RAM PREVIEW CERTAIN AREA???

A couple months ago I Was watching AE tutorials On YouTube, and came across one where the instructor demonstrated how to RAM Preview certain areas of the timeline, and at the time I did not need that information. Now I do and I cant find the video, nor do I remember how do it, please somebody help me!

Simple: you limit the Work Area.
Put your timeline cursor where you want the preview to start.  Hit the b (for Begin) key.  Notice how the Work Area marker jumps to that point.
Put your timeline cursor where you want the preview to stop.  Hit the n (for eNd) key.  The marker for the end of the Work Area jumps to that point.
Now preview.
You can move the Work Area markers around by the click-drag technique, too.  Don't forget to put them back when you're done.

Similar Messages

  • Audio Problems during Ram Preview

    Hello
    I'm having a unique issue with my audio playback. Video playback works fine, but when I ram preview or audio preview it makes my computer stall for 10 - 20 secconds, then plays. the audio ether sped up, or slowed down (different each time). Once this happens once, I can then ram preview this area again, and it works perfectly, untill I ether go to another track, composition, or program, at which point the problems starts all over again. Anyone have any ideas?
    I'm using a mac tower 8-core 2008, just recently put in an intel SSD drive for OSX Mavericks. in 14GB ram.
    The audio is a wave file.
    Thanks for the help!
    Ian

    Hi Szalam and Martlomiej, thanks for the responce.
    Heres the wave file that Im using
    However I feel like its not the Wave file at fault, because the issue also occurs on myfootage audio which are AACs, these are their specs
    its having trouble reading the audio files for some reason. Stange.
    Let me know if there are any other ideas.
    Thanks for the help!
    Ian

  • During ram preview ae cc wildly accessing system drive

    After effects cc builds a ram preview of a 1920x1080 file without problem, the cache is on a secondary HD drive or SSD with plenty of speed and free space and there are 16 GB of RAM - but when the ram preview starts to play, sooner than 15 seconds it will become stilted and the system drive will start crackling like crazy. The activity of the system drive is so intense that the mac becomes sluggish and irresponsive.
    An interesting aspect is that if it will keep playing as stilted as it is, after 2-3 cycles of the same ram preview range, the playback will become more fluid.
    This happens - unbelievable- on a mac pro with 16 GB of RAM and latest Lion OS. All the files are on different drives than the system, and the cache was  hard drives or  ssd - all high speed, all internal drives.
    And the latest surprise - assuming that maybe the system drive got too fragmented, I changed it for a brand new hd with all the programs transfered on the new drive from a time machine backup.
    Same insane activity of the system drive at the less than 15 sec mark of ram preview playback.
    Anyone encountered this wild accessing of the system drive by after effects cc during ram preview?

    Good Points - you are partly right and my settings are attached here at the end.
    I fiddled with them for a while (and even now they are too much in favor of AE) because it looked like they were not changing much from that weird behavior.  The fact is that I tried most values - from max to minimum for background processes -nothing changed much except the speed of the rendering. The stumbling and the wild accessing of the main drive continued no matter what after the 14 seconds mark of all HD renderings.
    Seeing than no one can help here either, yesterday I tried changing everything else in the Preferences to see what makes any difference in AE CC 12.1 and get over with this behavior.
    And 2 unexpected settings really made a difference for me:
    1-the QuickTime Video Preview, unchecked, ended the inescapable stumbling at the 14 s mark. I don't know how, but it made a crucial difference.
    2- at the Memory page I checked the Reduce Cache size when system is low on memory. It prevented the RAM preview from using all the ram and leave the mac processes starving and turning the machine sluggish.
    The Ram preview now happens in an interesting fashion (I have Memory Cleaner, a benign app, really useful to show how much RAm you really have at a given moment on a Mac). The green line above the timeline now expands until RAM decreases to low numbers like ~500MB RAM left. The Preview processing then waits a matter of seconds until the numbers increase again beyond 1.5 GB and then continues to extend the line - and so on until it reaches the end of the work area. There is no crackling anymore (accessing system HD).
    I am using only SSDs and auxiliary HD drives (for output and source files) and all Ram previews now are completely quiet.
    So, I have found my solution so far. But there still is a question the AE designers might want to think:
    If they know that AE will unload the RAM onto the system HD, why don't they insert an option in the Prefs to allow this unloading to happen onto any secondary drive - choosen by the user.
    A secondary drive unload at least will not interfere with the system processes - turning the mac sluggish and add insult to injury.
    My numbers below could look tight now, but the previews are really fast and I quit all secondary processes  on my mac when AE is working.

