PS6 blur and smudge tools malfunctioning

I've had this problem for some time and have yet to find a solution.
Several months ago my blur and smudge tools in Photoshop 6 suddenly began malfunctioning. Any pixel blurred with one of these tools is turned black if the resulting pixel is at less than 100% opacity. It only effects the blur and smudge tools, painting with a 50% opacity brush for example does not result in black pixels. I'm a veteran Photoshop user of many years and am very familiar with all tool options, this is something that literally happened overnight, and permanently. Here's an example image if you need help visualizing the problem:
I've tried wiping PS6 from my PC and freshly installing it in hopes of resolving the issue, but it doesn't appear in my Add/Remove Programs list in control panel and there is no uninstall.exe in the Photoshop folder so the only thing I can do is delete the Photoshop program folder. This of course fails to remove whatever hidden registry files are on my computer though, as evidenced by all my preferences still being intact when I reinstall. I have individually reset the preferences for the blur and smudge tools, as well as deleted the whole Photoshop preferences file by holding Shift+Ctrl+Alt on startup, neither of which has removed the problem. This seems to be a corrupted tool function, not a preference issue.
I've also installed PS6 on an old computer to make sure it isn't a problem with a source file on the CD, and sure enough the blur and smudge tools function correctly.
If anyone else has dealt with this or a similar issue, I'd much appreciate any solution or wisdom you can impart from the experience. Thanks!

Yeah it's bizarre, I've been a PS user for about twelve years and I've never seen this happen before either. I'm convinced something is corrupted in one of my PS program files since I've tried it on a second computer with no problems. I'm sure reformatting would fix it, but...ugh.
Anyway, thanks for trying!
Here's another sample for anyone else following this thread. I think it better illustrates the problem. This is a picture I did in the past using the blur and smudge tools for shading. The girl's nose is on a separate layer. I used the blur tool to soften the side of her nose and the smudge tool to pull at the edges of the layer to blend it with the rest of her skin, which worked correctly as seen in the first panel. The next two panels show what happens when I try those same techniques now with the same tools.

