Protection Error

I have Apeture loaded on both my power mac G5 and my power book. All of a sudden I received a "protection Error" stating that this application will guit because the software with an indentical serial # is loaded on another computer. Does anyone know if Apple limits this software down load to a single machine? If not how can I resolve this issue?
thanks

Hello,
many software vendors these days check whether there's another copy of the software with the same serial number running on a machine in the neighbourhood. MS Office does this as does - I believe - Photoshop.
The reasoning behind this is: Software vendors regard their software like a book. Only one person at a time can read one copy of a book. Similarly, if you own one software license, you can run it on only one computer. You can install it on as many machines as you like, but you can only run it on one of them. If you want to run it on another machine, you need to quit the software on the first machine.
Just as you'd need to close the book before you let someone else read it.
We could probably delve deep into licensing issues here - you actually don't buy the software but rather a limited right to use it, and this sounds questionable to me - but there are better places to discuss this.
So to get around your problem: have only one copy running at one time on your machines, or buy a second license.
Cheers,
Karl

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    Date/Time:      2011-06-28 13:24:22.528 -0600
    OS Version:     10.4.11 (Build 8S2167)
    Report Version: 4
    Command: Call of Duty 2 Multiplayer
    Path:   /Applications/Call of Duty 2 Multiplayer.app/Contents/MacOS/Call of Duty2 Multiplayer
    Parent: WindowServer [60]
    Version: 1.3 (1.3)
    PID:   770
    Thread: 0
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    Codes:      KERN_PROTECTION_FAILURE (0x0002) at0x0000000c
    Thread 0 Crashed:
    0  libSystem.B.dylib                         0x90010a31fclose + 17
    1  com.aspyr.callofduty2                      0x00032b83FS_FCloseFile(int) + 125 (com_files.cpp:925)
    2  com.aspyr.callofduty2                      0x00035f08FS_FOpenFileRead_Internal(char const*, int*, int, int, int) + 2910(com_files.cpp:1488)
    3  com.aspyr.callofduty2                      0x00055a64MSS_FileOpenCallback(char const*, unsigned long*) + 32 (snd_driver.cpp:118)
    4  com.aspyr.callofduty2                      0x00113e8cCSampleSound::open_stream(char const*) + 52 (MacMSS_Sample.cp:293)
    5  com.aspyr.callofduty2                      0x00110975AIL_open_stream(unsigned long, char const*, long) + 95 (MacMSS.cp:483)
    6  com.aspyr.callofduty2                      0x0005802fSND_StartAliasStreamOnChannel(snd_alias_t const*, snd_alias_t const*, float,int, float const*, float, float, int, float, int, unsigned char, int,snd_alias_system_t) + 989 (snd_driver.cpp:888)
    7  com.aspyr.callofduty2                      0x0004b2bdSND_StartAliasStream(snd_alias_t const*, snd_alias_t const*, float, int, floatconst*, float, float, int, float, unsigned char, int*, snd_alias_system_t) +527 (snd.cpp:609)
    8  com.aspyr.callofduty2                      0x0014493eCG_PlaySoundAliasByName(int, float const*, char const*) + 68(cg_main_mp.cpp:1257)
    9  com.aspyr.callofduty2                      0x001e5899CG_EntityEvent(centity_s*, int) + 4681 (cg_event_mp.cpp:818)
    10 com.aspyr.callofduty2                      0x001e61ddCG_CheckEvents(centity_s*) + 147 (cg_event_mp.cpp:928)
    11 com.aspyr.callofduty2                      0x001df3b6CG_SetNextSnap(snapshot_t*) + 1454 (cg_snapshot_mp.cpp:477)
    12 com.aspyr.callofduty2                      0x001dfcadCG_ProcessSnapshots() + 1355 (cg_snapshot_mp.cpp:664)
    13 com.aspyr.callofduty2                      0x001d4ae7CG_DrawActiveFrame(int, DemoType, CubemapShot, int, int) + 151(cg_view_mp.cpp:974)
    14 com.aspyr.callofduty2                      0x0017302cSCR_UpdateFrame() + 676 (cl_scrn_mp.cpp:272)
    15  com.aspyr.callofduty2                      0x00173197SCR_UpdateScreenInternal() + 59 (cl_scrn_mp.cpp:443)
    16 com.aspyr.callofduty2                      0x0003051dCom_Frame_Try_Block_Function() + 659 (common.cpp:3547)
    17 com.aspyr.callofduty2                      0x000306feCom_Frame() + 58 (common.cpp:3729)
    18 com.aspyr.callofduty2                      0x000c3b96WinMain + 284 (mac_main.cpp:835)
    19 com.aspyr.callofduty2                      0x00112288CCallOfDutyEngine::GameMain() + 182 (basic_string.h:277)
    20 com.aspyr.callofduty2                      0x0002647cCMacGameEngine::OneShotTimer() + 98 (MacGameEngine.cp:1285)
    21 com.aspyr.callofduty2                      0x000264bfCMacGameEngine::OneShotTimerProc(__EventLoopTimer*, void*) + 17(MacGameEngine.cp:1312)
