect to nPort");
    catch(Exception e)
    // System.out.println("ERROR: Server port " + port + " not available");
    JOptionPane.showMessageDialog(null, (e.toString()),"ERROR: Server port " + port + " not available", JOptionPane.ERROR_MESSAGE);
    serverAlive = false;
    System.exit(1);
    while(serverAlive&&aClientListener.hostSocket.isConnected()){
    try{
    // connect the client
    Socket aClient = aServerSocket.accept();
    //System.out.println("open client connection");
    //System.out.println("client local: "+ aClient.getLocalAddress().toString());
    // System.out.println("client localport: "+ aClient.getLocalPort());
    // System.out.println("client : "+ aClient.getInetAddress().toString());
    // System.out.println("client port: "+ aClient.getLocalPort());
    // make a new client thread
    ClientWorker clientThread = new ClientWorker(aClient, queue, aClientListener, false);
    // start thread
    clientThread.start();
    catch(Exception e)
    //System.out.println("ERROR: Client connection failure");
    JOptionPane.showMessageDialog(null, (e.toString()),"ERROR: Client connection failure", JOptionPane.ERROR_MESSAGE);
    }// end while
    } // end constructor Server
    void serverExit(){
         JOptionPane.showMessageDialog(null, "Server ","ERROR: nPort Failure", JOptionPane.ERROR_MESSAGE);
         System.exit(1);
    }// end class Server
    *** connect to another server
    public class ClientListener extends Thread{
    InetAddress hostName;
    int hostPort;
    Socket hostSocket;
    BufferedReader in;
    PrintWriter out;
    boolean loggedIn;
    LinkedList queue;      // reference to Server queue
    Server serverRef; // reference to main server
    * ClientListener connects to the host server.
    * @param aHostName is the name of the host eg server name or IP address.
    * @param aHostPort is a port number of the host.
    * @param aLoginName is the users login name.
    public ClientListener(InetAddress aHostName, int aHostPort,LinkedList aQueue,Server aServer)      // reference to Server queue)
    hostName = aHostName;
    hostPort = aHostPort;
    queue = aQueue;
    serverRef = aServer;      
    // connect to the server
    try{
    hostSocket = new Socket(hostName, hostPort);
    catch(IOException e){
    //System.out.println("ERROR: Connection Host Failed");
    JOptionPane.showMessageDialog(null, (e.toString()),"ERROR: Connection to nPort Failed", JOptionPane.ERROR_MESSAGE);     
    System.exit(0);
    } // end constructor ClientListener
    ** multi client connection server
    ClientWorker(Socket aSocket,LinkedList aQueue, ClientListener aClientListener, boolean diagnostics){
    queue = aQueue;
    addToQueue(this);
    client = aSocket;
    clientRef = aClientListener;
    aDiagnostic = diagnostics;
    } // end constructor ClientWorker
    * run method is the main loop of the server program
    * in change of handle new client connection as well
    * as handle all messages and errors.
    public void run(){
    boolean alive = true;
    String aSubString = "";
    in = null;
    out = null;
    loginName = "";
    loggedIn = false;
    while (alive && client.isConnected()&& clientRef.hostSocket.isConnected()){
    try{
    in = new BufferedReader(new InputStreamReader(client.getInputStream()));
    out = new PrintWriter(new OutputStreamWriter(client.getOutputStream()));
    if(aDiagnostic){
    out.println("WELCOME to diagnostics");
    broadCastDia("Connect : diagnostics "+client.getInetAddress().toString());
    out.flush();
    else {       
    out.println("WELCOME to Troy's Server");
    broadCastDia("Connect : client "+client.getInetAddress().toString());
         out.flush();
    String line;
    while(((line = in.readLine())!= null)){
    StringTokenizer aStringToken = new StringTokenizer(line, " ");
    if(!aDiagnostic){
    broadCastDia(line);
    clientRef.sendMessage(line); // send mesage out to netExpress
    out.println(line);
    out.flush();
    else{
    if(line.equals("GETIPS"))
    getIPs();
    else{
    clientRef.sendMessage(line); // send mesage out to netExpress
    out.println(line);
    out.flush();
    } // end while
    catch(Exception e){
    // System.out.println("ERROR:Client Connection reset");
                             JOptionPane.showMessageDialog(null, (e.toString()),"ERROR:Client Connection reset", JOptionPane.ERROR_MESSAGE);     
    try{
    if(aDiagnostic){
    broadCastDia("Disconnect : diagnostics "+client.getInetAddress().toString());
    out.flush();
    else {       
    broadCastDia("Disconnect : client "+client.getInetAddress().toString());
         out.flush();
    // close the buffers and connection;
    in.close();
    out.close();
    client.close();
    // System.out.println("out");
    // remove from list
    removeThreadQueue(this);
    alive = false;
    catch(Exception e){
    // System.out.println("ERROR: Client Connection reset failure");
    JOptionPane.showMessageDialog(null, (e.toString()),"ERROR: Client Connection reset failure", JOptionPane.ERROR_MESSAGE);     
    }// end while
    } // end method run
    * method run - Generates io stream for communicating with the server and
    * starts the client gui. Run also parses the input commands from the server.
    public void run(){
    boolean alive = true;
    try{
    // begin to life the gui
    // aGuiClient = new ClientGui(hostName.getHostName(), hostPort, loginName, this);
    // aGuiClient.show();
    in = new BufferedReader(new InputStreamReader(hostSocket.getInputStream()));
    out = new PrintWriter(new OutputStreamWriter(hostSocket.getOutputStream()));
    while (alive && hostSocket.isConnected()){
    String line;
    while(((line = in.readLine())!= null)){
    System.out.println(line);
    broadCast(line);
    } // end while
    } // end while
    catch(Exception e){
    //     System.out.println("ERRORa Connection to host reset");
    JOptionPane.showMessageDialog(null, (e.toString()),"ERROR: Connection to nPort reset", JOptionPane.ERROR_MESSAGE);
    try{
    hostSocket.close();
         }catch(Exception a){
         JOptionPane.showMessageDialog(null, (a.toString()),"ERROR: Exception", JOptionPane.ERROR_MESSAGE);
    alive = false;
    System.exit(1);
    } // end method run

