Questions about image size and password

Is there some way to click on an image in iWeb and determine what its file size is?
When the Inspector shows Photo Download Size, does that pertain to all photos on one particular page?
Is there any way to password protect certain pages of a site, or create a subsite that is protected?

For why your files went to 30GB, see this post.
https://discussions.apple.com/docs/DOC-3941
Use iDVD to burn a DVD. If you have a new Mac that did not come with iDVD, see this post for several options.
https://discussions.apple.com/docs/DOC-3711

Similar Messages

  • Question about image sizes and calendars

    I'm making a cookbook calendar and am laying out pages with pics and recipes in inDesign and then exporting them as jpegs into iPhoto to place on the calendar. The calendar is supposed to be 13X10 inches (WXH) but when I size my images to this size in inDesign they are way too big on the calendar. They only fit when I size them to 10X8... is there a reason for this that I can't figure out??? Are they going to print small or will iPhoto automatically resize the images to match the calendar?
    Any help would be appreciated!

    Welcome to the Apple Discussions. Are you referring to the single, large photo for each month? If only takes up 1/2 the full page of the calendar. The calendar is 13" high x 10" wide. So for a full page photo at the start of each month you would want a 10' x 6.5' image. That's why the 8 x 10 is working better but probably is displaying some cropping if I remember correctly.
    OT

  • Question about image size, canvas size and Picture frame

    Hi,
    This has always been a little confusing so let me describe what my question is:
    Assume I have a created a new PSD that is 8 1/2 x 11.
    The canvas size is the same 8 1/2 x 11.
    I want to put a border around the picture (say 1/2 of an inch all around), and put the finished picture in a Picture frame.  After it is in the frame, you would be able to see the entire picture plus the border.
    Q.  Should I change (reduce image size) of the PSD to (for this example), 8 x 10 1/2.      Then increase the canvas size to 8 1/2 x 11.  After I increased the canvas size, do a  Paint Bucket fill with white (to create the White border)?  then print the changed size PSD on 8 1/2 x 11 paper so that it will fit into a 8 1/2 x 11 picture frame
    I realize I could have just created the new PSD to be 8 x 10 1/2 in the first place.
    Hope I made this somewhat clear.
    Bob

    1: Decrease the size as you describe.
    2. Go to File>New or Ctrl N
    3. Make the box 8.5x11. Make sure the other data conforms to your image.
    4. Now,holding down Ctrl-Shift, Drag the image to the new box and release the mouse. Your image will be centered in the box.
    Note: there may be a method to do this including any adjustment layers, but I usually only do this as a last step, flattening a copy of the working file.

  • Question about image size of multimedia messaging!

    Is there any way to send the images of original size . I mean when your select large size in settings still the picture is resized 240*180 . isn't there anyway to send images of size 640*480 ?? by mms
    i want to send images of their original size ...
    Please kidnly help me !!!!

    It depends on two things: The phone model and whether the operator's MMSC allows it (or has a size limit).
    On S60 based devices like then N73 or others, you can open the "Messaging" app, hit "Options", select "Settings", then "Multimedia message" and change "Image size" to "Original".
    This won't help if the operator's servers then reformats the image, or refuses to send it alltoghether because it is too big.
    And, of course, even if you get past both your own phone's limitations and the operator's networks, the recipient's device must also be able to handle it.
    If you want guaranteed delivery of original, unmodified images, use email instead of MMS.

  • Hello i want to ask question about my emial and password of my game center forget them . I want to find them can you please ask me how can i get my emial and password of game center acount .