  • AE crashes when I RAM preview, gives this message

    Has anyone ever seen this type of error message? If so, how do I fix it?
    I'm running CS5 on a mac. Thanks.
    Update: I made another file with a solid moving from one corner to the next and it RAM previewed without error. Figured I'd throw that out there.

    Oh wow, ok here we go.
    Running Version 10.0.2.4 on a dual booted Mac (using the Mac side)
    OS - OS X v 10.6.8
    2 x 2.26 GHz Quad Core Intel Xeon - 16 GB RAM 1066 MHz DDR3
    The file wouldn't even open when I switched to the PC side which has vista I think, but I'm not positive.
    Had Photoshop CS5 open, have 3rd party plugins and codecs installed but aside from Particular 2 I'm not using any in the area I'm trying to preview.
    Not using multi processing or render multiple frames. Using a 2048 X 1152 size (this was comped then scaled down to 1920 x 1080) quicktime at 23.976 for just under 36 seconds with an Animation codec.
    Was ram previewing the area I wanted, earlier in the day. It all of a sudden just started crashing when I tried previewing at all in this file. Went back to the last version I saved last night and it ram previewed fine.
    I checked for updates in Help - Updates and it said it was completely updated.
    Sorry about not including this earlier.
    Thanks!

  • How to limit RAM preview to the work area?

    Sorry for mistakes, I'm German!
    My RAM preview is not limited to my work area and I couldn't find any way to change this behavior. Is there a preference to check or any other solution?
    I'm using (I don't know, which information is needed, so I'll list everything I have in mind):
    Windows 7 64bit,
    After Effects CS5 10.0.1.19,
    Intel Core 2 Duo 2.4 GHz,
    GeForce 9300M GS
    It would be great to get an answer, so I thank you in advance!

    Thanks a lot!
    I don't know why I couldn't figure it out because I actually tried this out, too...
    But anyway, thank you!

  • After Effects CS6 error: RAM Preview needs 2 or more frames to playback - any ideas please?

