Project re-render?
Hello
Why do projects re-render when I come back to FCP even if I have not modified the project?
Final Cut Pro X, Mac OS X (10.7.2)
Similar Messages
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Delete project and render files etc
Is it possible to delete a project and all render files related to the specific project?
Sure. Delete the project from the hard drive. Delete the render files from whatever location they are set to in system settings. You'll probably also want to delete the media from your capture scratch if you're finished with it.
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Project cannot render again due to disk drive name change
Recently I installed a new motherboard and processor. When I came back up my drives all have different labels, except for the C: drive. My encore project which rendered successfully before now gets this error in the middle of rendering and burning to bluray.
Blu-ray Error "device not ready", code: "3", note: "File cannot open. (G:\encorework\sequence 9-10-11\AuthorScriptHDMVSessions\Silence.ac3.11_29_50_18.3.2010_UTC_04_00DST.ves) - ERROR: Error locating.
The new drive is M and no longer G. When I go into encore and check the project all looks well. What file is still looking on G: ?Hi,
Remove the files from \AuthorScriptHDMVSessions folder and try again.
or
you can save as your project and try again.
Thanks,
Pankaj Gauba -
Upgraded Project Playing Render Files Instead of Normal Clips
Project upgraded to Mac Pro and FCP Universal is playing rendered files where native format clips are placed in the timeline. The called-for native clip begins fine but a portion of a rendered file from another part of the timeline will suddenly appear. Over a half-hour program this happens 78 times.
Why did you transfer an uncompleted work without finishing, you ask? G5 went down under AppleCare. The 2 to 5 day repair window is now on day 14, despite repeated promises to have the G5 back "tomorrow." Time sensitve project on a dead line. Purchased a new Mac Pro with FCP Universal.
Tried deleting corrupted clips from timeline and replacing with original clips from bins. Taking too much time.
Any help will be greatly appreciated.PROBLEM FIXED! Don't know what the cause was...perhaps corruption during transfer.
Solution came by making a copy of the sequence, creating a new project then placing the copied sequence into the new project's timeline. Timeline plays as it should. -
Project and Render settings using multiple video formats
Hello someone amazing who is willing to help!
I shoot with 2 quadcopters - DJI Phantom Vision 2 + (1080p, 30fps, square) and the DJI Inspire 1 (4Kp, 30fps, square).
I also shoot with a Canon Vixia HF11 (1080i, 30fps,square)
I'm getting the WORST results when I render out my files. I'd like to be able to finish with a file size that is manageable on the web with superior quality (like everyone else in the world). My final video is only about 1:15 in length and I'm getting a very blocky/artifacty result.
Currently using:
H.264
1920:1080
Progressive
Square 1.0
NTSC
Main 4.1
Render at Maximum Depth: checked
VBR 2 pass
Target 20Mbps
Max 20Mbps
Key Frame Distance: 1
Use Maximum Render Quality: checked
Use Frame Blending: Checked
Use Previews: CheckedYou can't. It is either HD or SD. When using SD you lose the advantage of HD.
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Is it possible to select a part of a video project and only render that specific part?
Hi.
I formerly used Sony Vegas Pro - and I'm in the process of getting into Final Cut Pro X, and I'm wondering...
In Sony Vegas Pro - I was able to mark a part of my video project, and only render that. It was usefull if I wanted to send a part of a project rendered to someone else for review etc.
In Final Cut Pro X I can't find a similar possibility - I have to render my complete video project - or nothing at all.
Does anyone know if it's possible to select a part of a project and render only that part?
Best regards
Jens RosenstandHi.
Well...that's not quite what I meant...
I would like to render a part of a video to a .MOV file for example - that I can send of to someone to watch - but the whole project, just a part of it.
Is that possible?
Br.
Jens -
Script to render multiple projects using aerender.exe.
Hey Guys,
Not quite sure what I am allowed to post, but I wrote a script for myself which allows you to queue up multiple After Effects Projects, then render them all at the same time.
It is my first version, I'm just throwing this out there to see if people want it... If they do then I can add features as requested, or you can just use it as is. It is usefull for me, it may be usefull for you.
It is written with AutoIt, and I can give it to you in the form of a .au3 so that you can open and view it yourself.
Let me know if anyone is interested....Here is a download link, AutoIt needs to be installed....
http://www.autoitscript.com/forum/topic/150664-after-effects-batch-renderer/
Is there something out there that will do this but easier??? I feel like I may be making a fool of myself and something already exists... -
Can't render, can't save project - under deadline!
I am working a project that has been going swimmingly for days. Suddenly it's all gone downhill on the day it is supposed to be submitted.
Here are the pieces of the puzzle that I have found so far:
1) I cannot save the project. The message I get says "File error: a file of this name already exists
2) When I try to circumvent that by renaming the project and using "Save project as" I get "General error" with no number to identify it
3) The autosave gets an "access denied" error
4) Nothing will render. Everything is checked in the pull-down menu, preferences trashed, etc. I ran through every fix I could find in these discussions, as they have saved me many times before, but nothing will get it to render. The progress bar flashes up for a split second then disappears.
Any help would be much appreciated! This thing is due in two hours!
Thanks,
JTThis might not work but it's worth a shot. Keep your project open and start a new project. Copy everything in your browser from the current project to the new project and then see if you can save the new project with a different name. This has worked for me in the past on projects that just seem to get corrupted somehow.
Have you recently changed permissions for anything? May want to do a 'Get Info" in Finder on your project file, render location, etc. to make sure you have proper permissions to those locations. -
Video turning black after rending After Effects project to H.264
I am trying to be able to play an after effects project on my iPhone but every time i encode it the video turns out black. What am I doing wrong?
You may have had a frame rate mismatch. If you are rendering H.264 from AE you should either render to a lossless or nearly lossless production codec first or, if your project does not use AE's Ray-traced rendering option, load the AEP directly into the Adobe Media Encoder, or the rendered production version of your project and render your compressed delivery product there.
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Dynamic Link does not open Project on 2nd computer
Has anyone run into this situation?
Creating a Premiere ver CS6 project on the mac and creating a dynamic linked comp in Premiere to a After Effects comp works well until the project file is shared with another computer that did not create the project.
When the files are opened on another MAC, same CS6 version the Premiere project will not open. It cannot find the linked comp. It will NOT open the project file what so ever! I go back to the original computer that created the project and render out the AE linked comp files and import them as movies by replacing the dynamic linked comp files then resave the project. (Note: I have not deleted the comp files in the project, only on the timeline). I then try to open the files from the other computer the Premiere project will still NOT open. Again, back to the original computer that created the file, open the project and DELETE in the project pane any files that are AE linked comp files, even though they are NOT being used now in the timeline, resave the project, now the project will OPEN on the other computer.
All these files are on a standalone portable drive, the Premiere project scratch files are all specified to be on this standalone drive as well when the project is opening. It seems if any file is a "Linked comp file" and is not opened on the computer that created it, it will not open the project file. It does not act like a misplaced, missing file that it will ask you to located the file, or will still open the project regardless if it cannot find the file(s).
if your sharing project files or getting a new computer and try to open up a project file from the previous computer with linked comps you will NOT be able to do so. This has been my experience so far with CS6 on the Mac.
Regards
StevePlease don't double-post. Duplicate post deleted.
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I was working on a project last night and Final Cut Pro would unexptedly quit several times. I eventually got tired of it and decied to go home. Came back today and the problem continued. I turned my Macbook off and turned it back on, same problem. I moved some of my stuff off my Mac HD into my external hard drives, still the same problem. I ran Disk Utility on all my harddrives, used Preference Manager on Final Cut Pro; the problem continues. I'm able to open and work on all my other projects, but when I even scroll near the file I was working on last night, FCP decides to completely close.
I hope it'll work for others.
My version FCPX 10.1.4
After a lot of research it appeared that some of my thumbnails were corrupted and made FCPX freezing while trying to display them.
So here is my solution:
- FCPX is closed
- Go to your library storage
- Explore your Library or just remove the .fcpbundle extension if you have chosen to display the extensions then you'll see that the whole library as a normal folder
- Go to your project folder --> Render Files and move the whole Thumbnail Media folder to the trash
- Don't forget to rename the library folder with the .fcpbundle extension if you have removed it previously
- Launch FCPX again and it'll recreate the media thumbnails while opening your library
Et voila
David -
How do you add non-Garage band instruments (orchestral instruments) into a Logic Pro (8) project so that you can hear those insrtruments' sounds on playback? I've tried to understand and follow the Logic Pro 8 User Manual, but the process comes off as so complex and the writing so technical that it does not help but only confuses.