  • Problem with threads and camera.

    Hi everybody!
    I've a problem with taking snapshot.
    I would like to display a loading screen after it take snapshot ( sometimes i
    have to wait few seconds after i took snapshot. Propably photo is being taken in time where i have to wait).
    I was trying to use threads but i didn't succeed.
    I made this code:
    display.setCurrent(perform);               
            new Thread(new Runnable(){
                public void run() {               
                    while((!performing.isShown()) && (backgroundCamera.isShown())){
                        Thread.yield();
                    notifyAll();
            }).start();
            new Thread(new Runnable(){
                public void run() {
                    try {
                        this.wait();                   
                    } catch(Exception e) {
                        exceptionHandler(e);
                    photo = camera.snapshot();                               
                    display.setCurrent(displayPhoto);
            }).start();This code is sometimes showing performing screen but sometimes no.
    I don't know why. In my opinion performing.isShown() method isn't working correctly.
    Does anyone have some idea how to use threads here?

    Hi,
    I've finally managed to work this fine.
    The code:
           Object o = new Object();
           display.setCurrent(perform);               
            new Thread(new Runnable(){
                public void run() {               
                    while(!performing.isShown()){
                        Thread.yield();
                   synchronized(o) {
                      o.notify();
            }).start();
            new Thread(new Runnable(){
                public void run() {
                    try {
                        synchronized(o) {
                           o.wait(1);
                    } catch(Exception e) {
                        exceptionHandler(e);
                    photo = camera.snapshot();                               
                    display.setCurrent(displayPhoto);
            }).start();