    Hello
    I want to get my email and password of my game center account because i forget both . Can you please help me with it to get  it because I have  games and files with this acount
    send me by this emailas soon as possible  please
    Thank you
    <Edited by Host>

    We are fellow users here on these user-to-user forums, you're not talking to iTunes Support nor Apple.
    Only you will know what your email address is, nobody else will. If you can't remember it then do you have any of the account's downloads in your computer's iTunes library : Recovering a forgotten iTunes Store account name ?
    If not then see if you can find it via http://appleid.apple.com : Apple ID: How to find your Apple ID.
    When you've remembered or found your email address then you can get its password reset via http://iforgot.apple.com

  • Question about image backup and restore

    W701 about 18 months old.
    I regularly back up using Rescue and Recovery. It says: "Saving an image of your system to your USB external storage device." I haven't found a way to get any clue about what is included in the image. I can't select properties of the backup, or find out what the size is.
    I've also tried google, and of the new info, none of it was useful.
    Does this backup include both drives, C and D?
    And it seems that this backup is just to do a restore on the same computer. If I even replace the SSD with a larger rotating hard drive, I don't suppose I'd be able to use the restore, would I?

    Hi Ashutosh,
    You can make use of Snapclone back technology If you want a faster backup of your Database.In our company we make use of this technology.Please find the attached link below to know more details about it.
    http://www.mail-archive.com/[email protected]
    (or)
    http://www.mail-archive.com/[email protected]/msg02859.html
    Thanks,
    Rafi.
    Edited by: Rafi (Oracle DBA) on Jan 14, 2010 2:36 AM

  • Simple question about iPhone backups and password

    I can't remember the password to my iPhone-backup in iTunes. But, phew, I haven't lost any data, as I have my iPhone with all data intact. So I deleted the backup in iTunes, and tried to start a fresh backup with a new password. But alas, that doesn't seem to be possible (it backs up, but doesn't ask for a password, and when trying to uncheck encryption I get asked for a password).
    Does this mean iTunes now won't let me back up and retrieve the data I actually have on my very own phone? And does it mean that I now have two options:
    a. Keep on using my iPhone, keeping the data on it, but without the ability to backup and retrieve the backups, or
    b. restore and set up my iPhone as a new device, losing all my data

    If you update you will not be able to go back to a previous iOS version. The iOS is not included in the backup.  The following link gives details of what is included: iTunes: About iOS backups

  • Question about image size from app developer

    Hi
    I am developing an android app that prints through eprint, so this is directed to HP Staff
    What is the correct size of a jpg image to take up the whole page?
    In this app, i am unable to use PDF's, so i want to try using a full page jpg and insert the data onto that, then send the whole page to an eprint email address.
    I tried a standard 612 X 792 pixel page (72 dpi), but it only takes up alittle more than a quarter page.
    i need it to be the right size for any of the eprint printers.
    thanks
     --Karl

    1: Decrease the size as you describe.
    2. Go to File>New or Ctrl N
    3. Make the box 8.5x11. Make sure the other data conforms to your image.
    4. Now,holding down Ctrl-Shift, Drag the image to the new box and release the mouse. Your image will be centered in the box.
    Note: there may be a method to do this including any adjustment layers, but I usually only do this as a last step, flattening a copy of the working file.

  • Questions on image size and duration

    im putting still pictures into the video timeline. Is 640x480 the proper size for TV? Is there a way to size the images in FCP or do i have to do it in photoshop?
    Also, im trying to make a really really quick flashing sequence of photos, but when i try to change the duration it defaults back to like 1:80 or something. How do i change the duration the photo shows for to like 1/4 of a second or 1/2 a second? thanks. steve

    http://www.bosfcpug.org/beta/index.php?option=com_content&task=view&id=71&Itemid =58

  • 3 questions about texture sizes

    Hi there all,
    I have 3 questions about texture sizes. First off, after
    doing a search in this forum, I found out how to find the maxium
    texture size my hardware can handle. However, this is only
    currently tells me what the texture size I should use for my
    computer. So basically, what my first question is, I wanted to know
    what would be the average texture size for PC's. Why I ask this is
    because arfter doing the command that finds my maxium texture size
    that my computer can handle, it says that I can handle up to
    2048x2048, but this doesn't help if lets say the standard hardware
    texture size is 1024x1024.
    My second question is, when you speak in maxium hardware
    texture size terms, is this for per object, per scene that is
    loaded into memory, or for the entire game?
    ... and my last question is, does hardware texture size also
    include basic shaders as well (meaning with no textures)? If not is
    there a limit on that as well?