To be precise - I want to add instruments (orchestral) that are not offered in the current Garage band menu which is offered in the Mixer's channel strip menus for Logic Pro 8. To be clear, the instruments that are offered are Bass / Drum Kits / Guitars / Mallets / Organs / Pianos and Keyboards / Synth Basics / Synth Leads / Synth Pads. Most of these that I've tried seem to work and give their characteristic sound when placed in a particular channel and playback is clicked.
However - there is one orchestra instrument offered in the standard Logic Pro 8 Mixer channel menu and it's the item labelled "Performance - 000 flute 1 or 001 flute 1." And it is this instrument that presents a problem. When I click on it and choose it from the menu and enter it as the instrument of choice for a specfic channel / track in my Logic Pro project arrangement, when playing back the music for the overall piece this particular track, the flute, does not playback and produce the notes (Midi events) in the track in the sound of the flute. Instead, nothing comes out at all. I can't imagine why this does not work. Any ideas, anyone? Again, when choosing this instrument for a track and clicking the playback no flute sound is forthcoming. Why not? I have not tried them all, but when most of the other various types of keyboards, such as an electric piano or an organ, are chosen for a track the playback successfully renders the sound of these instruments. Why then does playback not produce the sound of the flute when it has clearly been chosen to play and sound the Midi events given it?
Anyway, the overall, larger issue for me is the inability I have to choose and get non-Garageband instruments (largely orchestral) to play the Midi events given on various tracks. If my guess is correct then technically, orchestral instruments not offered in the standard Logic Pro 8 Garageband Mixer channel menu are referred to as external Midi sampled instruments - still, IMHO the process is not clearly spelled out in the User Manual. The simple step by step process whereby a non-Garage band instrument, say an orchestral instrument, is placed in a channel replete with Midi event (notes) waiting to be played should be easy, logical and given in a simple to follow format, but is not.
What with all the talk of routes, busses, auxillary channels, GM devices, GM mixers, audio bins, libraries and audio files this Logic Pro User is confused to the max. Can someone please help me and, in simple English, describe the step by step process whereby presumably external sampled orchestral instruments can be successfully employed, in any given Logic Pro arrangement project, to render their characteristic sounds upon playback?
On my two Macs, one a laptop and one a much larger Mac, I have any number of the GSO (Garritan Symphony Orceshtra) and Vienna Symphony Orchestra instrument library samples - and yet - I've yet to figure out how to actually get them INTO a Logic Pro project of any kind! To put this as a question, even as a humble request, how can I make good use of these orchestral sample libraries in a Logic Pro project? Can someone steer my to a clear resolution of this issue. I'd sincerely appreciate it! Thanks all!
DavidBaconDavidBacon wrote:
Anyway, the overall, larger issue for me is the inability I have to choose and get non-Garageband instruments (largely orchestral) to play the Midi events given on various tracks. If my guess is correct then technically, orchestral instruments not offered in the standard Logic Pro 8 Garageband Mixer channel menu are referred to as external Midi sampled instruments - still, IMHO the process is not clearly spelled out in the User Manual. The simple step by step process whereby a non-Garage band instrument, say an orchestral instrument, is placed in a channel replete with Midi event (notes) waiting to be played should be easy, logical and given in a simple to follow format, but is not.
What with all the talk of routes, busses, auxillary channels, GM devices, GM mixers, audio bins, libraries and audio files this Logic Pro User is confused to the max.
David, you understand that this is professional software and is not necessarily meant to be easy but is in fact designed to give the professional user as many choices as possible, that's why it's in the Pro Apps section. You WILL need to learn about buses, GM Devices, Audio Bins, Libraries...etc..etc if you intend to use Logic.
That said, you are looking in the wrong place in the channel strip.
May I offer you advice?
Go here:
http://documentation.apple.com/en/logicpro/
Open "Exploring Logic Pro" (a short PDF Document). Pay special attention to chapter 3. Also pay special attention to the included graphics of the channel strips.
I encourage you to read the whole document as it will clear up many things... even though it's a Logic 9 document.
Post back -
Render at a Specific Time Every Day
Is there a way to have a specific Final Cut Pro project to render automatically at a specific time every day?
I work at a CG house, and shots are updated at random intervals, but are always in a fixed, specific location. So by rendering out the project everyday we would always have an up to date complete edit. And by automating it it could be rendered off hours and be ready first thing in the morning for review.Or page 548 of Volume III, if you're on Final Cut Pro 5 (FCStudio 1).
'Main Menu/Final Cut Pro/User Preferences/General tab'
FCS2 may allow specific time of day, but FCS1 simply lets you set a period of time (while the program is open, but idle). So set it for 2 hours, leave FCP open when your last editor leaves the office.
This also offers several choices on which sequences you actually want to 'auto-render'.
K -
FCP 6.0.1 crashes on render
I have an 88 minute sequence I'm try to render. Everytime it gets somewhere around 75% FCP just crashes. I'm running the full FCS 2 installation with the latest updates on a G5 Dual 2.7GHz with 8GB RAM and a GeForce 6800GT. This project was originally a FCP 5.1.4 project. It's actually finished, but just in case I want to go back and make changes to it later I want to convert it to FCP6. I got a message about the flipped fields on import/conversion and answered "no" to fixing it since I know I don't have flipped fields.
There's multiple sequences in this project and they are all DVCPRO 1080/24p. Two 88 min sequences, two 90 second sequences, and a 6 minute sequence. They all render fine except one of the 88 minute sequences. I tried duplicating the 88 minute sequence that did render, adding the additional title overlay track (copied from the sequence that won't render) and tried rendering and it still crashes. I never had this issue with this project in FCP 5.1.4.
I did update Magic Bullet Editors to 2.1.1 because I thought the Look Suite might be causing it, but that didn't solve it. I've also removed the extra QT codecs I have installed: DivX, some AC3 video codec for playing AVI, and Perian. I'm trying to do another render now, but because of the amount of color correction it take about 10-12 hours, so I won't know if it crashes again until I get home tonight.
I copied the crash report below. I have not idea what all this means. Any ideas as to what's causing this? Thanks for the help.
