Questions on Slideshows in & from Lightroom 4
As a Mac user that is relatively new to LR, I need a bit of guideance. I am accustomed to creating slideshows in iMovie. However, this is the first time that I have used LR to process my images for export to iMovie. Without going into detail, the RAW processed images that I exported (as JPEGs) to iMovie retained all of their editing except for major changes in tonality. Is this an inherent problem of incompatibility between LR4 & iMovie '11?
If so, I need to explore other options for creating quality slideshows that are compatible with LR. Correct me if I am wrong, but the slideshow module in LR seems to be rather limited interms of features (compared to iMovie). Can someone recommend an alternative slideshow-creatibg app that plays well with LR?
Thank you for any help you can offer.
Don't get me started on the Slideshow module ... it has languished in obscurity since introduced in Lr v1 ...
I don't think it is an incompatibility per se ... jpegs are jpegs whether they come from Lr, iPhoto or any other source ... What color profile are you using when you export the jpegs for iMovie? If you are not using sRGB, that could likely be the culprit ... cause I'm not sure iMovie honors or recognizes the other available color profiles like Adobe RGB or Prophoto RGB ...
As for other options on Mac ... I purchased Aperture 3 pretty much just for the slideshow and book features (this was before the Book module in Lr 4 came out though I still prefer to do my books in A3) ... as far as I am concerned, the A3 slideshow setup should be the model for all others to build upon ... it's quite full featured ... since you are familiar with iMove, it's setup is quite similar ...
Similar Messages
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Music with slideshows exported from Lightroom
The little Adobe Album 2.0 application I have exports pdf slideshows with sound, but Lightroom 1.3 does not.
Will this feature be added to Lightroom in the near future?The little Adobe Album 2.0 application I have exports pdf slideshows with sound, but Lightroom 1.3 does not.
Will this feature be added to Lightroom in the near future? -
Workflow HDRI Pro from Lightroom Question
Hi,
to combine several images from Lightroom to the new HDR Pro feature in PS CS5 you can use 'Edit in/Merge to HDR Pro' in Lightroom. This will load the images in PS and starts the HDR Pro dialog. My question is: Does this workflow offer the possibility to align the images automatically?
My shots are often made free hand so they have to be aligned in software. How can I merge these shots in Photoshop to HDR Pro *with auto aligning them* ? Load them in PS each shot in a single layer, align, crop, save each layer as an image and load these images in the HDR Pro workflow? There must be an easier way...
Thanks
GeraldUnless the program you Move To, from Lightroom, can Read the edits placed in XMP files created by Lightroom (Or those edits written to the actual RAW file by Lightroom) all that work will be lost.
Adjustments made in one Raw file editor can't be read by some other Raw file editor. They all use different systems to make those adjustments.
What you could do is once you make all the edits you want on any Raw image file Export it to a TIFF file as a Master and never change that Master file. If you need to edit that Master or Raw file make a Copy of it first or once opened in a program like Photoshop select Save As and save it with a different name so the Master file is left as it came out of Lightroom. -
Exporting Jpegs from Lightroom - DPI question
When I export Jpegs from Lightroom, I set the dpi to 300 pixels per inch. I do not specify a max width or height. When I view these files in Adobe Bridge (CS2 or CS3) the file info says 300dpi. However, when I open the files in Photoshop and select image size, It says 72dpi and has the document size set to very large. I realize that I can enter 300 dpi and uncheck the resample box, I am just confused as to why this is happening.
My concern is, that I upload my images directly to my lab after exporting from Lightroom. Will this cause problems?
Thanks in advance!
Davidthe image resolution is a combination of the two parameters you mention: size and dpi. a very large size at 72 dpi is equivalent to a small size (like 3x5) at very high dpi. for printing you want at least 240 dpi at the largest size that allows you to keep that resolution. for screen presentations or your web site you want jut 72 dpi. 72 dpi and 2x3 inches will require a very small file size.
I suggest you to export images at TIFF and not JPEG as that will allow you to preserve the image quality when doing editing in PS.
In my case I export TIFF for PS (when I need PS editing) and 72 dpi JPEG for my web site (that way if somebody downloads my image illegally thy get a poor resolution copy). But since LR works very well for me 90% of the images re just kept in raw mode and I print from LR. -
I've exported photos from Lightroom 5 from my laptop to my wife's desktop. The photos arrive as Archive and she's unable to do anything with them, such as catalog them in an IPhoto folder with other photos. Is there an adjustment I need to make when exporting from Lightroom 5 so we can avoid this problem? Thank you.
Sorry - this is the iPhoto for Mac support forum - Your question does not involve iPhtoo for the Mac in any way - you need to contact Adobe or use an Adobe LR support forum for LR support
Afar as iPhoto is concerned it can import JPEGs and TIFFs - plus a few others - I have no idea what an archive format is and neither does iPhoto
File Formats
Native RAW import and editing of images from leading digital cameras and camera backs
(See RAW support page for model listing.)
.ARW, .CR2, .CRW, .MOS, .NEF, .RAF, .RAW, .SRW, .TIF, .OLY, .FFF, .3FR, .DNG1
Compatible with all major still image formats
JPEG, GIF, TIFF, PNG, PDF, PSD2
LN -
Photoshop CC 2014 crashes when trying to create a panorama from Lightroom?
Hi,
I have both Photoshop and Lightroom CC installed.