  • Problem with threads hanging

    We have a problem where our application stops responding after a few days of usage. Things will for fine for a day or two, and then pretty quickly threads will start getting hung up, usually in places where they are allocating memory
    We are running WebLogic 8.1 SP2 on Sun JDK 1.4.2_04 on Solaris 8 using the alternate threading model and the -server hotspot vm. We are running pretty much the same code that we had no problems with under WebLogic 6.1 SP4 and Sun JDK 1.3.1.
    A thread dump usually shows that some or all of our execute threads are in the state "waiting for monitor entry" even though they are not currently waiting on any java locks. Here is a sample thread from the thread dump (we have ~120 threads so I don't want to post the full dump).
    =============================================================================================
    "ExecuteThread: '8' for queue: 'itgCrmWarExecutionQueue'" daemon prio=5 tid=0x005941d0 nid=0x2c waiting for monitor entry [c807f000..c807fc28]
    at java.lang.String.substring(String.java:1446)
    at java.lang.String.substring(String.java:1411)
    at weblogic.servlet.internal.ServletRequestImpl.getRelativeUri(ServletRequestImpl.java:1872)
    at weblogic.servlet.internal.WebAppServletContext.invokeServlet(WebAppServletContext.java:3492)
    at weblogic.servlet.internal.ServletRequestImpl.execute(ServletRequestImpl.java:2585)
    at weblogic.kernel.ExecuteThread.execute(ExecuteThread.java:197)
    at weblogic.kernel.ExecuteThread.run(ExecuteThread.java:170)
    =============================================================================================
    String.java line 1446 for this jdk allocates a new String object, and all the other threads in this state also are creating new objects or arrays, etc.
    We've done a pstack on this process when it's in this state, and the threads that are in the "waiting for monitor entry" that look like they're allocating memory are all waiting on the same lwp_mutex_lock with some allocation method that's calling into the native TwoGenerationCollectorPolicy.mem_allocate_work (see pstack output below for the same thread as in the thread dump above)
    =============================================================================================
    ----------------- lwp# 44 / thread# 44 --------------------
    ff31f364 lwp_mutex_lock (e3d70)
    fee92384 __1cNObjectMonitorGenter26MpnGThread__v_ (5000, 525c, 5000, 50dc, 4800, 4af0) + 2d8
    fee324d4 __1cSObjectSynchronizerKfast_enter6FnGHandle_pnJBasicLock_pnGThread__v_ (c807f65c, c807f7d4, 5941d0, 0, 35d654, fee328ec) + 68
    fee32954 __1cQinstanceRefKlassZacquire_pending_list_lock6FpnJBasicLock__v_ (c807f7d4, ff170000, d4680000, 4491d4, fee1bc2c,
    0) + 78
    fee3167c __1cPVM_GC_OperationNdoit_prologue6M_i_ (c807f7bc, 4400, ff170000, 2d2b8, 4a6268, c807fa18) + 38
    fee2e0b0 __1cIVMThreadHexecute6FpnMVM_Operation__v_ (c807f7bc, 963a8, 0, 0, 1, 0) + 90
    fed2c2a4 __1cbCTwoGenerationCollectorPolicyRmem_allocate_work6MIii_pnIHeapWord__ (962c0, ff1c29ec, ff1c297c, ff131a26, 4800, 4998) + 160
    fed22940 __1cNinstanceKlassRallocate_instance6MpnGThread__pnPinstanceOopDesc__ (ee009020, 5941d0, 15ca581, 3647f0, 4a6268, c807f8c8) + 180
    fed34928 __1cLOptoRuntimeFnew_C6FpnMklassOopDesc_pnKJavaThread__v_ (ee009018, 5941d0, 0, 0, 0, 0) + 28
    fa435a58 ???????? (ee009018, e86de, 15ca4de, 50dc, 5941d0, c807f9c8)
    fb36f9a4 ???????? (0, d412ccd8, ee046c28, ff170000, 0, 0)
    fad8b278 ???????? (ee046c28, d6000c90, ee046530, 8, db8e8450, c807f9e8)
    fad62abc ???????? (d412ccd8, ee046530, d6000c90, ee3bfa38, 8, c807fa18)
    fa4b3c38 ???????? (c807fb9c, 0, f2134700, fa415e50, 8, c807faa8)