-Mike
Date/Time: 2007-07-20 01:54:16.819 -0700
OS Version: 10.4.10 (Build 8R218)
Report Version: 4
Command: Final Cut Pro
Path: /Applications/Final Cut Pro.app/Contents/MacOS/Final Cut Pro
Parent: WindowServer [71]
Version: 6.0.1 (6.0.1)
Build Version: 3
Project Name: FCPApp
Source Version: 706230001
PID: 237
Thread: 0
Exception: EXCBADACCESS (0x0001)
Codes: KERNPROTECTIONFAILURE (0x0002) at 0x00007000
Thread 0 Crashed:
0 com.redgiantsoftware.looksuite 0x09fa0528 MBFloatWorld::copyfrom_8bit_integer_worldsimd(long, long, unsigned long, unsigned char const*) + 372 (bundle1.s:283)
1 com.redgiantsoftware.looksuite 0x09fa12ac MBFloatWorld::copyfrom_8bit_integerworld(long, long, unsigned long, unsigned char const*) + 96 (bundle1.s:283)
2 com.redgiantsoftware.looksuite 0x09f86c04 renderframe(PFInData*, PF_OutData*, PF_LayerDef*, tSettings const&, PF_LayerDef*) + 260 (bundle1.s:283)
3 com.redgiantsoftware.looksuite 0x09f865e8 Render(PF_InData*, PF_OutData*, PF_ParamDef**, PF_LayerDef*) + 636 (bundle1.s:283)
4 com.redgiantsoftware.looksuite 0x09f84140 main + 264 (bundle1.s:283)
5 ...CutPro.Plugins.AfterEffects 0x08834aa0 CALLPLUG_INPROC + 192
6 ...CutPro.Plugins.AfterEffects 0x0883cc88 AEFXStateMachineMsgHandler(long, long, KGDictInt*, void*) + 11292
7 ...CutPro.Plugins.AfterEffects 0x0883e2d4 ProcessAEFXStateRequest + 4848
8 ...CutPro.Plugins.AfterEffects 0x088595fc PluginMainEntry(long, long, KGDictInt*, void*) + 2184
9 com.apple.FinalCutPro 0x0030d788 pKGRunTransition(KGDictInt*) + 2472
10 com.apple.FinalCutPro 0x00261bfc ProcessFilters(KGDictInt*, KGDictInt*, long, unsigned char, WhenRec*, double, KGRect*, long, KGCanvasRec*, KGCanvasRec*, KGCanvasRec*, double, double, renderStackInfo*, unsigned char*, BufferInfoRec*) + 2464
11 com.apple.FinalCutPro 0x00268878 GetFilterFrame(KGDictInt*, KGClipItemType, long, unsigned char, WhenRec*, double, BufferInfoRec*, KGCanvasRec*, KGRect*, renderStackInfo*, unsigned char*) + 1008
12 com.apple.FinalCutPro 0x0026c4e0 GetMotionFrame(KGDictInt*, KGClipItemType, WhenRec*, double, BufferInfoRec*, KGCanvasRec*, KGRect*, renderStackInfo*, unsigned char*) + 10096
13 com.apple.FinalCutPro 0x0026ce94 GetBlurFrame(KGDictInt*, KGClipItemType, WhenRec*, double, BufferInfoRec*, KGCanvasRec*, KGRect*, renderStackInfo*, unsigned char*) + 2308
14 com.apple.FinalCutPro 0x0026e220 GetTrackItemFrame(KGDictInt*, TrackInfoRec*, BufferInfoRec*, KGCanvasRec*, KGRect*, renderStackInfo*) + 4976
15 com.apple.FinalCutPro 0x00266470 CompositeLoop(KGDictInt*, WhenRec*, KGCanvasRec*, KGRect*, BufferInfoRec*, renderStackInfo*, unsigned char*, TrackItemAtTimeCache*) + 1368
16 com.apple.FinalCutPro 0x0026f81c pKGGetClipVideoWithAlpha(double, long, KGCanvasRec*, KGRect*, long, KGDictInt*, AlphaType*, unsigned long long) + 4400
17 com.apple.FinalCutPro 0x00263908 pKGGetClipVideo(double, long, KGCanvasRec*, KGRect*, long, KGDictInt*, unsigned long long) + 56
18 ...alCutPro.Plugins.QTM Reader 0x08d1b028 AudioExtractor::~AudioExtractor [in-charge deleting]() + 20920
19 ...alCutPro.Plugins.QTM Reader 0x08d2127c PluginMainEntry(long, long, KGDictInt*, void*) + 7484
20 com.apple.FinalCutPro 0x0047c1e8 RenderToFile(KGFileRec*, unsigned char, KGDictInt*, double, double*, char*, unsigned long long, KGRenderBitFlags, unsigned long, LongGopConformParameters*) + 680
21 com.apple.FinalCutPro 0x0048e2f4 RenderOneFile(KGDictInt*, double, double*, unsigned long*, long, long, KGDictInt*, KGItemSpec*, char*, unsigned long long, unsigned long, KGRenderCancelHandling, KGPlayerRec*, KGRenderBitFlags, unsigned char, KGFileSpec*, unsigned char*, unsigned char, LongGopConformParameters*, std_vector<DependencyVectorInfo>*) + 3580
22 com.apple.FinalCutPro 0x004a1d78 PlayerRenderHelp(KGPlayerRec*, double, double, char*, char*, unsigned long long, KGRenderCancelHandling, unsigned char*, unsigned char, KGRenderBitFlags) + 3688
23 com.apple.FinalCutPro 0x004a4178 pKGPlayerRender(KGPlayerRec*, double, double, char*, unsigned long long, KGRenderCancelHandling, unsigned char*, KGRenderBitFlags) + 1788
24 com.apple.FinalCutPro 0x000baee0 pKGClipHandleDefaultMenu(KGDictInt*, long, unsigned char) + 5544
25 com.apple.FinalCutPro 0x001f2fc0 pKGClipDefaultMessage(long, long, KGDictInt*, KGDictInt*, long) + 972
26 ...Pro.Plugins.Timeline Editor 0x08da79e4 DisposeMenuStrings() + 40416
27 com.apple.FinalCutPro 0x002cff7c pKGPanelMessage(long, long, KGDictInt*, KGViewRecord*) + 2088
28 com.apple.FinalCutPro 0x00274d40 ServicesPanelsMessageProc(long, long, KGDictInt*, KGPanelRecord*) + 120
29 com.apple.FinalCutPro 0x00276630 TimelineMessageProc(long, long, KGDictInt*, KGPanelRecord*) + 84
30 com.apple.FinalCutPro 0x002c4e3c pKGPanelWindowProc(long, long, KGDictInt*, void*) + 96
31 com.apple.FinalCutPro 0x002dc8c4 pKGSendWindowMessage(KGWindowRec*, long, long, KGDictInt*) + 140
32 com.apple.FinalCutPro 0x0016525c HandleMenuCommand(long, unsigned char, unsigned char, unsigned char, KGErrorCode (*)(long, long, KGDictInt*, void*), void*) + 460
33 com.apple.FinalCutPro 0x001653d4 HandleCommand(long, unsigned char, unsigned char, unsigned char) + 236
34 com.apple.FinalCutPro 0x0016b4bc HandleKeyDown(OpaqueEventRef*, KGDictInt*, KGWindowRec*) + 1612
35 com.apple.FinalCutPro 0x0016d0f0 DoEvent(OpaqueEventRef*, KGDictInt*) + 3624
36 com.apple.FinalCutPro 0x004298ec Events(OpaqueEventHandlerCallRef*, OpaqueEventRef*, void*) + 96
37 com.apple.HIToolbox 0x93296934 DispatchEventToHandlers(EventTargetRec*, OpaqueEventRef*, HandlerCallRec*) + 692
38 com.apple.HIToolbox 0x9329608c SendEventToEventTargetInternal(OpaqueEventRef*, OpaqueEventTargetRef*, HandlerCallRec*) + 372
39 com.apple.HIToolbox 0x93295f08 SendEventToEventTargetWithOptions + 40
40 com.apple.HIToolbox 0x93360298 HandleKeyboardEvent(OpaqueEventRef*, unsigned long) + 352
41 com.apple.HIToolbox 0x9329d20c ToolboxEventDispatcherHandler(OpaqueEventHandlerCallRef*, OpaqueEventRef*, void*) + 512
42 com.apple.HIToolbox 0x93296b84 DispatchEventToHandlers(EventTargetRec*, OpaqueEventRef*, HandlerCallRec*) + 1284
43 com.apple.HIToolbox 0x9329608c SendEventToEventTargetInternal(OpaqueEventRef*, OpaqueEventTargetRef*, HandlerCallRec*) + 372