When I pass 6 photos from Lightroom to Photoshop CC to create a panorma, Photoshop goes through the throws, imports the images, generates the panorama then crashes, with a message from Windows saying it is checking for a solution to the problem, then dies.
I have reviewed the posts, and found one that suggest to increase the cache level to 6... tried this and it still dies.
Found another workaround to have Photoshop x64 running and pass the images to it rather than have Lr fire up Ps CC. This worked and produced the panorama.
I am not sure why, but with the use of the CC app, I know have three Ps's on my my machine, x32, x64 and CC..., not even sure what the difference between x64 and CC... ???...
So my question is...
Is there are a problem with PS CC?... there certainly was with the focus stacking algorithms.. or is it just me.?.. ;(
Thanks for any help with this...
Cheers
Keith Friend.
the techy details from PS CC 2014 are as follows, this is the version that Lr fires up..
Adobe Photoshop Version: 2014.2.2 20141204.r.310 2014/12/04:23:59:59 CL 994532 x64
Operating System: Windows 7 64-bit
Version: 6.1 Service Pack 1
System architecture: Intel CPU Family:6, Model:10, Stepping:9 with MMX, SSE Integer, SSE FP, SSE2, SSE3, SSE4.1, SSE4.2, AVX, HyperThreading
Physical processor count: 4
Logical processor count: 8
Processor speed: 2294 MHz
Built-in memory: 8087 MB
Free memory: 4027 MB
Memory available to Photoshop: 7067 MB
Memory used by Photoshop: 69 %
3D Multitone Printing: Disabled.
Windows 2x UI: Disabled.
Highbeam: Enabled.
Image tile size: 128K
Image cache levels: 6
Font Preview: Medium
TextComposer: Latin
Display: 1
Display Bounds: top=0, left=0, bottom=1080, right=1920
Display: 2
Display Bounds: top=-120, left=1920, bottom=1080, right=3840
OpenGL Drawing: Enabled.
OpenGL Allow Old GPUs: Not Detected.
OpenGL Drawing Mode: Advanced
OpenGL Allow Normal Mode: True.
OpenGL Allow Advanced Mode: True.
AIFCoreInitialized=1
AIFOGLInitialized=1
OGLContextCreated=1
NumGLGPUs=1
NumCLGPUs=2
glgpu[0].GLVersion="3.0"
glgpu[0].GLMemoryMB=2112
glgpu[0].GLName="Intel(R) HD Graphics 4000"
glgpu[0].GLVendor="Intel"
glgpu[0].GLVendorID=32902
glgpu[0].GLDriverVersion="8.15.10.2712"
glgpu[0].GLRectTextureSize=8192
glgpu[0].GLRenderer="Intel(R) HD Graphics 4000"
glgpu[0].GLRendererID=358
glgpu[0].HasGLNPOTSupport=1
glgpu[0].GLDriver="igdumd64.dll,igd10umd64.dll,igd10umd64.dll,igdumd32,igd10umd32,igd10umd 32"
glgpu[0].GLDriverDate="20120326000000.000000-000"
glgpu[0].CanCompileProgramGLSL=1
glgpu[0].GLFrameBufferOK=1
glgpu[0].glGetString[GL_SHADING_LANGUAGE_VERSION]="1.30 - Intel Build 8.15.10.2712"
glgpu[0].glGetProgramivARB[GL_FRAGMENT_PROGRAM_ARB][GL_MAX_PROGRAM_INSTRUCTIONS_ARB]=[1447 ]
glgpu[0].glGetIntegerv[GL_MAX_TEXTURE_UNITS]=[8]
glgpu[0].glGetIntegerv[GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS]=[16]
glgpu[0].glGetIntegerv[GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS]=[16]
glgpu[0].glGetIntegerv[GL_MAX_TEXTURE_IMAGE_UNITS]=[16]
glgpu[0].glGetIntegerv[GL_MAX_DRAW_BUFFERS]=[8]
glgpu[0].glGetIntegerv[GL_MAX_VERTEX_UNIFORM_COMPONENTS]=[1024]
glgpu[0].glGetIntegerv[GL_MAX_FRAGMENT_UNIFORM_COMPONENTS]=[1024]
glgpu[0].glGetIntegerv[GL_MAX_VARYING_FLOATS]=[41]
glgpu[0].glGetIntegerv[GL_MAX_VERTEX_ATTRIBS]=[16]
glgpu[0].extension[AIF::OGL::GL_ARB_VERTEX_PROGRAM]=1
glgpu[0].extension[AIF::OGL::GL_ARB_FRAGMENT_PROGRAM]=1
glgpu[0].extension[AIF::OGL::GL_ARB_VERTEX_SHADER]=1
glgpu[0].extension[AIF::OGL::GL_ARB_FRAGMENT_SHADER]=1
glgpu[0].extension[AIF::OGL::GL_EXT_FRAMEBUFFER_OBJECT]=1