    1. If you know what maximum texturesize the endusers
    graficcard can handle, you can build a switch to different *.w3d
    files with that are saved with different texturesizes. you can see
    how the hardware variates:
    http://nuttybar.drama.uga.edu/pipermail/dir3d-l/2005-September/009554.html
    but don't forget that the macs are limited at the moment to a
    maximum texturesize of 512x512. If the textures are bigger then the
    maximum texturesize they are scaled down to it. In your example a
    texture that is 2048x2048 would be scaled down to 1048x1048 if this
    is the maximum texturesize of the endusers machine.
    2. The maximum texturesize is per Texture. But the Textures
    are stored uncompressed in the VRAM of the graficcard. There is no
    way to check how much RAM is left and i am not sure what happens if
    you put a lot of data in it.
    3. A shader only layers textures like photoshop and renderes
    them depending on the settings of the shader. The maximum hardware
    texture size only limits the size of the texture, if you use no
    textures in the shader (setting all texturelayers to void) the
    model will be only rendered depending on the values that are given
    by "ambient", "emissive", "diffuse", "specular"
    Just want to add here that textures should be in this sizes:
    1x1, 2x2, 4x4, 8x8, 16x16, 32x32, 64x64, 128x128, 256x256,
    512x512, 1024x1024, 2048x2048, 4096x4096 ...
    but can be also be combined like this:
    32x1024 or 512x256 and so on. this is just good to know.
    If textures do not fit into this grid of pixel values, the
    texture will be scaled up or down to the next size that is closest
    to it.
    if you type this code into the message window and execute
    every line, you can check the resulting texturesize.
    global pImage
    pImage=image(100, 1000, 24)
    member("world").newtexture("image", #fromimageobject, pImage)
    put member("world").texture("image").width
    -- 128
    put member("world").texture("image").height
    -- 1024
    This will happen to all textures if they enter the
    graficcard.

  • Reduce image size and print it out?

    I scanned an image (coloring on a postcard). This size is too big to fit into a 'album' picture in MS Picture It! All I want to do is REDUCE the image and save it so that it will fit into the computer photo album I'm creating.
    I've tried Image/Resize/Image Size and changed the sizing, but it still comes out the exact same size as the original. What am I doing wrong?

    > I want to REDUCE the image, not enlarge it.
    I understood that - what makes you think I didn't?
    > It's 948x645 pixels. I just want the image about an inch (respectively) smaller
    You can't think in terms of inches for screen images. You have to work in pixels and the actual size will depend upon the screen resolution on the machine being used to view the image.
    I'd reduce the pixel size by about 80 to get the effect that you want. Use Image/Resize/Image Size and make sure that you have "Resample" checked.

  • A few questions about the ka790gx and dka790gx

    i have a few questions about the ka790gx and dka790gx , how much better is the dka790gx compaired to the ka790gx ? . how much difference does the ACC function make to overclocking etc , i plan on getting a phenom II 940BE or 720BE . i already have the ka790gx so would it be worth building another system using the dka790gx mobo , or should i keep what i already have and just change the cpu ?