44 com.apple.HIToolbox 0x9329ce90 SendEventToEventTarget + 40
45 com.apple.HIToolbox 0x932ddc04 ToolboxEventDispatcher + 92
46 com.apple.HIToolbox 0x932ddb90 HLTBEventDispatcher + 16
47 com.apple.HIToolbox 0x932dc148 RunApplicationEventLoop + 148
48 com.apple.FinalCutPro 0x001688fc KGMainEvent(void*) + 52
49 com.apple.FinalCutPro 0x002e10c0 main + 64
50 com.apple.FinalCutPro 0x000038cc _start + 760
51 com.apple.FinalCutPro 0x000035d0 start + 48
Thread 1:
0 libSystem.B.dylib 0x9002c3c8 semaphorewait_signaltrap + 8
1 libSystem.B.dylib 0x90030eac pthreadcondwait + 480
2 com.apple.FinalCutPro 0x00450d30 Synchronizable::Wait() + 48
3 com.apple.FinalCutPro 0x0043c77c DisplayQueue::Run() + 724
4 com.apple.FinalCutPro 0x0047a824 Thread::RunHelper(void*) + 32
5 libSystem.B.dylib 0x9002bd08 pthreadbody + 96
Thread 2:
0 libSystem.B.dylib 0x900411f8 machwaituntil + 8
1 ...ple.CoreServices.CarbonCore 0x90bfce28 MPDelayUntil + 60
2 ...ple.CoreServices.CarbonCore 0x90bfcc70 Delay + 124
3 ...dgiantsoftware.deartifacter 0x09da3430 RGS::SerialServer::ThreadProcess() + 64 (bundle1.s:283)
4 ...ple.CoreServices.CarbonCore 0x90bc57b0 PrivateMPEntryPoint + 76
5 libSystem.B.dylib 0x9002bd08 pthreadbody + 96
Thread 3:
0 libSystem.B.dylib 0x9002c3c8 semaphorewait_signaltrap + 8
1 libSystem.B.dylib 0x90030eac pthreadcondwait + 480
2 com.apple.FinalCutPro 0x00450d30 Synchronizable::Wait() + 48
3 com.apple.FinalCutPro 0x004f3a48 WorkUnitPerformer::Run() + 72
4 com.apple.FinalCutPro 0x0047a824 Thread::RunHelper(void*) + 32
5 libSystem.B.dylib 0x9002bd08 pthreadbody + 96
Thread 4:
0 libSystem.B.dylib 0x9000b348 machmsgtrap + 8
1 libSystem.B.dylib 0x9000b29c mach_msg + 60
2 com.apple.CoreFoundation 0x907ddba8 __CFRunLoopRun + 832
3 com.apple.CoreFoundation 0x907dd4ac CFRunLoopRunSpecific + 268
4 com.apple.CoreFoundation 0x907ec90c CFRunLoopRun + 52
5 com.apple.DVCPROHDMuxer 0x25e1ce40 AVS::DestroyAVCDeviceController(AVS::AVCDeviceController*) + 432
6 libSystem.B.dylib 0x9002bd08 pthreadbody + 96
Thread 5:
0 libSystem.B.dylib 0x9000b348 machmsgtrap + 8
1 libSystem.B.dylib 0x9000b29c mach_msg + 60
2 com.apple.CoreFoundation 0x907ddba8 __CFRunLoopRun + 832
3 com.apple.CoreFoundation 0x907dd4ac CFRunLoopRunSpecific + 268
4 com.apple.CoreFoundation 0x907ec90c CFRunLoopRun + 52
5 com.apple.AVCVideoServices 0x00b5cf7c AVS::AVCVideoServicesThreadStart(AVS::AVCVideoServicesThreadParams*) + 168
6 libSystem.B.dylib 0x9002bd08 pthreadbody + 96
Thread 6:
0 libSystem.B.dylib 0x9000b348 machmsgtrap + 8
1 libSystem.B.dylib 0x9000b29c mach_msg + 60
2 com.apple.CoreFoundation 0x907ddba8 __CFRunLoopRun + 832
3 com.apple.CoreFoundation 0x907dd4ac CFRunLoopRunSpecific + 268
4 com.apple.audio.CoreAudio 0x9145763c HALRunLoop::OwnThread(void*) + 264
5 com.apple.audio.CoreAudio 0x914573dc CAPThread::Entry(CAPThread*) + 96
6 libSystem.B.dylib 0x9002bd08 pthreadbody + 96
Thread 7:
0 libSystem.B.dylib 0x90054388 semaphoretimedwait_signaltrap + 8
1 libSystem.B.dylib 0x90070be8 pthreadcond_timedwait_relativenp + 556
2 ...ple.CoreServices.CarbonCore 0x90bf8410 TSWaitOnSemaphoreCommon + 176
3 ...ickTimeComponents.component 0x98e07174 ReadSchedulerThreadEntryPoint + 5316
4 libSystem.B.dylib 0x9002bd08 pthreadbody + 96
Thread 8:
0 libSystem.B.dylib 0x9002c3c8 semaphorewait_signaltrap + 8
1 libSystem.B.dylib 0x90030eac pthreadcondwait + 480
2 com.apple.vImage 0x91f291ac vImageQueue_DequeueJob + 60
3 com.apple.vImage 0x91f29538 vImageWorkerThreadFunc + 120
4 libSystem.B.dylib 0x9002bd08 pthreadbody + 96
Thread 9:
0 libSystem.B.dylib 0x9002c3c8 semaphorewait_signaltrap + 8
1 libSystem.B.dylib 0x90030eac pthreadcondwait + 480
2 com.apple.FinalCutPro 0x00450d30 Synchronizable::Wait() + 48
3 com.apple.FinalCutPro 0x000a0168 SyncMetaDataTask::GetNextEvent() + 92
4 com.apple.FinalCutPro 0x000a1b60 SyncMetaDataTask::Run() + 48
5 com.apple.FinalCutPro 0x0047a824 Thread::RunHelper(void*) + 32
6 libSystem.B.dylib 0x9002bd08 pthreadbody + 96
Thread 10:
0 libSystem.B.dylib 0x90054388 semaphoretimedwait_signaltrap + 8
1 libSystem.B.dylib 0x90070be8 pthreadcond_timedwait_relativenp + 556
2 ...ple.CoreServices.CarbonCore 0x90bf8410 TSWaitOnSemaphoreCommon + 176
3 ...ple.CoreServices.CarbonCore 0x90c02eb8 AIOFileThread(void*) + 520
4 libSystem.B.dylib 0x9002bd08 pthreadbody + 96
Thread 11:
0 libSystem.B.dylib 0x9002c3c8 semaphorewait_signaltrap + 8
1 libSystem.B.dylib 0x90030eac pthreadcondwait + 480
2 ...ple.CoreServices.CarbonCore 0x90c034cc MPWaitOnSemaphore + 184
3 com.apple.DVCPROHDCodec 0x0992f89c dyldstubNewHandle + 160457244
4 ...ple.CoreServices.CarbonCore 0x90bc57b0 PrivateMPEntryPoint + 76
5 libSystem.B.dylib 0x9002bd08 pthreadbody + 96
Thread 12:
0 libSystem.B.dylib 0x9002c3c8 semaphorewait_signaltrap + 8
1 libSystem.B.dylib 0x90030eac pthreadcondwait + 480
2 com.apple.DVCPROHDCodec 0x0995c808 DV100DecompressorComponentDispatch + 86920
3 libSystem.B.dylib 0x9002bd08 pthreadbody + 96
Thread 13:
0 libSystem.B.dylib 0x9002c3c8 semaphorewait_signaltrap + 8
1 libSystem.B.dylib 0x90030eac pthreadcondwait + 480
2 com.apple.DVCPROHDCodec 0x0995c808 DV100DecompressorComponentDispatch + 86920
3 libSystem.B.dylib 0x9002bd08 pthreadbody + 96
Thread 0 crashed with PPC Thread State 64:
srr0: 0x0000000009fa0528 srr1: 0x100000000200f030 vrsave: 0x00000000c1fc0000
cr: 0x28022244 xer: 0x0000000020000000 lr: 0x000000003b808081 ctr: 0x0000000000000140
r0: 0x0000000000000000 r1: 0x00000000bfff2ad0 r2: 0x0000000000007010 r3: 0x00000000bfff2b94
r4: 0x0000000043300000 r5: 0x00000000000013f0 r6: 0x0000000000000438 r7: 0x0000000000000000
r8: 0x000000006a54f490 r9: 0x0000000000007020 r10: 0x0000000000007000 r11: 0x0000000000007030
r12: 0x0000000000000000 r13: 0x00000000006278d8 r14: 0x0000000000000000 r15: 0x00000000bfff4208
r16: 0x000000000062e5a0 r17: 0x0000000000770000 r18: 0x0000000000630000 r19: 0x00000000007b1f34
r20: 0x000000000075a298 r21: 0x0000000000000001 r22: 0x0000000009ff637c r23: 0x00000000bfff2e30
r24: 0x0000000052863f40 r25: 0x0000000000000500 r26: 0x000000006a54f480 r27: 0x0000000000001400
r28: 0x000000006a54f480 r29: 0x0000000000001400 r30: 0x0000000000001400 r31: 0x0000000009fa03d4
Binary Images Description:
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0xb18000 - 0xb28fff com.apple.AERegistration 1.2 (70) /Applications/Final Cut Pro.app/Contents/Frameworks/AERegistration.framework/Versions/A/AERegistration
0xb3a000 - 0xb42fff com.apple.AEProfiling 1.2 (18) /Applications/Final Cut Pro.app/Contents/Frameworks/AEProfiling.framework/Versions/A/AEProfiling
0xb4a000 - 0xb7dfff com.apple.AVCVideoServices 1.0 (38) /Applications/Final Cut Pro.app/Contents/Frameworks/AVCVideoServices.framework/Versions/A/AVCVideoServi ces
0xb9e000 - 0xbb1fff com.apple.framework.promedia.ProMediaIOUnit 1.0.0 (1) /Applications/Final Cut Pro.app/Contents/Frameworks/ProMediaIOUnit.framework/Versions/A/ProMediaIOUnit
0xbbe000 - 0xbc8fff com.apple.framework.promediaio 1.0.0 (1) /Applications/Final Cut Pro.app/Contents/Frameworks/ProMediaIO.framework/Versions/A/ProMediaIO
0xbce000 - 0xbdafff com.apple.finalcutstudio.prometadatasupport 0.5 (1.0) /Library/Frameworks/ProMetadataSupport.framework/Versions/A/ProMetadataSupport
0xd05000 - 0xd79fff com.apple.ProFX 1.2.1 /Library/Frameworks/ProFX.framework/Versions/A/ProFX
0xda4000 - 0xdfdfff com.apple.proapps.MIO 1.0 /Applications/Final Cut Pro.app/Contents/Frameworks/MIO.framework/Versions/A/MIO
0x1abb000 - 0x1ac2fff com.apple.proapps.mrcheckpro 1.4 (188) /Applications/Final Cut Pro.app/Contents/Resources/MRCheckPro.bundle/Contents/MacOS/MRCheckPro
0x83d0000 - 0x83e9fff GLDriver /System/Library/Frameworks/OpenGL.framework/Versions/A/Resources/GLDriver.bundl e/GLDriver
0x83ef000 - 0x840afff GLRendererFloat /System/Library/Frameworks/OpenGL.framework/Versions/A/Resources/GLRendererFloa t.bundle/GLRendererFloat
0x845c000 - 0x8460fff com.apple.FinalCutPro.Plugins.AudioGroupsExport 6.0.1 /Applications/Final Cut Pro.app/Contents/MacOS/Plugins/AudioGroupsExport.bundle/Contents/MacOS/AudioGro upsExport
0x8463000 - 0x847cfff com.apple.FinalCutPro.Plugins.AudioMixer 6.0.1 /Applications/Final Cut Pro.app/Contents/MacOS/Plugins/AudioMixer.bundle/Contents/MacOS/AudioMixer
0x8488000 - 0x848bfff com.apple.FinalCutPro.Plugins.FinalTouchExport 6.0.1 /Applications/Final Cut Pro.app/Contents/MacOS/Plugins/FinalTouchExport.bundle/Contents/MacOS/FinalTouc hExport
0x8570000 - 0x867ffff GLEngine /System/Library/Frameworks/OpenGL.framework/Resources/GLEngine.bundle/GLEngine
0x86ae000 - 0x8811fff com.apple.GeForceFXGLDriver 1.4.18 (4.1.8) /System/Library/Extensions/GeForceFXGLDriver.bundle/Contents/MacOS/GeForceFXGLD river
0x8832000 - 0x885ffff com.apple.FinalCutPro.Plugins.AfterEffects 6.0.1 /Applications/Final Cut Pro.app/Contents/MacOS/Plugins/AfterEffects.bundle/Contents/MacOS/AfterEffects
0x8866000 - 0x887cfff com.apple.proapps.ControlSurfaceSupport 2.0 (68) /Applications/Final Cut Pro.app/Contents/Frameworks/ControlSurfaceSupport.framework/Versions/A/ControlS urfaceSupport
0x8892000 - 0x893ffff com.apple.FinalCutPro.Plugins.Browser 6.0.1 /Applications/Final Cut Pro.app/Contents/MacOS/Plugins/Browser.bundle/Contents/MacOS/Browser
0x8957000 - 0x895dfff com.apple.FinalCutPro.Plugins.Cache Manager 6.0.1 /Applications/Final Cut Pro.app/Contents/MacOS/Plugins/Cache Manager.bundle/Contents/MacOS/Cache Manager
0x8960000 - 0x8975fff com.apple.FinalCutPro.CinemaTools 4.0 /Applications/Final Cut Pro.app/Contents/MacOS/Plugins/Cinema Tools.bundle/Contents/MacOS/Cinema Tools
0x897e000 - 0x8989fff com.apple.FinalCutPro.Plugins.CTHelper 6.0.1 /Applications/Final Cut Pro.app/Contents/MacOS/Plugins/CTHelper.bundle/Contents/MacOS/CTHelper
0x898e000 - 0x89b4fff com.apple.FinalCutPro.Plugins.EditTape 6.0.1 /Applications/Final Cut Pro.app/Contents/MacOS/Plugins/EditTape.bundle/Contents/MacOS/EditTape
0x89c1000 - 0x8a0bfff com.apple.FinalCutPro.Plugins.EDL Export 6.0.1 /Applications/Final Cut Pro.app/Contents/MacOS/Plugins/EDL Export.bundle/Contents/MacOS/EDL Export
0x8a1f000 - 0x8a27fff com.apple.FinalCutPro.Plugins.Effect Builder 6.0.1 /Applications/Final Cut Pro.app/Contents/MacOS/Plugins/Effect Builder.bundle/Contents/MacOS/Effect Builder
0x8a2a000 - 0x8a36fff com.apple.FinalCutPro.Plugins.FCPExtPluginSupport 6.0.1 /Applications/Final Cut Pro.app/Contents/MacOS/Plugins/FCPExtPluginSupport.bundle/Contents/MacOS/FCPExt PluginSupport
0x8a3c000 - 0x8a6efff com.apple.FinalCutPro.Plugins.FCS Engine 6.0.1 /Applications/Final Cut Pro.app/Contents/MacOS/Plugins/FCS Engine.bundle/Contents/MacOS/FCS Engine
0x8a75000 - 0x8a86fff com.apple.FinalCutPro.Plugins.FilterCustomEd 6.0.1 /Applications/Final Cut Pro.app/Contents/MacOS/Plugins/FilterCustomEd.bundle/Contents/MacOS/FilterCusto mEd
0x8a89000 - 0x8a9efff com.apple.FinalCutPro.Plugins.FilterViewer 6.0.1 /Applications/Final Cut Pro.app/Contents/MacOS/Plugins/FilterViewer.bundle/Contents/MacOS/FilterViewer
0x8aa1000 - 0x8ac1fff com.apple.FinalCutPro.Plugins.Flash 6.0.1 /Applications/Final Cut Pro.app/Contents/MacOS/Plugins/Flash.bundle/Contents/MacOS/Flash
0x8ad0000 - 0x8addfff com.apple.FinalCutPro.Plugins.GenViewer 6.0.1 /Applications/Final Cut Pro.app/Contents/MacOS/Plugins/GenViewer.bundle/Contents/MacOS/GenViewer
0x8ae0000 - 0x8ae5fff com.apple.FinalCutPro.Plugins.LayerFileReader 6.0.1 /Applications/Final Cut Pro.app/Contents/MacOS/Plugins/LayerFileReader.bundle/Contents/MacOS/LayerFileR eader
0x8ae8000 - 0x8b34fff com.apple.FinalCutPro.Plugins.Media Manager 6.0.1 /Applications/Final Cut Pro.app/Contents/MacOS/Plugins/Media Manager.bundle/Contents/MacOS/Media Manager
0x8b3f000 - 0x8b53fff com.apple.FinalCutPro.Plugins.MolokiniSupport 6.0.1 /Applications/Final Cut Pro.app/Contents/MacOS/Plugins/MolokiniSupport.bundle/Contents/MacOS/MolokiniSu pport
0x8b60000 - 0x8b73fff com.apple.FinalCutPro.Frameworks.MolokiniTranslation 1.0 /Applications/Final Cut Pro.app/Contents/Frameworks/MolokiniTranslation.framework/Versions/A/MolokiniTr anslation
0x8b7f000 - 0x8b93fff com.apple.FinalCutPro.Plugins.Motion Viewer 6.0.1 /Applications/Final Cut Pro.app/Contents/MacOS/Plugins/Motion Viewer.bundle/Contents/MacOS/Motion Viewer
0x8b96000 - 0x8bb4fff com.apple.FinalCutPro.Plugins.Movie Analyzer 6.0.1 /Applications/Final Cut Pro.app/Contents/MacOS/Plugins/Movie Analyzer.bundle/Contents/MacOS/Movie Analyzer
