PS CS6 seems to warp vector text in 3D

Hey,
When I use the 3D tools in PS CS6, the render is 'warping' the clean lines in an odd manner - see image attached.
Notice the curves on the C and O are getting points and straight lines in the top left corners? And the inside of the O is showing some strange distortion...
Does anyone know the explanation to this?

Looks like you've extruded rasterized type or a Smart Object's raster representation of its content.
To extrude a raster image, Ps traces a crude vector outline of the pixels with an approximating path in the same way as it converts a selection to a path, then extrudes that ugly distorted path.
Extrude nice vectors to get an extrusion with nice edges. Extrude a Type Layer, or a Shape Layer or a path.

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