glgpu[0].extension[AIF::OGL::GL_ARB_TEXTURE_RECTANGLE]=1
glgpu[0].extension[AIF::OGL::GL_ARB_TEXTURE_FLOAT]=1
glgpu[0].extension[AIF::OGL::GL_ARB_OCCLUSION_QUERY]=1
glgpu[0].extension[AIF::OGL::GL_ARB_VERTEX_BUFFER_OBJECT]=1
glgpu[0].extension[AIF::OGL::GL_ARB_SHADER_TEXTURE_LOD]=0
clgpu[0].CLPlatformVersion="1.1"
clgpu[0].CLDeviceVersion="1.1 CUDA"
clgpu[0].CLMemoryMB=2048
clgpu[0].CLName="GeForce GT 650M"
clgpu[0].CLVendor="NVIDIA Corporation"
clgpu[0].CLVendorID=4318
clgpu[0].CLDriverVersion="331.65"
clgpu[0].CUDASupported=1
clgpu[0].CUDAVersion="6.0.1"
clgpu[0].CLBandwidth=4.46455e+010
clgpu[0].CLCompute=150.537
clgpu[1].CLPlatformVersion="1.1 "
clgpu[1].CLDeviceVersion="1.1 "
clgpu[1].CLMemoryMB=1624
clgpu[1].CLName="Intel(R) HD Graphics 4000"
clgpu[1].CLVendor="Intel(R) Corporation"
clgpu[1].CLVendorID=32902
clgpu[1].CLDriverVersion="8.15.10.2712"
clgpu[1].CUDASupported=0
clgpu[1].CLBandwidth=1.40476e+010
clgpu[1].CLCompute=84.3036
License Type: Subscription
Serial number: 96040231285882737802
Application folder: C:\Program Files\Adobe\Adobe Photoshop CC 2014\
Temporary file path: C:\Users\Keith\AppData\Local\Temp\
Photoshop scratch has async I/O enabled
Scratch volume(s):
Startup, 909.7G, 639.9G free
Required Plug-ins folder: C:\Program Files\Adobe\Adobe Photoshop CC 2014\Required\Plug-Ins\
Primary Plug-ins folder: C:\Program Files\Adobe\Adobe Photoshop CC 2014\Plug-ins\
Installed components:
A3DLIBS.dll A3DLIB Dynamic Link Library 9.2.0.112
ACE.dll ACE 2014/08/12-23:42:09 79.557478 79.557478
adbeape.dll Adobe APE 2013/02/04-09:52:32 0.1160850 0.1160850
AdbePM.dll PatchMatch 2014/09/07-21:07:38 79.558079 79.558079
AdobeLinguistic.dll Adobe Linguisitc Library 8.0.0
AdobeOwl.dll Adobe Owl 5.2.4
AdobePDFL.dll PDFL 2014/08/18-15:13:12 79.512424 79.512424
AdobePIP.dll Adobe Product Improvement Program 7.2.1.3399
AdobeXMP.dll Adobe XMP Core 2014/08/20-09:53:02 79.156797 79.156797
AdobeXMPFiles.dll Adobe XMP Files 2014/08/20-09:53:02 79.156797 79.156797
AdobeXMPScript.dll Adobe XMP Script 2014/08/20-09:53:02 79.156797 79.156797
adobe_caps.dll Adobe CAPS 8,0,0,13
AGM.dll AGM 2014/08/12-23:42:09 79.557478 79.557478
ahclient.dll AdobeHelp Dynamic Link Library 1,8,0,31
amtlib.dll AMTLib (64 Bit) 8.0.0.122212002 BuildVersion: 8.0; BuildDate: Wed Jul 30 2014 15:59:34) 1.000000
ARE.dll ARE 2014/08/12-23:42:09 79.557478 79.557478
AXE8SharedExpat.dll AXE8SharedExpat 2013/12/20-21:40:29 79.551013 79.551013
AXEDOMCore.dll AXEDOMCore 2013/12/20-21:40:29 79.551013 79.551013
Bib.dll BIB 2014/08/12-23:42:09 79.557478 79.557478
BIBUtils.dll BIBUtils 2014/08/12-23:42:09 79.557478 79.557478
boost_date_time.dll photoshopdva 8.0.0
boost_signals.dll photoshopdva 8.0.0
boost_system.dll photoshopdva 8.0.0
boost_threads.dll photoshopdva 8.0.0
cg.dll NVIDIA Cg Runtime 3.0.00007
cgGL.dll NVIDIA Cg Runtime 3.0.00007
CIT.dll Adobe CIT 2.2.6.32411 2.2.6.32411
CITThreading.dll Adobe CITThreading 2.2.6.32411 2.2.6.32411
CoolType.dll CoolType 2014/08/12-23:42:09 79.557478 79.557478
dvaaudiodevice.dll photoshopdva 8.0.0
dvacore.dll photoshopdva 8.0.0
dvamarshal.dll photoshopdva 8.0.0
dvamediatypes.dll photoshopdva 8.0.0
dvametadata.dll photoshopdva 8.0.0
dvametadataapi.dll photoshopdva 8.0.0
dvametadataui.dll photoshopdva 8.0.0
dvaplayer.dll photoshopdva 8.0.0
dvatransport.dll photoshopdva 8.0.0
dvaui.dll photoshopdva 8.0.0
dvaunittesting.dll photoshopdva 8.0.0
dynamiclink.dll photoshopdva 8.0.0
ExtendScript.dll ExtendScript 2014/01/21-23:58:55 79.551519 79.551519
