Problems publishing text animations

Does anyone know why timings that show in preview don't show in a published version of Captivate 7? I do not have HTML5 checked in the publishing settings. Thank you.

Why did you put a button in the first place? What is its action?
I am using Captivate for life presentations as well, and then I have sometimes staggered objects (text or others) that I want to appear when I'm clicking on a click box or a button. The action for that click box is then to Continue. Maybe you didn't create this file yourself and it was meant for presenting in that way? Check the action that is mentioned in the Actions accordion if you select that button or click box.
When that first shape button (highlighted in yellow) is clicked playhead is released, because action is Continue, and the Image that is second from bottom up in the stack gets visible.
If you don't use your button for anything, just select it and delete. If it has a goal, an action, tell me which one.

Similar Messages

  • Captivate 5, text animations, publish settings

    Hello All,
    I have a real problem with captivate 5 and or my system.
    I installed CP5, and applied the VeelaUpgrader.dll, my text animations played, as did
    other swf animations (some in AS2).
    I attempted to upgrade CP5 using the update patch, the patch install failed every time.
    I uninstalled CP5, and then re-installed. The patch upgrade ran (or at least it said the patch
    was applied).
    I developed a new project from an old project, delete all but two slides and renamed the project.
    I applied the CPAnimationUtils.dll, the VeelaUpgrader.dll, and the patch from this blog:
    http://blogs.adobe.com/captivate/2011/01/get-adobe-captivate-5-content-with-text-animation s-working-in-latest-flash-player-without-republishing.html.
    I added some text animations to my project, called my_project_b.cptx, the old project was called
    my_project_a.cptx.  I re-published my_project_b.cptx as my_project_b, the text animations do
    not play in the swf or the html file.  No text animations play.
    I closed my_project_b.cptx and re-opened the file, made some changes, and opened the publish
    dialog window (Shift-F12).  The project title reverts to "my_project_a", I changed the title to
    my_project_b, and republished the swf and the htmls as my_project_b.  It publishs the files
    but never saves the my_project_b name, it always reverts to "my_project_a".
    Any ideas on any of this?  do I try to call Adobe?
    my current version of Captivate is 5.0.1.624, Flash Player 10.2.152.26 (? suspect), and Windows XP SP3
    Ugh!!!
    eholz1

    Hello RodWard,
    I tried the steps you mentioned.  This works.  But... I do not understand why this works.
    It seems that that behaviour is very strange.  Could this issue be related to the cache?
    Thanks for the workaround,
    eholz1

  • I want to publish a simple text animation transparent but keep getting a black background?

    I want to publish a simple text animation transparent but keep getting a black background?

    trouble is, it's not always that straight forward if the initial animation has not been set to a transparent background, as you cant simply change/update the poster.png
    What I mean is, if the poster has been saved as non transparent once, the only wayto update it,  is to physically open the file and make it transparent, even then it doesnt always work especially working with OAM's
    hope that also helps
    Alistair

  • Problem with After effects present text animations

    When I want to use the text animation presets I get an error message, an example is when I want to use a text "animate in" preset and got the following error message:  After Effects error:  Can't import file "Fly In From Bottom.ffx": unsupported filetype or extension. ( 0 :: 1 ). I have check my bridge script settings and they are activated for After effects.

    Sounds like you are trying to import a FFX file instead of applying an animation preset. Some users are reporting problems with Bridge. Just type the name of the animation preset into the Effects and Presets panel and apply it from inside AE.

  • Text animation does not play in Firefox (Was:firefox problems)

    Hey everybody, I created an Edge Animate document and it has text animations where the text fades in and out. Now it works fine in IE and Chrome but not FireFox. All the text displays all at once in a jumbled mess. Anyone have an idea what's going on? Because I don't.

    Not all browsers supports all CSS3 properties, check http://www.w3schools.com/cssref/css3_browsersupport.asp

  • I have a problem with an animated gif.

    I have a problem with an animated gif. When I use text in the
    flash file the gifs text is all messed up. The text was white in
    the flash file but in the gif all the white is splodged all over
    where the text was supposed to be and is totally inelegable.

