Problems with Audio Stutter when moving minimizing/maximizing windows

I am using an Emu 1820m (ASIO driver) with AA3.0. I'm using the same ASIO driver mode in both edit and multi-track view.
In multi-track view, I can have several tracks going (i.e., 24 tracks as I type this) and the audio is fairly rock solid. I can go to other programs, move windows around, minimize/maximize windows, etc. and the audio is glitch free. This is while running the Emu 1820m at 48k/24-bit and 2ms latency!
However, in the single edit view, this is another story. When I have an audio playing in the edit view, I get many audio glitches with audio events. The worst is when I minimize/maximize any window (not just AA3). I get a "brzzzzzt" while the window minimizes/maximizes. I can make this stop by disabling animations when minimizing/maximizing windows; however, why does mult-track view behave fine even with animations on?
Also, in single edit view, moving windows around causes a lot of dropouts in audio (but again, not in multi-track view.)
Can anyone shed any light as to what is going on here?
A very extreme case to show the problem even further:
In multi-track view, load up some tracks and play them. Now run dxdiag (while the multi-tracks are playing) and on the display tab, run the Direct3D tests. Even with the Direct3D tests running, the AA3.0 audio plays flawlessly while in multi-track mode. Now, play a file in Edit mode. Do the same test with dxdiag while the file is playing - GLITCH CITY!
This doesn't happen in other audio programs I have (i.e., Sound Forge, Sonar, etc.)
Please, someone, shed some light on this issue!
My system is:
+ Intel Q6600 2.4 quad core G0 stepping @ 3.20
+ Arctic pro freezer 7 cooler
+ 4 gigs (2 sticks of 2 gigs) of G.Skill DDR2 1066 ram (PC2 8500)
+ Gigabyte GA-EP35-DS3P Mobo
+ Gigabyte Nvidia GeForce 8600GTS 256MB PCI Express graphics
+ Rosewill RP600V2-S-SL 600W SLI Ready-ATX12V V2.01 PSU
+ Seagate Barracuda ES.2 250GB 7200 RPM SATA 3.0Gb/s Hard Drive (system)
+ Seagate Barracuda ES.2 250GB 7200 RPM SATA 3.0Gb/s Hard Drive (user/recording)
+ Seagate Barracuda 7200.11 500GB 7200 RPM SATA 3.0Gb/s Hard Drive (samples)
+ Seagate Barracuda 7200.11 750GB 7200 RPM SATA 3.0Gb/s Hard Drive (backup)
+ Emu 1820m PCI Audio
+ Sunbeam Silent Storm IC-SS-SVBK Case
+ SAMSUNG 20X DVD±R DVD Burner Model SH-S203N
+ Windows XP Pro SP2

SteveG, I don't believe it is an 1820m issue at all. Do you have a single or multi-core processor? This behavior did not occur on my old P4 3GHz system. I only started observing it when I built this quad core system about a month ago.
By the way, today I replaced my mobo with one of the same brand and model and the behavior still exists (to rule out a defective mobo.) I've also tried 3 different video cards (although they were all NVIDIA) and the problem remains no matter which card I use.
Durin,
As I was typing the first post, I verified that I was using the Emu 1820m ASIO driver in both Edit and Multitrack views. (As I was writing it, it crossed my mind that I might have it set to something else in one mode.) However, it is the same in both.
One thing I forgot to mention is that there is one more app that behaves similarly (Reaper). All other apps (Sonar, FL Studio, eXT, Ableton Live, Sound Forge, Wavosaur) do not show this behavior and are rock solid.
If you'd like to see my thread about this behavior in Reaper (and others who can reproduce it) see here: http://www.cockos.com/forum/showthread.php?t=19036
I believe Sonar, FL Studio, eXT, Ableton Live, Sound Forge, Wavosaur, etc.. are doing something properly when playing back audio and/or initializing plugins that Adobe Audition and Reaper are failing to do properly with certain hardware configurations.
-Clayton

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