RAM Preview timecode counter ... where did it go?

This issue has been bothering me for a while now, but I've kept forgetting to inquire about it until now and really hope someone knows the answer ...
Up until recent versions of AE, while RAM previews were being generated the frame-by-frame timecode would count off in AE's viewer window as each frame rendered. That was very useful when using RAM previews to review compositions frame-by-frame for various reasons, rather than only to see real-time playback. That feature went away somewhere around CS1 or CS2 and I miss it terribly since it is very useful for identifying specific frames that one couldn't possibly pinpoint during realtime playback.
Was the feature replaced by some new way of accomplishing the same that I just haven't found yet?
people attempting to help have directed me to the Info Panel, which indicates I haven't explained my question clearly enough since the Info Panel doesn't display frame-by-frame timecode as a RAM preview is generated ... only the total number of frames, not an actual timecode count as those frames render.
Thanks for any help and, if any of the Adobe AE team happens to see this, please consider this a request to return that very useful feature to AE.

Thanks, Todd.
I've just submitted this as my second AE feature request ever ... I was actually hoping the feature had just been moved somewhere I hadn't found it yet since I didn't have any luck with my first AE feature request, which I think I've submitted once per version since version 4 ... to do away with the loaded plugin limit that forces plugins into a randomly organized "other" folder when the user has someone's idea of "too many" plugins installed. I've heard various arguments for why it shouldn't matter, but have yet to hear one that genuinely seemed valid, although I do understand how it can be a non-issue for many AE users depending on differences in circumstances, project types, workflow, etc.

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    Changing the Background RAM allocation per background CPU to 0.75GB, 1GB, 1.5GB, 2GB and 3GB
    Lots of combinations.
    But in the end, I always get the "After Effects error: RAM Preview needs 2 or more frames to playback" error.
    It might take less or more time for the message to show up, depending on the combination of settings, but in the end I always got the same message appearing.
    And I notice that I can RAM Preview less and less of the timeline. i.e. it becomes more blue than it does green and will load in only a small section of the timeline as opposed to the whole thing.
    Reading further, I tried Edit > Purge > Image Cache and Edit > Purge > All Memory but still get the error message.
    I also tried ensuring there were no other applications running e.g. Safari or Chrome or Firefox. And certainly not Photoshop or Premiere etc.
    Reading even further, I tried two Memory management applications - 'Memory Clean' and 'Purge.'
    Neither has had any effect - the After Effects error still appears.
    Then I went back into the Memory and Multiprocessing Preferences.
    I unticked Render Multiple Frames Simultaneously. And now the RAM Preview loads the whole 3 and half minute sequence in entirety, taking about 1 and half minutes to do so. It's working as perfectly as if I'd just quit and re-opened the application.
    Then I went back into the Memory and Multiprocessing Preferences.
    I reticked Render Multiple Frames Simultaneously.
    The chose Edit > Purge > All
    And tried a RAM Preview again. It loaded up in 25 seconds, but then, as previously, the error message came.
    I tried Edit > Purge All - no effect.
    And I tried going into the Media and Disk Cache Preferences and clicked Empty Disk Cache - still the problem remains.
    I understand from my reading that After Effects CS6 11.0.2 was intended to fix this issue but I'm on 11.0.4 and as far as I can tell, I still have it - assuming it's the same thing.
    As far as I can see, not using Multiprocessing allows me to work without these errors but take a bit longer to load the RAM Preview.
    However I'd like to be able to use Multiprocessing as it seems it can potentially speeds things up quite a lot. I realise I could just not use it and AE would work, but I'd rather be able to make use of a feature of the software if possible, especially if it will speed things up and make optimum use of the my computer's hardware.
    I've downloaded a trial copy of After Effects CC 2014. I'm still testing it but as far as I can see the RAM Preview error appears in this version of AE as well, but can take bit longer to show up in my experience.
    Thanks everyone - if anyone has any thoughts or advice I'd appreciate hearing your opinions.
    Kind regards,
    John

    You need to have much more RAM reserved for other applications and more CPUs reserved for other applications. Your current settings are crippling your performance.
    Read these:
    https://blogs.adobe.com/aftereffects/2009/12/performance-tip-dont-starve-yo.html
    http://blogs.adobe.com/aftereffects/2010/03/performance-tip-dont-oversched.html
    After you have adjusted your settings according to the recommendations on those pages, restart your computer and try again.

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