    OK I found a way around this problem... I delete all the text
    that I had created within Flash and recreated it in Photoshop. I
    rasterized the type in Photoshop the I saved the files as PSD. I
    then went in to Flash and imported them to the library. I place the
    images of the text where they had originally been in my Flash file.
    When I published it as an animated GIF the file was perfect... No
    Black or White blocks...
    SO you might try that... I'm not sure what Flash changed, but
    I used to create text for animiated gif before without any
    problems...

  • Captivate 5 - Text Animation Does not Play on Slide 1 Only

    I am using Captivate 5, updated to 5.0.1, with Windows XP, SP 3. Publishing as Export to HTML.
    The problem I am ecperienced just started in the last few days, sometime after 3/18/2011. I think this issue is different from similar problems reported in January, which seemed to impact all text animations.
    The problem is that text animations on slide 1 work OK in slide preview mode, but do not display at all in project preview mode or when published.
    Text animations work on all other slides. If I put a .blank slide in the project, so the failing slide 1 becomes slide 2, then the text animation plays OK, but I do not like such a workaround.
    In deliverables generated on 3/18, the text animations work on slide 1. If I regerate the same projects, the slide 1 animations no longer work.
    Has something been changed with Captivate 5 or Flash that is causing this problem? Any suggestions?

    I don't think you are missing anything. I am using the "Light_PAssage" animantion, but switching to the one you used has no impact.
    For me, if there is a text animation on slide one, it will play in File->Preview->Play Slide. It will not play in FIle->Preview->Project, From this slide, or Next 5 slides.
    The issue occurs in all my Captivate 5 projects, including projects that previously generated properly working outputs as recently as 2/23/2011.
    Is it possible it's related to Flash player? I am using Adobe Flash Player 10 ActiveX 10.2.152.26.
    I will send an example cptx to your email address. The example includes a blank slide one, and the text on slide 2 plays as expected in the previews and in the generated output. If I remove the blank slide 1, the text animation on the new slide 1 no longer plays.
    Thanks.

  • Text Animation Speed in Executable

    I am using Captivate 1. When I preview a slide with a text
    animation object the animation runs beautifully, in the published
    executable however it runs extremely lamely and the result is
    unusuable. 'Delay (frames)' is set to 1. I was using the 'Feather'
    animation, but have just tried 'Aimee Typing' and I get the same
    problem. Is there any workaround for this?

    Have you tried it?
    I'm not here to lie to you or mislead you. The reason I
    suggested more delay is because forcing the Flash animation to go
    slower may actually improve it's performance, especially if you
    have a video resources issue. One reason is because at a slower
    rate, the immediate demand on resources will be lessened. Another
    reason is because these are Flash animations, and playing them at a
    very high speed can actually lock the animation. Or perhaps not.
    My next suggestion was to require 100% preload prior to play,
    but it is up to you ... that's probably a bad idea for a different
    reason.
    All we can do is offer suggestions based on our knowledge and
    experience, and sometimes even our "hunches" - and hope it helps.
    You don't have to take the advice, but if you are going to dismiss
    it without a try I have to ask, why do you ask?
    .

  • After installing Cap 5 patch 5.0.2.630 can not insert a text animation

    I installed the 5.0 patch yesterday and today I cannot insert a text animation in my project. I have tried both Insert > Text Animation and Shift+Ctrl+X and nothing happens in either case. I seem to be able to insert everything else (at least the appropriate dialog boxes display). I was apprehensive about an upgrade during a project but did it because I hoped it would resolve some of the audio issues I am seeing.
    I do have a couple of text animations that were working fine since I started the project several months ago, now they work but in a halting sort of way. I thought maybe they had become corrupted and was going to delete and re-insert them but Captivate won't let me now that I have patched it.
    I have seen a number of people indicate that they gave up on text animations because they are pretty unpredictable for the end user of the published project - anyone feel otherwise?