    fa40010c ???????? (c807fc28, c807fe90, a, ee9e1e20, 4, c807fb40)
    fed5d48c __1cJJavaCallsLcall_helper6FpnJJavaValue_pnMmethodHandle_pnRJavaCallArguments_pnGThread__v_ (c807fe88, c807fcf0, c807fda8, 5941d0, 5941d0, c807fd00) + 27c
    fee4b784 __1cJJavaCallsMcall_virtual6FpnJJavaValue_nLKlassHandle_nMsymbolHandle_4pnRJavaCallArguments_pnGThread__v_ (ff170000, 594778, c807fd9c, c807fd98, c807fda8, 5941d0) + 164
    fee5e8dc __1cJJavaCallsMcall_virtual6FpnJJavaValue_nGHandle_nLKlassHandle_nMsymbolHandle_5pnGThread__v_ (c807fe88, c807fe84, c807fe7c, c807fe74, c807fe6c, 5941d0) + 6c
    fee6fc74 __1cMthread_entry6FpnKJavaThread_pnGThread__v_ (5941d0, 5941d0, 838588, 594778, 306d10, fee69254) + 128
    fee6927c __1cKJavaThreadDrun6M_v_ (5941d0, 2c, 40, 0, 40, 0) + 284
    fee6575c _start   (5941d0, fa1a1600, 0, 0, 0, 0) + 134
    ff3758c0 lwpstart (0, 0, 0, 0, 0, 0)
    =============================================================================================
    Also when it's having this problem, the "VM Thread" is always using a lot of processor time. We did a couple of pstacks today while it was having this problem, and this thread was stuck in the ONMethodSweeper.sweep for over 15 minutes when we finally killed the server.
    From the thread dump:
    "VM Thread" prio=5 tid=0x000e2d20 nid=0x2 runnable
    From the first pstack:
    =============================================================================================
    ----------------- lwp# 2 / thread# 2 --------------------
    fed40c04 __1cXvirtual_call_RelocationIparse_ic6FrpnICodeBlob_rpC5rppnHoopDesc_pi_nNRelocIterator__ (42a2f4, fa5fa46d, ffffffff, fc4ffcb8, 42a2f4, 42a324) + 124
    fed46318 __1cKCompiledIC2t5B6MpnKRelocation__v_ (42a2f0, fc4ffd24, fc4ffd4c, e802, 0, 6) + 38
    fed90c38 __1cHnmethodVcleanup_inline_caches6M_v_ (fa5f7f88, fa608940, 1, 0, fa400000, 6) + 1ac
    fede18b4 __1cONMethodSweeperFsweep6F_v_ (2cf38, 0, ffffffff, ff1cf1fc, ff1c66e8, fede1d44) + 1b0
    fede1e6c __1cUSafepointSynchronizeFbegin6F_v_ (2cf38, ff1ba138, 5000, 50dc, 5000, 525c) + 248
    feef1fd4 __1cIVMThreadEloop6M_v_ (4400, 4000, 4324, 4000, 42b0, 3800) + 3d4
    feef1ae4 __1cIVMThreadDrun6M_v_ (e2d20, 2, 40, 0, 40, 0) + 8c
    fee6575c _start   (e2d20, ff270200, 0, 0, 0, 0) + 134
    ff3758c0 lwpstart (0, 0, 0, 0, 0, 0)
    =============================================================================================
    Second pstack
    =============================================================================================
    ----------------- lwp# 2 / thread# 2 --------------------
    fed41180 __1cXvirtual_call_RelocationIparse_ic6FrpnICodeBlob_rpC5rppnHoopDesc_pi_nNRelocIterator__ (0, ff1b9664, ffffffff, fc4ffcb8, a6f2cc, fc4ffbd0) + 6a0
    fed46318 __1cKCompiledIC2t5B6MpnKRelocation__v_ (a6f2c8, fc4ffd24, fc4ffd4c, e802, 0, 6) + 38
    fed90c38 __1cHnmethodVcleanup_inline_caches6M_v_ (faded4c8, fadf2c80, 1, 0, fa400000, 6) + 1ac
    fede18b4 __1cONMethodSweeperFsweep6F_v_ (2cf38, 0, ffffffff, ff1cf1fc, ff1c66e8, fede1d44) + 1b0
    fede1e6c __1cUSafepointSynchronizeFbegin6F_v_ (2cf38, ff1ba138, 5000, 50dc, 5000, 525c) + 248
    feef1fd4 __1cIVMThreadEloop6M_v_ (4400, 4000, 4324, 4000, 42b0, 3800) + 3d4
    feef1ae4 __1cIVMThreadDrun6M_v_ (e2d20, 2, 40, 0, 40, 0) + 8c
    fee6575c _start   (e2d20, ff270200, 0, 0, 0, 0) + 134
    ff3758c0 lwpstart (0, 0, 0, 0, 0, 0)
    =============================================================================================
    Has anyone ever seen anything like this? I'm trying to figure out if this is caused by something we're doing, or something relating to our environment and jvm options. Any ideas?