icucnv40.dll International Components for Unicode 2013/02/25-15:59:15 Build gtlib_4.0.19090
icudt40.dll International Components for Unicode 2013/02/25-15:59:15 Build gtlib_4.0.19090
igestep30.dll IGES Reader 9.3.0.113
imslib.dll IMSLib DLL 7.0.0.154
JP2KLib.dll JP2KLib 2014/06/28-00:28:27 79.254012 79.254012
libifcoremd.dll Intel(r) Visual Fortran Compiler 10.0 (Update A)
libiomp5md.dll Intel(R) OpenMP* Runtime Library 5.0
libmmd.dll Intel(r) C Compiler, Intel(r) C++ Compiler, Intel(r) Fortran Compiler 12.0
LogSession.dll LogSession 7.2.1.3399
mediacoreif.dll photoshopdva 8.0.0
MPS.dll MPS 2014/08/18-23:43:19 79.557676 79.557676
pdfsettings.dll Adobe PDFSettings 1.04
Photoshop.dll Adobe Photoshop CC 2014 15.2.2
Plugin.dll Adobe Photoshop CC 2014 15.2.2
PlugPlugExternalObject.dll Adobe(R) CEP PlugPlugExternalObject Standard Dll (64 bit) 5.0.0
PlugPlugOwl.dll Adobe(R) CSXS PlugPlugOwl Standard Dll (64 bit) 5.2.0.54
PSArt.dll Adobe Photoshop CC 2014 15.2.2
PSViews.dll Adobe Photoshop CC 2014 15.2.2
SCCore.dll ScCore 2014/01/21-23:58:55 79.551519 79.551519
ScriptUIFlex.dll ScriptUIFlex 2014/01/20-22:42:05 79.550992 79.550992
svml_dispmd.dll Intel(r) C Compiler, Intel(r) C++ Compiler, Intel(r) Fortran Compiler 12.0
tbb.dll Intel(R) Threading Building Blocks for Windows 4, 2, 2013, 1114
tbbmalloc.dll Intel(R) Threading Building Blocks for Windows 4, 2, 2013, 1114
TfFontMgr.dll FontMgr 9.3.0.113
TfKernel.dll Kernel 9.3.0.113
TFKGEOM.dll Kernel Geom 9.3.0.113
TFUGEOM.dll Adobe, UGeom© 9.3.0.113
updaternotifications.dll Adobe Updater Notifications Library 8.0.0.14 (BuildVersion: 1.0; BuildDate: BUILDDATETIME) 8.0.0.14
VulcanControl.dll Vulcan Application Control Library 5.0.0.82
VulcanMessage5.dll Vulcan Message Library 5.0.0.82
WRServices.dll WRServices Fri Mar 07 2014 15:33:10 Build 0.20204 0.20204
wu3d.dll U3D Writer 9.3.0.113
Required plug-ins:
3D Studio 15.2.2 (2014.2.2 x001 x003)
Accented Edges 15.2.2
Adaptive Wide Angle 15.2.2
Angled Strokes 15.2.2
Average 15.2.2 (2014.2.2 x001 x003)
Bas Relief 15.2.2
BMP 15.2.2
Camera Raw 8.7.1
Camera Raw Filter 8.7.1
Chalk & Charcoal 15.2.2
Charcoal 15.2.2
Chrome 15.2.2
Cineon 15.2.2 (2014.2.2 x001 x003)
Clouds 15.2.2 (2014.2.2 x001 x003)
Collada 15.2.2 (2014.2.2 x001 x003)
Color Halftone 15.2.2
Colored Pencil 15.2.2
CompuServe GIF 15.2.2
Conté Crayon 15.2.2
Craquelure 15.2.2
Crop and Straighten Photos 15.2.2 (2014.2.2 x001 x003)
Crop and Straighten Photos Filter 15.2.2
Crosshatch 15.2.2
Crystallize 15.2.2
Cutout 15.2.2
Dark Strokes 15.2.2
De-Interlace 15.2.2
Dicom 15.2.2
Difference Clouds 15.2.2 (2014.2.2 x001 x003)
Diffuse Glow 15.2.2
Displace 15.2.2
Dry Brush 15.2.2
Eazel Acquire 15.2.2 (2014.2.2 x001 x003)
Embed Watermark 4.0
Entropy 15.2.2 (2014.2.2 x001 x003)
Export Color Lookup Tables NO VERSION
Extrude 15.2.2
FastCore Routines 15.2.2 (2014.2.2 x001 x003)
Fibers 15.2.2
Film Grain 15.2.2
Filter Gallery 15.2.2
Flash 3D 15.2.2 (2014.2.2 x001 x003)
Fresco 15.2.2
Glass 15.2.2
Glowing Edges 15.2.2
Google Earth 4 15.2.2 (2014.2.2 x001 x003)
Grain 15.2.2
Graphic Pen 15.2.2
Halftone Pattern 15.2.2
HDRMergeUI 15.2.2
HSB/HSL 15.2.2
IFF Format 15.2.2
IGES 15.2.2 (2014.2.2 x001 x003)
Ink Outlines 15.2.2
JPEG 2000 15.2.2
Kurtosis 15.2.2 (2014.2.2 x001 x003)
Lens Blur 15.2.2
Lens Correction 15.2.2
Lens Flare 15.2.2
Liquify 15.2.2
Matlab Operation 15.2.2 (2014.2.2 x001 x003)
Maximum 15.2.2 (2014.2.2 x001 x003)
Mean 15.2.2 (2014.2.2 x001 x003)
Measurement Core 15.2.2 (2014.2.2 x001 x003)
Median 15.2.2 (2014.2.2 x001 x003)
Mezzotint 15.2.2
Minimum 15.2.2 (2014.2.2 x001 x003)