    Following up regarding my bug report, in case this info is useful to others..
    Adobe contacted me via phone and, after we spent a considerable amount of time troubleshooting, the rep determined that my project was corrupted. Since the problems began after the patch was applied, it seemed reasonable to think that it somehow precipitated the issues, but the rep did not feel that was an accurate conclusion. I was concerned that I had now lost a lot of work because, even when I opened older backed up versions of the project, I encountered the same issues. The rep explained that there would not be a lot of rework because I could, in small batches, copy slides from the corrupted project to a new project (except for the Quiz review slide, which I needed to allow Captivate to create automatically in the new project). I was glad to hear this but unfortunately discovered (and the rep did not seem to expect) that not all of the project features copied. Most significantly, Master pages,  Advanced Actions, and object names did not copy over. Those all had to be recreated and reconfigured on the appropriate slides. So there was quite a lot of rework after all.
    Once the substantial rework was completed, I was still having numerous problems working in and running the published project (65 slides total, 3 FLVs). After digging through the forums some more, I decided to break up the project and try the Aggregator, which was a failure. The project would not run. Then I turned to the post about daisy-chaining (#3445696) and I have been able to get things working. I definitely wished I had tried the multi-project route much sooner, but hadn't seen any indication that 65 slides with 3 FLVs was too big of a project.
    Regarding the daisy-chaining: I was unable to get the projects to work by following the instructions to (1) use separate published project folders (2) use relative links to call the next project (3) ensure the folder was a trusted location in my Flash settings. Following these guidelines, the project did work when running on my C drive, but when I copied it to our network, it always threw up an error that it couldn't find the daisy-chained projects. I got it to work by scrapping the use of daisy chaining through the Publish End setting, putting all files in one folder, using a button on the last slide of each project to call the next project, and for the button action, using only the file name (not the relative path) of the project to launch.
    I hope some of this info can help someone else avoid frustration.

  • Choppy Text Animation

    Hello All,
    I'm only my second week into using Captivate but I had zero
    performance problems until I recently tried to use Text Animations.
    When I insert any text animation into any slide and preview it, the
    animation is choppy to the point of not functioning. I'm on a 2.66
    mhz, 512 MB RAM and since I haven't experienced any other
    performance problems, I'm inclined not to think it a hardware
    issue.
    The animation plays fine in the Text Animation window
    itself...but once it is inserted into a slide, it never behaves
    properly. Anyone know why this might be?
    -G

    Hi G
    Hmmm, seems your machine spec is more than adequate. Are
    there other items on the slide? Where specifically are you seeing
    the choppiness occur? If you are simply previewing via F3 or the
    Spacebar where the preview simply occurs in the editor, I'd say
    don't rely on this to give you anywhere near an accurate
    representation of what it will really look like once published.
    Publish and look again if this is the case.
    If this is occurring after you publish, I suppose I'd suspect
    other issues. For one thing, I'd be checking the frame rate of your
    Captivate movie. Click Movie > Preferences... > Preferences
    tab.
    Hope you get it sorted... Rick

  • Cap 5: Can I speed up a text animation?

    Hi Folks
    I had a project that was looking really schmick and was just about ready to publish.
    Then I resized it. All of the neat "typing text" started to play in the wrong part of the screen. Aparently this is what happens in Cap 5 and I have to suck it up.
    So as work around I have replaced it with a text animations (which look erm ok).
    The problem is this, I had squeezed my "typing text" down to 2 seconds for nice fast flowing presentation.
    The text animation take 14 seconds to play the same bit of text.
    Any thoughts?
    Does anyone have a better work around for resizing projects. upgrade to Cap 6 is a no no.
    Thanks
    M

    I think your current installation DEFINITELY has some issues.
    If this is for the typing text animation object then THIS is what you should be seeing:
    I suggest that the first thing you try is to regenerate your Preferences folder.  Search this forum for other threads about how to do that.  This might be the cause of some other issues you have too.