    Hi everyone,
    I'm running After Effects CS6 (11.0.4.2) on a MacBook Pro 2.8Ghz with 16GB RAM (Mac OS 10.9.4)
    As a test, I created a 3 and a half minute Sequence in Adobe Premiere CS6, and then imported this into After Effects CS6, and placed it on the AE timeline.
    This footage involves a couple of 1920x1080p footage movies, some psds and a large number of JPGs exported from two videos arranged as a sequence in two layers in Premiere, one on top of the other. So all in all for a Premiere / After Effects file I'd say it's reasonably heavy.
    I then did a RAM Preview with Multiprocessing switched off - the 3 and a half minute sequence loaded into RAM, taking about 1min 30seconds, and played back in realtime at 25fps. This worked fine with 3,4,5 and 6 GB RAM available to other applications in the Memory Preferences. All things considered I think this is quite good. I can make changes, reclick the RAM Preview icon and my changes load into RAM and it previews ok.
    My only 'complaint' is how long the RAM Preview takes to load up the whole thing.
    I've been reading up on Multiprocessing and decided to try this to see if I can speed up the time it takes my RAM Preview to load up.
    So I looked at some recommendations from Adobe and read information on various forums including this one.
    My settings in the Memory Preferences are currently
    • 6GB reserved for other applications
    • Reduce cache size when system is low on memory - unticked
    • After Effects Multiprocessing - ticked
    • Installed CPUs (processor cores) - 8
    • CPUs reserved for other applications - 6
    • RAM allocation per background CPU - 3GB
    • Actual CPUs that will be used - 2
    This combination takes about 25 seconds to load up my 3 and a half minute sequence which I thought was pretty amazing.
    I then pressed the stop button and then the play button - so now just playing the sequence briefly.
    And also added a new layer - into the timeline - just a simple shape.
    Then I tried a RAM Preview again.
    I found I could load up part of the sequence but not load the whole thing into RAM.
    I kept trying to get a RAM Preview and got this message
    "After Effects error: RAM Preview needs 2 or more frames to playback" which seems to prevent RAM Preview from working.
    Eventually I quit and restarted After Effects and the problem went away temporarily and then came back when I tried again.
    I tried various changes to the Memory Preferences - trying 3GB available for other applications. This gave 13GB of my 16GB RAM to After Effects.
    This made it take slightly longer for the After Effects error to appear but it still appeared.
    I tried ticking Reduce Cache size in the Memory Prefs  - the After Effects error still appeared, so having read this is supposed to make the issue better I now leave it untucked, but as far as I can see ticked or untucked, it makes no difference, the problem remains.
    I've since tried -
    Making 2,3,4,5 and 6 CPUs available for other applications.
    Changing the Background RAM allocation per background CPU to 0.75GB, 1GB, 1.5GB, 2GB and 3GB
    Lots of combinations.
    But in the end, I always get the "After Effects error: RAM Preview needs 2 or more frames to playback" error.
    It might take less or more time for the message to show up, depending on the combination of settings, but in the end I always got the same message appearing.
    And I notice that I can RAM Preview less and less of the timeline. i.e. it becomes more blue than it does green and will load in only a small section of the timeline as opposed to the whole thing.
    Reading further, I tried Edit > Purge > Image Cache and Edit > Purge > All Memory but still get the error message.
    I also tried ensuring there were no other applications running e.g. Safari or Chrome or Firefox. And certainly not Photoshop or Premiere etc.
    Reading even further, I tried two Memory management applications - 'Memory Clean' and 'Purge.'
    Neither has had any effect - the After Effects error still appears.
    Then I went back into the Memory and Multiprocessing Preferences.
    I unticked Render Multiple Frames Simultaneously. And now the RAM Preview loads the whole 3 and half minute sequence in entirety, taking about 1 and half minutes to do so. It's working as perfectly as if I'd just quit and re-opened the application.
    Then I went back into the Memory and Multiprocessing Preferences.
    I reticked Render Multiple Frames Simultaneously.
    The chose Edit > Purge > All
    And tried a RAM Preview again. It loaded up in 25 seconds, but then, as previously, the error message came.
    I tried Edit > Purge All - no effect.
    And I tried going into the Media and Disk Cache Preferences and clicked Empty Disk Cache - still the problem remains.
    I understand from my reading that After Effects CS6 11.0.2 was intended to fix this issue but I'm on 11.0.4 and as far as I can tell, I still have it - assuming it's the same thing.
    As far as I can see, not using Multiprocessing allows me to work without these errors but take a bit longer to load the RAM Preview.
    However I'd like to be able to use Multiprocessing as it seems it can potentially speeds things up quite a lot. I realise I could just not use it and AE would work, but I'd rather be able to make use of a feature of the software if possible, especially if it will speed things up and make optimum use of the my computer's hardware.
    I've downloaded a trial copy of After Effects CC 2014. I'm still testing it but as far as I can see the RAM Preview error appears in this version of AE as well, but can take bit longer to show up in my experience.
    Thanks everyone - if anyone has any thoughts or advice I'd appreciate hearing your opinions.
    Kind regards,
    John

    You need to have much more RAM reserved for other applications and more CPUs reserved for other applications. Your current settings are crippling your performance.
    Read these:
    https://blogs.adobe.com/aftereffects/2009/12/performance-tip-dont-starve-yo.html
    http://blogs.adobe.com/aftereffects/2010/03/performance-tip-dont-oversched.html
    After you have adjusted your settings according to the recommendations on those pages, restart your computer and try again.