0x8bc2000 - 0x8bdafff com.apple.FinalCutPro.Plugins.Movie Viewer 6.0.1 /Applications/Final Cut Pro.app/Contents/MacOS/Plugins/Movie Viewer.bundle/Contents/MacOS/Movie Viewer
0x8be4000 - 0x8be9fff com.apple.FinalCutPro.Plugins.NuggetExport 6.0.1 /Applications/Final Cut Pro.app/Contents/MacOS/Plugins/NuggetExport.bundle/Contents/MacOS/NuggetExport
0x8bec000 - 0x8c94fff com.apple.FinalCutPro.Plugins.OMF Audio Export 6.0.1 /Applications/Final Cut Pro.app/Contents/MacOS/Plugins/OMF Audio Export.bundle/Contents/MacOS/OMF Audio Export
0x8cb0000 - 0x8cbafff com.apple.FinalCutPro.Plugins.Perf Analyzer 6.0.1 /Applications/Final Cut Pro.app/Contents/MacOS/Plugins/Perf Analyzer.bundle/Contents/MacOS/Perf Analyzer
0x8cbd000 - 0x8cd5fff com.apple.FinalCutPro.Plugins.ProAppsIntegration 6.0.1 /Applications/Final Cut Pro.app/Contents/MacOS/Plugins/ProAppsIntegration.bundle/Contents/MacOS/ProApps Integration
0x8ce3000 - 0x8cf1fff com.apple.FinalCutPro.Plugins.Pulldown Support 6.0.1 /Applications/Final Cut Pro.app/Contents/MacOS/Plugins/Pulldown Support.bundle/Contents/MacOS/Pulldown Support
0x8cf7000 - 0x8d34fff com.apple.FinalCutPro.Plugins.QTM Reader 6.0.1 /Applications/Final Cut Pro.app/Contents/MacOS/Plugins/QTM Reader.bundle/Contents/MacOS/QTM Reader
0x8d40000 - 0x8d49fff com.apple.FinalCutPro.Plugins.QuickView 6.0.1 /Applications/Final Cut Pro.app/Contents/MacOS/Plugins/QuickView.bundle/Contents/MacOS/QuickView
0x8d4c000 - 0x8d5afff com.apple.FinalCutPro.Plugins.Relink Media 6.0.1 /Applications/Final Cut Pro.app/Contents/MacOS/Plugins/Relink Media.bundle/Contents/MacOS/Relink Media
0x8d5e000 - 0x8d60fff com.apple.FinalCutPro.Plugins.Text Window 6.0.1 /Applications/Final Cut Pro.app/Contents/MacOS/Plugins/Text Window.bundle/Contents/MacOS/Text Window
0x8d63000 - 0x8ddafff com.apple.FinalCutPro.Plugins.Timeline Editor 6.0.1 /Applications/Final Cut Pro.app/Contents/MacOS/Plugins/Timeline Editor.bundle/Contents/MacOS/Timeline Editor
0x8de2000 - 0x8deafff com.apple.FinalCutPro.Plugins.Transcoder 6.0.1 /Applications/Final Cut Pro.app/Contents/MacOS/Plugins/Transcoder.bundle/Contents/MacOS/Transcoder
0x8dee000 - 0x8e00fff com.apple.FinalCutPro.Plugins.Transition Viewer 6.0.1 /Applications/Final Cut Pro.app/Contents/MacOS/Plugins/Transition Viewer.bundle/Contents/MacOS/Transition Viewer
0x8e03000 - 0x8e19fff com.apple.FinalCutPro.Plugins.Trimming 6.0.1 /Applications/Final Cut Pro.app/Contents/MacOS/Plugins/Trimming.bundle/Contents/MacOS/Trimming
0x8e1c000 - 0x8e23fff com.apple.FinalCutPro.Plugins.VDUSupport 6.0.1 /Applications/Final Cut Pro.app/Contents/MacOS/Plugins/VDUSupport.bundle/Contents/MacOS/VDUSupport
0x8e27000 - 0x8e69fff com.apple.FinalCutPro.Plugins.Vector Accelerator 6.0.1 /Applications/Final Cut Pro.app/Contents/MacOS/Plugins/Vector Accelerator.bundle/Contents/MacOS/Vector Accelerator
0x8e6d000 - 0x8e7ffff com.apple.FinalCutPro.Plugins.VideoLog 6.0.1 /Applications/Final Cut Pro.app/Contents/MacOS/Plugins/VideoLog.bundle/Contents/MacOS/VideoLog
0x8e82000 - 0x8e9bfff com.apple.FinalCutPro.Plugins.VoiceOver 6.0.1 /Applications/Final Cut Pro.app/Contents/MacOS/Plugins/VoiceOver.bundle/Contents/MacOS/VoiceOver
0x8e9f000 - 0x8f00fff com.apple.FinalCutPro.Plugins.XML Support 6.0.1 /Applications/Final Cut Pro.app/Contents/MacOS/Plugins/XML Support.bundle/Contents/MacOS/XML Support
0x9326000 - 0x933afff com.apple.IMXCodec 1.3 (143) /Library/QuickTime/IMXCodec.component/Contents/MacOS/IMXCodec
0x93ab000 - 0x93b0fff com.apple.LiveType.component 2.1.3 /Library/QuickTime/LiveType.component/Contents/MacOS/LiveType
0x93b4000 - 0x9419fff com.apple.LiveType.framework 2.1.3 /System/Library/PrivateFrameworks/LiveType.framework/Versions/A/LiveType
0x9443000 - 0x94a7fff com.DivXInc.DivXDecoder 6.6.0 /Library/QuickTime/DivX Decoder.component/Contents/MacOS/DivX Decoder
0x94b5000 - 0x94fdfff com.apple.motion.component 1.0 /Library/QuickTime/Motion.component/Contents/MacOS/Motion
0x9501000 - 0x9505fff Motion /Library/Frameworks/Motion.framework/Versions/A/Motion
0x9509000 - 0x9520fff com.apple.fcp.DVOutputUnit 1.3 /Applications/Final Cut Pro.app/Contents/Resources/DVOutputUnit.bundle/Contents/MacOS/DVOutputUnit
0x9757000 - 0x976cfff com.apple.FCP Uncompressed 422.component 1.5 /Library/QuickTime/FCP Uncompressed 422.component/Contents/MacOS/FCP Uncompressed 422
0x9771000 - 0x978efff com.apple.AppleIntermediateCodec 1.2 (145) /Library/QuickTime/AppleIntermediateCodec.component/Contents/MacOS/AppleInterme diateCodec
0x98d3000 - 0x9927fff com.apple.AppleProRes422 1.0.1 (38) /Library/QuickTime/AppleProRes422.component/Contents/MacOS/AppleProRes422
0x992c000 - 0x995efff com.apple.DVCPROHDCodec 1.4 (231) /Library/QuickTime/DVCPROHDCodec.component/Contents/MacOS/DVCPROHDCodec
0x9963000 - 0x99b7fff com.apple.AppleHDVCodec 1.3.1 (212) /Library/QuickTime/AppleHDVCodec.component/Contents/MacOS/AppleHDVCodec
0x99c2000 - 0x9a3bfff com.apple.applepixletvideo 1.2.5 (1.2d5) /System/Library/QuickTime/ApplePixletVideo.component/Contents/MacOS/ApplePixlet Video
0x9acc000 - 0x9afafff com.apple.motion.MotionBundle 3.0.1 /Library/Application Support/ProApps/Bundles/Motion.bundle/Contents/MacOS/Motion
0x9b0f000 - 0x9b14fff com.apple.finalcutpro.dvcprohdfrcplugin 1.2.0 (16) /Applications/Final Cut Pro.app/Contents/PlugIns/DVCPROHD Frame Rate Converter.bundle/Contents/MacOS/DVCPROHD Frame Rate Converter
0x9be1000 - 0x9c33fff com.apple.soundtrackpro.integration 2.0.0 () /Library/Application Support/ProApps/Bundles/Soundtrack Pro Integration.bundle/Contents/MacOS/Soundtrack Pro Integration
0x9d8b000 - 0x9db6fff com.redgiantsoftware.deartifacter ??? (2.1.1) /Library/Application Support/Final Cut Pro System Support/Plugins/Deartifacter.bundle/Contents/MacOS/Deartifacter
0x9f82000 - 0x9ff1fff com.redgiantsoftware.looksuite ??? (2.1.1) /Library/Application Support/Final Cut Pro System Support/Plugins/LookSuite.bundle/Contents/MacOS/LookSuite
0xa9ec000 - 0xaa08fff com.redgiantsoftware.MisFire.Basic.Scratches ??? (1.1.3) /Library/Application Support/Final Cut Pro System Support/Plugins/MisFire Basic Scratches.bundle/Contents/MacOS/MisFire Basic Scratches