  • Problem exporting as animated gif in cs3

    i'm setting it to publish as animated gif, setting the
    options i want in the publish settings pop up under 'gif' - but it
    just keeps giving me a single frame image.
    am i missing something?

    i am having this exact same problem with a 125 (i think)
    frane long short animation imade recently. when i publish it to gif
    it only does 1 fram and not the rest so the animation is lost.
    please help a.s.a.p =]

  • Text animation not working in Captivate 5

    Hi there -- I am seeing some strange results and need some help troubleshooting.
    I have one project and on the first slide I have an image, a text animation, and video.  I view it and everything plays perfectly.  Here is what the timeline and properties looks like:
    I removed the video and resaved the project under a different name.
    But when I preview the movie, it does not play the text animation.  When I play it from the timeline I do see the text and the animation.  But when I preview the project and publish and view the movie the text animation is not included.
    This is are the settings in the second project (which match the first b/c I simply saved the project as a different name).
    I added another text animation to the second project and that also did not play in preview or after publishing.  But the first project works fine.
    Any ideas on why text animation would be playing in one project but not another project?
    Thanks!

    Text Animation works in one and not in the other.  It doesn't matter the order in which it is located on the slide.
    I have been doing more tests and just ran into an interesting bug.
    I recreated the original steps:
    1) Take the working .cptx (which has graphics, text animation,  and video)
    2) Resave under a new name
    3) Remove the video
    Everything seemed to be working fine.  When I previewed, the text animation works.
    Then I published using two different settings:
    Version 1:  Externalize Skin, AutoPlay, No Preload
    Version 2:  Nothing External, AutoPlay, Preload
    Weird thing is with version 1, the skin is externalized as a separate swf, and it does not play the title text animation.
    But version 2, when nothing is set to be external it plays fine.
    They are both being published from the same exact .cptx only difference is how I published.

  • Premiere elements 7 error while playing text animation

    I installed premiere elements 7 on my 64 bit windows 7 os. Everything has worked fine so far except when I play a clip that involves text animation. It starts to play then freezes. A box pops up and says "Adobe Premiere Elements.exe has stopped working" Windows tries to detect the problems and it says, "A problem has caused the program to stop working correctly windows will close the program and notify you if a solution."
    The is a brand new computer and meets all of the requirements. I have it installed on my laptop using Vista with no problem.
    thanks

    Windows 7 64-bit seems to be causing a lot of problems for Premiere Elements users. This is not a problem with the program or the operating system. It's most likely related to the OS's 64-bit drivers, which are not yet fully compatible with 32-bit programs.
    Have you gone to Windows Updates and ensured you have even the non-critical updates (particularly the hardware drivers)?
    If it is a Dell, have you gone to the Dell site, looked up your model and ensured you have all of the Dell updates?
    Do you have the latest version of Quicktime?
    These are not guaranteed to fix your problem. You are, after all, using a brand-new 64-bit operating system that has not yet fully evolved. But they'll certainly increase the odds in your favor.

  • Problems with captured animation

    Goodmorning,
    We have a problem with captured animations.
    We have created a few movies which have some captured animations.
    When we play the movies, they do work. After saving and reopening most of them don't work anymore,
    and only the part with the captured animation. The screens goes fully white while playing the animation.
    Only the text balloons are visable...
    We work on a group directory with captivate 3. Recently the flash player is updated to version 10.
    We both are opening the files, not at the same time.
    Questions:
    Anybody aware of the problem ?
    Anybody with any solution ?
    Does anybody knows where captivate stores captured animations ?
    For example. When I look in the library, i can see four captured animations, when i want to update them, i dont see any of them.
    Brdgs Marc

    Hi there
    I believe you are talking about a Full Motion Recording (FMR). If this is Captivate 3, likely you are seeing an issue whereby Flash Player 10 is causing a problem.
    If you revert to Flash Player 9 you should see the preview within Captivate again. Or, if you choose not to downgrade the Flash Player, you may elect to avoid previewing in Captivate and instead preview in the Web Browser.
    Cheers... Rick
    Click here for Adobe Authorized Captivate and RoboHelp HTML Training
    Click here for the SorcerStone Blog
    Click here for RoboHelp and Captivate eBooks

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