  • There's got to be a better way to do this (RAM preview frustration)

    I loaded a 1:20 second Full HD clip into after effects. I need to edit the video based on certain sounds in the video and see if I'm matching them up correctly by previewing it with sound.
    The problem is i'm getting frustrated due to After effects not behaving like Premiere. First who thought it was a good idea not to incorporate sound into after effects? Second, I have an i7 sandy bridge processor, and 16 gbs of ram, yet it still takes time to render the ram preview (with no effects on it yet).
    So ram preview is my only option for sound, but the problem is every time I hit ram preview it starts the video all the way from the beginning. This is frustrating as I want to start at a specific point. Imagine having a longer video where the editing needs to take place at the end.
    There are people out there doing a lot more complicated professional projects, what do you guys do to get around this?
    Why can't after effects do some basic things like premiere like render fast with sound? Is it due to Mercury engine and 64 bits?
    This is one of the best products on the market, surely there is a better way to do this right?

    but the problem is every time I hit ram preview it starts the video all the way from the beginning.
    Window --> Preview, enable the "From current time" option
    yet it still takes time to render the ram preview (with no effects on it yet).
    There is no magic button. If it is compressed, naturally it needs to be decompressed and decoded first. This can consume resources even on fast machines. Furthermore, drive speed matters a lot in such cases. This might actualyl multiply, if you use multiprocessing, so for this kind of simple setup it's usually better to not use it. If your harddrives are fragmented or simply generally slow, frames cannot be loaded as fast and neither will AE be able to use the disk cache. Ergo, convert the footage and move it to the fastest drive in your system.
    what do you guys do to get around this?
    We preview at reduced compo resolution to extend RAM previews and place markers while the RAM preview plays using the * key on the numpad.
    Mylenium

  • AE CC 2014.1.1 the plague of "ram preview needs 2 or more frames"

    As i said abot Premiere CC 2014.1, for me AE CC 2014.1.1 is the worst version of this sw ever on my system. Specs:
    i7980x
    GTX680 4GB
    24GB ram
    Asus P6T deluxe mobo
    2 SSD Intel, one for AE cache
    I'm experiencing continuos crash from AE. I'm on a big project, as always, and performance is terrible. After a bit of time of working AE became terribly slow. The "blu" bar under the preview window start load again and again. I move the mouse, loading, i scroll the window, loading, press caps lock to stop the preview....loading. This is the sympthon. After this kind of wierd performance i know that my ram preview will not start again. The infamous message will pop up and doesn't matters what i do, purge, format ram or whatever. the only way is to close AE and reopen it.
    Now...i'm using AI files or PSD files, so i've to run AE and Photoshop or AI all toghether....after some minutes...the bar loading, the performance slows down and the message pop up again.
    The ridicoulous fact is that when i render the project i have the ram usage at 19% and cpu usage at max 60%. So my renders are really long (about 10hr for 2 minutes of animations), but my system is sitting there doing nothing. Really odd...i can use 12GB of ram and half of the cores at this point, doesn't matter for AE performance...

    Right! It's got a little bit worse... After the 'RAM preview needs 2 or more frames' window I purged then restarted and all was back on track for about 5 minutes, then it happened again and then the following series of warnings have locked AE in a cycle of warnings...
    Below is the series of warnings I've just received followed by my memory and cache settings and then the memory left on my computer.
    then
    my memory settings
    my cache settings
    and the memory left on my computer
    The file is 'just' a series of After Effects solids with masks (about 40), rigged together with Duik IK (not the puppet tool thing just the one that links layers together) and some wavs for the sound file.
    Like I say I've probably done hours of lipsyncing over the last 15 years with far far heavier files (using HD footage and a far bigger comp with psd files) and I certainly haven't had this kind of persistent problem and it's only since I installed CC2014 last week...
    grrrr and arrrrgh

  • How to get RAM Preview in PP CS5?