0xb5a2000 - 0xb5c5fff com.redgiantsoftware.MisFire.Deep.Scratches ??? (1.1.3) /Library/Application Support/Final Cut Pro System Support/Plugins/MisFire Deep Scratches.bundle/Contents/MacOS/MisFire Deep Scratches
0xc174000 - 0xc190fff com.redgiantsoftware.MisFire.Displace ??? (1.1.3) /Library/Application Support/Final Cut Pro System Support/Plugins/MisFire Displacement.bundle/Contents/MacOS/MisFire Displacement
0xcd2a000 - 0xcd4bfff com.redgiantsoftware.MisFire.Dust ??? (1.1.3) /Library/Application Support/Final Cut Pro System Support/Plugins/MisFire Dust.bundle/Contents/MacOS/MisFire Dust
0xd8f8000 - 0xd913fff com.redgiantsoftware.MisFire.Fading ??? (1.1.3) /Library/Application Support/Final Cut Pro System Support/Plugins/MisFire Fading.bundle/Contents/MacOS/MisFire Fading
0xe4ac000 - 0xe4c7fff com.redgiantsoftware.MisFire.Flicker ??? (1.1.3) /Library/Application Support/Final Cut Pro System Support/Plugins/MisFire Flicker.bundle/Contents/MacOS/MisFire Flicker
0xf060000 - 0xf07bfff com.redgiantsoftware.MisFire.Funk ??? (1.1.3) /Library/Application Support/Final Cut Pro System Support/Plugins/MisFire Funk.bundle/Contents/MacOS/MisFire Funk
0xfd84000 - 0xfd93fff com.apple.QuartzComposer.FxPlugWrapper 1.2.1 /Library/Application Support/ProApps/Internal Plug-Ins/ProFX/FxPlugWrapper.plugin/Contents/MacOS/FxPlugWrapper
0xfd9c000 - 0xfda7fff com.apple.PluginManager 1.7.1 (34) /Library/Frameworks/PluginManager.framework/Versions/B/PluginManager
0xfdb2000 - 0xfdc3fff com.apple.fxplugframework 1.2.1 /Library/Frameworks/FxPlug.framework/Versions/A/FxPlug
0xfdd6000 - 0xfde0fff com.apple.QuartzComposer.QCMotionPatch 1.0 /Library/Application Support/ProApps/Internal Plug-Ins/ProFX/QCMotionPatch.plugin/Contents/MacOS/QCMotionPatch
0xfde5000 - 0xfdeafff com.apple.SmoothCamFxPlug 1.0.1 /Library/Application Support/ProApps/Internal Plug-Ins/FxPlug/SmoothCam.fxplug/Contents/MacOS/SmoothCam
0xfdef000 - 0xfdf1fff com.apple.Helium 2.1.1 /System/Library/PrivateFrameworks/Helium.framework/Versions/A/Helium
0xfdf4000 - 0xfe32fff com.apple.Helium.HeliumRender 1.0.1 /System/Library/PrivateFrameworks/Helium.framework/Frameworks/HeliumRender.fram ework/Versions/A/HeliumRender
0xfe82000 - 0xfefefff com.apple.DVCPROHDAudio 1.3 /Library/Audio/Plug-Ins/HAL/DVCPROHDAudio.plugin/Contents/MacOS/DVCPROHDAudio
0xff7d000 - 0xff7efff com.apple.aoa.halplugin 2.5.6 (2.5.6b5) /System/Library/Extensions/IOAudioFamily.kext/Contents/PlugIns/AOAHALPlugin.bun dle/Contents/MacOS/AOAHALPlugin
0xff8e000 - 0xffa2fff com.redgiantsoftware.InstantHD 1.1 (1) /Library/Plug-Ins/FxPlug/InstantHD.fxplug/Contents/MacOS/InstantHD
0x10000000 - 0x10062fff com.apple.proapps.AudioMixEngine 2.0 (68) /Applications/Final Cut Pro.app/Contents/Frameworks/AudioMixEngine.framework/Versions/A/AudioMixEngine
0x200a7000 - 0x200c7fff com.redgiantsoftware.MisFire.Gate.Weave ??? (1.1.3) /Library/Application Support/Final Cut Pro System Support/Plugins/MisFire Gate Weave.bundle/Contents/MacOS/MisFire Gate Weave
0x20c74000 - 0x20c99fff com.redgiantsoftware.MisFire.Grain ??? (1.1.3) /Library/Application Support/Final Cut Pro System Support/Plugins/MisFire Grain.bundle/Contents/MacOS/MisFire Grain
0x21847000 - 0x21868fff com.redgiantsoftware.MisFire.MicroScratches ??? (1.1.3) /Library/Application Support/Final Cut Pro System Support/Plugins/MisFire MicroScratches.bundle/Contents/MacOS/MisFire MicroScratches
0x22415000 - 0x22430fff com.redgiantsoftware.MisFire.Post.Contrast ??? (1.1.3) /Library/Application Support/Final Cut Pro System Support/Plugins/MisFire Post Contrast.bundle/Contents/MacOS/MisFire Post Contrast
0x22fc9000 - 0x22feafff com.redgiantsoftware.MisFire.Splotches ??? (1.1.3) /Library/Application Support/Final Cut Pro System Support/Plugins/MisFire Splotches.bundle/Contents/MacOS/MisFire Splotches
0x23b97000 - 0x23bb2fff com.redgiantsoftware.MisFire.Vignette ??? (1.1.3) /Library/Application Support/Final Cut Pro System Support/Plugins/MisFire Vignette.bundle/Contents/MacOS/MisFire Vignette
0x25110000 - 0x25143fff com.redgiantsoftware.MisFire ??? (1.1.3) /Library/Application Support/Final Cut Pro System Support/Plugins/MisFire.bundle/Contents/MacOS/MisFire
0x25e05000 - 0x25e6afff com.apple.DVCPROHDMuxer 1.3 /Library/QuickTime/DVCPROHDMuxer.component/Contents/MacOS/DVCPROHDMuxer
0x25edd000 - 0x25ee4fff com.apple.DesktopVideoOut 1.2.4 /Library/QuickTime/DesktopVideoOut.component/Contents/MacOS/DesktopVideoOut
0x26035000 - 0x26098fff com.redgiantsoftware.mbcc 1.0 (1) /Library/Plug-Ins/FxPlug/MBCC.fxplug/Contents/MacOS/MBCC
0x26cb5000 - 0x2742efff com.borisfx.TextScrambler ??? (2.1) /Library/Application Support/Final Cut Pro System Support/Plugins/Text Scrambler.bundle/Contents/MacOS/Text Scrambler
0x27e81000 - 0x285f8fff com.borisfx.Title3D ??? (2.1) /Library/Application Support/Final Cut Pro System Support/Plugins/Title 3D.bundle/Contents/MacOS/Title 3D
0x2904a000 - 0x297bffff com.borisfx.TitleCrawl ??? (2.1) /Library/Application Support/Final Cut Pro System Support/Plugins/Title Crawl.bundle/Contents/MacOS/Title Crawl
0x2a210000 - 0x2a989fff com.borisfx.VectorShape ??? (2.1) /Library/Application Support/Final Cut Pro System Support/Plugins/Vector Shape.bundle/Contents/MacOS/Vector Shape
0x2b3e5000 - 0x2b4f8fff com.apple.motion.filters 3.0.1 /Library/Application Support/ProApps/Internal Plug-Ins/FxPlug/Filters.bundle/Contents/MacOS/Filters
0x2b553000 - 0x2b5b6fff com.redgiantsoftware.mbcc.slider 1.0 (1) /Library/Plug-Ins/FxPlug/MBCCSlider.fxplug/Contents/MacOS/MBCCSlider
0x2b713000 - 0x2b714fff com.apple.compressor.stomp 3.0.1 /Library/Frameworks/Compressor.framework/Compressor
0x2b73e000 - 0x2b740fff com.apple.qmaster.swamp 3.0.1 /Library/Frameworks/Qmaster.framework/Versions/A/Qmaster
0x2b7cf000 - 0x2b7d4fff com.apple.fxmetaplug.ImageUnit 1.2.1 /Library/Application Support/ProApps/Internal Plug-Ins/FxMetaPlug/ImageUnit.fxmetaplug/Contents/MacOS/ImageUnit
0x2b7e7000 - 0x2b7f5fff com.apple.motion.Text 3.0.1 /Applications/Motion.app/Contents/PlugIns/Text.ozp/Contents/MacOS/Text
0x2c008000 - 0x2c9ecfff com.apple.ozone.framework 3.0.1 /Applications/Motion.app/Contents/Frameworks/Ozone.framework/Ozone
0x2d52a000 - 0x2d6d4fff com.apple.motion.TextFramework 3.0.1 /Applications/Motion.app/Contents/Frameworks/TextFramework.framework/TextFramew ork