    It's largely irrelevant what other boards had VRM issues other than the KA790GX - the fact is it died at stock settings. Since there is little cost difference between the more robust DKA790GX (or Platinum if you really need 1394) why bother with the proven weakling? There are other examples around of the KA not having a robust power section.  There's no way I would use even a 95W TDP CPU in the KA and absolutely not O/C.....!
    As for the credentials of Custom PC, I have generally found their reviews accurate and balanced, and echo my own findings where applicable. If a little too infrequent.
    The fact that the KA has such a huge VRM heatsink leads me to my other comments on the Forum, particularly regarding the "fudge" aspect:
    """Henry is spot on - the notion that adding a heatsink to the top of the D2PAK or whatever MOSFETS is effective is virtually worthless. The device's die thermal junction is the tab on the device back - which is always against the PCB pad. The majority of heat is therefore dissipated in to the board, and the fact that the epoxy plastic encapsulation gets hot is simply due to the inability of the heat to be conducted away from the device die via the tab. Not sure when Epoxy become an effective conductor of heat.... Good practice is to increase the size of the PCB pad (or "land" in American) such that the enlarged PCB copper area acts as an adequate heatsink. This is still not as effective as clamping a power device tab to an actual piece of ali or copper, but since the devices used are SMD devices, this is not possible. However, the surface area required to provide sufficient PCB copper area to act as a heatsink for several devices isn't available in the current motherboard layouts. Where industrial SBC designs differ in this respect is to place the VRM MOSFETs on the back of the PCB on very enlarged PCB pads - where real estate for components is not an issue.
    Gigabyte's UD3 2oz copper mainboards sound like a good idea, on the face of it. However, without knowing how they have connected the device tabs to where and what remains a mystery. I suspect it is more hype than solution, although there will be some positive effect. From an electrical perspective, having lower resistance connecting whatever to whatever (probably just a 0V plane) is no bad thing.
    The way the likes of ASUS sort of get round the problem is to increase the sheer number of MOSFET devices and effectively spread the heat dissipation over a larger physical area. This works to a degree, there is the same amount of heat being dissipated, but over several more square inches. The other advantage of this is that each leg of the VRM circuit passes less current and therefore localised heat is reduced. Remember that as well as absolute peak operating temperature causing reduced component life, thermal cycling stresses the mechanical aspects of components (die wire bonds for example) as well as the solder joints on the board. Keeping components at a relatively constant temperature, even if this is high (but within operating temperature limits), is a means of promoting longevity.
    For myself, the first thing I do with a seperate VRM heatsink is take it off and use a quiet fan to blow air on to the VRM area of the PCB - this is where the heat is. This has the added benefit of actively cooling the inductors and capacitors too....
    Cooling the epoxy component body is a fudge. If the epoxy (and thus any heatsink plonked on top of it) is running at 60C, the component die is way above that.....
    It's better than nothing, but only just."""

  • Image size and dimensions in Safari

    Is there a fast method of viewing image size and dimentions in Safari? I can open image in new tab and see its width and height in tab/window name. I can save image to the Desktop and see file size but it's not convenient. Is there some another way without opening an saving image somewhere like Control+click -> Properties?
    iMac G4   Mac OS X (10.4.3)  

    Pat,
    You don't need to set the image size as such. The image prints on the page according to two sets of criteria:
    1. Whether you set dpi to custom or a specific value, and
    2. The page margins you set either as a printing once-off, or as a new printing pre-set.
    For example, I print "arty" photos in a portrait format on A4 matte paper. Left and right margins are around 3cm, top margin is around 3cm, bottom margin is around 5 cm (all numbers are from memory...). I have a title just below the image.
    I created this particular page setup for a certain photo and liked it so much I saved it as another print preset. Any photo I print using that preset fits within the margins defined. The very next print might be the same photo, but this time printing A3+ on Ilford Galerie Smooth Pearl. Choose the photo, select the relevant print pre-set, print. Re-sizing is irrelevant - the print in both cases is coming from the processed raw at maximum resolution.
    Regards,
    Calx

  • How do you change the image size and resolution in photoshop everytime I change the width the height changes my measurements will not stay

    Can someone assist me with changing image size and resolution.  each time I change the width the height changes and vice/versa?

    There's a chain link between width and height. The point is to keep the aspect ratio the same, otherwise your picture would get stretched.
    You click on the chain-link to shut that off and you can adjust width and height separately.
    Also could you give us your version of Photoshop, what OS you are running it on (Windows 7 for example) and what exactly you want to do with your document?
    Resolution is the print term for how many pixels will be printed on an inch of paper. It doesn't apply if your image is intended for screen viewing.
    Gene

  • Access image size and color profile

    Hi all,
    Is it possible to access image size and color profile ? If not, will it be possible in CS6 ?
    Thanks.

    Load the external XMP library and get it from that?

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