    Thanks for the reply - I'm testing our app with the +UseConcMarkSweepGC now in our test environment to make sure it doesn't cause any problems there.  Unfortunately the only place we've had this problem is on the production server, so it's extra difficult debugging this. 
    We're using the following memory options:
    -ms512m -mx512m -XX:NewSize=128m -XX:PermSize=192m -XX:MaxNewSize=128m -XX:MaxPermSize=192m -XX:SurvivorRatio=8and the following debugging options, as we've also been seeing OutOfMemoryErrors ( see http://forum.java.sun.com/thread.jsp?forum=37&thread=522354&tstart=45&trange=15 )
    -verbosegc -XX:+PrintGCDetails -XX:+PrintGCTimeStamps -XX:+PrintHeapAtGCBTW, which c++filt version and options are you using? Our Solaris boxes only seem to have the GNU version installed. I was trying to run that on some of the other stack traces and wasn't getting anywhere, and didn't know if because it was GNU version wouldn't work on something compiled with the Sun compiler.
    Thanks!
    --Andy                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                       

  • Problem with threads and ProgressMonitor

    Dear Friends:
    I have a little problem with a thread and a ProgressMonitor. I have a long time process that runs in a thread (the thread is in an separate class). The thread has a ProgressMonitor that works fine and shows the tasks progress.
    But I need deactivate the main class(the main class is the user interface) until the thread ends.
    I use something like this:
    LongTask myTask=new LongTask();
    myTask.start();
    myTask.join();
    Now, the main class waits for the task to end, but the progress monitor don`t works fine: it shows only the dialog but not the progress bar.
    What's wrong?

    Is the dialog a modal dialog? This can block other UI updates.
    In general, you should make sure that it isn't modal, and that your workThread has a fairly low priority so that the UI can do its updating

  • Problem with threads and/or memory

    I'm developing an application where there are 3 threads. One of them sends a request to the other, and if the 2nd can't answer it, it sends it to the 3rd (similar to CPU -> CACHE -> MEMORY). When i run the program with 1000-10.000 requests, no problem occurs. When i run it with 300.000-1.000.000 requests, it sometimes hangs. Is this a problem with the garbage collector, or should it be related to the threads mecanism.
    (note: eache thread is in execution using a finite state machine)

    i had been running the program inside Netbeans.
    Running the jar using the command line outside
    Netbeans i have no more problems... Does Netbeans use
    it's own JVM?Depends how you set it up, but look under the options. There are settings for the compiler and jvm that it uses.

  • Problem with setContentPane() in JFrame class

    I recently discovered a problem with the setContentPane method in the JFrame class. When I use setContentPane(Container ..), the previously existing contentPane remains in the stack. I have tried nullifying getContentPane(), and all manner of things, but, each time I use setContentPane, I have another instance of a JPanel in the stack.
    I'm using code similar to setContentPane(new CustomJPanel()); and each time the user changes screens, and a similar call to that is made, the old CustomJPanel instance remains in the stack. Can anyone suggest a way around this? On their own the panels do not take up very much memory, but after several hours of usage, they will build up.