    22 com.apple.HIToolbox                        0x92e39a4aTimerVector + 31
    23  com.apple.CoreFoundation                   0x9082d756CFRunLoopRunSpecific + 3341
    24 com.apple.CoreFoundation                   0x9082ca42CFRunLoopRunInMode + 61
    25 com.apple.HIToolbox                        0x92e01878RunCurrentEventLoopInMode + 285
    26 com.apple.HIToolbox                        0x92e00f82ReceiveNextEventCommon + 385
    27 com.apple.HIToolbox                        0x92e49a74_AcquireNextEvent + 58
    28 com.apple.HIToolbox                        0x92e498bcRunApplicationEventLoop + 150
    29 com.aspyr.callofduty2                      0x00026088CMacGameEngine::MacMain() + 62 (MacGameEngine.cp:405)
    30 com.aspyr.callofduty2                      0x00025b93CMacGameEngine::Run(int, char**) + 75 (MacGameEngine.cp:150)
    31 com.aspyr.callofduty2                      0x00025bccmain + 46 (MacGameEngine.cp:89)
    32 com.aspyr.callofduty2                      0x000024fa_start + 228 (crt.c:272)
    33 com.aspyr.callofduty2                      0x00002415start + 41
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    0  libSystem.B.dylib                         0x90024407semaphore_wait_signal_trap + 7
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    3  libSystem.B.dylib                         0x90023d67_pthread_body + 84
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    1  com.apple.CoreFoundation                   0x9082d227CFRunLoopRunSpecific + 2014
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    5  libSystem.B.dylib                         0x90023d67_pthread_body + 84
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    1  com.apple.audio.CoreAudio                  0x914765a4CAGuard::WaitFor(unsigned long long) + 212
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    5  com.apple.audio.CoreAudio                  0x91469171CAPThread::Entry(CAPThread*) + 93
    6  libSystem.B.dylib                         0x90023d67_pthread_body + 84
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    0  libSystem.B.dylib                         0x900376a7mach_wait_until + 7
    1   libSystem.B.dylib                         0x90039d72usleep + 82
    2  com.aspyr.callofduty2                      0x001159f6CSoundEngine::Execute(void*) + 118 (MacMSS_Engine.cp:844)
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    4  libSystem.B.dylib                         0x90023d67_pthread_body + 84
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    0  libSystem.B.dylib                         0x90047927semaphore_timedwait_signal_trap + 7
    1  com.apple.audio.CoreAudio                  0x914765a4CAGuard::WaitFor(unsigned long long) + 212
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    5  com.apple.audio.CoreAudio                  0x91469171CAPThread::Entry(CAPThread*) + 93
    6  libSystem.B.dylib                         0x90023d67_pthread_body + 84
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    1  ...ple.CoreServices.CarbonCore             0x90ce1e60TSWaitOnSemaphoreCommon + 163
    2  ...ickTimeComponents.component             0x97e83076ReadSchedulerThreadEntryPoint + 4723
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    1  ...ple.CoreServices.CarbonCore             0x90ce1e60TSWaitOnSemaphoreCommon + 163
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    1  ...ickTimeComponents.component             0x97f0f5efaudioprepThreadEntry + 92
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      edi:0x00000000  esi: 0x00000000  ebp: 0xbfffda98  esp: 0xbfffda70
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       ds:0x0000001f   es:0x0000001f   fs:0x00000000   gs: 0x00000037
    Binary Images Description:
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    0x3853000-  0x39acfff GLEngine             /System/Library/Frameworks/OpenGL.framework/Resources/GLEngine.bundle/GLEngine
    0x39d8000-  0x3b4afffcom.apple.GeForceFXGLDriver 1.4.56 (4.5.6)            /System/Library/Extensions/GeForceFXGLDriver.bundle/Contents/MacOS/GeForceFXGLD river
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    0x91075000 - 0x910f4fff com.apple.SearchKit 1.0.8            /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/SearchK it.framework/Versions/A/SearchKit
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    0x91948000 - 0x919fafff libcrypto.0.9.7.dylib             /usr/lib/libcrypto.0.9.7.dylib
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    0x92bc4000 - 0x92bc4fff com.apple.Carbon 10.4 (???)            /System/Library/Frameworks/Carbon.framework/Versions/A/Carbon
    0x92bc6000 - 0x92bd6fff com.apple.ImageCapture 3.0.4            /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/ImageCapture. framework/Versions/A/ImageCapture
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