    Hello, I'm recently trying out premiere, and the biggest thing that is bothering me right now is that I can't find the RAM preview. I don't have the required graphics card to get the Mercury Playback Engine, but I would at least expect to be able to build a RAM preview to playback part of my timeline smoothly. I am new to premiere, but I remember using After Effects CS4 last year, and there was a way to build a RAM preview so I could watch certain parts of my video without it being choppy. Right now all I get it choppy playback and I can't view my work.
    Also, is there a way to lower the preview screen resolution in order to get faster RAM preview. Just like After Effects has 'Full' 'Half' 'Third' etc. I would really appreciate some help, thanks a lot!

    function(){return A.apply(null,[this].concat($A(arguments)))}
    function(){return A.apply(null,[this].concat($A(arguments)))}roodolf2075 wrote:
    Thanks to both of you guys help. When I remove all effects on the clips, it plays fine (some chops here and there, but mostly fine), but if I have an effect (Color Correction) on it then it's choppy. I can't deal with choppiness at all since I edit music videos where I need to see every quick cut I make. So I guess I would have to disable all effects when I need to preview.
    roodolf2075 wrote:
    Thanks to both of you guys help. When I remove all effects on the clips, it plays fine (some chops here and there, but mostly fine), but if I have an effect (Color Correction) on it then it's choppy. I can't deal with choppiness at all since I edit music videos where I need to see every quick cut I make. So I guess I would have to disable all effects when I need to preview.
    I wouldn't mind doing the rendering, but it seems that it's rending the whole 1080p uncompressed video when I do that which is why it's taking so long. Is there a way to change the render settings to let's say 640x480 or lower? That way I can just get a quick simple low resolution render? Also, I tried changing the resolution of the preview screen, but it won't let me go lower than 1/4. Any reason for that?
    Thanks again for all your help. I'm still mad that there's no RAM preview.
    I wouldn't mind doing the rendering, but it seems that it's rending the whole 1080p uncompressed video when I do that which is why it's taking so long. Is there a way to change the render settings to let's say 640x480 or lower? That way I can just get a quick simple low resolution render? Also, I tried changing the resolution of the preview screen, but it won't let me go lower than 1/4. Any reason for that?
    Thanks again for all your help. I'm still mad that there's no RAM preview.
    roodolf2075 wrote:
    Thanks to both of you guys help. When I remove all effects on the clips, it plays fine (some chops here and there, but mostly fine), but if I have an effect (Color Correction) on it then it's choppy. I can't deal with choppiness at all since I edit music videos where I need to see every quick cut I make. So I guess I would have to disable all effects when I need to preview.
    I wouldn't mind doing the rendering, but it seems that it's rending the whole 1080p uncompressed video when I do that which is why it's taking so long. Is there a way to change the render settings to let's say 640x480 or lower? That way I can just get a quick simple low resolution render? Also, I tried changing the resolution of the preview screen, but it won't let me go lower than 1/4. Any reason for that?
    Thanks again for all your help. I'm still mad that there's no RAM preview.
    I'm still new to CS5 so still learning it but you can change your render bar at the top of your time line.  Just grab one end and slide it toward the center to make it smaller then grab the center of it (a fist will appear as you cursor) and slide the whole bar over the area you want to render.  Doing that will allow you to render any one or two second section of your time line by just hitting the Enter key.  I know that's not what you're looking for but that's all I know at this time and it will help you  a little.
    Ted
    Sorry, but I tried to fix the Quote that I included and just made it  worse.  Gotta figure that out too.
    Message was edited by: editted

  • After Effects RAM Preview not showing first 50 frames or so - Mac OS

    So I'm on a 2012 iMac, and when i RAM preview,  it plays audio but video does not show until about 50 or 60 frames in, its like a glitch or lag thats started recently, so it makes ram previewing from a certain time a real pain as i then miss the exact part i want and it c matches up with video a second or two later, i can't find any solutions, please help!!

    As Andrew says, Adobe and Apple are working on figuring this bug out. See the known issues section of this page: After Effects good to go with Mac OSX v10.10 (Yosemite)
    If you let the RAM preview loop at the end of its playback and play through again, it should be smooth and issue-free.