    I tried what you suggested; it only resulted in a huge performance decrease. The problem with memory allocation is still there.
    Here is the method I use to switch screens in my app:
    public static void changeScreen (JPanel panel){
              try{
                   appFrame.setTitle("Wordinary : \""+getTitle()+"\"");
                   appFrame.setContentPane(panel);
                   appFrame.setSize(appFrame.getContentPane().getPreferredSize());     
                   appFrame.getContentPane().setBackground(backColour);
                   for (int i = 0; i < appFrame.getContentPane().getComponents().length; i++)
                        appFrame.getContentPane().getComponents().setForeground(textColour);
                   //System.out.println("Background colour set to "+backColour+" text colour set to "+textColour);
                   appFrame.validate();
              catch (Exception e){
                   //System.out.println("change");
                   e.printStackTrace();
    And it is called like this:
    changeScreen(new AddWordPanel());The instantiation of the new instance is what is causing the memory problems, but I can't think of a way around it.

  • Problem with JPanel in JFrame

    hai ashrivastava..
    thank u for sending this one..now i got some more problems with that screen .. actually i am added one JPanel to JFrame with BorderLayout at south..the problem is when i am drawing diagram..the part of diagram bellow JPanel is now not visible...and one more problem is ,after adding 6 ro 7 buttons remaing buttons are not vissible..how to increase the size of that JPanel...to add that JPanel i used bellow code
    JFrame f = new JFrame();
    JPanel panel = new JPanel();
    f.getContentPane().add(BorderLayout.SOUTH, panel);

    Hi
    JFrame f = new JFrame();
    JPanel panel = new JPanel();
    // Add this line to ur code with ur requiredWidth and requiredHeight
    panel.setPreferredSize(new Dimension(requiredWidth,requiredHeight));
    f.getContentPane().add(BorderLayout.SOUTH, panel);
    This should solve ur problem
    Ashish

  • Problem with ScrollPane and JFrame Size

    Hi,
    The code is workin but after change the size of frame it works CORRECTLY.Please help me why this frame is small an scrollpane doesn't show at the beginning.
    Here is the code:
    import java.awt.*;
    public class canvasExp extends Canvas
         private static final long serialVersionUID = 1L;
         ImageLoader map=new ImageLoader();
        Image img = map.GetImg();
        int h, w;               // the height and width of this canvas
         public void update(Graphics g)
            paint(g);
        public void paint(Graphics g)
                if(img != null)
                     h = getSize().height;
                     System.out.println("h:"+h);
                      w = getSize().width;
                      System.out.println("w:"+w);
                      g.drawRect(0,0, w-1, h-1);     // Draw border
                  //  System.out.println("Size= "+this.getSize());
                     g.drawImage(img, 0,0,this.getWidth(),this.getHeight(), this);
                    int width = img.getWidth(this);
                    //System.out.println("W: "+width);
                    int height = img.getHeight(this);
                    //System.out.println("H: "+height);
                    if(width != -1 && width != getWidth())
                        setSize(width, getHeight());
                    if(height != -1 && height != getHeight())
                        setSize(getWidth(), height);
    }I create frame here...
    import java.awt.*;
    import java.awt.event.*;
    import javax.swing.JFrame;
    public class frame extends JFrame implements MouseMotionListener,MouseListener
         private static final long serialVersionUID = 1L;
        private ScrollPane scrollPane;
        private int dragStartX;
        private int dragStartY;
        private int lastX;
        private int lastY;
        int cordX;
        int cordY;
        canvasExp canvas;
        public frame()
            super("test");
            canvas = new canvasExp();
            canvas.addMouseListener(this);
            canvas.addMouseMotionListener(this);
            scrollPane = new ScrollPane();
            scrollPane.setEnabled(true);
            scrollPane.add(canvas);
            add(scrollPane);
            setSize(300,300);
            pack();
            setVisible(true);
            setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
        public void mousePressed(MouseEvent e)
            dragStartX = e.getX();
            dragStartY = e.getY();
            lastX = getX();
            lastY = getY();
        public void mouseReleased(MouseEvent mouseevent)
        public void mouseClicked(MouseEvent e)
            cordX = e.getX();
            cordY = e.getY();
            System.out.println((new StringBuilder()).append(cordX).append(",").append(cordY).toString());
        public void mouseEntered(MouseEvent mouseevent)
        public void mouseExited(MouseEvent mouseevent)
        public void mouseMoved(MouseEvent mouseevent)
        public void mouseDragged(MouseEvent e)
            if(e.getX() != lastX || e.getY() != lastY)
                Point p = scrollPane.getScrollPosition();
                p.translate(dragStartX - e.getX(), dragStartY - e.getY());
                scrollPane.setScrollPosition(p);
    }...and call here
    public class main {
         public main(){}
         public static void main (String args[])
             frame f = new frame();
    }There is something I couldn't see here.By the way ImageLoader is workin I get the image.
    Thank you for your help,please answer me....