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       Chrome 14.0
       Cineon 14.0 (14.0 20130423.r.221 2013/04/23:23:00:00)
       Clouds 14.0 (14.0 20130423.r.221 2013/04/23:23:00:00)
       Collada 14.0 (14.0 20130423.r.221 2013/04/23:23:00:00)
       Color Halftone 14.0
       Colored Pencil 14.0
       CompuServe GIF 14.0
       Conté Crayon 14.0
       Craquelure 14.0
       Crop and Straighten Photos 14.0 (14.0 20130423.r.221 2013/04/23:23:00:00)
       Crop and Straighten Photos Filter 14.0
       Crosshatch 14.0
       Crystallize 14.0
       Cutout 14.0
       Dark Strokes 14.0
       De-Interlace 14.0
       Dicom 14.0
       Difference Clouds 14.0 (14.0 20130423.r.221 2013/04/23:23:00:00)
       Diffuse Glow 14.0
       Displace 14.0
       Dry Brush 14.0
       Eazel Acquire 14.0 (14.0 20130423.r.221 2013/04/23:23:00:00)
       Embed Watermark 4.0
       Entropy 14.0 (14.0 20130423.r.221 2013/04/23:23:00:00)
       Extrude 14.0
       FastCore Routines 14.0 (14.0 20130423.r.221 2013/04/23:23:00:00)
       Fibers 14.0
       Film Grain 14.0
       Filter Gallery 14.0
       Flash 3D 14.0 (14.0 20130423.r.221 2013/04/23:23:00:00)
       Fresco 14.0
       Glass 14.0
       Glowing Edges 14.0
       Google Earth 4 14.0 (14.0 20130423.r.221 2013/04/23:23:00:00)
       Grain 14.0
       Graphic Pen 14.0
       Halftone Pattern 14.0
       HDRMergeUI 14.0
       IFF Format 14.0
       Ink Outlines 14.0
       JPEG 2000 14.0
       Kurtosis 14.0 (14.0 20130423.r.221 2013/04/23:23:00:00)
       Lens Blur 14.0
       Lens Correction 14.0
       Lens Flare 14.0
       Liquify 14.0
       Matlab Operation 14.0 (14.0 20130423.r.221 2013/04/23:23:00:00)
       Maximum 14.0 (14.0 20130423.r.221 2013/04/23:23:00:00)
       Mean 14.0 (14.0 20130423.r.221 2013/04/23:23:00:00)
       Measurement Core 14.0 (14.0 20130423.r.221 2013/04/23:23:00:00)
       Median 14.0 (14.0 20130423.r.221 2013/04/23:23:00:00)
       Mezzotint 14.0
       Minimum 14.0 (14.0 20130423.r.221 2013/04/23:23:00:00)
       MMXCore Routines 14.0 (14.0 20130423.r.221 2013/04/23:23:00:00)
       Mosaic Tiles 14.0
       Multiprocessor Support 14.0 (14.0 20130423.r.221 2013/04/23:23:00:00)
       Neon Glow 14.0
       Note Paper 14.0
       NTSC Colors 14.0 (14.0 20130423.r.221 2013/04/23:23:00:00)
       Ocean Ripple 14.0
       Oil Paint 14.0
       OpenEXR 14.0
       Paint Daubs 14.0
       Palette Knife 14.0
       Patchwork 14.0
       Paths to Illustrator 14.0
       PCX 14.0 (14.0 20130423.r.221 2013/04/23:23:00:00)
       Photocopy 14.0
       Photoshop 3D Engine 14.0 (14.0 20130423.r.221 2013/04/23:23:00:00)
       Picture Package Filter 14.0 (14.0 20130423.r.221 2013/04/23:23:00:00)
       Pinch 14.0
       Pixar 14.0 (14.0 20130423.r.221 2013/04/23:23:00:00)
       Plaster 14.0
       Plastic Wrap 14.0
       PNG 14.0
       Pointillize 14.0
       Polar Coordinates 14.0
       Portable Bit Map 14.0 (14.0 20130423.r.221 2013/04/23:23:00:00)
       Poster Edges 14.0
       Radial Blur 14.0
       Radiance 14.0 (14.0 20130423.r.221 2013/04/23:23:00:00)
       Range 14.0 (14.0 20130423.r.221 2013/04/23:23:00:00)
       Read Watermark 4.0
       Reticulation 14.0
       Ripple 14.0
       Rough Pastels 14.0
       Save for Web 14.0
       ScriptingSupport 14.0
       Shake Reduction 14.0
       Shear 14.0
       Skewness 14.0 (14.0 20130423.r.221 2013/04/23:23:00:00)
       Smart Blur 14.0
       Smudge Stick 14.0
       Solarize 14.0 (14.0 20130423.r.221 2013/04/23:23:00:00)
       Spatter 14.0
       Spherize 14.0
       Sponge 14.0
       Sprayed Strokes 14.0
       Stained Glass 14.0
       Stamp 14.0
       Standard Deviation 14.0 (14.0 20130423.r.221 2013/04/23:23:00:00)
       STL 14.0 (14.0 20130423.r.221 2013/04/23:23:00:00)
       Sumi-e 14.0
       Summation 14.0 (14.0 20130423.r.221 2013/04/23:23:00:00)
       Targa 14.0
       Texturizer 14.0
       Tiles 14.0
       Torn Edges 14.0
       Twirl 14.0
       Underpainting 14.0
       Vanishing Point 14.0
       Variance 14.0 (14.0 20130423.r.221 2013/04/23:23:00:00)
       Variations 14.0 (14.0 20130423.r.221 2013/04/23:23:00:00)
       Water Paper 14.0
       Watercolor 14.0
       Wave 14.0
       Wavefront|OBJ 14.0 (14.0 20130423.r.221 2013/04/23:23:00:00)
       WIA Support 14.0 (14.0 20130423.r.221 2013/04/23:23:00:00)
       Wind 14.0
       Wireless Bitmap 14.0 (14.0 20130423.r.221 2013/04/23:23:00:00)
       ZigZag 14.0
    Optional and third party plug-ins: NONE
    Plug-ins that failed to load: NONE
    Flash:
       Adobe Exchange
       Kuler
    Installed TWAIN devices: NONE
    Troubleshooting done : 347.88  , release 2015.3.19
    Certified Nvidia performance were installed version :
    Note : same issue persists on different Windows 8.1 with - Nvidia Quadro K4200 4GB.
    The software stops responding and freezes when photoshop Smudge tool only when size is increased to >4000px ,
    Have updated CC desktop  from
    https://creative.adobe.com/products/creative-cloud  and installed all updates.
    Confirmed Compatiblity
    Windows 8.1 compatibility FAQs | CC, CS6, Acrobat
    Reduced cache set size to 128 in performance.
    Tried Advanced graphics card settings in preferences.
    Changed processor affinity , no go.
    Kindly suggest solution at the earliest
    Regards,
    Deepak

    Jeff, 
      We had tried on multiple operating system and also with latest updates done  , same issue persists ,current version is 14.2.1 x64 , Photoshop stops responding once brush size in increased about 1000px.
    All latest update were installed via creative common cloud.
    Regards
    Deepak.

  • Was the Smudge Tool Changed?

    In Photoshop CS5 and under, the smudge tool at 100% Strength would drag pixels without smudging/blurring/mixing, creating this cool painting effect. Customizing the smudge tool with a bit of a textured brush shape and some scattering, with 100% smudging Strength would create this amazing painterly effect, but now in Photoshop CS6 the 100% strength does not work. In fact, it works much worse than 99%.
    As you can see, at 99% strength, the smudge does less blurring, and more dragging, which is almost as close as Photoshop CS5's 100% smudging strength( it hardly ever blurred or mixed, 100% would only drag in CS5)
    100% on CS6 does considerably worse dragging, and alot of blurring, and seems to only be a step above 90%, which blurs and mixes more.
    I'm not sure if this is a bug, or if this was an intentional edit to the smudging tool. The smudging tool in the past was completely fine, and now I can't use my smudging tool presets because they do not create the same effects they did when I created them back in CS5.

