QuickTime 64 bit

Hi i wonder if an QuickTime 64 bit version will arrive in future
Rendering large iPhone .MOV Video projects
the  the applications run out of memory
Ihave 64 GB installed but as it is to day QuickTime only supports what a 32bit  application can allocate
Filming with iPhone 6 mounted on a gimbal for iphone
allow you to make Videos like a PRO
but larger projects the applications run out of memory and the application hangs
So please be a kind Apple and make us a QuickTime 64 bit version
for OS X ,Windows and Linux as well
Thank You

Addressd Apple in a feedback formula on http://www.apple.com/feedback/quicktime.html
Thank you for your feedback on the QuickTime.
We cannot respond to you personally, but please know that your message has been received and will be reviewed by the QuickTime Team. If we need to follow up with you on your ideas for improving the QuickTime, we will contact you directly.
We appreciate your assistance in making the QuickTime better.
QuickTime Team
Apple
PS Snow leopard was tha last 32 bit OS X
To day it is the Old 32 bit applications which impede the effectiveness
OT: even Windows are using .mp4 in the latest
Windows Movie Maker
Version 2012 (Build 16.4.3528.0331)

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    3. Used a G5 Quad with a Kona-2 graphic card installed. The Quicktime movie setting was on Kona-HDV 1080i60 (something like that). I ended up with a Kona-HD Quicktime movie. Then put the Kona-HD Quicktime file back into the FCP timeline and made a second Quicktime file in DV NTSC 48 kHZ Anamorphic from the FCP Quicktime settings. (Kona does not appear to have a NTSC Anamorphic setting.)
    4. 6 bit rate / 7.9 rate max.
    5. Two passes / Best
    6. Same
    7. Results: Good image / some lettering slightly blurred but probably acceptable.
    Any advice on how I can make the DVD video image and audio better? Should I use the compressor? Other items?
    I hope this reply contributed to the original question and image issues.
    Powerbook G4   Mac OS X (10.4.6)   Have access to G5 Quad, Presently use Powerbook G4 1.67

  • 24p DV to HDCAM

    Hi,
    I have DVX-100 24pA NTSC DV footage in a 23.98 sequence. I want to uprez to HDCAM NTSC 23.98. The post house I'm working with recommends this workflow:
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    I want to maintain optimal quality as my film will be showing in a large theater on HDCAM. The post house maintains that they do conversions like this all the time, and say I need a Digibeta in order for the HDCAM to run off of timecode. We're using the Snell & Wilcox Ukon as supposedly the hardware uprezzers are superior to software.
    My questions are:
    A. Is it necessary to convert to 29.97 Digibeta? By making a 23.98 sequence into 29.97 and then converting back to 23.98 seems like it might create pulldown issues and doesn't seem right.
    B. Can the Snell & Wilcox Ukon, Teranex or other HD uprez boxes directly convert Quicktime 10 bit uncompressed 4:2:2 to HDCAM? I don't see the point of going to Digibeta just to run off of timecode.
    It seems like there's the old Hollywood (expensive) way of doing this, and the DVX-FCP way that eliminates waste and high cost. Let me know if the workflow they recommend is the best option.
    Thanks,
    Alexander

    Do you want it done right? OR done half-@$$ed? This isn't only the Hollywood way of doing it, but it is the best way of doing it.
    Another way would be to simply copy and paste your clips into a 10-bit uncompressed or ProRes timeline, and render. This might pass for OK, but it is free.
    Or you can use Compressor (also free) and have it take a few days or week to render this out. And the results will look good, but not as good.
    Or you can invest in a Kona card and good sized RAID and output to digibeta, then recapture with the Kona 3 upconverting as you capture. This looks great...but not as good as the Wilcox or Terranex. Not free either.
    Dude...you want to maintain optimal quality...and film festival and FILM BUYERS ESPECIALLY are quality critical. Don't let something distract them from your story. Do it right.
    The post house knows what they are doing. They are paid to. Ask to see examples if you are wary.
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  • Codec information in the info window or anywhere in Premiere Pro?

    Hi all,
    I'm very new to Adobe Premiere Pro so pardon the newly question.  I of course come from the Final Cut Pro world.
    So one of the things I didn't get was the level of information provided in the various info panels.  I noticed that neither the file properties or info panels, display what kind of codec a particular video is when it's in the project.  Lets say I had some XDCAM files and some ProRes files that i've imported, and I look at the info on the files either through right clicking and selecting properties or selecting the file and then going to the info panel, it doesn't ever display the actual codec in which the video is in.  It usually says something like MPEG movie or Quicktime Movie, but it won't get more detailed like it's a "ProRes 422 file" or something like that.
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    There's got to be a place in Premiere that has that info, no?  Please advise.
    Thanks!!

    From what I understand, QT is now 64-bit native, so I'm not sure that would be the issue.
    QuickTime X is 64-bit, but that's a completely different application and architecture than QuickTime 7, which is only 32-bit. Premiere Pro uses QuickTime 7 exclusively for QuickTime import/export support, since QuickTime X a) doesn't do everything QuickTime 7 does and b) is only available on the Mac.
    Premiere Pro is not a QuickTime based application, the way that FCP 7 was (I think FCP X is a completely different animal, all the way). In many respects, QT is a bolt-on in Premiere Pro, but that's by necessity rather than by design. The QT32 Server application that Todd referenced is a result of this necessity; Apple didn't make it easy for other application authors to integrate QT into their applications, so Adobe had to do the next best thing. Not including QuickTime support of any sort in Premiere Pro CS5 and beyond, once the application went 64-bit, would have been an unacceptable end for many shops and editors who use QuickTime in their workflows. This comes at certain expenses, but there's only so much Adobe could do with the limitations of the QuickTime 32-bit architecture.
    That said, Adobe has done a lot with many types of QuickTime files that completely circumvent the 32-bit QuickTime process, and allows Premiere Pro to natively and directly support certain MOV flavors. For example, Canon DSLR QuickTime MOVs are handled by Premiere Pro's MPEG importer (that's why they show up as MPEG Movie in Properties), as are DV/DVCPRO50/DVCPRO HD MOVs and JVC XDCAM EX MOVs. There are several other examples as well, but the end result is the same: you don't even need QuickTime 7 installed (on Windows or Mac) to import these files and they're always handled with a 64-bit importer. That's a pretty major workflow and performance enhancement, and I think goes a long way to suggest Adobe's commitment to handling as many media types natively and as robustly as possible.
    Ultimately, I think that once Apple discontinues QuickTime 7, we'll be at a crossroads. Adobe appears to be trying to support as many different QuickTime codec flavors natively as they can, but that's a long list, and there are only so many that are viable to develop and maintain support of in the future. What that means for the formats and codecs you need for your workflows, I couldn't say, but definitely use that feature request form (when it works!) to add your voice to the conversation.

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