MMXCore Routines 15.2.2 (2014.2.2 x001 x003)
Mosaic Tiles 15.2.2
Multiprocessor Support 15.2.2 (2014.2.2 x001 x003)
Neon Glow 15.2.2
Note Paper 15.2.2
NTSC Colors 15.2.2 (2014.2.2 x001 x003)
Ocean Ripple 15.2.2
OpenEXR 15.2.2
Paint Daubs 15.2.2
Palette Knife 15.2.2
Patchwork 15.2.2
Paths to Illustrator 15.2.2
PCX 15.2.2 (2014.2.2 x001 x003)
Photocopy 15.2.2
Photoshop 3D Engine 15.2.2 (2014.2.2 x001 x003)
Photoshop Touch 14.0
Picture Package Filter 15.2.2 (2014.2.2 x001 x003)
Pinch 15.2.2
Pixar 15.2.2 (2014.2.2 x001 x003)
Plaster 15.2.2
Plastic Wrap 15.2.2
PLY 15.2.2 (2014.2.2 x001 x003)
PNG 15.2.2
Pointillize 15.2.2
Polar Coordinates 15.2.2
Portable Bit Map 15.2.2 (2014.2.2 x001 x003)
Poster Edges 15.2.2
PRC 15.2.2 (2014.2.2 x001 x003)
Radial Blur 15.2.2
Radiance 15.2.2 (2014.2.2 x001 x003)
Range 15.2.2 (2014.2.2 x001 x003)
Read Watermark 4.0
Render Color Lookup Grid NO VERSION
Reticulation 15.2.2
Ripple 15.2.2
Rough Pastels 15.2.2
Save for Web 15.2.2
ScriptingSupport 15.2.2
Shake Reduction 15.2.2
Shear 15.2.2
Skewness 15.2.2 (2014.2.2 x001 x003)
Smart Blur 15.2.2
Smudge Stick 15.2.2
Solarize 15.2.2 (2014.2.2 x001 x003)
Spatter 15.2.2
Spherize 15.2.2
Sponge 15.2.2
Sprayed Strokes 15.2.2
Stained Glass 15.2.2
Stamp 15.2.2
Standard Deviation 15.2.2 (2014.2.2 x001 x003)
STL 15.2.2 (2014.2.2 x001 x003)
Sumi-e 15.2.2
Summation 15.2.2 (2014.2.2 x001 x003)
Targa 15.2.2
Texturizer 15.2.2
Tiles 15.2.2
Torn Edges 15.2.2
Twirl 15.2.2
U3D 15.2.2 (2014.2.2 x001 x003)
Underpainting 15.2.2
Vanishing Point 15.2.2
Variance 15.2.2 (2014.2.2 x001 x003)
Virtual Reality Modeling Language | VRML 15.2.2 (2014.2.2 x001 x003)
Water Paper 15.2.2
Watercolor 15.2.2
Wave 15.2.2
Wavefront|OBJ 15.2.2 (2014.2.2 x001 x003)
WIA Support 15.2.2 (2014.2.2 x001 x003)
Wind 15.2.2
Wireless Bitmap 15.2.2 (2014.2.2 x001 x003)
ZigZag 15.2.2
Optional and third party plug-ins: NONE
Plug-ins that failed to load: NONE
Flash:
Libraries
Adobe Color Themes
Installed TWAIN devices: NONETry a preference reset: Press Cmd+Opt+Shift (Mac) or Ctrl+Alt+Shift (Win) immediately after initiating Photoshop startup. Select "yes" when prompted.
-
How do I Print Accurate Color from Lightroom?
I just got my Epson 3880 2 weeks ago. The problem I am having is getting accurate color when printing from Lightroom. I am running a p.c. with Windows 8.1. To eliminate my monitor as the problem, I created a series of color patches in Photoshop, printed them and read them in using the X-Rite Color Munki Photo. Here is a list of thing I have done:
1) I chose Lightroom manages color, chose the appropriate icc profile in Lightroom, chose the appropriate paper in the printer dialogue box, and choose no color management in the printer dialogue box. The results are as follows:
Blue (0,0,255) prints like Black
Photoshop RGB
Color Munki Reading RGB
1
(198,198,198)
(192,197,197)
2
(255,128,255)
(214,130,207)
3
(128,255,255)
(0,196,185)
4
(128,128,128)
(132,132,132)
5
(0,0,0)
(17,16,14)
6
(0,255,255)
(0,186,177)
7
(255,0,255)
(183,78,183)
8
(255,255,198)
(239,229,186)
9
(255,255,255)
(236,241,241)
10
(255,0,0)
(205,0,64)
11
(0,255,0)
(42,179,64)
12
(0,0,255)
(0,31,71)
13
(128,128,255)
(89,146,218)
14
(128,255,128)
(73,191,121)
15
(255,128,128)
(230,102,128)
16
(255,255,0)
(248,210,0)
Printing from Lightroom – Lightroom Manages Color
2) I chose Printer manages color, chose the appropriate paper in the printer dialogue box, and choose Epson - srgb in the printer dialogue box. The results are as follows:
Grays (198,198,198) and(128,128,128) prints too dark (1 - 2 stops?)