  • RAM preview needs 2 or more frames to render playback - AE CC 2014

    Hi everyone,
    I'm having major issues with AE CC 2014 (13.0.0.214) on both Mac and Windows.
    The dreaded RAM preview bug has been appearing at my office and home computer spanning 4 computers in all (so far) and it's really impossible to work in AE CC 2014 for more than 20 minutes without having to restart the app. I use a couple of plugins and scripts on my work computer (none of which are active in the scenes), but the same bug happens on my coworkers' computers despite being barebone AE. It also occurs on my Windows 8 PC at home.
    What happens:
    My co-workers and I animate, often with illustrator files, shape layers, and text. I animate, RAM preview, and repeat. After a certain point I'm no longer able to RAM preview without the warning message appearing about RAM preview and 2 frames. In addition, scrubbing through the timeline is very slow.
    What I noticed:
    Watching my activity monitor my memory usage builds up as I do my RAM previews and stays at the that peak level. Each time I ram preview or scrub through it increases more. Once it reaches the allocated memory for the program, in this case, 12 gigs, the warning appears and I have to restart to RAM preview again. Purging memory does not work and my memory usage is still maxed out.
    More Info:
    It's happened on my Late 2014 MacPro, a 2013 MacPro, and 2012 MacPro. All running OS 10.9.4. And my i7 3770 16GB PC at home.
    My Specific work computer specs 3.7 GHZ Quad-Core Intel Xeon E5. 16GB 1867 MHz DDR3 ECC.AMD FirePro D700 6144 MB. OSX 10.9.4 (13E28)
    No firewalls running
    I've tested it with all other apps closed and still am able to reproduce it
    No issues with AE CC 12.2
    Not using Ray-trace 3D in any compositions
    Memory-multi-processing disabled. Although same thing happens when enabled for renders and when also enabled for RAM previews.
    Any help would greatly be appreciated.

    I'm having the same issue, with the same symptoms. My Mac is older, but still ran CC with no problems.
    AE CC 2014 (13.0.0.214)
    Early 2009 Mac pro (4,1)
    Processor  2.66 GHz Quad-Core Intel Xeon
    Memory  6 GB 1066 MHz DDR3 ECC
    Graphics  NVIDIA GeForce GT 120 512 MB
    OSX 10.8.5
    I have tried disabling all plugins and attempting a normal workflow of editing 720p footage together, and adding solids and custom shape layers. Basic effects like fast blur and some motion blur but nothing too crazy. A memory dump doesn't do anything to solve the preview issue, and after a program restart everything works fine for a few more RAM previews. I also had no issues with the previous version of after effects CC. I always keep multiprocessing off, no ray trace 3d and I still get the issue after a system reboot and no other applications started (even after removing all startup applications from my preferences).
    As a last ditch, I have removed any and all antivirus software and disabled all firewalls as I saw this as an answer to a previous but similar problem.
    I too would love some help, as this is beginning to be a costly time waster. Let me know if you receive an answer for this one.
    My apologies if this is in the wrong spot, I am new to the community.

  • Ram Preview won't start when Render multiple frames simultaneously enabled

    Hello everyone,
    I have an issue with rendering AE CC , with my new PC computer in Windows 8.1 pro 64 bit
    As the title says , my issue is Ram Preview won't start when Render multiple frames simultaneously enabled. Actually it starts after 8 -30 seconds depending of project complexity and the rendering is slower and skipping frames !
    12 cores with 2 GB ram each.
    When I disable the option of multiple frames simultaneously render starts ok.
    but it's really very sad that I can't use this beast of CPU in full potential. its an new intel i7 5930K , 32 Ram DDR4 2.4 Ghz
    Any advice and options would be much appreciated.
    Thanks,
    Vonzar.
    Setup:
    Windows 8.1 Pro 64 bit
    CPU : Intel Core i7 5930K 3.5 GHz Six Core Socket 2011-3 140W Box
    GPU : nVidia GeForce GTX 970 4GB DDR5 PCI-E
    RAM : 32GB DDR4 Non ECC CL16 2400MHz Crucial Ballistix Sport
    Mother board : Asrock x99 extreme 6