    Hi there,
    I have the same issue going on since Photoshop CS6, I am still on Photoshop CS5 at work, because of that exact issue. I don't know why this problem has been ignored by Adobe and carried on even to the latest CC 2014 subscription.
    Apparently not many people use the smudge tool at 100% pressure. As a concept artist I practically use this feature almost on a daily base and I find it extremely useful - feel free to visit my portfolio: http://www.inetgrafx.com to see the smudge tool in action :-)
    It would be very much appreciated if a developer could fix this tool as shown below:
    in short: it works perfectly fine in CS5 and I wished I had exactly the same functionality back again for a future version of Photoshop,
    For right now my work around is the use of a hard round brush and all settings disabled - maybe that would help someone who experiences the same.
    Thanks a lot and best regards,
    -dan
    Daniel Kvasznicza
    www.inetgrafx.com

  • I downloaded Photoshop Elements 10 on to my new computer but smudge tool missing

    I downloaded Photoshop Elements 10 on to my new computer but smudge tool is now missing.  How do I get it?

    Make sure your in the Full Edit mode and then you can press Shift+R to cycle through the tools that are in the same slot as the Smudge Tool.
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  • Refine edge and edge detection serious issues, getting blurred and lots of contamination

    Hi guys :)
    a few months back I bought a grey background after being reccomended as being easier to do compositing, I was really pleased but now I have run into some big issues and was wondering if you could spare a few moments to help me out. so I've taken the image of my model on the grey background, the model has white blonde hair, simillar to this image here, http://ophelias-overdose.deviantart.com/gallery/?offset=192#/d393ia7.
    Now what I have been doing is using the quick select tool, then refine edge, when I get to refine edge that's when the issues start for me, when I'm trying to pick up the stray hairs around the model to bring them back into the picture, I'm finding that the hair,when it does come back into the picture is quite washed out and faded, and almost like it has been re painted by Photoshop CS 5 instead of being brought back into the picture, when I paint over the areas with the edge detection tool. Also, even if I check the decontaminate colour box, it doesn't make a blind bit of difference!!
    I'm on a bit of a deadline and am so alarmed I'm getting these issues with the grey background, how are these problems occurring?? can you please give me some idea, I would be really greatful. I have been you tubing, and going over tutorials and reading books to NO avail :(
    I just keep getting this issue, even when I have tried editing a test picture from a google search of a model with brown hair! Still getting this issue.
    this tool is supposed to be amazing, I'm not expecting amazing but I'm atleast expecting it to not look like a bad blurred paint job, with contamination.
    really greatful, thanks :)
    M

    Hi Noel,
    Thank you for the reply. I have attached some screen shots for you.
    Im working with high resolution photos in NEF, I am trying to put the model into a darker background but i havent even got that far as I cant even cut her out.
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    Im getting nothing close to the image of the Lion, thats brilliant!
    This is the original image taken on a Calumet grey backdrop
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  • My Smudge Tool isnt blending correctly like it should?

    My smudge tool isn't working correctly like it should in Photoshop cs5. Can someone help me?
    Heres an example. :

    When i do that, the image just messes up, My intention , for example. say i wanted to do a makeup edit, and i wanted to the picture to be more realistic so i added black around the noise and used the smudge tool to blend in the mark to look like it was drawn in a bit. Instead of doing that the smudge tool just goes one straight direction just as in the picture above.

  • Smudge Tool Double Brush Bug Issue

    I have a very strange problem that just appeared in my copy of Adobe Photoshop CS5 Version 12.0 x32
    Out of nowhere I've noticed that when I use the Smudge Tool my brush will randomly have 2 points instead of one.  I've looked all through my brush settings and everything is normal in the defaul brush settings.  Yet when I go to smudge something I get the normal smudge point and then 10 or so pixels away another Smudge Brush at about 50% the size of the normal brush is smudging my image as well.  This makes the smudge tool basically useless and I seem to be the only one who has this bug.
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    I check Autodesk Sketchbook Pro and they don't have a smudge tool or anything that looks like it. But their app is really impressive for a company specialised in 3D. I might spend more time on it. Infinite Painter, a bit buggy and slow, have now a move tool that does something "similar" if you play with the parameters. But if you press too much it acts like a pinch. Thing is their move tool seems to blend colors without darkening them... their might be a way !
    So of the 3 drawing apps that I have, none have a smudge tool. Which is scary. It seems that transparency is definitely a complex (nothing is impossible to code) thing to code. I'm sure the brains behind Unreal Engine would say it's doable.
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  • Smudge tool with sampled Brush Tip behaves wrong on 100% strength in CS6

    Hey everyone. I'm using CS6 beta on OSX 10.6.8 on Macbook Pro at home and Imac at work.
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    Here's an example on Smudge tool in CS5. Both round and sampled acts the same at 100% strength:
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    CS5:
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    Sergey.

    It looks like this is an issue when using 100% Strength and a Sampled tip that has been changed in size from what it was sampled at. If you click the Restore to original size button next to the size readout in the Brush Tip Shape pane of the Brush panel, it does not appear to encounter the problem, and as you noted values other than 100% do not show the problem. Thanks for reporting this.

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