Photoshop RGB
Color Munki Reading RGB
1
(198,198,198)
(141,147,148)
2
(255,128,255)
(228,104,194)
3
(128,255,255)
(0,195,186)
4
(128,128,128)
(60,64,63)
5
(0,0,0)
(20,20,17)
6
(0,255,255)
(0,191,186)
7
(255,0,255)
(225,92,188)
8
(255,255,198)
(245,232,140)
9
(255,255,255)
(240,243,242)
10
(255,0,0)
(214,28,50)
11
(0,255,0)
(0,173,62)
12
(0,0,255)
(0,96,193)
13
(128,128,255)
(0,114,204)
14
(128,255,128)
(0,180,80)
15
(255,128,128)
(226,60,73)
16
(255,255,0)
(250,215,0)
Printing from Lightroom – Printer Manages Color
3) I chose Printer manages color, chose the appropriate paper in the printer dialogue box, and choose Adobe in the printer dialogue box. The results are essentially the same as 2.
4) I opened the image in "Windows Photo Viewer", printed the image, chose the appropriate paper in the printer dialogue box, and choose Adobe in the printer dialogue box. The results are as follows:
All Colors look close (for a color munki photo I guess)
Photoshop RGB
Color Munki Reading RGB
1
(198,198,198)
(188,192,191)
2
(255,128,255)
(238,143,209)
3
(128,255,255)
(77,205,200)
4
(128,128,128)
(121,126,125)
5
(0,0,0)
(17,16,14)
6
(0,255,255)
(0,190,186)
7
(255,0,255)
(224,89,189)
8
(255,255,198)
(244,239,186)
9
(255,255,255)
(239,242,242)
10
(255,0,0)
(214,22,41)
11
(0,255,0)
(0,173,52)
12
(0,0,255)
(0,96,198)
13
(128,128,255)
(99,147,218)
14
(128,255,128)
(82,196,118)
15
(255,128,128)
(236,118,122)
16
(255,255,0)
(254,215,0)
Printing from Windows Photo Viewer – Printer Manages Color
Did I miss something in the Lightroom print section?
Message was edited by: David Nestico. Rather than just posing a list of numbers, I summarized what I thought was important. All data is there in case someone smarter than me can make more sense of it :)I thought my problem could be Lightroom is in ProphotoRGB color space, and my printer is Adobe1998 color space. To test this, I changed the color space of my patches from prophoto to AdobeRGB. I checked my colors in Photoshop, and made them match the RGB number I specified. It was interesting to note that (128,128,255) had a noticeable shift to purple. the other colors shifted slightly. Now I printed the test page with Lightroom managing color and the printer managing color. Both images came out similar.
This study came about when I was printing some images, and the sky had a definite purple shift. So, I took the image into Photoshop and converted the colorspace from prophoto to Adobe. Printed the image, and the image came out much better.
So the question now is, do I need to convert each image I print in Photoshop, or am I doing something wrong in Lightroom? -
Error 88 or Support Code 88 in Canon Driver printing on art paper from Lightroom
Re: Error 88 (Support Code 88) of Canon Printer Driver, using Pixma Pro9500 - April 20, 2014
I'm replying to myself from two years ago, and to the rest of you, regarding Error 88. (My question of April 2012 is in the Photoshop department of Adobe Community. For those who don't know but are reading this anyway for some reason, Error 88 is a message from the Canon Printer Driver that tells you you haven't set the paper size correctly for printing on fine-art paper. But it may appear anyway, even if your settings are correct.)
At the time I found no resolution to the problem, just a workaround: to print from Lightroom itself. Too bad this was after months of hassle and expense, including a probably fraudulent (and certainly useless) repair (supposedly replacing the Pixma's logic board and paper sensor), and the ministrations of a techie who could only conclude there was something wrong with my copy of Photoshop which provoked the Error 88. But he made me realise I could print from Lightroom, and that's what I've been doing ever since. (The possibility had never occurred to me, as my routine of printing from Photoshop was working fine.) This has been a good move after all, since Lightroom offers many advantages over PS where printing is concerned: tonal controls and more in Develop, and the possibility of creating a Saved Print.
But to print from Lightroom, I had to crop my printing files to the image. (In PS I had always created a document the same size as the paper I planned to use – A4 or A3+ – and positioned the image where I wanted, with margins all around. But in Lightroom I set margins and position in Print Mode, starting with a borderless file.) This was a bit of work, but unavoidable, and a good thing on the whole. So for a couple of years I printed in this way.
But meanwhile, my 2009 iMac was developing other problems, and finally I had to replace it. (After only two or three years of use, it was shutting down spontaneously, a problem no one was able to resolve, about which every techie has a different opinion, and about which Apple is completely mute and unresponsive; thank you Apple Computer for your supposedly ultra-reliable products – I can only say it’s a good thing you don’t make pacemakers).
So for about ten weeks now I have a nice shiny new 2013 iMac, but I’m keeping my fingers crossed. Also I have the new OS Mavericks, new versions of Photoshop CS6 and Lightroom 5, the new Canon Driver. I have my complaints about the OS (particularly a few interface/viewing design choices that strike me as colossally stupid and unnecessary), but that's beside the point here.
Having not yet printed with the new setup (nor for a few months before), and knowing that it's good to use your Pixma now and then, I thought I'd dedicate a few hours to printing. I figured it could work out easy, since I planned to print from Saved Prints. But as soon as I hooked it all up, checked my settings, and clicked Print, I see the printer icon bouncing in the Dock with its little yellow trouble flag. I check that out and am very dismayed to see my old nemesis, Error 88, which tells me I haven't set the paper size correctly. But it's correct, of course. (As before, I'm printing on fine art paper, A3+.) Beg your pardon, Canon now calls it "Support Code 88", thinking of all the Support you'll get from them.