    If you have any render or preview problems just turn off MP because, first, it only works with certain specific effects and codecs, and 2, it causes more problems that it solves most of the time. I only turn on MP rendering when I know for sure that it will speed up my workflow.
    You should have a multiple of 4 GB assigned to AE and Other apps and an even number of cores. If you are using MP rendering make sure that the number of actual cores used makes sense and that there are an even number of cores assigned to other applications. Most important of all, don't spend hours trying to tweak MP rendering to save a few seconds in a render. Follow these general guidelines and then run a short test to see if it works. If you project involves any temporal effects at all turn it off.
    Here is an example of the MP settings for a 4 year old Mac Mini that actually work for some projects, but most of the time it is turned off.
    I should say that I can allocate 3 GB of ram per background CPU and still see 2 as the actual CPU's that will be used but this little Mac Mini works better with 2 selected. Setting the RAM allocation to 4 GB drops Actual CPU's to 0
    BTW, I use the mac mini to record most of my tutorials because I figure that if I do a tutorial that will run OK on a Mac Mini, then anyone with an adequate system should be able to follow along without any problems.

  • After Effects Crashing on timeline Scrub & RAM preview

    I'm relatively new to AE.
    I'm working on an iMac (Late 2009, 2.66 GHz Intel Core i5, 12GB 1067 MHz DDR3, ATI Radeon HD 4850 512 MB, OSX 10.8.4)
    For the past two weeks, immediately following the successful completion of two small projects, AE CS5 began to FREEZE my entire computer (No error codes or beach balls of death) requiring a hard re-start.  So after attemping vaious 'fixes' found here & across the internet (closing OpneGl, unistalling & reinstalling, etc.), I took my computer to apple looking for answers.  After showing them the issue, they ran EVERY diagnostic they had & my computer came back ALL CLEAR!  It's even running better!  So I upgraded to CC & the problem continues.  I've EXCLUSIVELY used Adobe products (Ps, Fl, Ai, & ID) for the past 10+ yrs and have been sold till this AE issue.  I'm beginning to DESPAIR!  I've seen this concern referred as far back as CS3 & am praying that someone can help me ASAP as I've just received a Big contract TOTALLY dependent upon AE. I don't know if there's software conflicts somewhere due to an update (remember, it WAS working & I completed my first two projects with NO ISSUE AT ALL!)
    Please HEEEEELLLLLPPP!

    Again thanx for the reply.  Please Bear with me as I'm REALLY trying to get this up and going again
    Ok, I've uninstalled:
    Perian- tried AE-crashed when I scrubbed & RAM previewed
    DivX-tried AE-crash when I RAM previewed
    Skype-tried AE-crash when I RAM Previewed & scrubbed timeline
    Wondershare-tried AE crash when I RAM previewed & scrubbed timeline
    The only video apps I have now are VLC, QuickTime (which I can't unistall apparently), & Final Cut Pro-X, & AE CS5.  Any further instructions would be so GREATLY APPRECIATED!! I've just landed a HUGE contract with the local HighSchool dist as well as a job with a certain high-profile shoe company THAT IS TOTALLY DEPENDENT on my ability to use AE!!!

  • Mac Pro has problems rendering and RAM previewing in Adobe AE

    I've been using Adobe After Effects 7 and I have a 3g new Mac Pro. It's a great computer, really fast with Final Cut Studio Universal, etc. and when rendering sequences in FCP the program doesn't quit. BUT, when I'm trying to RAM preview or render a composition in Adobe After Effects the application will quit unexpectedly everytime. I found that it would only quit when the composition was over approx. 30seconds, but I've used an eMac that never had problems rendering much longer clips. The fact that the program quits after a certain amount of time makes me think it is an issue with RAM availability to the program, as in a conflict with the program, and the new intel-based Mac Pro. I've asked around on the Adobe website but there is no specific solution. Has anyone heard talk that the intel-based Macs or new OSX, are conflicting with Adobe applications, etc?