    I'm not going to even attempt to resolve the problem posted. There are other problems with your code that should take priority.
    -- class names by convention start with a capital letter.
    -- don't use the name of a common class from the standard API for your custom class, not even with a difference of case. It'll come back to bite you.
    -- don't mix awt and Swing components in the same GUI. Change your class that extends Canvas to extend JPanel instead, and override paintComponent(...) instead of paint(...).
    -- launch your GUI on the EDT by wrapping it in a SwingUtilities.invokeLater or EventQueue.invokeLater.
    -- calling setSize(...) followed by pack() is meaningless. Use one or the other.
    -- That's not the correct way to display a component in a scroll pane.
    Ah, well, and the problem is that when you call pack(), it retrieves the preferredSize of the components in the JFrame, and you haven't set a preferredSize for the scroll pane.
    Please, for your own good, take a break from whatever it is you're working on and go through The Java&#8482; Tutorials: [Creating a GUI with JFC/Swing|http://java.sun.com/docs/books/tutorial/uiswing/TOC.html]
    db

  • Problems with Threads after upgrade to 817 on Tru64.

    Hewwo.
    I am wondering if you can help me with the following error and, perhaps, tell me how to relink the executables for Oracle. I cannot figure out where -laio_raw has been set. I've poured through the env*.mk files, and looked through the stuff in ~/install/utl directory, but I cannot find out how to respond to the error message below and remake the Oracle apps correctly. Surprisingly, svrmgrl works fine.
    dstyo404:orafs2 50> sqlplus system/manager
    Internal AIO consistency error: Cannot use libaio_raw with threads.
    Either relink without -pthread or link -laio, not -laio_raw.
    Aborting...
    exception system: exiting due to multiple internal errors:
    exception dispatch or unwind stuck in infinite loop
    exception dispatch or unwind stuck in infinite loop
    Thank you for your time.

    To answer my own question, there is a file in $ORACLE_HOME/lib/ called "sysliblist". In order to relink the executables without aio_raw, it must be deleted from this list; and, in it's place, put "-laio". This will solve the above errors with sqlplus, exp, etc.
    Hmph.
    null

Maybe you are looking for

  • I/O Sub-System - What is That?

    I use the term “I/O sub-system” quite often, and some wonder what that is. Usually, I will give a bit of detail, but probably need to take things to a higher level, and also explain why the I/O sub-system is important to video editing. The term I/O i

  • Brand new Mac user with a brand new Mac problem!

    Hi Everyone -- I am a brand new Mac user... I've only had my MacBook Pro 13" for three days. My Mac has been continuously freezing while I use it. When it freezes I only have safari running so I know its not from application "overload". Once frozen,

  • Sap b1 compatibility with SQL server 2008

    Hello Experts i have installed Sql Server 2008 in my system and when installing SAP Business One server setup the database selection is not coming .Where we can select MSSQL 2008 am not getting that selection of sql . Thanx in advance Regards Krishna

  • SOAP Receiver Version Mismatch

    Hi Gurus, I am have a iDoc to SOAP scenario. I have created the receiver communication channel as SOAP 1.1 in XI. I get the following error in communication channel SOAP: response message contains an error XIAdapter/PARSING/ADAPTER.SOAP_EXCEPTION - s

  • Just bought iPod...iTunes isn't working HELP

    I just got my iPod for christmas and I installed the software when I got home. It said it installed properly...then I go to click on it and some information thing flashes once and then doesn't work. iTunes just is not working. I have reinstalled it a