I tried a few of the obvious things: start/restart computer, printer, Lightroom, etc., but to no avail. Also, supposing that my Saved Prints were perhaps no longer valid in the new LR, I tried to print directly from the file, bypassing the Saved Print, but no go.
I should also note that, in Page Setup, the Default paper size “Super B/A3” (330x483mm) was new to me – seems to me you could set “A3+ Art Margins”. A3+ as I know it from the fine-art papers I use is 329x483mm anyway (also as given in Page Setup), if that makes any difference.
If it's any use, here are some particulars on the current situation:
iMac 27”, late 2013, 3.4 GHz Intel Core i5, 8 GB, Mac OSX 10.9.2
Lightroom 5.3 (Camera RAW 8.3)
Photoshop CS6 (version 13.0 x64)
Canon PrinterDriver_Pro9500 series_108420 (10.84.2.0)
And my settings: LR Page Setup: set “Art A3+ (Margin 35)”System Prefs/Printers & Scanners – set Default paper size “Super B/A3” (330x483mm) (found via “Format For:” in Page Setup)LR Print Settings:
Printer: Canon Pro9500 series (exclamation point – not recognized?)
Presets: Last Used Settings
Color Matching: Canon
Paper Handling: All Pages – Automatic – NO “Scale to fit paper size” (but “Destination Paper Size, though grayed out, reads “Suggested Paper: Art A3+ (Margin 35”)
Quality & Media: Media Type: Fine Art “Photo Rag” (or “FA Museum Etching” or “FA Matte”); Paper Source: Front Tray; Print Quality: High; YES Grayscale Printing
Color Options:
Color Mode: Standard; C-M-Y and Tone all left at zero
Brightness: Normal; Intensity and Contrast both left at zero
It all looks kosher to me. Does anybody know anything about this problem? I'll be very grateful.
AlienAl - still alien after all these yearsApple and Canon programmers don't read here.
You need to tell them about this at www.apple.com/feedback -
Edit in photoshop cs6 from lightroom 4
Hi
I am working between lightroom 4 and photoshop c6 .
I have an issue though . What happens is that i use to be able to send my photo from LR to photoshop .
Do my work , layers and stuff.
Then save
Back in LR i have now an edit.psd .
Which so far is fine .
But if i resend that edit.psd ( using Edit original) to photoshop, do some work, save it .
When i am back in LR it is still the same Edit.psd and doesn t give me the worflow i use to have .
When i use to resend a edit.psd in photoshop worked and save , i use to have a second image called edit-2.psd.
Which was a really good worflow for me so that i remember which photo is which .
I tried to do edit copy when resending to photoshop , but then i m getting a new file named Edit-Edit.psd .
I like this option better because a least i have the 2 files i want . But i would really like to have that second file as edit-2.psd and if i choose to edit a 3rd time i would have edit-3.psd
Can you please please help me here ?
i m going crazy ...
many thksoops my bad . Will do that now .Thks
Date: Wed, 19 Sep 2012 14:06:22 -0600
From: [email protected]
To: [email protected]
Subject: Edit in photoshop cs6 from lightroom 4
Re: Edit in photoshop cs6 from lightroom 4
created by Manish-Sharma in Adobe Creative Cloud - View the full discussion
It would be better if you post the question on the Photoshop and the Lightroom forums , you will helped there with the actual users. PS forums :- http://forums.adobe.com/community/photoshopLightroom:- http://forums.adobe.com/community/lightroom
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Start a new discussion in Adobe Creative Cloud by email or at Adobe Forums
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Can't open photos in Camera Raw from Lightroom
Hi!
I used to open my (RAW) photos from Lightroom (2) into Camera Raw - it did it automatically when I clicked "edit in photoshop". Now it doesn't work anymore, and I have no idea why - it opens the pictures directly into Photoshop (CS4).
However, it works from the finder and from Bridge. Any idea what I should do to get that functionality back? I know some of you will say I should just develop my RAWs into LR, but I prefer Camera Raw and would love to get that option back.
Any help would be greatly appreciated.
Thanks!1. I'm shouting because you don't seem to be hearing me when I'm speaking normally.
I (and others) are hearing. And we are offering what we can. You're
just not accepting it, in the spirit given, even if it's not what you
had hoped to hear.
2. I DO want to open CR. What I'm trying to accomplish is NOT to edit several pictures at once, but to open CR from Lightroom.
So ... you don't really care about editing multiple pictures; you only
care about using CR?
Even if I can edit multiple photos in LR, I will continue to use CR, by opening my pictures from the finder or from Bridge (which
>I've been doing all week). I'm not trying to be hardheaded, I just like my workflow the way it is, and I made that clear in the
>question to specifically avoid people coming around and telling me "oh but you can do this from LR". I don't care. I don't WANT to
>do it from LR. Otherwise my question would have been "how do I do this from LR"!!
Yes, we all got your preference (repeatedly). What you don't seem to
get is the fact that - even if you can't get what you want (i.e.,
using CR), you can still edit multiple pictures. Isn't doing that
the most important element? That you get your photos to look how
want/need them? Or your client wants/needs them, whichever? Or is the
most important thing to use a specific program?
Having a fallback plan to accomplish what you need (i.e., editing
multiple pictures) is key. Any fallback plan will be more unpleasant
than you first preference.