0x2d84a000 - 0x2d84dfff com.apple.Helium.HCache 2.1.1 /System/Library/PrivateFrameworks/Helium.framework/Plug-ins/HCache.bundle/Conte nts/MacOS/HCache
0x2da05000 - 0x2db84fff com.apple.motion.Behaviors 3.0.1 /Applications/Motion.app/Contents/PlugIns/Behaviors.ozp/Contents/MacOS/Behavior s
0x2dc3d000 - 0x2ddb4fff com.apple.motion.Particles 3.0.1 /Applications/Motion.app/Contents/PlugIns/Particles.ozp/Contents/MacOS/Particle s
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0x985ae000 - 0x985aefff com.apple.quartzframework 1.0 /System/Library/Frameworks/Quartz.framework/Versions/A/Quartz
0x98960000 - 0x98a6ffff com.apple.DiskImagesFramework 10.4.9 (114.9) /System/Library/PrivateFrameworks/DiskImages.framework/Versions/A/DiskImages
0x98aed000 - 0x98afafff libbz2.1.0.dylib /usr/lib/libbz2.1.0.dylib
0x98afc000 - 0x98b3ffff com.apple.ISSupport 1.0.3 (16) /System/Library/PrivateFrameworks/ISSupport.framework/Versions/A/ISSupport
0x98def000 - 0x999b5fff com.apple.QuickTimeComponents.component 7.2 /System/Library/QuickTime/QuickTimeComponents.component/Contents/MacOS/QuickTim eComponents
0x99c0e000 - 0x99c12fff com.apple.QuickTimeH264.component 7.2 /System/Library/QuickTime/QuickTimeH264.component/Contents/MacOS/QuickTimeH264
0x99c14000 - 0x99d23fff QuickTimeH264.altivec /System/Library/QuickTime/QuickTimeH264.component/Contents/Resources/QuickTimeH 264.altivec
0x99e9a000 - 0x99f67fff com.apple.QuickTimeMPEG4.component 7.2 /System/Library/QuickTime/QuickTimeMPEG4.component/Contents/MacOS/QuickTimeMPEG 4
0x9a92f000 - 0x9a930fff com.apple.iokit.dvcomponentglue 1.7.9 /System/Library/Frameworks/DVComponentGlue.framework/Versions/A/DVComponentGlue
0x9a93d000 - 0x9a981fff com.apple.viceroy.codec 31.0 (31) /System/Library/Components/VCH263Codec.component/VCH263Codec
Model: PowerMac7,3, BootROM 5.2.4f1, 2 processors, PowerPC G5 (3.1), 2.7 GHz, 8 GB
Graphics: NVIDIA GeForce 6800 GT DDL, GeForce 6800 GT, AGP, 256 MB
Memory Module: DIMM0/J11, 1 GB, DDR SDRAM, PC3200U-30330
Memory Module: DIMM1/J12, 1 GB, DDR SDRAM, PC3200U-30330
Memory Module: DIMM2/J13, 1 GB, DDR SDRAM, PC3200U-30330
Memory Module: DIMM3/J14, 1 GB, DDR SDRAM, PC3200U-30330
Memory Module: DIMM4/J41, 1 GB, DDR SDRAM, PC3200U-30330
Memory Module: DIMM5/J42, 1 GB, DDR SDRAM, PC3200U-30330
Memory Module: DIMM6/J43, 1 GB, DDR SDRAM, PC3200U-30330
Memory Module: DIMM7/J44, 1 GB, DDR SDRAM, PC3200U-30330
AirPort: AirPort Extreme, 405.1 (3.90.34.0.p18)
Modem: Jump, V.92, Version 1.0
Bluetooth: Version 1.7.14f14, 2 service, 0 devices, 1 incoming serial ports
Network Service: AirPort, AirPort, en1
PCI Card: pci11ab,11ab, sppciscsibus, SLOT-3
Serial ATA Device: Maxtor 6B250S0, 233.76 GB
Serial ATA Device: HDS724040KLSA80, 372.61 GB
Parallel ATA Device: PIONEER DVD-RW DVR-109
SCSI Device: SCSI Target Device @ 0
USB Device: Hub, Up to 480 Mb/sec, 500 mA
USB Device: CanoScan, Canon, Up to 12 Mb/sec, 500 mA
USB Device: Hub in Apple Pro Keyboard, Mitsumi Electric, Up to 12 Mb/sec, 500 mA
USB Device: Apple Optical USB Mouse, Mitsumi Electric, Up to 1.5 Mb/sec, 100 mA
USB Device: Apple Pro Keyboard, Mitsumi Electric, Up to 12 Mb/sec, 250 mA
USB Device: Apple Cinema HD Display, Apple Computer, Inc., Up to 12 Mb/sec, 500 mA
USB Device: Bluetooth HCI, Up to 12 Mb/sec, 500 mA
USB Device: Hub in Apple Pro Keyboard, Mitsumi Electric, Up to 12 Mb/sec, 500 mA
USB Device: Jog and Shuttle, Contour Design, Up to 1.5 Mb/sec, 100 mA
USB Device: Apple Pro Keyboard, Mitsumi Electric, Up to 12 Mb/sec, 250 mA
FireWire Device: unknown_device, unknown_value, Unknown
FireWire Device: FW 410, M-AUDIO, Up to 400 Mb/secBefore I retire for the rest of the night I should mention a few more things.
The entire computer was re-setup clean. Full erase and install of OS X 10.4.10 and clean install of FCS2.
I did use the Render Manager to erase all render files and tried again... multiple times.
I restarted the G5 each time and tried rendering with no other apps running.
I've repaired permissions.
At least one time I came back to the computer and FCP was just closed with no crash or warning messages. Every other time I get a message allowing me to send a report to Apple. I've sent the report only once since the crash report is the same (I compared them).
I tried re-importing the project from the original project file.
Originally, before I was told by others to answer "no" to the field question on import, I answered "yes" to that question and was able to render every sequence in the project without any issues. After being told to answer "no" I deleted the project and render files, reimported the project, and am now trying to render again.
If you're wondering why I would want to work on the project some more I'm thinking of doing the color correction all over again using Color so I can see if I get better results than with Magic Bullet Editors Look Suit or Colorista. This required me to convert the 5.1.4 project to 6.0.1. I know it's not recommended, but I want to give it a shot anyways to see if I can improve the project.
That's all I have right now. If you need any other specific info let me know. I really appreciate the help anyone is able to provide. Thanks!
-Mike -
My Final Cut Pro render files seem to end up in seemingly random locations.
I find my Final Cut Pro render files seem to end up in seemingly random locations on the HDD. for example, they will appear in a sub-folder of an unrelated project. I would like my render files destination to be in a sub-folder for the project I am working on. How do you tell Final Cut where to put the render files? Can't figure it out.
By default they are put inside your scratch folder, so if you change the scratch disk and forget to change it when you switch to a different project, your render files will be put inside the other project's scratch folder.
You can change this by going to Final Cut Pro > System Settings. If you click the Set button below your current scratch disk (not the one next to it) you can assign a second location just for the video / audio renders if you desire (this must be on a different disk though).
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