    Mostly correct, Jim. Photoshop CS3 (UB) Beta is available for download and a time-limited license to CS2 license-holders. The time-limit is unspecified, but Adobe says it will end when CS3 is released.
    All good reports the last time I checked on various fora.
    (CS3 install does not overwrite CS2, so in case Adobe releases CS3 and pulls the plug on those time-limited CS3 Beta licenses, you'll still have CS2 to limp along with until you receive 3.)
    CS2 seems to work fine on an Intel Mac, though slower because it's running in Rosetta. Heck, I'm using CS without difficulty, other than the slowness.
    However, all that doesn't help the OP with AE, which isn't scheduled for a UB release until mid-2007, IIRC.

  • RAM Preview Audio Skipping Issue

    - After Effects Version: 13.2.0.49 (This is the most recent update as I installed it today)
    - OS: Windows 7 Home Premium
    - So, I rendered out a clip from Media Encoder in H.264 format, and imported it back into After Effects and attempted to use RAM playback.  The video plays fine without skipping, but the audio plays back partially, and begins to leave out certain parts.  In other words, the audio says, "I'm going to try to spend more quality time with Luke, last time didn't go too well", After Effects plays back "I'm going to try to spend more - last time."
    - I rendered out a series of clips.  However, only the first two that I rendered in Media Encoder playback the audio in After Effects correctly, the rest all have skipping audio in AE only.  I can play them back in Windows Media Player perfectly.
    - My PC setup is: Intel Quad Core i5, 8 GB RAM, Nvidia GeForce GTX 650 series video card, 1920x1080 monitor, and 1 hard disk.
    - My GPU driver is: GeForce Game Ready Driver (version: 344.65)
    - I render all of the video clips using H.264 format in a .mp4 container.
    - Quicktime version: 7.75.80.95
    - I am only using After Effects for all of the video and audio and Media Encoder to render.
    - No third party effects or codecs.
    - I don't think I am using OpenGL features. (I'm not sure)
    - This, as previously stated happens when I preview the already-rendered clip in the RAM preview, but it also happens when I put the rendered clips together in one video and render them out again.
    - I am not doing any multiprocessing frame rendering.
    - I am not using the ray-traced 3D renderer.
    - If it helps, here's my output settings on Media Encoder:
    Audio settings:
    Video settings:
    NOTE: I followed the FAQ guidelines as best as I could.

    First, try exporting using one of the presets.
    Second, H.264 has highly compressed audio and AE does not like that very much. If you are intending to do more editing on this video clip then you should be exporting a production format not a highly compressed MPEG format. Your audio problems are most likely caused by using some non standard settings somewhere along the way. That's why you should pick a preset and not mess with the audio encoding at all.

Maybe you are looking for

  • How to connect two iMacs to the same FCE project?

    Hello All, Right now I have an iMac that is about 1 year old. I'm about to purchase another iMac. What I want to do is run FCE on both and work on the same video project on both. Is this possible? So the idea would be that I one person A could color

  • T410 display card error.[Help!!]

    Hi, My laptop is T410 2522PB7. I have 2 critical issues. 1. After i upgraded the display card driver to latest version. i got a error at my daily use(especially when i watching a movie or playing game). BTW. Cannot attach image from my HDD? the error

  • Urgent. How may i update a properties file in execution time?

    Urgent, please. How may i update a properties file in execution time? I need to update the file by means of a web page and i need the changes be reflected immediately. Thanks

  • An error occurred when invoking the authorization extension. (rsAuthorizationExtensionError)

    Hello, I'm not sure when (I suspect SQL 2012 SP1 CU3 and Windows Updates) reporting stopped working. In Internet Explorer I have error: An error occurred when invoking the authorization extension. (rsAuthorizationExtensionError) Get Online Help For m

  • XDP Merging

    [Running LiveCycle ES2 SP2] I have about 30 XDP's on the server and we have a form guide where the customer will select the forms they would like. Once they have selected the forms a request is sent to LiveCycle to pull the XDP's, merge them and then