Suppose the answer had been "Nope; no way to do that using CR. None at
all" ... would you then not have edited those photos some other way?
Or would you simply have abandoned your images, since you couldn't get
your first preference (CR) to work the way you wanted?
My question was clearly "how do I open my files from LR into CR". Anybody who's responding anything else than "this is how
>you open your photos from LR into CR" or "you can't do that anymore" is just here for attention, not to help me. I would
>understand and appreciate the impulse to show me a new workflow if I hadn't SPECIFICALLY SAID IN MY QUESTION NOT TO
>DO THAT.
>
How can you not understand how frustrating that is?
I can. I can also understand how you sound, when you didn't get what
exactly you wanted, which you can't seem to understand.
Regardless, others have given you insight into how to let you use CR
(or other areas to explore, anyway), which (according to you) is what
you care about. So good luck with that, and I hope you find a final
solution that makes you happy. CR is an amazing program.
Michael J. Leone, <mailto:[email protected]>
PGP Fingerprint: 0AA8 DC47 CB63 AE3F C739 6BF9 9AB4 1EF6 5AA5 BCDF
Photo Gallery: <http://www.flickr.com/photos/mikeleonephotos -
Difficult to edit an image in Photoshop CC from Lightroom 5
When I try to edit an image sent from Lightroom 5 to Photoshop CC I always get a runtime error (R6034). If I say ok about 20 times then Photoshop opens as well as the image being ok. What can I do?
Hi WWPIII,
Please check below threads as they may help :
http://blogs.adobe.com/lightroomjournal/2013/06/lightroom-faq-frequently-asked-questions.h tml#editin
https://forums.adobe.com/thread/1502418
http://helpx.adobe.com/x-productkb/multi/edit-photoshop-command-missing-photoshop.html
-Manish
[moving thread to lightroom forum] -
Do I need to export photos from Lightroom 4 before placing in InDesign CS6?
I'm doing a print photo book layout in InDesign using photos that I am processing in Lightroom 4 & Photoshop CS6. My question is, do I need to "File > Export" the files from Lightroom before placing them into InDesign? Or are the Lightroom final changes I make embedded in the .tif file?
Rob Cole wrote:
bmcweeney wrote:
Or are the Lightroom final changes I make embedded in the .tif file?
Unless I'm mistaken, even tiffs and jpegs need to be exported if you want changes made in Lightroom to show up in InDesign.
If said rendered image also had Develop edits yes, they would need to be re-rendered. A rendered asset in LR, no. -
Can Premier Pro make use of caption and keyword metadata from Lightroom
I’m using Premier CS6 to create a slideshow with images from Lightroom. When I export from Lightroom, I have quite a bit of Metadata encoded into the image and I’m wondering if there is a way to see that metadata in Premier?
I’m probably dreaming but I’d love to be able to create a lower third, title template that would get its information from the Caption field in Lightroom.
Any other tips for using Lightroom and Premier together would be appreciated.Whatever metadata is viewable in PP will be available in the metadata pane. However, titles cannot automatically 'grab' their data from any source. It has to be typed or copied in manually.
-
Best workflow to make wallpapers starting from Lightroom
I'd like to start making wallpapers from some of photos and posting them to my site. I'd like to make the following pixel dimensions as outputs:
2880 x 1800 (Retina MacBook Pro)
2048 × 2048 (iPad)
2560 x 1440 (Desktop Computer 1)
2560 × 1600 (Desktop Computer 2)
640 × 1136 (iPhone 5)
I realize that these are all different aspect ratios, so I will have to manually make a crop decision on them.
I am wondering what the optimal workflow to achieve this is. Is there a solution that I can do completely inside of Lightroom that would make sense?
I'm going to pre-guess that the right answer to this question is that I should be taking my "finished" image from Lightroom, bringing it into Photoshop, and manually crop the pixel sizes that I need there.
Thanks for sharing your answer.Thanks DJ, this worked out perfectly.
Here's the list that I ended up doing instead of what I posted above:
2880 x 1800 - 8:5 - 220 ppi (Retina MacBook Pro 15")
2048 × 2048 1:1 - 264 ppi (Retina iPad)
2560 x 1440 16:9 - 109 ppi (27" iMac)
640 × 1136 16:9 - 326 ppi (iPhone 5) -
Creating a podcast from Lightroom
I was looking at the Magnum Photographers podcasts recently, and have been inspired to create some of my own.
I was really hoping (and almost expecting) to be able to do this directly from Lightroom - create a slideshow and export it as a podcast, or a similar feature in the Web area, but alas, it is not to be.
I'm guessing I'm going to have to go to another product to do this, but really thought this would be a good feature inside LR.
The only export that appears to be possible from within the Slideshow module is to PDF. Gives me a thought - wonder if there is a PDF to m4v converter out there somewhere......
Is anyone else creating podcasts of their images, and how are you doing it? How does Lightroom fit into the workflow?Export to QuickTime and or MPG formats have been requested. Currently how others do it is you do the Slideshow in LR and record it with something like Snapz Pro X adding your voice over/sound and there you have a podcast or web tutorial.
Among otherthings LR does not have sound capabilities. Maybe with future release, after all the big fixes are done.
Don
Don Ricklin, MacBook 1.83Ghz Duo 2 Core running 10.4.9 & Win XP, Pentax *ist D
http://donricklin.blogspot.com/
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